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- /*
- * linux/kernel/workqueue.c
- *
- * Generic mechanism for defining kernel helper threads for running
- * arbitrary tasks in process context.
- *
- * Started by Ingo Molnar, Copyright (C) 2002
- *
- * Derived from the taskqueue/keventd code by:
- *
- * David Woodhouse <dwmw2@infradead.org>
- * Andrew Morton
- * Kai Petzke <wpp@marie.physik.tu-berlin.de>
- * Theodore Ts'o <tytso@mit.edu>
- *
- * Made to use alloc_percpu by Christoph Lameter.
- */
- #include <linux/module.h>
- #include <linux/kernel.h>
- #include <linux/sched.h>
- #include <linux/init.h>
- #include <linux/signal.h>
- #include <linux/completion.h>
- #include <linux/workqueue.h>
- #include <linux/slab.h>
- #include <linux/cpu.h>
- #include <linux/notifier.h>
- #include <linux/kthread.h>
- #include <linux/hardirq.h>
- #include <linux/mempolicy.h>
- #include <linux/freezer.h>
- #include <linux/kallsyms.h>
- #include <linux/debug_locks.h>
- #include <linux/lockdep.h>
- #include <linux/idr.h>
- /*
- * Structure fields follow one of the following exclusion rules.
- *
- * I: Set during initialization and read-only afterwards.
- *
- * L: cwq->lock protected. Access with cwq->lock held.
- *
- * F: wq->flush_mutex protected.
- *
- * W: workqueue_lock protected.
- */
- struct cpu_workqueue_struct;
- struct worker {
- struct work_struct *current_work; /* L: work being processed */
- struct list_head scheduled; /* L: scheduled works */
- struct task_struct *task; /* I: worker task */
- struct cpu_workqueue_struct *cwq; /* I: the associated cwq */
- int id; /* I: worker id */
- };
- /*
- * The per-CPU workqueue (if single thread, we always use the first
- * possible cpu). The lower WORK_STRUCT_FLAG_BITS of
- * work_struct->data are used for flags and thus cwqs need to be
- * aligned at two's power of the number of flag bits.
- */
- struct cpu_workqueue_struct {
- spinlock_t lock;
- struct list_head worklist;
- wait_queue_head_t more_work;
- unsigned int cpu;
- struct worker *worker;
- struct workqueue_struct *wq; /* I: the owning workqueue */
- int work_color; /* L: current color */
- int flush_color; /* L: flushing color */
- int nr_in_flight[WORK_NR_COLORS];
- /* L: nr of in_flight works */
- int nr_active; /* L: nr of active works */
- int max_active; /* L: max active works */
- struct list_head delayed_works; /* L: delayed works */
- };
- /*
- * Structure used to wait for workqueue flush.
- */
- struct wq_flusher {
- struct list_head list; /* F: list of flushers */
- int flush_color; /* F: flush color waiting for */
- struct completion done; /* flush completion */
- };
- /*
- * The externally visible workqueue abstraction is an array of
- * per-CPU workqueues:
- */
- struct workqueue_struct {
- unsigned int flags; /* I: WQ_* flags */
- struct cpu_workqueue_struct *cpu_wq; /* I: cwq's */
- struct list_head list; /* W: list of all workqueues */
- struct mutex flush_mutex; /* protects wq flushing */
- int work_color; /* F: current work color */
- int flush_color; /* F: current flush color */
- atomic_t nr_cwqs_to_flush; /* flush in progress */
- struct wq_flusher *first_flusher; /* F: first flusher */
- struct list_head flusher_queue; /* F: flush waiters */
- struct list_head flusher_overflow; /* F: flush overflow list */
- int saved_max_active; /* I: saved cwq max_active */
- const char *name; /* I: workqueue name */
- #ifdef CONFIG_LOCKDEP
- struct lockdep_map lockdep_map;
- #endif
- };
- #ifdef CONFIG_DEBUG_OBJECTS_WORK
- static struct debug_obj_descr work_debug_descr;
- /*
- * fixup_init is called when:
- * - an active object is initialized
- */
- static int work_fixup_init(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_init(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- /*
- * fixup_activate is called when:
- * - an active object is activated
- * - an unknown object is activated (might be a statically initialized object)
- */
- static int work_fixup_activate(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_NOTAVAILABLE:
- /*
- * This is not really a fixup. The work struct was
- * statically initialized. We just make sure that it
- * is tracked in the object tracker.
- */
- if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
- debug_object_init(work, &work_debug_descr);
- debug_object_activate(work, &work_debug_descr);
- return 0;
- }
- WARN_ON_ONCE(1);
- return 0;
- case ODEBUG_STATE_ACTIVE:
- WARN_ON(1);
- default:
- return 0;
- }
- }
- /*
- * fixup_free is called when:
- * - an active object is freed
- */
- static int work_fixup_free(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_free(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- static struct debug_obj_descr work_debug_descr = {
- .name = "work_struct",
- .fixup_init = work_fixup_init,
- .fixup_activate = work_fixup_activate,
- .fixup_free = work_fixup_free,
- };
- static inline void debug_work_activate(struct work_struct *work)
- {
- debug_object_activate(work, &work_debug_descr);
- }
- static inline void debug_work_deactivate(struct work_struct *work)
- {
- debug_object_deactivate(work, &work_debug_descr);
- }
- void __init_work(struct work_struct *work, int onstack)
- {
- if (onstack)
- debug_object_init_on_stack(work, &work_debug_descr);
- else
- debug_object_init(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(__init_work);
- void destroy_work_on_stack(struct work_struct *work)
- {
- debug_object_free(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(destroy_work_on_stack);
- #else
- static inline void debug_work_activate(struct work_struct *work) { }
- static inline void debug_work_deactivate(struct work_struct *work) { }
- #endif
- /* Serializes the accesses to the list of workqueues. */
- static DEFINE_SPINLOCK(workqueue_lock);
- static LIST_HEAD(workqueues);
- static DEFINE_PER_CPU(struct ida, worker_ida);
- static bool workqueue_freezing; /* W: have wqs started freezing? */
- static int worker_thread(void *__worker);
- static int singlethread_cpu __read_mostly;
- static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
- struct workqueue_struct *wq)
- {
- return per_cpu_ptr(wq->cpu_wq, cpu);
- }
- static struct cpu_workqueue_struct *target_cwq(unsigned int cpu,
- struct workqueue_struct *wq)
- {
- if (unlikely(wq->flags & WQ_SINGLE_THREAD))
- cpu = singlethread_cpu;
- return get_cwq(cpu, wq);
- }
- static unsigned int work_color_to_flags(int color)
- {
- return color << WORK_STRUCT_COLOR_SHIFT;
- }
- static int get_work_color(struct work_struct *work)
- {
- return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
- ((1 << WORK_STRUCT_COLOR_BITS) - 1);
- }
- static int work_next_color(int color)
- {
- return (color + 1) % WORK_NR_COLORS;
- }
- /*
- * Set the workqueue on which a work item is to be run
- * - Must *only* be called if the pending flag is set
- */
- static inline void set_wq_data(struct work_struct *work,
- struct cpu_workqueue_struct *cwq,
- unsigned long extra_flags)
- {
- BUG_ON(!work_pending(work));
- atomic_long_set(&work->data, (unsigned long)cwq | work_static(work) |
- WORK_STRUCT_PENDING | extra_flags);
- }
- /*
- * Clear WORK_STRUCT_PENDING and the workqueue on which it was queued.
