SubmittingPatches 13 KB

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  1. How to Get Your Change Into the Linux Kernel
  2. or
  3. Care And Operation Of Your Linus Torvalds
  4. For a person or company who wishes to submit a change to the Linux
  5. kernel, the process can sometimes be daunting if you're not familiar
  6. with "the system." This text is a collection of suggestions which
  7. can greatly increase the chances of your change being accepted.
  8. If you are submitting a driver, also read Documentation/SubmittingDrivers.
  9. --------------------------------------------
  10. SECTION 1 - CREATING AND SENDING YOUR CHANGE
  11. --------------------------------------------
  12. 1) "diff -up"
  13. ------------
  14. Use "diff -up" or "diff -uprN" to create patches.
  15. All changes to the Linux kernel occur in the form of patches, as
  16. generated by diff(1). When creating your patch, make sure to create it
  17. in "unified diff" format, as supplied by the '-u' argument to diff(1).
  18. Also, please use the '-p' argument which shows which C function each
  19. change is in - that makes the resultant diff a lot easier to read.
  20. Patches should be based in the root kernel source directory,
  21. not in any lower subdirectory.
  22. To create a patch for a single file, it is often sufficient to do:
  23. SRCTREE= linux-2.6
  24. MYFILE= drivers/net/mydriver.c
  25. cd $SRCTREE
  26. cp $MYFILE $MYFILE.orig
  27. vi $MYFILE # make your change
  28. cd ..
  29. diff -up $SRCTREE/$MYFILE{.orig,} > /tmp/patch
  30. To create a patch for multiple files, you should unpack a "vanilla",
  31. or unmodified kernel source tree, and generate a diff against your
  32. own source tree. For example:
  33. MYSRC= /devel/linux-2.6
  34. tar xvfz linux-2.6.12.tar.gz
  35. mv linux-2.6.12 linux-2.6.12-vanilla
  36. diff -uprN -X linux-2.6.12-vanilla/Documentation/dontdiff \
  37. linux-2.6.12-vanilla $MYSRC > /tmp/patch
  38. "dontdiff" is a list of files which are generated by the kernel during
  39. the build process, and should be ignored in any diff(1)-generated
  40. patch. The "dontdiff" file is included in the kernel tree in
  41. 2.6.12 and later. For earlier kernel versions, you can get it
  42. from <http://www.xenotime.net/linux/doc/dontdiff>.
  43. Make sure your patch does not include any extra files which do not
  44. belong in a patch submission. Make sure to review your patch -after-
  45. generated it with diff(1), to ensure accuracy.
  46. If your changes produce a lot of deltas, you may want to look into
  47. splitting them into individual patches which modify things in
  48. logical stages. This will facilitate easier reviewing by other
  49. kernel developers, very important if you want your patch accepted.
  50. There are a number of scripts which can aid in this:
  51. Quilt:
  52. http://savannah.nongnu.org/projects/quilt
  53. Randy Dunlap's patch scripts:
  54. http://www.xenotime.net/linux/scripts/patching-scripts-002.tar.gz
  55. Andrew Morton's patch scripts:
  56. http://www.zip.com.au/~akpm/linux/patches/patch-scripts-0.20
  57. 2) Describe your changes.
  58. Describe the technical detail of the change(s) your patch includes.
  59. Be as specific as possible. The WORST descriptions possible include
  60. things like "update driver X", "bug fix for driver X", or "this patch
  61. includes updates for subsystem X. Please apply."
  62. If your description starts to get long, that's a sign that you probably
  63. need to split up your patch. See #3, next.
  64. 3) Separate your changes.
  65. Separate each logical change into its own patch.
  66. For example, if your changes include both bug fixes and performance
  67. enhancements for a single driver, separate those changes into two
  68. or more patches. If your changes include an API update, and a new
  69. driver which uses that new API, separate those into two patches.
  70. On the other hand, if you make a single change to numerous files,
  71. group those changes into a single patch. Thus a single logical change
  72. is contained within a single patch.
  73. If one patch depends on another patch in order for a change to be
  74. complete, that is OK. Simply note "this patch depends on patch X"
  75. in your patch description.
  76. 4) Select e-mail destination.
  77. Look through the MAINTAINERS file and the source code, and determine
  78. if your change applies to a specific subsystem of the kernel, with
  79. an assigned maintainer. If so, e-mail that person.
  80. If no maintainer is listed, or the maintainer does not respond, send
  81. your patch to the primary Linux kernel developer's mailing list,
  82. linux-kernel@vger.kernel.org. Most kernel developers monitor this
  83. e-mail list, and can comment on your changes.
