input.h 42 KB

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  1. #ifndef _INPUT_H
  2. #define _INPUT_H
  3. /*
  4. * Copyright (c) 1999-2002 Vojtech Pavlik
  5. *
  6. * This program is free software; you can redistribute it and/or modify it
  7. * under the terms of the GNU General Public License version 2 as published by
  8. * the Free Software Foundation.
  9. */
  10. #ifdef __KERNEL__
  11. #include <linux/time.h>
  12. #include <linux/list.h>
  13. #else
  14. #include <sys/time.h>
  15. #include <sys/ioctl.h>
  16. #include <sys/types.h>
  17. #include <linux/types.h>
  18. #endif
  19. /*
  20. * The event structure itself
  21. */
  22. struct input_event {
  23. struct timeval time;
  24. __u16 type;
  25. __u16 code;
  26. __s32 value;
  27. };
  28. /*
  29. * Protocol version.
  30. */
  31. #define EV_VERSION 0x010000
  32. /*
  33. * IOCTLs (0x00 - 0x7f)
  34. */
  35. struct input_id {
  36. __u16 bustype;
  37. __u16 vendor;
  38. __u16 product;
  39. __u16 version;
  40. };
  41. struct input_absinfo {
  42. __s32 value;
  43. __s32 minimum;
  44. __s32 maximum;
  45. __s32 fuzz;
  46. __s32 flat;
  47. __s32 resolution;
  48. };
  49. #define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
  50. #define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
  51. #define EVIOCGREP _IOR('E', 0x03, int[2]) /* get repeat settings */
  52. #define EVIOCSREP _IOW('E', 0x03, int[2]) /* set repeat settings */
  53. #define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */
  54. #define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */
  55. #define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
  56. #define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
  57. #define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
  58. #define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global keystate */
  59. #define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
  60. #define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
  61. #define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
  62. #define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */
  63. #define EVIOCGABS(abs) _IOR('E', 0x40 + abs, struct input_absinfo) /* get abs value/limits */
  64. #define EVIOCSABS(abs) _IOW('E', 0xc0 + abs, struct input_absinfo) /* set abs value/limits */
  65. #define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */
  66. #define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
  67. #define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
  68. #define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
  69. /*
  70. * Event types
  71. */
  72. #define EV_SYN 0x00
  73. #define EV_KEY 0x01
  74. #define EV_REL 0x02
  75. #define EV_ABS 0x03
  76. #define EV_MSC 0x04
  77. #define EV_SW 0x05
  78. #define EV_LED 0x11
  79. #define EV_SND 0x12
  80. #define EV_REP 0x14
  81. #define EV_FF 0x15
  82. #define EV_PWR 0x16
  83. #define EV_FF_STATUS 0x17
  84. #define EV_MAX 0x1f
  85. #define EV_CNT (EV_MAX+1)
  86. /*
  87. * Synchronization events.
  88. */
  89. #define SYN_REPORT 0
  90. #define SYN_CONFIG 1
  91. #define SYN_MT_REPORT 2
  92. /*
  93. * Keys and buttons
  94. *
  95. * Most of the keys/buttons are modeled after USB HUT 1.12
  96. * (see http://www.usb.org/developers/hidpage).
  97. * Abbreviations in the comments:
  98. * AC - Application Control
  99. * AL - Application Launch Button
  100. * SC - System Control
  101. */
  102. #define KEY_RESERVED 0
  103. #define KEY_ESC 1
  104. #define KEY_1 2
  105. #define KEY_2 3
  106. #define KEY_3 4
  107. #define KEY_4 5
  108. #define KEY_5 6
  109. #define KEY_6 7
  110. #define KEY_7 8
  111. #define KEY_8 9
  112. #define KEY_9 10
  113. #define KEY_0 11
  114. #define KEY_MINUS 12
  115. #define KEY_EQUAL 13
  116. #define KEY_BACKSPACE 14
  117. #define KEY_TAB 15
  118. #define KEY_Q 16
  119. #define KEY_W 17
  120. #define KEY_E 18
  121. #define KEY_R 19
  122. #define KEY_T 20
  123. #define KEY_Y 21
  124. #define KEY_U 22
  125. #define KEY_I 23
  126. #define KEY_O 24
  127. #define KEY_P 25
  128. #define KEY_LEFTBRACE 26
  129. #define KEY_RIGHTBRACE 27
  130. #define KEY_ENTER 28
  131. #define KEY_LEFTCTRL 29
  132. #define KEY_A 30
  133. #define KEY_S 31
  134. #define KEY_D 32
  135. #define KEY_F 33
  136. #define KEY_G 34
  137. #define KEY_H 35
  138. #define KEY_J 36
  139. #define KEY_K 37
  140. #define KEY_L 38
  141. #define KEY_SEMICOLON 39
  142. #define KEY_APOSTROPHE 40
  143. #define KEY_GRAVE 41
  144. #define KEY_LEFTSHIFT 42
  145. #define KEY_BACKSLASH 43
  146. #define KEY_Z 44
  147. #define KEY_X 45
  148. #define KEY_C 46
  149. #define KEY_V 47
  150. #define KEY_B 48
  151. #define KEY_N 49
  152. #define KEY_M 50
  153. #define KEY_COMMA 51
  154. #define KEY_DOT 52
  155. #define KEY_SLASH 53
  156. #define KEY_RIGHTSHIFT 54
  157. #define KEY_KPASTERISK 55
  158. #define KEY_LEFTALT 56
  159. #define KEY_SPACE 57
  160. #define KEY_CAPSLOCK 58
  161. #define KEY_F1 59
  162. #define KEY_F2 60
  163. #define KEY_F3 61
  164. #define KEY_F4 62
  165. #define KEY_F5 63
  166. #define KEY_F6 64
  167. #define KEY_F7 65
  168. #define KEY_F8 66
  169. #define KEY_F9 67
  170. #define KEY_F10 68
  171. #define KEY_NUMLOCK 69
  172. #define KEY_SCROLLLOCK 70
  173. #define KEY_KP7 71
  174. #define KEY_KP8 72
  175. #define KEY_KP9 73
  176. #define KEY_KPMINUS 74
  177. #define KEY_KP4 75
  178. #define KEY_KP5 76