- */
- static inline void clear_wq_data(struct work_struct *work)
- {
- atomic_long_set(&work->data, work_static(work));
- }
- static inline struct cpu_workqueue_struct *get_wq_data(struct work_struct *work)
- {
- return (void *)(atomic_long_read(&work->data) &
- WORK_STRUCT_WQ_DATA_MASK);
- }
- /**
- * insert_work - insert a work into cwq
- * @cwq: cwq @work belongs to
- * @work: work to insert
- * @head: insertion point
- * @extra_flags: extra WORK_STRUCT_* flags to set
- *
- * Insert @work into @cwq after @head.
- *
- * CONTEXT:
- * spin_lock_irq(cwq->lock).
- */
- static void insert_work(struct cpu_workqueue_struct *cwq,
- struct work_struct *work, struct list_head *head,
- unsigned int extra_flags)
- {
- /* we own @work, set data and link */
- set_wq_data(work, cwq, extra_flags);
- /*
- * Ensure that we get the right work->data if we see the
- * result of list_add() below, see try_to_grab_pending().
- */
- smp_wmb();
- list_add_tail(&work->entry, head);
- wake_up(&cwq->more_work);
- }
- static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- struct cpu_workqueue_struct *cwq = target_cwq(cpu, wq);
- struct list_head *worklist;
- unsigned long flags;
- debug_work_activate(work);
- spin_lock_irqsave(&cwq->lock, flags);
- BUG_ON(!list_empty(&work->entry));
- cwq->nr_in_flight[cwq->work_color]++;
- if (likely(cwq->nr_active < cwq->max_active)) {
- cwq->nr_active++;
- worklist = &cwq->worklist;
- } else
- worklist = &cwq->delayed_works;
- insert_work(cwq, work, worklist, work_color_to_flags(cwq->work_color));
- spin_unlock_irqrestore(&cwq->lock, flags);
- }
- /**
- * queue_work - queue work on a workqueue
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- *
- * We queue the work to the CPU on which it was submitted, but if the CPU dies
- * it can be processed by another CPU.
- */
- int queue_work(struct workqueue_struct *wq, struct work_struct *work)
- {
- int ret;
- ret = queue_work_on(get_cpu(), wq, work);
- put_cpu();
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_work);
- /**
- * queue_work_on - queue work on specific cpu
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- *
- * We queue the work to a specific CPU, the caller must ensure it
- * can't go away.
- */
- int
- queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
- {
- int ret = 0;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- __queue_work(cpu, wq, work);
- ret = 1;
- }
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_work_on);
- static void delayed_work_timer_fn(unsigned long __data)
- {
- struct delayed_work *dwork = (struct delayed_work *)__data;
- struct cpu_workqueue_struct *cwq = get_wq_data(&dwork->work);
- __queue_work(smp_processor_id(), cwq->wq, &dwork->work);
- }
- /**
- * queue_delayed_work - queue work on a workqueue after delay
- * @wq: workqueue to use
- * @dwork: delayable work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- */
- int queue_delayed_work(struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- if (delay == 0)
- return queue_work(wq, &dwork->work);
- return queue_delayed_work_on(-1, wq, dwork, delay);
- }
- EXPORT_SYMBOL_GPL(queue_delayed_work);
- /**
- * queue_delayed_work_on - queue work on specific CPU after delay
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- */
- int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- int ret = 0;
- struct timer_list *timer = &dwork->timer;
- struct work_struct *work = &dwork->work;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- BUG_ON(timer_pending(timer));
- BUG_ON(!list_empty(&work->entry));
- timer_stats_timer_set_start_info(&dwork->timer);
- /* This stores cwq for the moment, for the timer_fn */
- set_wq_data(work, target_cwq(raw_smp_processor_id(), wq), 0);
- timer->expires = jiffies + delay;
- timer->data = (unsigned long)dwork;
- timer->function = delayed_work_timer_fn;
- if (unlikely(cpu >= 0))
- add_timer_on(timer, cpu);
- else
- add_timer(timer);
- ret = 1;
- }
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_delayed_work_on);
- static struct worker *alloc_worker(void)
- {
- struct worker *worker;
- worker = kzalloc(sizeof(*worker), GFP_KERNEL);
- if (worker)
- INIT_LIST_HEAD(&worker->scheduled);
- return worker;
- }
- /**
- * create_worker - create a new workqueue worker
- * @cwq: cwq the new worker will belong to
- * @bind: whether to set affinity to @cpu or not
- *
- * Create a new worker which is bound to @cwq. The returned worker
- * can be started by calling start_worker() or destroyed using
- * destroy_worker().
- *
- * CONTEXT:
- * Might sleep. Does GFP_KERNEL allocations.
- *
- * RETURNS:
- * Pointer to the newly created worker.
