ffb.c 26 KB

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  1. /* ffb.c: Creator/Elite3D frame buffer driver
  2. *
  3. * Copyright (C) 2003 David S. Miller (davem@redhat.com)
  4. * Copyright (C) 1997,1998,1999 Jakub Jelinek (jj@ultra.linux.cz)
  5. *
  6. * Driver layout based loosely on tgafb.c, see that file for credits.
  7. */
  8. #include <linux/module.h>
  9. #include <linux/kernel.h>
  10. #include <linux/errno.h>
  11. #include <linux/string.h>
  12. #include <linux/slab.h>
  13. #include <linux/delay.h>
  14. #include <linux/init.h>
  15. #include <linux/fb.h>
  16. #include <linux/mm.h>
  17. #include <linux/timer.h>
  18. #include <asm/io.h>
  19. #include <asm/upa.h>
  20. #include <asm/oplib.h>
  21. #include <asm/fbio.h>
  22. #include "sbuslib.h"
  23. /*
  24. * Local functions.
  25. */
  26. static int ffb_setcolreg(unsigned, unsigned, unsigned, unsigned,
  27. unsigned, struct fb_info *);
  28. static int ffb_blank(int, struct fb_info *);
  29. static void ffb_init_fix(struct fb_info *);
  30. static void ffb_imageblit(struct fb_info *, const struct fb_image *);
  31. static void ffb_fillrect(struct fb_info *, const struct fb_fillrect *);
  32. static void ffb_copyarea(struct fb_info *, const struct fb_copyarea *);
  33. static int ffb_sync(struct fb_info *);
  34. static int ffb_mmap(struct fb_info *, struct file *, struct vm_area_struct *);
  35. static int ffb_ioctl(struct inode *, struct file *, unsigned int,
  36. unsigned long, struct fb_info *);
  37. static int ffb_pan_display(struct fb_var_screeninfo *, struct fb_info *);
  38. /*
  39. * Frame buffer operations
  40. */
  41. static struct fb_ops ffb_ops = {
  42. .owner = THIS_MODULE,
  43. .fb_setcolreg = ffb_setcolreg,
  44. .fb_blank = ffb_blank,
  45. .fb_pan_display = ffb_pan_display,
  46. .fb_fillrect = ffb_fillrect,
  47. .fb_copyarea = ffb_copyarea,
  48. .fb_imageblit = ffb_imageblit,
  49. .fb_sync = ffb_sync,
  50. .fb_mmap = ffb_mmap,
  51. .fb_ioctl = ffb_ioctl,
  52. #ifdef CONFIG_COMPAT
  53. .fb_compat_ioctl = sbusfb_compat_ioctl,
  54. #endif
  55. };
  56. /* Register layout and definitions */
  57. #define FFB_SFB8R_VOFF 0x00000000
  58. #define FFB_SFB8G_VOFF 0x00400000
  59. #define FFB_SFB8B_VOFF 0x00800000
  60. #define FFB_SFB8X_VOFF 0x00c00000
  61. #define FFB_SFB32_VOFF 0x01000000
  62. #define FFB_SFB64_VOFF 0x02000000
  63. #define FFB_FBC_REGS_VOFF 0x04000000
  64. #define FFB_BM_FBC_REGS_VOFF 0x04002000
  65. #define FFB_DFB8R_VOFF 0x04004000
  66. #define FFB_DFB8G_VOFF 0x04404000
  67. #define FFB_DFB8B_VOFF 0x04804000
  68. #define FFB_DFB8X_VOFF 0x04c04000
  69. #define FFB_DFB24_VOFF 0x05004000
  70. #define FFB_DFB32_VOFF 0x06004000
  71. #define FFB_DFB422A_VOFF 0x07004000 /* DFB 422 mode write to A */