  179. #define KEY_KP6 77
  180. #define KEY_KPPLUS 78
  181. #define KEY_KP1 79
  182. #define KEY_KP2 80
  183. #define KEY_KP3 81
  184. #define KEY_KP0 82
  185. #define KEY_KPDOT 83
  186. #define KEY_ZENKAKUHANKAKU 85
  187. #define KEY_102ND 86
  188. #define KEY_F11 87
  189. #define KEY_F12 88
  190. #define KEY_RO 89
  191. #define KEY_KATAKANA 90
  192. #define KEY_HIRAGANA 91
  193. #define KEY_HENKAN 92
  194. #define KEY_KATAKANAHIRAGANA 93
  195. #define KEY_MUHENKAN 94
  196. #define KEY_KPJPCOMMA 95
  197. #define KEY_KPENTER 96
  198. #define KEY_RIGHTCTRL 97
  199. #define KEY_KPSLASH 98
  200. #define KEY_SYSRQ 99
  201. #define KEY_RIGHTALT 100
  202. #define KEY_LINEFEED 101
  203. #define KEY_HOME 102
  204. #define KEY_UP 103
  205. #define KEY_PAGEUP 104
  206. #define KEY_LEFT 105
  207. #define KEY_RIGHT 106
  208. #define KEY_END 107
  209. #define KEY_DOWN 108
  210. #define KEY_PAGEDOWN 109
  211. #define KEY_INSERT 110
  212. #define KEY_DELETE 111
  213. #define KEY_MACRO 112
  214. #define KEY_MUTE 113
  215. #define KEY_VOLUMEDOWN 114
  216. #define KEY_VOLUMEUP 115
  217. #define KEY_POWER 116 /* SC System Power Down */
  218. #define KEY_KPEQUAL 117
  219. #define KEY_KPPLUSMINUS 118
  220. #define KEY_PAUSE 119
  221. #define KEY_SCALE 120 /* AL Compiz Scale (Expose) */
  222. #define KEY_KPCOMMA 121
  223. #define KEY_HANGEUL 122
  224. #define KEY_HANGUEL KEY_HANGEUL
  225. #define KEY_HANJA 123
  226. #define KEY_YEN 124
  227. #define KEY_LEFTMETA 125
  228. #define KEY_RIGHTMETA 126
  229. #define KEY_COMPOSE 127
  230. #define KEY_STOP 128 /* AC Stop */
  231. #define KEY_AGAIN 129
  232. #define KEY_PROPS 130 /* AC Properties */
  233. #define KEY_UNDO 131 /* AC Undo */
  234. #define KEY_FRONT 132
  235. #define KEY_COPY 133 /* AC Copy */
  236. #define KEY_OPEN 134 /* AC Open */
  237. #define KEY_PASTE 135 /* AC Paste */
  238. #define KEY_FIND 136 /* AC Search */
  239. #define KEY_CUT 137 /* AC Cut */
  240. #define KEY_HELP 138 /* AL Integrated Help Center */
  241. #define KEY_MENU 139 /* Menu (show menu) */
  242. #define KEY_CALC 140 /* AL Calculator */
  243. #define KEY_SETUP 141
  244. #define KEY_SLEEP 142 /* SC System Sleep */
  245. #define KEY_WAKEUP 143 /* System Wake Up */
  246. #define KEY_FILE 144 /* AL Local Machine Browser */
  247. #define KEY_SENDFILE 145
  248. #define KEY_DELETEFILE 146
  249. #define KEY_XFER 147
  250. #define KEY_PROG1 148
  251. #define KEY_PROG2 149
  252. #define KEY_WWW 150 /* AL Internet Browser */
  253. #define KEY_MSDOS 151
  254. #define KEY_COFFEE 152 /* AL Terminal Lock/Screensaver */
  255. #define KEY_SCREENLOCK KEY_COFFEE
  256. #define KEY_DIRECTION 153
  257. #define KEY_CYCLEWINDOWS 154
  258. #define KEY_MAIL 155
  259. #define KEY_BOOKMARKS 156 /* AC Bookmarks */
  260. #define KEY_COMPUTER 157
  261. #define KEY_BACK 158 /* AC Back */
  262. #define KEY_FORWARD 159 /* AC Forward */
  263. #define KEY_CLOSECD 160
  264. #define KEY_EJECTCD 161
  265. #define KEY_EJECTCLOSECD 162
  266. #define KEY_NEXTSONG 163
  267. #define KEY_PLAYPAUSE 164
  268. #define KEY_PREVIOUSSONG 165
  269. #define KEY_STOPCD 166
  270. #define KEY_RECORD 167
  271. #define KEY_REWIND 168
  272. #define KEY_PHONE 169 /* Media Select Telephone */
  273. #define KEY_ISO 170
  274. #define KEY_CONFIG 171 /* AL Consumer Control Configuration */
  275. #define KEY_HOMEPAGE 172 /* AC Home */
  276. #define KEY_REFRESH 173 /* AC Refresh */
  277. #define KEY_EXIT 174 /* AC Exit */
  278. #define KEY_MOVE 175
  279. #define KEY_EDIT 176
  280. #define KEY_SCROLLUP 177
  281. #define KEY_SCROLLDOWN 178
  282. #define KEY_KPLEFTPAREN 179
  283. #define KEY_KPRIGHTPAREN 180
  284. #define KEY_NEW 181 /* AC New */
  285. #define KEY_REDO 182 /* AC Redo/Repeat */
  286. #define KEY_F13 183
  287. #define KEY_F14 184
  288. #define KEY_F15 185
  289. #define KEY_F16 186
  290. #define KEY_F17 187
  291. #define KEY_F18 188
  292. #define KEY_F19 189
  293. #define KEY_F20 190
  294. #define KEY_F21 191
  295. #define KEY_F22 192
  296. #define KEY_F23 193
  297. #define KEY_F24 194
  298. #define KEY_PLAYCD 200
  299. #define KEY_PAUSECD 201
  300. #define KEY_PROG3 202
  301. #define KEY_PROG4 203
  302. #define KEY_DASHBOARD 204 /* AL Dashboard */
  303. #define KEY_SUSPEND 205
  304. #define KEY_CLOSE 206 /* AC Close */
  305. #define KEY_PLAY 207
  306. #define KEY_FASTFORWARD 208
  307. #define KEY_BASSBOOST 209
  308. #define KEY_PRINT 210 /* AC Print */
  309. #define KEY_HP 211
  310. #define KEY_CAMERA 212
  311. #define KEY_SOUND 213
  312. #define KEY_QUESTION 214
  313. #define KEY_EMAIL 215
  314. #define KEY_CHAT 216
  315. #define KEY_SEARCH 217
  316. #define KEY_CONNECT 218
  317. #define KEY_FINANCE 219 /* AL Checkbook/Finance */
  318. #define KEY_SPORT 220
  319. #define KEY_SHOP 221
  320. #define KEY_ALTERASE 222
  321. #define KEY_CANCEL 223 /* AC Cancel */
  322. #define KEY_BRIGHTNESSDOWN 224
  323. #define KEY_BRIGHTNESSUP 225
  324. #define KEY_MEDIA 226
  325. #define KEY_SWITCHVIDEOMODE 227 /* Cycle between available video
  326. outputs (Monitor/LCD/TV-out/etc) */
  327. #define KEY_KBDILLUMTOGGLE 228
  328. #define KEY_KBDILLUMDOWN 229
  329. #define KEY_KBDILLUMUP 230
  330. #define KEY_SEND 231 /* AC Send */
  331. #define KEY_REPLY 232 /* AC Reply */
  332. #define KEY_FORWARDMAIL 233 /* AC Forward Msg */
  333. #define KEY_SAVE 234 /* AC Save */
  334. #define KEY_DOCUMENTS 235