- */
- static struct worker *create_worker(struct cpu_workqueue_struct *cwq, bool bind)
- {
- int id = -1;
- struct worker *worker = NULL;
- spin_lock(&workqueue_lock);
- while (ida_get_new(&per_cpu(worker_ida, cwq->cpu), &id)) {
- spin_unlock(&workqueue_lock);
- if (!ida_pre_get(&per_cpu(worker_ida, cwq->cpu), GFP_KERNEL))
- goto fail;
- spin_lock(&workqueue_lock);
- }
- spin_unlock(&workqueue_lock);
- worker = alloc_worker();
- if (!worker)
- goto fail;
- worker->cwq = cwq;
- worker->id = id;
- worker->task = kthread_create(worker_thread, worker, "kworker/%u:%d",
- cwq->cpu, id);
- if (IS_ERR(worker->task))
- goto fail;
- if (bind)
- kthread_bind(worker->task, cwq->cpu);
- return worker;
- fail:
- if (id >= 0) {
- spin_lock(&workqueue_lock);
- ida_remove(&per_cpu(worker_ida, cwq->cpu), id);
- spin_unlock(&workqueue_lock);
- }
- kfree(worker);
- return NULL;
- }
- /**
- * start_worker - start a newly created worker
- * @worker: worker to start
- *
- * Start @worker.
- *
- * CONTEXT:
- * spin_lock_irq(cwq->lock).
- */
- static void start_worker(struct worker *worker)
- {
- wake_up_process(worker->task);
- }
- /**
- * destroy_worker - destroy a workqueue worker
- * @worker: worker to be destroyed
- *
- * Destroy @worker.
- */
- static void destroy_worker(struct worker *worker)
- {
- int cpu = worker->cwq->cpu;
- int id = worker->id;
- /* sanity check frenzy */
- BUG_ON(worker->current_work);
- BUG_ON(!list_empty(&worker->scheduled));
- kthread_stop(worker->task);
- kfree(worker);
- spin_lock(&workqueue_lock);
- ida_remove(&per_cpu(worker_ida, cpu), id);
- spin_unlock(&workqueue_lock);
- }
- /**
- * move_linked_works - move linked works to a list
- * @work: start of series of works to be scheduled
- * @head: target list to append @work to
- * @nextp: out paramter for nested worklist walking
- *
- * Schedule linked works starting from @work to @head. Work series to
- * be scheduled starts at @work and includes any consecutive work with
- * WORK_STRUCT_LINKED set in its predecessor.
- *
- * If @nextp is not NULL, it's updated to point to the next work of
- * the last scheduled work. This allows move_linked_works() to be
- * nested inside outer list_for_each_entry_safe().
- *
- * CONTEXT:
- * spin_lock_irq(cwq->lock).
- */
- static void move_linked_works(struct work_struct *work, struct list_head *head,
- struct work_struct **nextp)
- {
- struct work_struct *n;
- /*
- * Linked worklist will always end before the end of the list,
- * use NULL for list head.
- */
- list_for_each_entry_safe_from(work, n, NULL, entry) {
- list_move_tail(&work->entry, head);
- if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
- break;
- }
- /*
- * If we're already inside safe list traversal and have moved
- * multiple works to the scheduled queue, the next position
- * needs to be updated.
- */
- if (nextp)
- *nextp = n;
- }
- static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
- {
- struct work_struct *work = list_first_entry(&cwq->delayed_works,
- struct work_struct, entry);
- move_linked_works(work, &cwq->worklist, NULL);
- cwq->nr_active++;
- }
- /**
- * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
- * @cwq: cwq of interest
- * @color: color of work which left the queue
- *
- * A work either has completed or is removed from pending queue,
- * decrement nr_in_flight of its cwq and handle workqueue flushing.
- *
- * CONTEXT:
- * spin_lock_irq(cwq->lock).
- */
- static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color)
- {
- /* ignore uncolored works */
- if (color == WORK_NO_COLOR)
- return;
- cwq->nr_in_flight[color]--;
- cwq->nr_active--;
- /* one down, submit a delayed one */
- if (!list_empty(&cwq->delayed_works) &&
- cwq->nr_active < cwq->max_active)
- cwq_activate_first_delayed(cwq);
- /* is flush in progress and are we at the flushing tip? */
- if (likely(cwq->flush_color != color))
- return;
- /* are there still in-flight works? */
- if (cwq->nr_in_flight[color])
- return;
- /* this cwq is done, clear flush_color */
- cwq->flush_color = -1;
- /*
- * If this was the last cwq, wake up the first flusher. It
- * will handle the rest.
- */
- if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
- complete(&cwq->wq->first_flusher->done);
- }
- /**
- * process_one_work - process single work
- * @worker: self
- * @work: work to process
- *
- * Process @work. This function contains all the logics necessary to
- * process a single work including synchronization against and
- * interaction with other workers on the same cpu, queueing and
- * flushing. As long as context requirement is met, any worker can
- * call this function to process a work.
- *
- * CONTEXT:
- * spin_lock_irq(cwq->lock) which is released and regrabbed.
- */
- static void process_one_work(struct worker *worker, struct work_struct *work)
- {
- struct cpu_workqueue_struct *cwq = worker->cwq;
- work_func_t f = work->func;
- int work_color;
- #ifdef CONFIG_LOCKDEP
- /*
- * It is permissible to free the struct work_struct from
- * inside the function that is called from it, this we need to
- * take into account for lockdep too. To avoid bogus "held
- * lock freed" warnings as well as problems when looking into
- * work->lockdep_map, make a copy and use that here.
- */
- struct lockdep_map lockdep_map = work->lockdep_map;
- #endif
- /* claim and process */
- debug_work_deactivate(work);
- worker->current_work = work;
- work_color = get_work_color(work);
- list_del_init(&work->entry);
- spin_unlock_irq(&cwq->lock);
- BUG_ON(get_wq_data(work) != cwq);
- work_clear_pending(work);
- lock_map_acquire(&cwq->wq->lockdep_map);
- lock_map_acquire(&lockdep_map);
- f(work);
- lock_map_release(&lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
- if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
- printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
- "%s/0x%08x/%d\n",
- current->comm, preempt_count(), task_pid_nr(current));
- printk(KERN_ERR " last function: ");
- print_symbol("%s\n", (unsigned long)f);
- debug_show_held_locks(current);
- dump_stack();
- }
- spin_lock_irq(&cwq->lock);
- /* we're done with it, release */
- worker->current_work = NULL;
- cwq_dec_nr_in_flight(cwq, work_color);
- }
- /**
- * process_scheduled_works - process scheduled works
- * @worker: self
- *
- * Process all scheduled works. Please note that the scheduled list
- * may change while processing a work, so this function repeatedly
- * fetches a work from the top and executes it.