  84. Linus Torvalds is the final arbiter of all changes accepted into the
  85. Linux kernel. His e-mail address is <torvalds@osdl.org>. He gets
  86. a lot of e-mail, so typically you should do your best to -avoid- sending
  87. him e-mail.
  88. Patches which are bug fixes, are "obvious" changes, or similarly
  89. require little discussion should be sent or CC'd to Linus. Patches
  90. which require discussion or do not have a clear advantage should
  91. usually be sent first to linux-kernel. Only after the patch is
  92. discussed should the patch then be submitted to Linus.
  93. 5) Select your CC (e-mail carbon copy) list.
  94. Unless you have a reason NOT to do so, CC linux-kernel@vger.kernel.org.
  95. Other kernel developers besides Linus need to be aware of your change,
  96. so that they may comment on it and offer code review and suggestions.
  97. linux-kernel is the primary Linux kernel developer mailing list.
  98. Other mailing lists are available for specific subsystems, such as
  99. USB, framebuffer devices, the VFS, the SCSI subsystem, etc. See the
  100. MAINTAINERS file for a mailing list that relates specifically to
  101. your change.
  102. Even if the maintainer did not respond in step #4, make sure to ALWAYS
  103. copy the maintainer when you change their code.
  104. For small patches you may want to CC the Trivial Patch Monkey
  105. trivial@rustcorp.com.au set up by Rusty Russell; which collects "trivial"
  106. patches. Trivial patches must qualify for one of the following rules:
  107. Spelling fixes in documentation
  108. Spelling fixes which could break grep(1).
  109. Warning fixes (cluttering with useless warnings is bad)
  110. Compilation fixes (only if they are actually correct)
  111. Runtime fixes (only if they actually fix things)
  112. Removing use of deprecated functions/macros (eg. check_region).
  113. Contact detail and documentation fixes
  114. Non-portable code replaced by portable code (even in arch-specific,
  115. since people copy, as long as it's trivial)
  116. Any fix by the author/maintainer of the file. (ie. patch monkey
  117. in re-transmission mode)
  118. URL: <http://www.kernel.org/pub/linux/kernel/people/rusty/trivial/>
  119. 6) No MIME, no links, no compression, no attachments. Just plain text.
  120. Linus and other kernel developers need to be able to read and comment
  121. on the changes you are submitting. It is important for a kernel
  122. developer to be able to "quote" your changes, using standard e-mail
  123. tools, so that they may comment on specific portions of your code.
  124. For this reason, all patches should be submitting e-mail "inline".
  125. WARNING: Be wary of your editor's word-wrap corrupting your patch,
  126. if you choose to cut-n-paste your patch.
  127. Do not attach the patch as a MIME attachment, compressed or not.
  128. Many popular e-mail applications will not always transmit a MIME
  129. attachment as plain text, making it impossible to comment on your
  130. code. A MIME attachment also takes Linus a bit more time to process,
  131. decreasing the likelihood of your MIME-attached change being accepted.
  132. Exception: If your mailer is mangling patches then someone may ask
  133. you to re-send them using MIME.
  134. 7) E-mail size.
  135. When sending patches to Linus, always follow step #6.
  136. Large changes are not appropriate for mailing lists, and some
  137. maintainers. If your patch, uncompressed, exceeds 40 kB in size,
  138. it is preferred that you store your patch on an Internet-accessible
  139. server, and provide instead a URL (link) pointing to your patch.
  140. 8) Name your kernel version.
  141. It is important to note, either in the subject line or in the patch
  142. description, the kernel version to which this patch applies.
  143. If the patch does not apply cleanly to the latest kernel version,
  144. Linus will not apply it.
  145. 9) Don't get discouraged. Re-submit.
  146. After you have submitted your change, be patient and wait. If Linus
  147. likes your change and applies it, it will appear in the next version
  148. of the kernel that he releases.
  149. However, if your change doesn't appear in the next version of the
  150. kernel, there could be any number of reasons. It's YOUR job to
  151. narrow down those reasons, correct what was wrong, and submit your
  152. updated change.
  153. It is quite common for Linus to "drop" your patch without comment.
  154. That's the nature of the system. If he drops your patch, it could be
  155. due to
  156. * Your patch did not apply cleanly to the latest kernel version
  157. * Your patch was not sufficiently discussed on linux-kernel.