  335. #define KEY_BATTERY 236
  336. #define KEY_BLUETOOTH 237
  337. #define KEY_WLAN 238
  338. #define KEY_UWB 239
  339. #define KEY_UNKNOWN 240
  340. #define KEY_VIDEO_NEXT 241 /* drive next video source */
  341. #define KEY_VIDEO_PREV 242 /* drive previous video source */
  342. #define KEY_BRIGHTNESS_CYCLE 243 /* brightness up, after max is min */
  343. #define KEY_BRIGHTNESS_ZERO 244 /* brightness off, use ambient */
  344. #define KEY_DISPLAY_OFF 245 /* display device to off state */
  345. #define KEY_WIMAX 246
  346. #define KEY_RFKILL 247 /* Key that controls all radios */
  347. /* Range 248 - 255 is reserved for special needs of AT keyboard driver */
  348. #define BTN_MISC 0x100
  349. #define BTN_0 0x100
  350. #define BTN_1 0x101
  351. #define BTN_2 0x102
  352. #define BTN_3 0x103
  353. #define BTN_4 0x104
  354. #define BTN_5 0x105
  355. #define BTN_6 0x106
  356. #define BTN_7 0x107
  357. #define BTN_8 0x108
  358. #define BTN_9 0x109
  359. #define BTN_MOUSE 0x110
  360. #define BTN_LEFT 0x110
  361. #define BTN_RIGHT 0x111
  362. #define BTN_MIDDLE 0x112
  363. #define BTN_SIDE 0x113
  364. #define BTN_EXTRA 0x114
  365. #define BTN_FORWARD 0x115
  366. #define BTN_BACK 0x116
  367. #define BTN_TASK 0x117
  368. #define BTN_JOYSTICK 0x120
  369. #define BTN_TRIGGER 0x120
  370. #define BTN_THUMB 0x121
  371. #define BTN_THUMB2 0x122
  372. #define BTN_TOP 0x123
  373. #define BTN_TOP2 0x124
  374. #define BTN_PINKIE 0x125
  375. #define BTN_BASE 0x126
  376. #define BTN_BASE2 0x127
  377. #define BTN_BASE3 0x128
  378. #define BTN_BASE4 0x129
  379. #define BTN_BASE5 0x12a
  380. #define BTN_BASE6 0x12b
  381. #define BTN_DEAD 0x12f
  382. #define BTN_GAMEPAD 0x130
  383. #define BTN_A 0x130
  384. #define BTN_B 0x131
  385. #define BTN_C 0x132
  386. #define BTN_X 0x133
  387. #define BTN_Y 0x134
  388. #define BTN_Z 0x135
  389. #define BTN_TL 0x136
  390. #define BTN_TR 0x137
  391. #define BTN_TL2 0x138
  392. #define BTN_TR2 0x139
  393. #define BTN_SELECT 0x13a
  394. #define BTN_START 0x13b
  395. #define BTN_MODE 0x13c
  396. #define BTN_THUMBL 0x13d
  397. #define BTN_THUMBR 0x13e
  398. #define BTN_DIGI 0x140
  399. #define BTN_TOOL_PEN 0x140
  400. #define BTN_TOOL_RUBBER 0x141
  401. #define BTN_TOOL_BRUSH 0x142
  402. #define BTN_TOOL_PENCIL 0x143
  403. #define BTN_TOOL_AIRBRUSH 0x144
  404. #define BTN_TOOL_FINGER 0x145
  405. #define BTN_TOOL_MOUSE 0x146
  406. #define BTN_TOOL_LENS 0x147
  407. #define BTN_TOUCH 0x14a
  408. #define BTN_STYLUS 0x14b
  409. #define BTN_STYLUS2 0x14c
  410. #define BTN_TOOL_DOUBLETAP 0x14d
  411. #define BTN_TOOL_TRIPLETAP 0x14e
  412. #define BTN_TOOL_QUADTAP 0x14f /* Four fingers on trackpad */
  413. #define BTN_WHEEL 0x150
  414. #define BTN_GEAR_DOWN 0x150
  415. #define BTN_GEAR_UP 0x151
  416. #define KEY_OK 0x160
  417. #define KEY_SELECT 0x161
  418. #define KEY_GOTO 0x162
  419. #define KEY_CLEAR 0x163
  420. #define KEY_POWER2 0x164
  421. #define KEY_OPTION 0x165
  422. #define KEY_INFO 0x166 /* AL OEM Features/Tips/Tutorial */
  423. #define KEY_TIME 0x167
  424. #define KEY_VENDOR 0x168
  425. #define KEY_ARCHIVE 0x169
  426. #define KEY_PROGRAM 0x16a /* Media Select Program Guide */
  427. #define KEY_CHANNEL 0x16b
  428. #define KEY_FAVORITES 0x16c
  429. #define KEY_EPG 0x16d
  430. #define KEY_PVR 0x16e /* Media Select Home */
  431. #define KEY_MHP 0x16f
  432. #define KEY_LANGUAGE 0x170
  433. #define KEY_TITLE 0x171
  434. #define KEY_SUBTITLE 0x172
  435. #define KEY_ANGLE 0x173
  436. #define KEY_ZOOM 0x174
  437. #define KEY_MODE 0x175
  438. #define KEY_KEYBOARD 0x176
  439. #define KEY_SCREEN 0x177
  440. #define KEY_PC 0x178 /* Media Select Computer */
  441. #define KEY_TV 0x179 /* Media Select TV */
  442. #define KEY_TV2 0x17a /* Media Select Cable */
  443. #define KEY_VCR 0x17b /* Media Select VCR */
  444. #define KEY_VCR2 0x17c /* VCR Plus */
  445. #define KEY_SAT 0x17d /* Media Select Satellite */
  446. #define KEY_SAT2 0x17e
  447. #define KEY_CD 0x17f /* Media Select CD */
  448. #define KEY_TAPE 0x180 /* Media Select Tape */
  449. #define KEY_RADIO 0x181
  450. #define KEY_TUNER 0x182 /* Media Select Tuner */
  451. #define KEY_PLAYER 0x183
  452. #define KEY_TEXT 0x184
  453. #define KEY_DVD 0x185 /* Media Select DVD */
  454. #define KEY_AUX 0x186
  455. #define KEY_MP3 0x187
  456. #define KEY_AUDIO 0x188
  457. #define KEY_VIDEO 0x189
  458. #define KEY_DIRECTORY 0x18a
  459. #define KEY_LIST 0x18b
  460. #define KEY_MEMO 0x18c /* Media Select Messages */
  461. #define KEY_CALENDAR 0x18d
  462. #define KEY_RED 0x18e
  463. #define KEY_GREEN 0x18f
  464. #define KEY_YELLOW 0x190
  465. #define KEY_BLUE 0x191
  466. #define KEY_CHANNELUP 0x192 /* Channel Increment */
  467. #define KEY_CHANNELDOWN 0x193 /* Channel Decrement */
  468. #define KEY_FIRST 0x194
  469. #define KEY_LAST 0x195 /* Recall Last */
  470. #define KEY_AB 0x196
  471. #define KEY_NEXT 0x197
  472. #define KEY_RESTART 0x198
  473. #define KEY_SLOW 0x199
  474. #define KEY_SHUFFLE 0x19a
  475. #define KEY_BREAK 0x19b
  476. #define KEY_PREVIOUS 0x19c
  477. #define KEY_DIGITS 0x19d
  478. #define KEY_TEEN 0x19e
  479. #define KEY_TWEN 0x19f
  480. #define KEY_VIDEOPHONE 0x1a0 /* Media Select Video Phone */
  481. #define KEY_GAMES 0x1a1 /* Media Select Games */
  482. #define KEY_ZOOMIN 0x1a2 /* AC Zoom In */
  483. #define KEY_ZOOMOUT 0x1a3 /* AC Zoom Out */
  484. #define KEY_ZOOMRESET 0x1a4 /* AC Zoom */