- *
- * CONTEXT:
- * spin_lock_irq(cwq->lock) which may be released and regrabbed
- * multiple times.
- */
- static void process_scheduled_works(struct worker *worker)
- {
- while (!list_empty(&worker->scheduled)) {
- struct work_struct *work = list_first_entry(&worker->scheduled,
- struct work_struct, entry);
- process_one_work(worker, work);
- }
- }
- /**
- * worker_thread - the worker thread function
- * @__worker: self
- *
- * The cwq worker thread function.
- */
- static int worker_thread(void *__worker)
- {
- struct worker *worker = __worker;
- struct cpu_workqueue_struct *cwq = worker->cwq;
- DEFINE_WAIT(wait);
- for (;;) {
- prepare_to_wait(&cwq->more_work, &wait, TASK_INTERRUPTIBLE);
- if (!kthread_should_stop() &&
- list_empty(&cwq->worklist))
- schedule();
- finish_wait(&cwq->more_work, &wait);
- if (kthread_should_stop())
- break;
- if (unlikely(!cpumask_equal(&worker->task->cpus_allowed,
- get_cpu_mask(cwq->cpu))))
- set_cpus_allowed_ptr(worker->task,
- get_cpu_mask(cwq->cpu));
- spin_lock_irq(&cwq->lock);
- while (!list_empty(&cwq->worklist)) {
- struct work_struct *work =
- list_first_entry(&cwq->worklist,
- struct work_struct, entry);
- if (likely(!(*work_data_bits(work) &
- WORK_STRUCT_LINKED))) {
- /* optimization path, not strictly necessary */
- process_one_work(worker, work);
- if (unlikely(!list_empty(&worker->scheduled)))
- process_scheduled_works(worker);
- } else {
- move_linked_works(work, &worker->scheduled,
- NULL);
- process_scheduled_works(worker);
- }
- }
- spin_unlock_irq(&cwq->lock);
- }
- return 0;
- }
- struct wq_barrier {
- struct work_struct work;
- struct completion done;
- };
- static void wq_barrier_func(struct work_struct *work)
- {
- struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
- complete(&barr->done);
- }
- /**
- * insert_wq_barrier - insert a barrier work
- * @cwq: cwq to insert barrier into
- * @barr: wq_barrier to insert
- * @target: target work to attach @barr to
- * @worker: worker currently executing @target, NULL if @target is not executing
- *
- * @barr is linked to @target such that @barr is completed only after
- * @target finishes execution. Please note that the ordering
- * guarantee is observed only with respect to @target and on the local
- * cpu.
- *
- * Currently, a queued barrier can't be canceled. This is because
- * try_to_grab_pending() can't determine whether the work to be
- * grabbed is at the head of the queue and thus can't clear LINKED
- * flag of the previous work while there must be a valid next work
- * after a work with LINKED flag set.
- *
- * Note that when @worker is non-NULL, @target may be modified
- * underneath us, so we can't reliably determine cwq from @target.
- *
- * CONTEXT:
- * spin_lock_irq(cwq->lock).
- */
- static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
- struct wq_barrier *barr,
- struct work_struct *target, struct worker *worker)
- {
- struct list_head *head;
- unsigned int linked = 0;
- /*
- * debugobject calls are safe here even with cwq->lock locked
- * as we know for sure that this will not trigger any of the
- * checks and call back into the fixup functions where we
- * might deadlock.
- */
- INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
- __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
- init_completion(&barr->done);
- /*
- * If @target is currently being executed, schedule the
- * barrier to the worker; otherwise, put it after @target.
- */
- if (worker)
- head = worker->scheduled.next;
- else {
- unsigned long *bits = work_data_bits(target);
- head = target->entry.next;
- /* there can already be other linked works, inherit and set */
- linked = *bits & WORK_STRUCT_LINKED;
- __set_bit(WORK_STRUCT_LINKED_BIT, bits);
- }
- debug_work_activate(&barr->work);
- insert_work(cwq, &barr->work, head,
- work_color_to_flags(WORK_NO_COLOR) | linked);
- }
- /**
- * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
- * @wq: workqueue being flushed
- * @flush_color: new flush color, < 0 for no-op
- * @work_color: new work color, < 0 for no-op
- *
- * Prepare cwqs for workqueue flushing.
- *
- * If @flush_color is non-negative, flush_color on all cwqs should be
- * -1. If no cwq has in-flight commands at the specified color, all
- * cwq->flush_color's stay at -1 and %false is returned. If any cwq
- * has in flight commands, its cwq->flush_color is set to
- * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
- * wakeup logic is armed and %true is returned.
- *
- * The caller should have initialized @wq->first_flusher prior to
- * calling this function with non-negative @flush_color. If
- * @flush_color is negative, no flush color update is done and %false
- * is returned.
- *
- * If @work_color is non-negative, all cwqs should have the same
- * work_color which is previous to @work_color and all will be
- * advanced to @work_color.
- *
- * CONTEXT:
- * mutex_lock(wq->flush_mutex).
- *
- * RETURNS:
- * %true if @flush_color >= 0 and there's something to flush. %false
- * otherwise.
- */
- static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
- int flush_color, int work_color)
- {
- bool wait = false;
- unsigned int cpu;
- if (flush_color >= 0) {
- BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
- atomic_set(&wq->nr_cwqs_to_flush, 1);
- }
- for_each_possible_cpu(cpu) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- spin_lock_irq(&cwq->lock);
- if (flush_color >= 0) {
- BUG_ON(cwq->flush_color != -1);
- if (cwq->nr_in_flight[flush_color]) {
- cwq->flush_color = flush_color;
- atomic_inc(&wq->nr_cwqs_to_flush);
- wait = true;
- }
- }
- if (work_color >= 0) {
- BUG_ON(work_color != work_next_color(cwq->work_color));
- cwq->work_color = work_color;
- }
- spin_unlock_irq(&cwq->lock);
- }
- if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
- complete(&wq->first_flusher->done);
- return wait;
- }
- /**
- * flush_workqueue - ensure that any scheduled work has run to completion.
- * @wq: workqueue to flush
- *
- * Forces execution of the workqueue and blocks until its completion.
- * This is typically used in driver shutdown handlers.
- *
- * We sleep until all works which were queued on entry have been handled,
- * but we are not livelocked by new incoming ones.