  72. #define FFB_DFB422AD_VOFF 0x07804000 /* DFB 422 mode with line doubling */
  73. #define FFB_DFB24B_VOFF 0x08004000 /* DFB 24bit mode write to B */
  74. #define FFB_DFB422B_VOFF 0x09004000 /* DFB 422 mode write to B */
  75. #define FFB_DFB422BD_VOFF 0x09804000 /* DFB 422 mode with line doubling */
  76. #define FFB_SFB16Z_VOFF 0x0a004000 /* 16bit mode Z planes */
  77. #define FFB_SFB8Z_VOFF 0x0a404000 /* 8bit mode Z planes */
  78. #define FFB_SFB422_VOFF 0x0ac04000 /* SFB 422 mode write to A/B */
  79. #define FFB_SFB422D_VOFF 0x0b404000 /* SFB 422 mode with line doubling */
  80. #define FFB_FBC_KREGS_VOFF 0x0bc04000
  81. #define FFB_DAC_VOFF 0x0bc06000
  82. #define FFB_PROM_VOFF 0x0bc08000
  83. #define FFB_EXP_VOFF 0x0bc18000
  84. #define FFB_SFB8R_POFF 0x04000000UL
  85. #define FFB_SFB8G_POFF 0x04400000UL
  86. #define FFB_SFB8B_POFF 0x04800000UL
  87. #define FFB_SFB8X_POFF 0x04c00000UL
  88. #define FFB_SFB32_POFF 0x05000000UL
  89. #define FFB_SFB64_POFF 0x06000000UL
  90. #define FFB_FBC_REGS_POFF 0x00600000UL
  91. #define FFB_BM_FBC_REGS_POFF 0x00600000UL
  92. #define FFB_DFB8R_POFF 0x01000000UL
  93. #define FFB_DFB8G_POFF 0x01400000UL
  94. #define FFB_DFB8B_POFF 0x01800000UL
  95. #define FFB_DFB8X_POFF 0x01c00000UL
  96. #define FFB_DFB24_POFF 0x02000000UL
  97. #define FFB_DFB32_POFF 0x03000000UL
  98. #define FFB_FBC_KREGS_POFF 0x00610000UL
  99. #define FFB_DAC_POFF 0x00400000UL
  100. #define FFB_PROM_POFF 0x00000000UL
  101. #define FFB_EXP_POFF 0x00200000UL
  102. #define FFB_DFB422A_POFF 0x09000000UL
  103. #define FFB_DFB422AD_POFF 0x09800000UL
  104. #define FFB_DFB24B_POFF 0x0a000000UL
  105. #define FFB_DFB422B_POFF 0x0b000000UL
  106. #define FFB_DFB422BD_POFF 0x0b800000UL
  107. #define FFB_SFB16Z_POFF 0x0c800000UL
  108. #define FFB_SFB8Z_POFF 0x0c000000UL
  109. #define FFB_SFB422_POFF 0x0d000000UL
  110. #define FFB_SFB422D_POFF 0x0d800000UL
  111. /* Draw operations */
  112. #define FFB_DRAWOP_DOT 0x00
  113. #define FFB_DRAWOP_AADOT 0x01
  114. #define FFB_DRAWOP_BRLINECAP 0x02
  115. #define FFB_DRAWOP_BRLINEOPEN 0x03
  116. #define FFB_DRAWOP_DDLINE 0x04
  117. #define FFB_DRAWOP_AALINE 0x05
  118. #define FFB_DRAWOP_TRIANGLE 0x06
  119. #define FFB_DRAWOP_POLYGON 0x07
  120. #define FFB_DRAWOP_RECTANGLE 0x08
  121. #define FFB_DRAWOP_FASTFILL 0x09
  122. #define FFB_DRAWOP_BCOPY 0x0a
  123. #define FFB_DRAWOP_VSCROLL 0x0b
  124. /* Pixel processor control */
  125. /* Force WID */
  126. #define FFB_PPC_FW_DISABLE 0x800000
  127. #define FFB_PPC_FW_ENABLE 0xc00000
  128. /* Auxiliary clip */
  129. #define FFB_PPC_ACE_DISABLE 0x040000
  130. #define FFB_PPC_ACE_AUX_SUB 0x080000
  131. #define FFB_PPC_ACE_AUX_ADD 0x0c0000
  132. /* Depth cue */
  133. #define FFB_PPC_DCE_DISABLE 0x020000
  134. #define FFB_PPC_DCE_ENABLE 0x030000