  485. #define KEY_WORDPROCESSOR 0x1a5 /* AL Word Processor */
  486. #define KEY_EDITOR 0x1a6 /* AL Text Editor */
  487. #define KEY_SPREADSHEET 0x1a7 /* AL Spreadsheet */
  488. #define KEY_GRAPHICSEDITOR 0x1a8 /* AL Graphics Editor */
  489. #define KEY_PRESENTATION 0x1a9 /* AL Presentation App */
  490. #define KEY_DATABASE 0x1aa /* AL Database App */
  491. #define KEY_NEWS 0x1ab /* AL Newsreader */
  492. #define KEY_VOICEMAIL 0x1ac /* AL Voicemail */
  493. #define KEY_ADDRESSBOOK 0x1ad /* AL Contacts/Address Book */
  494. #define KEY_MESSENGER 0x1ae /* AL Instant Messaging */
  495. #define KEY_DISPLAYTOGGLE 0x1af /* Turn display (LCD) on and off */
  496. #define KEY_SPELLCHECK 0x1b0 /* AL Spell Check */
  497. #define KEY_LOGOFF 0x1b1 /* AL Logoff */
  498. #define KEY_DOLLAR 0x1b2
  499. #define KEY_EURO 0x1b3
  500. #define KEY_FRAMEBACK 0x1b4 /* Consumer - transport controls */
  501. #define KEY_FRAMEFORWARD 0x1b5
  502. #define KEY_CONTEXT_MENU 0x1b6 /* GenDesc - system context menu */
  503. #define KEY_MEDIA_REPEAT 0x1b7 /* Consumer - transport control */
  504. #define KEY_DEL_EOL 0x1c0
  505. #define KEY_DEL_EOS 0x1c1
  506. #define KEY_INS_LINE 0x1c2
  507. #define KEY_DEL_LINE 0x1c3
  508. #define KEY_FN 0x1d0
  509. #define KEY_FN_ESC 0x1d1
  510. #define KEY_FN_F1 0x1d2
  511. #define KEY_FN_F2 0x1d3
  512. #define KEY_FN_F3 0x1d4
  513. #define KEY_FN_F4 0x1d5
  514. #define KEY_FN_F5 0x1d6
  515. #define KEY_FN_F6 0x1d7
  516. #define KEY_FN_F7 0x1d8
  517. #define KEY_FN_F8 0x1d9
  518. #define KEY_FN_F9 0x1da
  519. #define KEY_FN_F10 0x1db
  520. #define KEY_FN_F11 0x1dc
  521. #define KEY_FN_F12 0x1dd
  522. #define KEY_FN_1 0x1de
  523. #define KEY_FN_2 0x1df
  524. #define KEY_FN_D 0x1e0
  525. #define KEY_FN_E 0x1e1
  526. #define KEY_FN_F 0x1e2
  527. #define KEY_FN_S 0x1e3
  528. #define KEY_FN_B 0x1e4
  529. #define KEY_BRL_DOT1 0x1f1
  530. #define KEY_BRL_DOT2 0x1f2
  531. #define KEY_BRL_DOT3 0x1f3
  532. #define KEY_BRL_DOT4 0x1f4
  533. #define KEY_BRL_DOT5 0x1f5
  534. #define KEY_BRL_DOT6 0x1f6
  535. #define KEY_BRL_DOT7 0x1f7
  536. #define KEY_BRL_DOT8 0x1f8
  537. #define KEY_BRL_DOT9 0x1f9
  538. #define KEY_BRL_DOT10 0x1fa
  539. #define KEY_NUMERIC_0 0x200 /* used by phones, remote controls, */
  540. #define KEY_NUMERIC_1 0x201 /* and other keypads */
  541. #define KEY_NUMERIC_2 0x202
  542. #define KEY_NUMERIC_3 0x203
  543. #define KEY_NUMERIC_4 0x204
  544. #define KEY_NUMERIC_5 0x205
  545. #define KEY_NUMERIC_6 0x206
  546. #define KEY_NUMERIC_7 0x207
  547. #define KEY_NUMERIC_8 0x208
  548. #define KEY_NUMERIC_9 0x209
  549. #define KEY_NUMERIC_STAR 0x20a
  550. #define KEY_NUMERIC_POUND 0x20b
  551. #define KEY_CAMERA_FOCUS 0x210
  552. #define BTN_TRIGGER_HAPPY 0x2c0
  553. #define BTN_TRIGGER_HAPPY1 0x2c0
  554. #define BTN_TRIGGER_HAPPY2 0x2c1
  555. #define BTN_TRIGGER_HAPPY3 0x2c2
  556. #define BTN_TRIGGER_HAPPY4 0x2c3
  557. #define BTN_TRIGGER_HAPPY5 0x2c4
  558. #define BTN_TRIGGER_HAPPY6 0x2c5
  559. #define BTN_TRIGGER_HAPPY7 0x2c6
  560. #define BTN_TRIGGER_HAPPY8 0x2c7
  561. #define BTN_TRIGGER_HAPPY9 0x2c8
  562. #define BTN_TRIGGER_HAPPY10 0x2c9
  563. #define BTN_TRIGGER_HAPPY11 0x2ca
  564. #define BTN_TRIGGER_HAPPY12 0x2cb
  565. #define BTN_TRIGGER_HAPPY13 0x2cc
  566. #define BTN_TRIGGER_HAPPY14 0x2cd
  567. #define BTN_TRIGGER_HAPPY15 0x2ce
  568. #define BTN_TRIGGER_HAPPY16 0x2cf
  569. #define BTN_TRIGGER_HAPPY17 0x2d0
  570. #define BTN_TRIGGER_HAPPY18 0x2d1
  571. #define BTN_TRIGGER_HAPPY19 0x2d2
  572. #define BTN_TRIGGER_HAPPY20 0x2d3
  573. #define BTN_TRIGGER_HAPPY21 0x2d4
  574. #define BTN_TRIGGER_HAPPY22 0x2d5
  575. #define BTN_TRIGGER_HAPPY23 0x2d6
  576. #define BTN_TRIGGER_HAPPY24 0x2d7
  577. #define BTN_TRIGGER_HAPPY25 0x2d8
  578. #define BTN_TRIGGER_HAPPY26 0x2d9
  579. #define BTN_TRIGGER_HAPPY27 0x2da
  580. #define BTN_TRIGGER_HAPPY28 0x2db
  581. #define BTN_TRIGGER_HAPPY29 0x2dc
  582. #define BTN_TRIGGER_HAPPY30 0x2dd
  583. #define BTN_TRIGGER_HAPPY31 0x2de
  584. #define BTN_TRIGGER_HAPPY32 0x2df
  585. #define BTN_TRIGGER_HAPPY33 0x2e0
  586. #define BTN_TRIGGER_HAPPY34 0x2e1
  587. #define BTN_TRIGGER_HAPPY35 0x2e2
  588. #define BTN_TRIGGER_HAPPY36 0x2e3
  589. #define BTN_TRIGGER_HAPPY37 0x2e4
  590. #define BTN_TRIGGER_HAPPY38 0x2e5
  591. #define BTN_TRIGGER_HAPPY39 0x2e6
  592. #define BTN_TRIGGER_HAPPY40 0x2e7
  593. /* We avoid low common keys in module aliases so they don't get huge. */
  594. #define KEY_MIN_INTERESTING KEY_MUTE
  595. #define KEY_MAX 0x2ff
  596. #define KEY_CNT (KEY_MAX+1)
  597. /*
  598. * Relative axes
  599. */
  600. #define REL_X 0x00
  601. #define REL_Y 0x01
  602. #define REL_Z 0x02
  603. #define REL_RX 0x03
  604. #define REL_RY 0x04
  605. #define REL_RZ 0x05
  606. #define REL_HWHEEL 0x06
  607. #define REL_DIAL 0x07
  608. #define REL_WHEEL 0x08
  609. #define REL_MISC 0x09
  610. #define REL_MAX 0x0f
  611. #define REL_CNT (REL_MAX+1)
  612. /*
  613. * Absolute axes
  614. */
  615. #define ABS_X 0x00
  616. #define ABS_Y 0x01
  617. #define ABS_Z 0x02
  618. #define ABS_RX 0x03
  619. #define ABS_RY 0x04
  620. #define ABS_RZ 0x05
  621. #define ABS_THROTTLE 0x06
  622. #define ABS_RUDDER 0x07
  623. #define ABS_WHEEL 0x08
  624. #define ABS_GAS 0x09
  625. #define ABS_BRAKE 0x0a
  626. #define ABS_HAT0X 0x10
  627. #define ABS_HAT0Y 0x11
  628. #define ABS_HAT1X 0x12
  629. #define ABS_HAT1Y 0x13
  630. #define ABS_HAT2X 0x14