- */
- void flush_workqueue(struct workqueue_struct *wq)
- {
- struct wq_flusher this_flusher = {
- .list = LIST_HEAD_INIT(this_flusher.list),
- .flush_color = -1,
- .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
- };
- int next_color;
- lock_map_acquire(&wq->lockdep_map);
- lock_map_release(&wq->lockdep_map);
- mutex_lock(&wq->flush_mutex);
- /*
- * Start-to-wait phase
- */
- next_color = work_next_color(wq->work_color);
- if (next_color != wq->flush_color) {
- /*
- * Color space is not full. The current work_color
- * becomes our flush_color and work_color is advanced
- * by one.
- */
- BUG_ON(!list_empty(&wq->flusher_overflow));
- this_flusher.flush_color = wq->work_color;
- wq->work_color = next_color;
- if (!wq->first_flusher) {
- /* no flush in progress, become the first flusher */
- BUG_ON(wq->flush_color != this_flusher.flush_color);
- wq->first_flusher = &this_flusher;
- if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
- wq->work_color)) {
- /* nothing to flush, done */
- wq->flush_color = next_color;
- wq->first_flusher = NULL;
- goto out_unlock;
- }
- } else {
- /* wait in queue */
- BUG_ON(wq->flush_color == this_flusher.flush_color);
- list_add_tail(&this_flusher.list, &wq->flusher_queue);
- flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
- }
- } else {
- /*
- * Oops, color space is full, wait on overflow queue.
- * The next flush completion will assign us
- * flush_color and transfer to flusher_queue.
- */
- list_add_tail(&this_flusher.list, &wq->flusher_overflow);
- }
- mutex_unlock(&wq->flush_mutex);
- wait_for_completion(&this_flusher.done);
- /*
- * Wake-up-and-cascade phase
- *
- * First flushers are responsible for cascading flushes and
- * handling overflow. Non-first flushers can simply return.
- */
- if (wq->first_flusher != &this_flusher)
- return;
- mutex_lock(&wq->flush_mutex);
- wq->first_flusher = NULL;
- BUG_ON(!list_empty(&this_flusher.list));
- BUG_ON(wq->flush_color != this_flusher.flush_color);
- while (true) {
- struct wq_flusher *next, *tmp;
- /* complete all the flushers sharing the current flush color */
- list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
- if (next->flush_color != wq->flush_color)
- break;
- list_del_init(&next->list);
- complete(&next->done);
- }
- BUG_ON(!list_empty(&wq->flusher_overflow) &&
- wq->flush_color != work_next_color(wq->work_color));
- /* this flush_color is finished, advance by one */
- wq->flush_color = work_next_color(wq->flush_color);
- /* one color has been freed, handle overflow queue */
- if (!list_empty(&wq->flusher_overflow)) {
- /*
- * Assign the same color to all overflowed
- * flushers, advance work_color and append to
- * flusher_queue. This is the start-to-wait
- * phase for these overflowed flushers.
- */
- list_for_each_entry(tmp, &wq->flusher_overflow, list)
- tmp->flush_color = wq->work_color;
- wq->work_color = work_next_color(wq->work_color);
- list_splice_tail_init(&wq->flusher_overflow,
- &wq->flusher_queue);
- flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
- }
- if (list_empty(&wq->flusher_queue)) {
- BUG_ON(wq->flush_color != wq->work_color);
- break;
- }
- /*
- * Need to flush more colors. Make the next flusher
- * the new first flusher and arm cwqs.
- */
- BUG_ON(wq->flush_color == wq->work_color);
- BUG_ON(wq->flush_color != next->flush_color);
- list_del_init(&next->list);
- wq->first_flusher = next;
- if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
- break;
- /*
- * Meh... this color is already done, clear first
- * flusher and repeat cascading.
- */
- wq->first_flusher = NULL;
- }
- out_unlock:
- mutex_unlock(&wq->flush_mutex);
- }
- EXPORT_SYMBOL_GPL(flush_workqueue);
- /**
- * flush_work - block until a work_struct's callback has terminated
- * @work: the work which is to be flushed
- *
- * Returns false if @work has already terminated.
- *
- * It is expected that, prior to calling flush_work(), the caller has
- * arranged for the work to not be requeued, otherwise it doesn't make
- * sense to use this function.
- */
- int flush_work(struct work_struct *work)
- {
- struct worker *worker = NULL;
- struct cpu_workqueue_struct *cwq;
- struct wq_barrier barr;
- might_sleep();
- cwq = get_wq_data(work);
- if (!cwq)
- return 0;
- lock_map_acquire(&cwq->wq->lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
- spin_lock_irq(&cwq->lock);
- if (!list_empty(&work->entry)) {
- /*
- * See the comment near try_to_grab_pending()->smp_rmb().
- * If it was re-queued under us we are not going to wait.
- */
- smp_rmb();
- if (unlikely(cwq != get_wq_data(work)))
- goto already_gone;
- } else {
- if (cwq->worker && cwq->worker->current_work == work)
- worker = cwq->worker;
- if (!worker)
- goto already_gone;
- }
- insert_wq_barrier(cwq, &barr, work, worker);
- spin_unlock_irq(&cwq->lock);
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- return 1;
- already_gone:
- spin_unlock_irq(&cwq->lock);
- return 0;
- }
- EXPORT_SYMBOL_GPL(flush_work);
- /*
- * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
- * so this work can't be re-armed in any way.
- */
- static int try_to_grab_pending(struct work_struct *work)
- {
- struct cpu_workqueue_struct *cwq;
- int ret = -1;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
- return 0;
- /*
- * The queueing is in progress, or it is already queued. Try to
- * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
- */
- cwq = get_wq_data(work);
- if (!cwq)
- return ret;
- spin_lock_irq(&cwq->lock);
- if (!list_empty(&work->entry)) {
- /*
- * This work is queued, but perhaps we locked the wrong cwq.
- * In that case we must see the new value after rmb(), see
- * insert_work()->wmb().