  135. /* Alpha blend */
  136. #define FFB_PPC_ABE_DISABLE 0x008000
  137. #define FFB_PPC_ABE_ENABLE 0x00c000
  138. /* View clip */
  139. #define FFB_PPC_VCE_DISABLE 0x001000
  140. #define FFB_PPC_VCE_2D 0x002000
  141. #define FFB_PPC_VCE_3D 0x003000
  142. /* Area pattern */
  143. #define FFB_PPC_APE_DISABLE 0x000800
  144. #define FFB_PPC_APE_ENABLE 0x000c00
  145. /* Transparent background */
  146. #define FFB_PPC_TBE_OPAQUE 0x000200
  147. #define FFB_PPC_TBE_TRANSPARENT 0x000300
  148. /* Z source */
  149. #define FFB_PPC_ZS_VAR 0x000080
  150. #define FFB_PPC_ZS_CONST 0x0000c0
  151. /* Y source */
  152. #define FFB_PPC_YS_VAR 0x000020
  153. #define FFB_PPC_YS_CONST 0x000030
  154. /* X source */
  155. #define FFB_PPC_XS_WID 0x000004
  156. #define FFB_PPC_XS_VAR 0x000008
  157. #define FFB_PPC_XS_CONST 0x00000c
  158. /* Color (BGR) source */
  159. #define FFB_PPC_CS_VAR 0x000002
  160. #define FFB_PPC_CS_CONST 0x000003
  161. #define FFB_ROP_NEW 0x83
  162. #define FFB_ROP_OLD 0x85
  163. #define FFB_ROP_NEW_XOR_OLD 0x86
  164. #define FFB_UCSR_FIFO_MASK 0x00000fff
  165. #define FFB_UCSR_FB_BUSY 0x01000000
  166. #define FFB_UCSR_RP_BUSY 0x02000000
  167. #define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY)
  168. #define FFB_UCSR_READ_ERR 0x40000000
  169. #define FFB_UCSR_FIFO_OVFL 0x80000000
  170. #define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL)
  171. struct ffb_fbc {
  172. /* Next vertex registers */
  173. u32 xxx1[3];
  174. volatile u32 alpha;
  175. volatile u32 red;
  176. volatile u32 green;
  177. volatile u32 blue;
  178. volatile u32 depth;
  179. volatile u32 y;
  180. volatile u32 x;
  181. u32 xxx2[2];
  182. volatile u32 ryf;
  183. volatile u32 rxf;
  184. u32 xxx3[2];
  185. volatile u32 dmyf;
  186. volatile u32 dmxf;
  187. u32 xxx4[2];
  188. volatile u32 ebyi;
  189. volatile u32 ebxi;
  190. u32 xxx5[2];
  191. volatile u32 by;
  192. volatile u32 bx;
  193. u32 dy;
  194. u32 dx;
  195. volatile u32 bh;
  196. volatile u32 bw;
  197. u32 xxx6[2];
  198. u32 xxx7[32];
  199. /* Setup unit vertex state register */
  200. volatile u32 suvtx;
  201. u32 xxx8[63];
  202. /* Control registers */
  203. volatile u32 ppc;
  204. volatile u32 wid;
  205. volatile u32 fg;
  206. volatile u32 bg;
  207. volatile u32 consty;
  208. volatile u32 constz;
  209. volatile u32 xclip;
  210. volatile u32 dcss;
  211. volatile u32 vclipmin;
  212. volatile u32 vclipmax;
  213. volatile u32 vclipzmin;
  214. volatile u32 vclipzmax;
  215. volatile u32 dcsf;
  216. volatile u32 dcsb;
  217. volatile u32 dczf;
  218. volatile u32 dczb;
  219. u32 xxx9;
  220. volatile u32 blendc;
  221. volatile u32 blendc1;
  222. volatile u32 blendc2;
  223. volatile u32 fbramitc;
  224. volatile u32 fbc;