  631. #define ABS_HAT2Y 0x15
  632. #define ABS_HAT3X 0x16
  633. #define ABS_HAT3Y 0x17
  634. #define ABS_PRESSURE 0x18
  635. #define ABS_DISTANCE 0x19
  636. #define ABS_TILT_X 0x1a
  637. #define ABS_TILT_Y 0x1b
  638. #define ABS_TOOL_WIDTH 0x1c
  639. #define ABS_VOLUME 0x20
  640. #define ABS_MISC 0x28
  641. #define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */
  642. #define ABS_MT_TOUCH_MINOR 0x31 /* Minor axis (omit if circular) */
  643. #define ABS_MT_WIDTH_MAJOR 0x32 /* Major axis of approaching ellipse */
  644. #define ABS_MT_WIDTH_MINOR 0x33 /* Minor axis (omit if circular) */
  645. #define ABS_MT_ORIENTATION 0x34 /* Ellipse orientation */
  646. #define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */
  647. #define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */
  648. #define ABS_MT_TOOL_TYPE 0x37 /* Type of touching device */
  649. #define ABS_MT_BLOB_ID 0x38 /* Group a set of packets as a blob */
  650. #define ABS_MT_TRACKING_ID 0x39 /* Unique ID of initiated contact */
  651. #define ABS_MT_PRESSURE 0x3a /* Pressure on contact area */
  652. #define ABS_MAX 0x3f
  653. #define ABS_CNT (ABS_MAX+1)
  654. /*
  655. * Switch events
  656. */
  657. #define SW_LID 0x00 /* set = lid shut */
  658. #define SW_TABLET_MODE 0x01 /* set = tablet mode */
  659. #define SW_HEADPHONE_INSERT 0x02 /* set = inserted */
  660. #define SW_RFKILL_ALL 0x03 /* rfkill master switch, type "any"
  661. set = radio enabled */
  662. #define SW_RADIO SW_RFKILL_ALL /* deprecated */
  663. #define SW_MICROPHONE_INSERT 0x04 /* set = inserted */
  664. #define SW_DOCK 0x05 /* set = plugged into dock */
  665. #define SW_LINEOUT_INSERT 0x06 /* set = inserted */
  666. #define SW_JACK_PHYSICAL_INSERT 0x07 /* set = mechanical switch set */
  667. #define SW_VIDEOOUT_INSERT 0x08 /* set = inserted */
  668. #define SW_CAMERA_LENS_COVER 0x09 /* set = lens covered */
  669. #define SW_KEYPAD_SLIDE 0x0a /* set = keypad slide out */
  670. #define SW_FRONT_PROXIMITY 0x0b /* set = front proximity sensor active */
  671. #define SW_MAX 0x0f
  672. #define SW_CNT (SW_MAX+1)
  673. /*
  674. * Misc events
  675. */
  676. #define MSC_SERIAL 0x00
  677. #define MSC_PULSELED 0x01
  678. #define MSC_GESTURE 0x02
  679. #define MSC_RAW 0x03
  680. #define MSC_SCAN 0x04
  681. #define MSC_MAX 0x07
  682. #define MSC_CNT (MSC_MAX+1)
  683. /*
  684. * LEDs
  685. */
  686. #define LED_NUML 0x00
  687. #define LED_CAPSL 0x01
  688. #define LED_SCROLLL 0x02
  689. #define LED_COMPOSE 0x03
  690. #define LED_KANA 0x04
  691. #define LED_SLEEP 0x05
  692. #define LED_SUSPEND 0x06
  693. #define LED_MUTE 0x07
  694. #define LED_MISC 0x08
  695. #define LED_MAIL 0x09
  696. #define LED_CHARGING 0x0a
  697. #define LED_MAX 0x0f
  698. #define LED_CNT (LED_MAX+1)
  699. /*
  700. * Autorepeat values
  701. */
  702. #define REP_DELAY 0x00
  703. #define REP_PERIOD 0x01
  704. #define REP_MAX 0x01
  705. /*
  706. * Sounds
  707. */
  708. #define SND_CLICK 0x00
  709. #define SND_BELL 0x01
  710. #define SND_TONE 0x02
  711. #define SND_MAX 0x07
  712. #define SND_CNT (SND_MAX+1)
  713. /*
  714. * IDs.
  715. */
  716. #define ID_BUS 0
  717. #define ID_VENDOR 1
  718. #define ID_PRODUCT 2
  719. #define ID_VERSION 3
  720. #define BUS_PCI 0x01
  721. #define BUS_ISAPNP 0x02
  722. #define BUS_USB 0x03
  723. #define BUS_HIL 0x04
  724. #define BUS_BLUETOOTH 0x05
  725. #define BUS_VIRTUAL 0x06
  726. #define BUS_ISA 0x10
  727. #define BUS_I8042 0x11
  728. #define BUS_XTKBD 0x12
  729. #define BUS_RS232 0x13
  730. #define BUS_GAMEPORT 0x14
  731. #define BUS_PARPORT 0x15
  732. #define BUS_AMIGA 0x16
  733. #define BUS_ADB 0x17
  734. #define BUS_I2C 0x18
  735. #define BUS_HOST 0x19
  736. #define BUS_GSC 0x1A
  737. #define BUS_ATARI 0x1B
  738. /*
  739. * MT_TOOL types
  740. */
  741. #define MT_TOOL_FINGER 0
  742. #define MT_TOOL_PEN 1
  743. /*
  744. * Values describing the status of a force-feedback effect
  745. */
  746. #define FF_STATUS_STOPPED 0x00
  747. #define FF_STATUS_PLAYING 0x01
  748. #define FF_STATUS_MAX 0x01
  749. /*
  750. * Structures used in ioctls to upload effects to a device
  751. * They are pieces of a bigger structure (called ff_effect)
  752. */
  753. /*
  754. * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
  755. * should not be used and have unspecified results.
  756. */
  757. /**
  758. * struct ff_replay - defines scheduling of the force-feedback effect
  759. * @length: duration of the effect
  760. * @delay: delay before effect should start playing
  761. */
  762. struct ff_replay {
  763. __u16 length;
  764. __u16 delay;
  765. };
  766. /**
  767. * struct ff_trigger - defines what triggers the force-feedback effect
  768. * @button: number of the button triggering the effect
  769. * @interval: controls how soon the effect can be re-triggered
  770. */
  771. struct ff_trigger {
  772. __u16 button;
  773. __u16 interval;
  774. };
  775. /**
  776. * struct ff_envelope - generic force-feedback effect envelope
  777. * @attack_length: duration of the attack (ms)
  778. * @attack_level: level at the beginning of the attack
  779. * @fade_length: duration of fade (ms)
  780. * @fade_level: level at the end of fade
  781. *
  782. * The @attack_level and @fade_level are absolute values; when applying
  783. * envelope force-feedback core will convert to positive/negative
  784. * value based on polarity of the default level of the effect.