- */
- smp_rmb();
- if (cwq == get_wq_data(work)) {
- debug_work_deactivate(work);
- list_del_init(&work->entry);
- cwq_dec_nr_in_flight(cwq, get_work_color(work));
- ret = 1;
- }
- }
- spin_unlock_irq(&cwq->lock);
- return ret;
- }
- static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq,
- struct work_struct *work)
- {
- struct wq_barrier barr;
- struct worker *worker;
- spin_lock_irq(&cwq->lock);
- worker = NULL;
- if (unlikely(cwq->worker && cwq->worker->current_work == work)) {
- worker = cwq->worker;
- insert_wq_barrier(cwq, &barr, work, worker);
- }
- spin_unlock_irq(&cwq->lock);
- if (unlikely(worker)) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- }
- }
- static void wait_on_work(struct work_struct *work)
- {
- struct cpu_workqueue_struct *cwq;
- struct workqueue_struct *wq;
- int cpu;
- might_sleep();
- lock_map_acquire(&work->lockdep_map);
- lock_map_release(&work->lockdep_map);
- cwq = get_wq_data(work);
- if (!cwq)
- return;
- wq = cwq->wq;
- for_each_possible_cpu(cpu)
- wait_on_cpu_work(get_cwq(cpu, wq), work);
- }
- static int __cancel_work_timer(struct work_struct *work,
- struct timer_list* timer)
- {
- int ret;
- do {
- ret = (timer && likely(del_timer(timer)));
- if (!ret)
- ret = try_to_grab_pending(work);
- wait_on_work(work);
- } while (unlikely(ret < 0));
- clear_wq_data(work);
- return ret;
- }
- /**
- * cancel_work_sync - block until a work_struct's callback has terminated
- * @work: the work which is to be flushed
- *
- * Returns true if @work was pending.
- *
- * cancel_work_sync() will cancel the work if it is queued. If the work's
- * callback appears to be running, cancel_work_sync() will block until it
- * has completed.
- *
- * It is possible to use this function if the work re-queues itself. It can
- * cancel the work even if it migrates to another workqueue, however in that
- * case it only guarantees that work->func() has completed on the last queued
- * workqueue.
- *
- * cancel_work_sync(&delayed_work->work) should be used only if ->timer is not
- * pending, otherwise it goes into a busy-wait loop until the timer expires.
- *
- * The caller must ensure that workqueue_struct on which this work was last
- * queued can't be destroyed before this function returns.
- */
- int cancel_work_sync(struct work_struct *work)
- {
- return __cancel_work_timer(work, NULL);
- }
- EXPORT_SYMBOL_GPL(cancel_work_sync);
- /**
- * cancel_delayed_work_sync - reliably kill off a delayed work.
- * @dwork: the delayed work struct
- *
- * Returns true if @dwork was pending.
- *
- * It is possible to use this function if @dwork rearms itself via queue_work()
- * or queue_delayed_work(). See also the comment for cancel_work_sync().
- */
- int cancel_delayed_work_sync(struct delayed_work *dwork)
- {
- return __cancel_work_timer(&dwork->work, &dwork->timer);
- }
- EXPORT_SYMBOL(cancel_delayed_work_sync);
- static struct workqueue_struct *keventd_wq __read_mostly;
- /**
- * schedule_work - put work task in global workqueue
- * @work: job to be done
- *
- * Returns zero if @work was already on the kernel-global workqueue and
- * non-zero otherwise.
- *
- * This puts a job in the kernel-global workqueue if it was not already
- * queued and leaves it in the same position on the kernel-global
- * workqueue otherwise.
- */
- int schedule_work(struct work_struct *work)
- {
- return queue_work(keventd_wq, work);
- }
- EXPORT_SYMBOL(schedule_work);
- /*
- * schedule_work_on - put work task on a specific cpu
- * @cpu: cpu to put the work task on
- * @work: job to be done
- *
- * This puts a job on a specific cpu
- */
- int schedule_work_on(int cpu, struct work_struct *work)
- {
- return queue_work_on(cpu, keventd_wq, work);
- }
- EXPORT_SYMBOL(schedule_work_on);
- /**
- * schedule_delayed_work - put work task in global workqueue after delay
- * @dwork: job to be done
- * @delay: number of jiffies to wait or 0 for immediate execution
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue.
- */
- int schedule_delayed_work(struct delayed_work *dwork,
- unsigned long delay)
- {
- return queue_delayed_work(keventd_wq, dwork, delay);
- }
- EXPORT_SYMBOL(schedule_delayed_work);
- /**
- * flush_delayed_work - block until a dwork_struct's callback has terminated
- * @dwork: the delayed work which is to be flushed
- *
- * Any timeout is cancelled, and any pending work is run immediately.
- */
- void flush_delayed_work(struct delayed_work *dwork)
- {
- if (del_timer_sync(&dwork->timer)) {
- __queue_work(get_cpu(), get_wq_data(&dwork->work)->wq,
- &dwork->work);
- put_cpu();
- }
- flush_work(&dwork->work);
- }
- EXPORT_SYMBOL(flush_delayed_work);
- /**
- * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
- * @cpu: cpu to use
- * @dwork: job to be done
- * @delay: number of jiffies to wait
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue on the specified CPU.
- */
- int schedule_delayed_work_on(int cpu,
- struct delayed_work *dwork, unsigned long delay)
- {
- return queue_delayed_work_on(cpu, keventd_wq, dwork, delay);
- }
- EXPORT_SYMBOL(schedule_delayed_work_on);
- /**
- * schedule_on_each_cpu - call a function on each online CPU from keventd
- * @func: the function to call
- *
- * Returns zero on success.
- * Returns -ve errno on failure.
- *
- * schedule_on_each_cpu() is very slow.
- */
- int schedule_on_each_cpu(work_func_t func)
- {
- int cpu;
- int orig = -1;
- struct work_struct *works;
- works = alloc_percpu(struct work_struct);
- if (!works)
- return -ENOMEM;
- get_online_cpus();
- /*
- * When running in keventd don't schedule a work item on
- * itself. Can just call directly because the work queue is
- * already bound. This also is faster.
- */
- if (current_is_keventd())
- orig = raw_smp_processor_id();
- for_each_online_cpu(cpu) {
- struct work_struct *work = per_cpu_ptr(works, cpu);
- INIT_WORK(work, func);
- if (cpu != orig)
- schedule_work_on(cpu, work);
- }
- if (orig >= 0)
- func(per_cpu_ptr(works, orig));
- for_each_online_cpu(cpu)
- flush_work(per_cpu_ptr(works, cpu));
- put_online_cpus();
- free_percpu(works);
- return 0;
- }
- /**
- * flush_scheduled_work - ensure that any scheduled work has run to completion.
