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- /*
- * Copyright (C) 2009, Frederic Weisbecker <fweisbec@gmail.com>
- *
- * Handle the callchains from the stream in an ad-hoc radix tree and then
- * sort them in an rbtree.
- *
- */
- #include <stdlib.h>
- #include <stdio.h>
- #include <stdbool.h>
- #include <errno.h>
- #include "callchain.h"
- static void rb_insert_callchain(struct rb_root *root, struct callchain_node *chain)
- {
- struct rb_node **p = &root->rb_node;
- struct rb_node *parent = NULL;
- struct callchain_node *rnode;
- while (*p) {
- parent = *p;
- rnode = rb_entry(parent, struct callchain_node, rb_node);
- if (rnode->hit < chain->hit)
- p = &(*p)->rb_left;
- else
- p = &(*p)->rb_right;
- }
- rb_link_node(&chain->rb_node, parent, p);
- rb_insert_color(&chain->rb_node, root);
- }
- /*
- * Once we get every callchains from the stream, we can now
- * sort them by hit
- */
- void sort_chain_to_rbtree(struct rb_root *rb_root, struct callchain_node *node)
- {
- struct callchain_node *child;
- list_for_each_entry(child, &node->children, brothers)
- sort_chain_to_rbtree(rb_root, child);
- if (node->hit)
- rb_insert_callchain(rb_root, node);
- }
- static struct callchain_node *create_child(struct callchain_node *parent)
- {
- struct callchain_node *new;
- new = malloc(sizeof(*new));
- if (!new) {
- perror("not enough memory to create child for code path tree");
- return NULL;
- }
- new->parent = parent;
- INIT_LIST_HEAD(&new->children);
- INIT_LIST_HEAD(&new->val);
- list_add_tail(&new->brothers, &parent->children);
- return new;
- }
- static void
- fill_node(struct callchain_node *node, struct ip_callchain *chain, int start)
- {
- int i;
- for (i = start; i < chain->nr; i++) {
- struct callchain_list *call;
- call = malloc(sizeof(*chain));
- if (!call) {
- perror("not enough memory for the code path tree");
- return;
- }
- call->ip = chain->ips[i];
- list_add_tail(&call->list, &node->val);
- }
- node->val_nr = i - start;
- }
- static void add_child(struct callchain_node *parent, struct ip_callchain *chain)
- {
- struct callchain_node *new;
- new = create_child(parent);
- fill_node(new, chain, parent->val_nr);
- new->hit = 1;
- }
- static void
- split_add_child(struct callchain_node *parent, struct ip_callchain *chain,
- struct callchain_list *to_split, int idx)
- {
- struct callchain_node *new;
- /* split */
- new = create_child(parent);
- list_move_tail(&to_split->list, &new->val);
- new->hit = parent->hit;
- parent->hit = 0;
- parent->val_nr = idx;
- /* create the new one */
- add_child(parent, chain);
- }
- static int
- __append_chain(struct callchain_node *root, struct ip_callchain *chain,
- int start);
- static int
- __append_chain_children(struct callchain_node *root, struct ip_callchain *chain)
- {
- struct callchain_node *rnode;
- /* lookup in childrens */
- list_for_each_entry(rnode, &root->children, brothers) {
- int ret = __append_chain(rnode, chain, root->val_nr);
- if (!ret)
- return 0;
- }
- return -1;
- }
- static int
- __append_chain(struct callchain_node *root, struct ip_callchain *chain,
- int start)
- {
- struct callchain_list *cnode;
- int i = start;
- bool found = false;
- /* lookup in the current node */
- list_for_each_entry(cnode, &root->val, list) {
- if (cnode->ip != chain->ips[i++])
- break;
- if (!found)
- found = true;
- if (i == chain->nr)
- break;
- }
- /* matches not, relay on the parent */
- if (!found)
- return -1;
- /* we match only a part of the node. Split it and add the new chain */
- if (i < root->val_nr) {
- split_add_child(root, chain, cnode, i);
- return 0;
- }
- /* we match 100% of the path, increment the hit */
- if (i == root->val_nr) {
- root->hit++;
- return 0;
- }
- return __append_chain_children(root, chain);
- }
- void append_chain(struct callchain_node *root, struct ip_callchain *chain)
- {
- if (__append_chain_children(root, chain) == -1)
- add_child(root, chain);
- }
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