  785. * Valid range for the attack and fade levels is 0x0000 - 0x7fff
  786. */
  787. struct ff_envelope {
  788. __u16 attack_length;
  789. __u16 attack_level;
  790. __u16 fade_length;
  791. __u16 fade_level;
  792. };
  793. /**
  794. * struct ff_constant_effect - defines parameters of a constant force-feedback effect
  795. * @level: strength of the effect; may be negative
  796. * @envelope: envelope data
  797. */
  798. struct ff_constant_effect {
  799. __s16 level;
  800. struct ff_envelope envelope;
  801. };
  802. /**
  803. * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
  804. * @start_level: beginning strength of the effect; may be negative
  805. * @end_level: final strength of the effect; may be negative
  806. * @envelope: envelope data
  807. */
  808. struct ff_ramp_effect {
  809. __s16 start_level;
  810. __s16 end_level;
  811. struct ff_envelope envelope;
  812. };
  813. /**
  814. * struct ff_condition_effect - defines a spring or friction force-feedback effect
  815. * @right_saturation: maximum level when joystick moved all way to the right
  816. * @left_saturation: same for the left side
  817. * @right_coeff: controls how fast the force grows when the joystick moves
  818. * to the right
  819. * @left_coeff: same for the left side
  820. * @deadband: size of the dead zone, where no force is produced
  821. * @center: position of the dead zone
  822. */
  823. struct ff_condition_effect {
  824. __u16 right_saturation;
  825. __u16 left_saturation;
  826. __s16 right_coeff;
  827. __s16 left_coeff;
  828. __u16 deadband;
  829. __s16 center;
  830. };
  831. /**
  832. * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
  833. * @waveform: kind of the effect (wave)
  834. * @period: period of the wave (ms)
  835. * @magnitude: peak value
  836. * @offset: mean value of the wave (roughly)
  837. * @phase: 'horizontal' shift
  838. * @envelope: envelope data
  839. * @custom_len: number of samples (FF_CUSTOM only)
  840. * @custom_data: buffer of samples (FF_CUSTOM only)
  841. *
  842. * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
  843. * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
  844. * for the time being as no driver supports it yet.
  845. *
  846. * Note: the data pointed by custom_data is copied by the driver.
  847. * You can therefore dispose of the memory after the upload/update.
  848. */
  849. struct ff_periodic_effect {
  850. __u16 waveform;
  851. __u16 period;
  852. __s16 magnitude;
  853. __s16 offset;
  854. __u16 phase;
  855. struct ff_envelope envelope;
  856. __u32 custom_len;
  857. __s16 __user *custom_data;
  858. };
  859. /**
  860. * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
  861. * @strong_magnitude: magnitude of the heavy motor
  862. * @weak_magnitude: magnitude of the light one
  863. *
  864. * Some rumble pads have two motors of different weight. Strong_magnitude
  865. * represents the magnitude of the vibration generated by the heavy one.
  866. */
  867. struct ff_rumble_effect {
  868. __u16 strong_magnitude;
  869. __u16 weak_magnitude;
  870. };
  871. /**
  872. * struct ff_effect - defines force feedback effect
  873. * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
  874. * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
  875. * @id: an unique id assigned to an effect
  876. * @direction: direction of the effect
  877. * @trigger: trigger conditions (struct ff_trigger)
  878. * @replay: scheduling of the effect (struct ff_replay)
  879. * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
  880. * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
  881. * defining effect parameters
  882. *
  883. * This structure is sent through ioctl from the application to the driver.
  884. * To create a new effect application should set its @id to -1; the kernel
  885. * will return assigned @id which can later be used to update or delete
  886. * this effect.
  887. *
  888. * Direction of the effect is encoded as follows:
  889. * 0 deg -> 0x0000 (down)
  890. * 90 deg -> 0x4000 (left)
  891. * 180 deg -> 0x8000 (up)
  892. * 270 deg -> 0xC000 (right)
  893. */
  894. struct ff_effect {
  895. __u16 type;
  896. __s16 id;
  897. __u16 direction;
  898. struct ff_trigger trigger;
  899. struct ff_replay replay;
  900. union {
  901. struct ff_constant_effect constant;
  902. struct ff_ramp_effect ramp;
  903. struct ff_periodic_effect periodic;
  904. struct ff_condition_effect condition[2]; /* One for each axis */
  905. struct ff_rumble_effect rumble;
  906. } u;
  907. };
  908. /*
  909. * Force feedback effect types
  910. */
  911. #define FF_RUMBLE 0x50
  912. #define FF_PERIODIC 0x51
  913. #define FF_CONSTANT 0x52
  914. #define FF_SPRING 0x53
  915. #define FF_FRICTION 0x54
  916. #define FF_DAMPER 0x55
  917. #define FF_INERTIA 0x56
  918. #define FF_RAMP 0x57
  919. #define FF_EFFECT_MIN FF_RUMBLE
  920. #define FF_EFFECT_MAX FF_RAMP
  921. /*
  922. * Force feedback periodic effect types
  923. */
  924. #define FF_SQUARE 0x58
  925. #define FF_TRIANGLE 0x59
  926. #define FF_SINE 0x5a
  927. #define FF_SAW_UP 0x5b
  928. #define FF_SAW_DOWN 0x5c
  929. #define FF_CUSTOM 0x5d
  930. #define FF_WAVEFORM_MIN FF_SQUARE
  931. #define FF_WAVEFORM_MAX FF_CUSTOM
  932. /*
  933. * Set ff device properties
  934. */
  935. #define FF_GAIN 0x60
  936. #define FF_AUTOCENTER 0x61
  937. #define FF_MAX 0x7f
  938. #define FF_CNT (FF_MAX+1)
  939. #ifdef __KERNEL__
  940. /*
  941. * In-kernel definitions.
  942. */
  943. #include <linux/device.h>
  944. #include <linux/fs.h>
  945. #include <linux/timer.h>
  946. #include <linux/mod_devicetable.h>
  947. /**
  948. * struct input_dev - represents an input device
  949. * @name: name of the device
  950. * @phys: physical path to the device in the system hierarchy
  951. * @uniq: unique identification code for the device (if device has it)
  952. * @id: id of the device (struct input_id)
  953. * @evbit: bitmap of types of events supported by the device (EV_KEY,
  954. * EV_REL, etc.)
  955. * @keybit: bitmap of keys/buttons this device has
  956. * @relbit: bitmap of relative axes for the device
  957. * @absbit: bitmap of absolute axes for the device
  958. * @mscbit: bitmap of miscellaneous events supported by the device
  959. * @ledbit: bitmap of leds present on the device
  960. * @sndbit: bitmap of sound effects supported by the device
  961. * @ffbit: bitmap of force feedback effects supported by the device
  962. * @swbit: bitmap of switches present on the device
  963. * @keycodemax: size of keycode table
  964. * @keycodesize: size of elements in keycode table
  965. * @keycode: map of scancodes to keycodes for this device
  966. * @setkeycode: optional method to alter current keymap, used to implement
  967. * sparse keymaps. If not supplied default mechanism will be used.
  968. * The method is being called while holding event_lock and thus must
  969. * not sleep
  970. * @getkeycode: optional method to retrieve current keymap. If not supplied
  971. * default mechanism will be used. The method is being called while
  972. * holding event_lock and thus must not sleep
  973. * @ff: force feedback structure associated with the device if device
  974. * supports force feedback effects
  975. * @repeat_key: stores key code of the last key pressed; used to implement
  976. * software autorepeat
  977. * @timer: timer for software autorepeat
  978. * @sync: set to 1 when there were no new events since last EV_SYNC
  979. * @abs: current values for reports from absolute axes
  980. * @rep: current values for autorepeat parameters (delay, rate)
  981. * @key: reflects current state of device's keys/buttons
  982. * @led: reflects current state of device's LEDs
  983. * @snd: reflects current state of sound effects
  984. * @sw: reflects current state of device's switches
  985. * @absmax: maximum values for events coming from absolute axes
  986. * @absmin: minimum values for events coming from absolute axes
  987. * @absfuzz: describes noisiness for axes
  988. * @absflat: size of the center flat position (used by joydev)
  989. * @absres: resolution used for events coming form absolute axes
  990. * @open: this method is called when the very first user calls
  991. * input_open_device(). The driver must prepare the device
  992. * to start generating events (start polling thread,
  993. * request an IRQ, submit URB, etc.)
  994. * @close: this method is called when the very last user calls
  995. * input_close_device().