- *
- * Forces execution of the kernel-global workqueue and blocks until its
- * completion.
- *
- * Think twice before calling this function! It's very easy to get into
- * trouble if you don't take great care. Either of the following situations
- * will lead to deadlock:
- *
- * One of the work items currently on the workqueue needs to acquire
- * a lock held by your code or its caller.
- *
- * Your code is running in the context of a work routine.
- *
- * They will be detected by lockdep when they occur, but the first might not
- * occur very often. It depends on what work items are on the workqueue and
- * what locks they need, which you have no control over.
- *
- * In most situations flushing the entire workqueue is overkill; you merely
- * need to know that a particular work item isn't queued and isn't running.
- * In such cases you should use cancel_delayed_work_sync() or
- * cancel_work_sync() instead.
- */
- void flush_scheduled_work(void)
- {
- flush_workqueue(keventd_wq);
- }
- EXPORT_SYMBOL(flush_scheduled_work);
- /**
- * execute_in_process_context - reliably execute the routine with user context
- * @fn: the function to execute
- * @ew: guaranteed storage for the execute work structure (must
- * be available when the work executes)
- *
- * Executes the function immediately if process context is available,
- * otherwise schedules the function for delayed execution.
- *
- * Returns: 0 - function was executed
- * 1 - function was scheduled for execution
- */
- int execute_in_process_context(work_func_t fn, struct execute_work *ew)
- {
- if (!in_interrupt()) {
- fn(&ew->work);
- return 0;
- }
- INIT_WORK(&ew->work, fn);
- schedule_work(&ew->work);
- return 1;
- }
- EXPORT_SYMBOL_GPL(execute_in_process_context);
- int keventd_up(void)
- {
- return keventd_wq != NULL;
- }
- int current_is_keventd(void)
- {
- struct cpu_workqueue_struct *cwq;
- int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */
- int ret = 0;
- BUG_ON(!keventd_wq);
- cwq = get_cwq(cpu, keventd_wq);
- if (current == cwq->worker->task)
- ret = 1;
- return ret;
- }
- static struct cpu_workqueue_struct *alloc_cwqs(void)
- {
- /*
- * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
- * Make sure that the alignment isn't lower than that of
- * unsigned long long.
- */
- const size_t size = sizeof(struct cpu_workqueue_struct);
- const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
- __alignof__(unsigned long long));
- struct cpu_workqueue_struct *cwqs;
- #ifndef CONFIG_SMP
- void *ptr;
- /*
- * On UP, percpu allocator doesn't honor alignment parameter
- * and simply uses arch-dependent default. Allocate enough
- * room to align cwq and put an extra pointer at the end
- * pointing back to the originally allocated pointer which
- * will be used for free.
- *
- * FIXME: This really belongs to UP percpu code. Update UP
- * percpu code to honor alignment and remove this ugliness.
- */
- ptr = __alloc_percpu(size + align + sizeof(void *), 1);
- cwqs = PTR_ALIGN(ptr, align);
- *(void **)per_cpu_ptr(cwqs + 1, 0) = ptr;
- #else
- /* On SMP, percpu allocator can do it itself */
- cwqs = __alloc_percpu(size, align);
- #endif
- /* just in case, make sure it's actually aligned */
- BUG_ON(!IS_ALIGNED((unsigned long)cwqs, align));
- return cwqs;
- }
- static void free_cwqs(struct cpu_workqueue_struct *cwqs)
- {
- #ifndef CONFIG_SMP
- /* on UP, the pointer to free is stored right after the cwq */
- if (cwqs)
- free_percpu(*(void **)per_cpu_ptr(cwqs + 1, 0));
- #else
- free_percpu(cwqs);
- #endif
- }
- struct workqueue_struct *__create_workqueue_key(const char *name,
- unsigned int flags,
- int max_active,
- struct lock_class_key *key,
- const char *lock_name)
- {
- bool singlethread = flags & WQ_SINGLE_THREAD;
- struct workqueue_struct *wq;
- bool failed = false;
- unsigned int cpu;
- max_active = clamp_val(max_active, 1, INT_MAX);
- wq = kzalloc(sizeof(*wq), GFP_KERNEL);
- if (!wq)
- goto err;
- wq->cpu_wq = alloc_cwqs();
- if (!wq->cpu_wq)
- goto err;
- wq->flags = flags;
- wq->saved_max_active = max_active;
- mutex_init(&wq->flush_mutex);
- atomic_set(&wq->nr_cwqs_to_flush, 0);
- INIT_LIST_HEAD(&wq->flusher_queue);
- INIT_LIST_HEAD(&wq->flusher_overflow);
- wq->name = name;
- lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
- INIT_LIST_HEAD(&wq->list);
- cpu_maps_update_begin();
- /*
- * We must initialize cwqs for each possible cpu even if we
- * are going to call destroy_workqueue() finally. Otherwise
- * cpu_up() can hit the uninitialized cwq once we drop the
- * lock.
- */
- for_each_possible_cpu(cpu) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
- cwq->cpu = cpu;
- cwq->wq = wq;
- cwq->flush_color = -1;
- cwq->max_active = max_active;
- spin_lock_init(&cwq->lock);
- INIT_LIST_HEAD(&cwq->worklist);
- INIT_LIST_HEAD(&cwq->delayed_works);
- init_waitqueue_head(&cwq->more_work);
- if (failed)
- continue;
- cwq->worker = create_worker(cwq,
- cpu_online(cpu) && !singlethread);
- if (cwq->worker)
- start_worker(cwq->worker);
- else
- failed = true;
- }
- /*
- * workqueue_lock protects global freeze state and workqueues
- * list. Grab it, set max_active accordingly and add the new
- * workqueue to workqueues list.
- */
- spin_lock(&workqueue_lock);
- if (workqueue_freezing && wq->flags & WQ_FREEZEABLE)
- for_each_possible_cpu(cpu)
- get_cwq(cpu, wq)->max_active = 0;
- list_add(&wq->list, &workqueues);
- spin_unlock(&workqueue_lock);
- cpu_maps_update_done();
- if (failed) {
- destroy_workqueue(wq);
- wq = NULL;
- }
- return wq;
- err:
- if (wq) {
- free_cwqs(wq->cpu_wq);
- kfree(wq);
- }
- return NULL;
- }
- EXPORT_SYMBOL_GPL(__create_workqueue_key);
- /**
- * destroy_workqueue - safely terminate a workqueue
- * @wq: target workqueue
- *
- * Safely destroy a workqueue. All work currently pending will be done first.