  158. * A style issue (see section 2),
  159. * An e-mail formatting issue (re-read this section)
  160. * A technical problem with your change
  161. * He gets tons of e-mail, and yours got lost in the shuffle
  162. * You are being annoying (See Figure 1)
  163. When in doubt, solicit comments on linux-kernel mailing list.
  164. 10) Include PATCH in the subject
  165. Due to high e-mail traffic to Linus, and to linux-kernel, it is common
  166. convention to prefix your subject line with [PATCH]. This lets Linus
  167. and other kernel developers more easily distinguish patches from other
  168. e-mail discussions.
  169. 11) Sign your work
  170. To improve tracking of who did what, especially with patches that can
  171. percolate to their final resting place in the kernel through several
  172. layers of maintainers, we've introduced a "sign-off" procedure on
  173. patches that are being emailed around.
  174. The sign-off is a simple line at the end of the explanation for the
  175. patch, which certifies that you wrote it or otherwise have the right to
  176. pass it on as a open-source patch. The rules are pretty simple: if you
  177. can certify the below:
  178. Developer's Certificate of Origin 1.1
  179. By making a contribution to this project, I certify that:
  180. (a) The contribution was created in whole or in part by me and I
  181. have the right to submit it under the open source license
  182. indicated in the file; or
  183. (b) The contribution is based upon previous work that, to the best
  184. of my knowledge, is covered under an appropriate open source
  185. license and I have the right under that license to submit that
  186. work with modifications, whether created in whole or in part
  187. by me, under the same open source license (unless I am
  188. permitted to submit under a different license), as indicated
  189. in the file; or
  190. (c) The contribution was provided directly to me by some other
  191. person who certified (a), (b) or (c) and I have not modified
  192. it.
  193. (d) I understand and agree that this project and the contribution
  194. are public and that a record of the contribution (including all
  195. personal information I submit with it, including my sign-off) is
  196. maintained indefinitely and may be redistributed consistent with
  197. this project or the open source license(s) involved.
  198. then you just add a line saying
  199. Signed-off-by: Random J Developer <random@developer.example.org>
  200. Some people also put extra tags at the end. They'll just be ignored for
  201. now, but you can do this to mark internal company procedures or just
  202. point out some special detail about the sign-off.
  203. 12) More references for submitting patches
  204. Andrew Morton, "The perfect patch" (tpp).
  205. <http://www.zip.com.au/~akpm/linux/patches/stuff/tpp.txt>
  206. Jeff Garzik, "Linux kernel patch submission format."
  207. <http://linux.yyz.us/patch-format.html>
  208. -----------------------------------
  209. SECTION 2 - HINTS, TIPS, AND TRICKS
  210. -----------------------------------
  211. This section lists many of the common "rules" associated with code
  212. submitted to the kernel. There are always exceptions... but you must
  213. have a really good reason for doing so. You could probably call this
  214. section Linus Computer Science 101.
  215. 1) Read Documentation/CodingStyle
  216. Nuff said. If your code deviates too much from this, it is likely
  217. to be rejected without further review, and without comment.
  218. 2) #ifdefs are ugly
  219. Code cluttered with ifdefs is difficult to read and maintain. Don't do
  220. it. Instead, put your ifdefs in a header, and conditionally define
  221. 'static inline' functions, or macros, which are used in the code.
  222. Let the compiler optimize away the "no-op" case.
  223. Simple example, of poor code:
  224. dev = alloc_etherdev (sizeof(struct funky_private));
  225. if (!dev)
  226. return -ENODEV;
  227. #ifdef CONFIG_NET_FUNKINESS
  228. init_funky_net(dev);
  229. #endif
  230. Cleaned-up example:
  231. (in header)
  232. #ifndef CONFIG_NET_FUNKINESS
  233. static inline void init_funky_net (struct net_device *d) {}
  234. #endif
  235. (in the code itself)
  236. dev = alloc_etherdev (sizeof(struct funky_private));
  237. if (!dev)
  238. return -ENODEV;
  239. init_funky_net(dev);
  240. 3) 'static inline' is better than a macro
  241. Static inline functions are greatly preferred over macros.
  242. They provide type safety, have no length limitations, no formatting
  243. limitations, and under gcc they are as cheap as macros.
  244. Macros should only be used for cases where a static inline is clearly
  245. suboptimal [there a few, isolated cases of this in fast paths],
  246. or where it is impossible to use a static inline function [such as
  247. string-izing].
  248. 'static inline' is preferred over 'static __inline__', 'extern inline',
  249. and 'extern __inline__'.
  250. 4) Don't over-design.
  251. Don't try to anticipate nebulous future cases which may or may not
  252. be useful: "Make it as simple as you can, and no simpler."