  996. * @flush: purges the device. Most commonly used to get rid of force
  997. * feedback effects loaded into the device when disconnecting
  998. * from it
  999. * @event: event handler for events sent _to_ the device, like EV_LED
  1000. * or EV_SND. The device is expected to carry out the requested
  1001. * action (turn on a LED, play sound, etc.) The call is protected
  1002. * by @event_lock and must not sleep
  1003. * @grab: input handle that currently has the device grabbed (via
  1004. * EVIOCGRAB ioctl). When a handle grabs a device it becomes sole
  1005. * recipient for all input events coming from the device
  1006. * @event_lock: this spinlock is is taken when input core receives
  1007. * and processes a new event for the device (in input_event()).
  1008. * Code that accesses and/or modifies parameters of a device
  1009. * (such as keymap or absmin, absmax, absfuzz, etc.) after device
  1010. * has been registered with input core must take this lock.
  1011. * @mutex: serializes calls to open(), close() and flush() methods
  1012. * @users: stores number of users (input handlers) that opened this
  1013. * device. It is used by input_open_device() and input_close_device()
  1014. * to make sure that dev->open() is only called when the first
  1015. * user opens device and dev->close() is called when the very
  1016. * last user closes the device
  1017. * @going_away: marks devices that are in a middle of unregistering and
  1018. * causes input_open_device*() fail with -ENODEV.
  1019. * @dev: driver model's view of this device
  1020. * @h_list: list of input handles associated with the device. When
  1021. * accessing the list dev->mutex must be held
  1022. * @node: used to place the device onto input_dev_list
  1023. */
  1024. struct input_dev {
  1025. const char *name;
  1026. const char *phys;
  1027. const char *uniq;
  1028. struct input_id id;
  1029. unsigned long evbit[BITS_TO_LONGS(EV_CNT)];
  1030. unsigned long keybit[BITS_TO_LONGS(KEY_CNT)];
  1031. unsigned long relbit[BITS_TO_LONGS(REL_CNT)];
  1032. unsigned long absbit[BITS_TO_LONGS(ABS_CNT)];
  1033. unsigned long mscbit[BITS_TO_LONGS(MSC_CNT)];
  1034. unsigned long ledbit[BITS_TO_LONGS(LED_CNT)];
  1035. unsigned long sndbit[BITS_TO_LONGS(SND_CNT)];
  1036. unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
  1037. unsigned long swbit[BITS_TO_LONGS(SW_CNT)];
  1038. unsigned int keycodemax;
  1039. unsigned int keycodesize;
  1040. void *keycode;
  1041. int (*setkeycode)(struct input_dev *dev, int scancode, int keycode);
  1042. int (*getkeycode)(struct input_dev *dev, int scancode, int *keycode);
  1043. struct ff_device *ff;
  1044. unsigned int repeat_key;
  1045. struct timer_list timer;
  1046. int sync;
  1047. int abs[ABS_MAX + 1];
  1048. int rep[REP_MAX + 1];
  1049. unsigned long key[BITS_TO_LONGS(KEY_CNT)];
  1050. unsigned long led[BITS_TO_LONGS(LED_CNT)];
  1051. unsigned long snd[BITS_TO_LONGS(SND_CNT)];
  1052. unsigned long sw[BITS_TO_LONGS(SW_CNT)];
  1053. int absmax[ABS_MAX + 1];
  1054. int absmin[ABS_MAX + 1];
  1055. int absfuzz[ABS_MAX + 1];
  1056. int absflat[ABS_MAX + 1];
  1057. int absres[ABS_MAX + 1];
  1058. int (*open)(struct input_dev *dev);
  1059. void (*close)(struct input_dev *dev);
  1060. int (*flush)(struct input_dev *dev, struct file *file);
  1061. int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value);
  1062. struct input_handle *grab;
  1063. spinlock_t event_lock;
  1064. struct mutex mutex;
  1065. unsigned int users;
  1066. bool going_away;
  1067. struct device dev;
  1068. struct list_head h_list;
  1069. struct list_head node;
  1070. };
  1071. #define to_input_dev(d) container_of(d, struct input_dev, dev)
  1072. /*
  1073. * Verify that we are in sync with input_device_id mod_devicetable.h #defines
  1074. */
  1075. #if EV_MAX != INPUT_DEVICE_ID_EV_MAX
  1076. #error "EV_MAX and INPUT_DEVICE_ID_EV_MAX do not match"
  1077. #endif
  1078. #if KEY_MIN_INTERESTING != INPUT_DEVICE_ID_KEY_MIN_INTERESTING
  1079. #error "KEY_MIN_INTERESTING and INPUT_DEVICE_ID_KEY_MIN_INTERESTING do not match"
  1080. #endif
  1081. #if KEY_MAX != INPUT_DEVICE_ID_KEY_MAX
  1082. #error "KEY_MAX and INPUT_DEVICE_ID_KEY_MAX do not match"
  1083. #endif
  1084. #if REL_MAX != INPUT_DEVICE_ID_REL_MAX
  1085. #error "REL_MAX and INPUT_DEVICE_ID_REL_MAX do not match"
  1086. #endif
  1087. #if ABS_MAX != INPUT_DEVICE_ID_ABS_MAX
  1088. #error "ABS_MAX and INPUT_DEVICE_ID_ABS_MAX do not match"
  1089. #endif
  1090. #if MSC_MAX != INPUT_DEVICE_ID_MSC_MAX
  1091. #error "MSC_MAX and INPUT_DEVICE_ID_MSC_MAX do not match"
  1092. #endif
  1093. #if LED_MAX != INPUT_DEVICE_ID_LED_MAX
  1094. #error "LED_MAX and INPUT_DEVICE_ID_LED_MAX do not match"
  1095. #endif
  1096. #if SND_MAX != INPUT_DEVICE_ID_SND_MAX
  1097. #error "SND_MAX and INPUT_DEVICE_ID_SND_MAX do not match"
  1098. #endif
  1099. #if FF_MAX != INPUT_DEVICE_ID_FF_MAX
  1100. #error "FF_MAX and INPUT_DEVICE_ID_FF_MAX do not match"
  1101. #endif
  1102. #if SW_MAX != INPUT_DEVICE_ID_SW_MAX
  1103. #error "SW_MAX and INPUT_DEVICE_ID_SW_MAX do not match"
  1104. #endif
  1105. #define INPUT_DEVICE_ID_MATCH_DEVICE \
  1106. (INPUT_DEVICE_ID_MATCH_BUS | INPUT_DEVICE_ID_MATCH_VENDOR | INPUT_DEVICE_ID_MATCH_PRODUCT)
  1107. #define INPUT_DEVICE_ID_MATCH_DEVICE_AND_VERSION \
  1108. (INPUT_DEVICE_ID_MATCH_DEVICE | INPUT_DEVICE_ID_MATCH_VERSION)
  1109. struct input_handle;
  1110. /**
  1111. * struct input_handler - implements one of interfaces for input devices
  1112. * @private: driver-specific data
  1113. * @event: event handler. This method is being called by input core with
  1114. * interrupts disabled and dev->event_lock spinlock held and so
  1115. * it may not sleep
  1116. * @connect: called when attaching a handler to an input device
  1117. * @disconnect: disconnects a handler from input device
  1118. * @start: starts handler for given handle. This function is called by
  1119. * input core right after connect() method and also when a process
  1120. * that "grabbed" a device releases it
  1121. * @fops: file operations this driver implements
  1122. * @minor: beginning of range of 32 minors for devices this driver
  1123. * can provide
  1124. * @name: name of the handler, to be shown in /proc/bus/input/handlers
  1125. * @id_table: pointer to a table of input_device_ids this driver can
  1126. * handle
  1127. * @blacklist: pointer to a table of input_device_ids this driver should
  1128. * ignore even if they match @id_table
  1129. * @h_list: list of input handles associated with the handler
  1130. * @node: for placing the driver onto input_handler_list
  1131. *
  1132. * Input handlers attach to input devices and create input handles. There
  1133. * are likely several handlers attached to any given input device at the
  1134. * same time. All of them will get their copy of input event generated by
  1135. * the device.