- */
- void destroy_workqueue(struct workqueue_struct *wq)
- {
- int cpu;
- flush_workqueue(wq);
- /*
- * wq list is used to freeze wq, remove from list after
- * flushing is complete in case freeze races us.
- */
- cpu_maps_update_begin();
- spin_lock(&workqueue_lock);
- list_del(&wq->list);
- spin_unlock(&workqueue_lock);
- cpu_maps_update_done();
- for_each_possible_cpu(cpu) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- int i;
- if (cwq->worker) {
- destroy_worker(cwq->worker);
- cwq->worker = NULL;
- }
- for (i = 0; i < WORK_NR_COLORS; i++)
- BUG_ON(cwq->nr_in_flight[i]);
- BUG_ON(cwq->nr_active);
- BUG_ON(!list_empty(&cwq->delayed_works));
- }
- free_cwqs(wq->cpu_wq);
- kfree(wq);
- }
- EXPORT_SYMBOL_GPL(destroy_workqueue);
- static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- unsigned int cpu = (unsigned long)hcpu;
- struct cpu_workqueue_struct *cwq;
- struct workqueue_struct *wq;
- action &= ~CPU_TASKS_FROZEN;
- list_for_each_entry(wq, &workqueues, list) {
- if (wq->flags & WQ_SINGLE_THREAD)
- continue;
- cwq = get_cwq(cpu, wq);
- switch (action) {
- case CPU_POST_DEAD:
- flush_workqueue(wq);
- break;
- }
- }
- return notifier_from_errno(0);
- }
- #ifdef CONFIG_SMP
- struct work_for_cpu {
- struct completion completion;
- long (*fn)(void *);
- void *arg;
- long ret;
- };
- static int do_work_for_cpu(void *_wfc)
- {
- struct work_for_cpu *wfc = _wfc;
- wfc->ret = wfc->fn(wfc->arg);
- complete(&wfc->completion);
- return 0;
- }
- /**
- * work_on_cpu - run a function in user context on a particular cpu
- * @cpu: the cpu to run on
- * @fn: the function to run
- * @arg: the function arg
- *
- * This will return the value @fn returns.
- * It is up to the caller to ensure that the cpu doesn't go offline.
- * The caller must not hold any locks which would prevent @fn from completing.
- */
- long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
- {
- struct task_struct *sub_thread;
- struct work_for_cpu wfc = {
- .completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
- .fn = fn,
- .arg = arg,
- };
- sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
- if (IS_ERR(sub_thread))
- return PTR_ERR(sub_thread);
- kthread_bind(sub_thread, cpu);
- wake_up_process(sub_thread);
- wait_for_completion(&wfc.completion);
- return wfc.ret;
- }
- EXPORT_SYMBOL_GPL(work_on_cpu);
- #endif /* CONFIG_SMP */
- #ifdef CONFIG_FREEZER
- /**
- * freeze_workqueues_begin - begin freezing workqueues
- *
- * Start freezing workqueues. After this function returns, all
- * freezeable workqueues will queue new works to their frozen_works
- * list instead of the cwq ones.
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock and cwq->lock's.
- */
- void freeze_workqueues_begin(void)
- {
- struct workqueue_struct *wq;
- unsigned int cpu;
- spin_lock(&workqueue_lock);
- BUG_ON(workqueue_freezing);
- workqueue_freezing = true;
- for_each_possible_cpu(cpu) {
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- spin_lock_irq(&cwq->lock);
- if (wq->flags & WQ_FREEZEABLE)
- cwq->max_active = 0;
- spin_unlock_irq(&cwq->lock);
- }
- }
- spin_unlock(&workqueue_lock);
- }
- /**
- * freeze_workqueues_busy - are freezeable workqueues still busy?
- *
- * Check whether freezing is complete. This function must be called
- * between freeze_workqueues_begin() and thaw_workqueues().
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock.
- *
- * RETURNS:
- * %true if some freezeable workqueues are still busy. %false if
- * freezing is complete.
- */
- bool freeze_workqueues_busy(void)
- {
- struct workqueue_struct *wq;
- unsigned int cpu;
- bool busy = false;
- spin_lock(&workqueue_lock);
- BUG_ON(!workqueue_freezing);
- for_each_possible_cpu(cpu) {
- /*
- * nr_active is monotonically decreasing. It's safe
- * to peek without lock.
- */
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- if (!(wq->flags & WQ_FREEZEABLE))
- continue;
- BUG_ON(cwq->nr_active < 0);
- if (cwq->nr_active) {
- busy = true;
- goto out_unlock;
- }
- }
- }
- out_unlock:
- spin_unlock(&workqueue_lock);
- return busy;
- }
- /**
- * thaw_workqueues - thaw workqueues
- *
- * Thaw workqueues. Normal queueing is restored and all collected
- * frozen works are transferred to their respective cwq worklists.
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock and cwq->lock's.
- */
- void thaw_workqueues(void)
- {
- struct workqueue_struct *wq;
- unsigned int cpu;
- spin_lock(&workqueue_lock);
- if (!workqueue_freezing)
- goto out_unlock;
- for_each_possible_cpu(cpu) {
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- if (!(wq->flags & WQ_FREEZEABLE))
- continue;
- spin_lock_irq(&cwq->lock);
- /* restore max_active and repopulate worklist */
- cwq->max_active = wq->saved_max_active;
- while (!list_empty(&cwq->delayed_works) &&
- cwq->nr_active < cwq->max_active)
- cwq_activate_first_delayed(cwq);
- wake_up(&cwq->more_work);
- spin_unlock_irq(&cwq->lock);
- }
- }
- workqueue_freezing = false;
- out_unlock:
- spin_unlock(&workqueue_lock);
- }
- #endif /* CONFIG_FREEZER */
- void __init init_workqueues(void)
- {
- unsigned int cpu;
- for_each_possible_cpu(cpu)
- ida_init(&per_cpu(worker_ida, cpu));
- singlethread_cpu = cpumask_first(cpu_possible_mask);
- hotcpu_notifier(workqueue_cpu_callback, 0);
- keventd_wq = create_workqueue("events");
- BUG_ON(!keventd_wq);
- }
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