  1136. *
  1137. * Note that input core serializes calls to connect() and disconnect()
  1138. * methods.
  1139. */
  1140. struct input_handler {
  1141. void *private;
  1142. void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value);
  1143. int (*connect)(struct input_handler *handler, struct input_dev *dev, const struct input_device_id *id);
  1144. void (*disconnect)(struct input_handle *handle);
  1145. void (*start)(struct input_handle *handle);
  1146. const struct file_operations *fops;
  1147. int minor;
  1148. const char *name;
  1149. const struct input_device_id *id_table;
  1150. const struct input_device_id *blacklist;
  1151. struct list_head h_list;
  1152. struct list_head node;
  1153. };
  1154. /**
  1155. * struct input_handle - links input device with an input handler
  1156. * @private: handler-specific data
  1157. * @open: counter showing whether the handle is 'open', i.e. should deliver
  1158. * events from its device
  1159. * @name: name given to the handle by handler that created it
  1160. * @dev: input device the handle is attached to
  1161. * @handler: handler that works with the device through this handle
  1162. * @d_node: used to put the handle on device's list of attached handles
  1163. * @h_node: used to put the handle on handler's list of handles from which
  1164. * it gets events
  1165. */
  1166. struct input_handle {
  1167. void *private;
  1168. int open;
  1169. const char *name;
  1170. struct input_dev *dev;
  1171. struct input_handler *handler;
  1172. struct list_head d_node;
  1173. struct list_head h_node;
  1174. };
  1175. struct input_dev *input_allocate_device(void);
  1176. void input_free_device(struct input_dev *dev);
  1177. static inline struct input_dev *input_get_device(struct input_dev *dev)
  1178. {
  1179. return dev ? to_input_dev(get_device(&dev->dev)) : NULL;
  1180. }
  1181. static inline void input_put_device(struct input_dev *dev)
  1182. {
  1183. if (dev)
  1184. put_device(&dev->dev);
  1185. }
  1186. static inline void *input_get_drvdata(struct input_dev *dev)
  1187. {
  1188. return dev_get_drvdata(&dev->dev);
  1189. }
  1190. static inline void input_set_drvdata(struct input_dev *dev, void *data)
  1191. {
  1192. dev_set_drvdata(&dev->dev, data);
  1193. }
  1194. int __must_check input_register_device(struct input_dev *);
  1195. void input_unregister_device(struct input_dev *);
  1196. int __must_check input_register_handler(struct input_handler *);
  1197. void input_unregister_handler(struct input_handler *);
  1198. int input_handler_for_each_handle(struct input_handler *, void *data,
  1199. int (*fn)(struct input_handle *, void *));
  1200. int input_register_handle(struct input_handle *);
  1201. void input_unregister_handle(struct input_handle *);
  1202. int input_grab_device(struct input_handle *);
  1203. void input_release_device(struct input_handle *);
  1204. int input_open_device(struct input_handle *);
  1205. void input_close_device(struct input_handle *);
  1206. int input_flush_device(struct input_handle* handle, struct file* file);
  1207. void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
  1208. void input_inject_event(struct input_handle *handle, unsigned int type, unsigned int code, int value);
  1209. static inline void input_report_key(struct input_dev *dev, unsigned int code, int value)
  1210. {
  1211. input_event(dev, EV_KEY, code, !!value);
  1212. }
  1213. static inline void input_report_rel(struct input_dev *dev, unsigned int code, int value)
  1214. {
  1215. input_event(dev, EV_REL, code, value);
  1216. }
  1217. static inline void input_report_abs(struct input_dev *dev, unsigned int code, int value)
  1218. {
  1219. input_event(dev, EV_ABS, code, value);
  1220. }
  1221. static inline void input_report_ff_status(struct input_dev *dev, unsigned int code, int value)
  1222. {
  1223. input_event(dev, EV_FF_STATUS, code, value);
  1224. }
  1225. static inline void input_report_switch(struct input_dev *dev, unsigned int code, int value)
  1226. {
  1227. input_event(dev, EV_SW, code, !!value);
  1228. }
  1229. static inline void input_sync(struct input_dev *dev)
  1230. {
  1231. input_event(dev, EV_SYN, SYN_REPORT, 0);
  1232. }
  1233. static inline void input_mt_sync(struct input_dev *dev)
  1234. {
  1235. input_event(dev, EV_SYN, SYN_MT_REPORT, 0);
  1236. }
  1237. void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int code);
  1238. static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat)
  1239. {
  1240. dev->absmin[axis] = min;
  1241. dev->absmax[axis] = max;
  1242. dev->absfuzz[axis] = fuzz;
  1243. dev->absflat[axis] = flat;
  1244. dev->absbit[BIT_WORD(axis)] |= BIT_MASK(axis);
  1245. }
  1246. int input_get_keycode(struct input_dev *dev, int scancode, int *keycode);
  1247. int input_set_keycode(struct input_dev *dev, int scancode, int keycode);
  1248. extern struct class input_class;
  1249. /**
  1250. * struct ff_device - force-feedback part of an input device
  1251. * @upload: Called to upload an new effect into device
  1252. * @erase: Called to erase an effect from device
  1253. * @playback: Called to request device to start playing specified effect
  1254. * @set_gain: Called to set specified gain
  1255. * @set_autocenter: Called to auto-center device
  1256. * @destroy: called by input core when parent input device is being
  1257. * destroyed
  1258. * @private: driver-specific data, will be freed automatically
  1259. * @ffbit: bitmap of force feedback capabilities truly supported by
  1260. * device (not emulated like ones in input_dev->ffbit)
  1261. * @mutex: mutex for serializing access to the device
  1262. * @max_effects: maximum number of effects supported by device
  1263. * @effects: pointer to an array of effects currently loaded into device
  1264. * @effect_owners: array of effect owners; when file handle owning
  1265. * an effect gets closed the effect is automatically erased
  1266. *
  1267. * Every force-feedback device must implement upload() and playback()
  1268. * methods; erase() is optional. set_gain() and set_autocenter() need
  1269. * only be implemented if driver sets up FF_GAIN and FF_AUTOCENTER
  1270. * bits.
  1271. *
  1272. * Note that playback(), set_gain() and set_autocenter() are called with
  1273. * dev->event_lock spinlock held and interrupts off and thus may not
  1274. * sleep.
  1275. */
  1276. struct ff_device {
  1277. int (*upload)(struct input_dev *dev, struct ff_effect *effect,
  1278. struct ff_effect *old);
  1279. int (*erase)(struct input_dev *dev, int effect_id);
  1280. int (*playback)(struct input_dev *dev, int effect_id, int value);
  1281. void (*set_gain)(struct input_dev *dev, u16 gain);
  1282. void (*set_autocenter)(struct input_dev *dev, u16 magnitude);
  1283. void (*destroy)(struct ff_device *);
  1284. void *private;
  1285. unsigned long ffbit[BITS_TO_LONGS(FF_CNT)];
  1286. struct mutex mutex;
  1287. int max_effects;
  1288. struct ff_effect *effects;
  1289. struct file *effect_owners[];
  1290. };
  1291. int input_ff_create(struct input_dev *dev, int max_effects);
  1292. void input_ff_destroy(struct input_dev *dev);
  1293. int input_ff_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
  1294. int input_ff_upload(struct input_dev *dev, struct ff_effect *effect, struct file *file);
  1295. int input_ff_erase(struct input_dev *dev, int effect_id, struct file *file);
  1296. int input_ff_create_memless(struct input_dev *dev, void *data,
  1297. int (*play_effect)(struct input_dev *, void *, struct ff_effect *));
  1298. #endif
  1299. #endif