  225. volatile u32 rop;
  226. volatile u32 cmp;
  227. volatile u32 matchab;
  228. volatile u32 matchc;
  229. volatile u32 magnab;
  230. volatile u32 magnc;
  231. volatile u32 fbcfg0;
  232. volatile u32 fbcfg1;
  233. volatile u32 fbcfg2;
  234. volatile u32 fbcfg3;
  235. u32 ppcfg;
  236. volatile u32 pick;
  237. volatile u32 fillmode;
  238. volatile u32 fbramwac;
  239. volatile u32 pmask;
  240. volatile u32 xpmask;
  241. volatile u32 ypmask;
  242. volatile u32 zpmask;
  243. volatile u32 clip0min;
  244. volatile u32 clip0max;
  245. volatile u32 clip1min;
  246. volatile u32 clip1max;
  247. volatile u32 clip2min;
  248. volatile u32 clip2max;
  249. volatile u32 clip3min;
  250. volatile u32 clip3max;
  251. /* New 3dRAM III support regs */
  252. volatile u32 rawblend2;
  253. volatile u32 rawpreblend;
  254. volatile u32 rawstencil;
  255. volatile u32 rawstencilctl;
  256. volatile u32 threedram1;
  257. volatile u32 threedram2;
  258. volatile u32 passin;
  259. volatile u32 rawclrdepth;
  260. volatile u32 rawpmask;
  261. volatile u32 rawcsrc;
  262. volatile u32 rawmatch;
  263. volatile u32 rawmagn;
  264. volatile u32 rawropblend;
  265. volatile u32 rawcmp;
  266. volatile u32 rawwac;
  267. volatile u32 fbramid;
  268. volatile u32 drawop;
  269. u32 xxx10[2];
  270. volatile u32 fontlpat;
  271. u32 xxx11;
  272. volatile u32 fontxy;
  273. volatile u32 fontw;
  274. volatile u32 fontinc;
  275. volatile u32 font;
  276. u32 xxx12[3];
  277. volatile u32 blend2;
  278. volatile u32 preblend;
  279. volatile u32 stencil;
  280. volatile u32 stencilctl;
  281. u32 xxx13[4];
  282. volatile u32 dcss1;
  283. volatile u32 dcss2;
  284. volatile u32 dcss3;
  285. volatile u32 widpmask;
  286. volatile u32 dcs2;
  287. volatile u32 dcs3;
  288. volatile u32 dcs4;
  289. u32 xxx14;
  290. volatile u32 dcd2;
  291. volatile u32 dcd3;
  292. volatile u32 dcd4;
  293. u32 xxx15;
  294. volatile u32 pattern[32];
  295. u32 xxx16[256];
  296. volatile u32 devid;
  297. u32 xxx17[63];
  298. volatile u32 ucsr;
  299. u32 xxx18[31];
  300. volatile u32 mer;
  301. };
  302. struct ffb_dac {
  303. volatile u32 type;
  304. volatile u32 value;
  305. volatile u32 type2;
  306. volatile u32 value2;
  307. };
  308. struct ffb_par {
  309. spinlock_t lock;
  310. struct ffb_fbc *fbc;
  311. struct ffb_dac *dac;
  312. u32 flags;
  313. #define FFB_FLAG_AFB 0x00000001
  314. #define FFB_FLAG_BLANKED 0x00000002
  315. u32 fg_cache __attribute__((aligned (8)));
  316. u32 bg_cache;
  317. u32 rop_cache;
  318. int fifo_cache;
  319. unsigned long physbase;
  320. unsigned long fbsize;
  321. char name[64];
  322. int prom_node;
  323. int prom_parent_node;
  324. int dac_rev;
  325. int board_type;
  326. struct list_head list;
  327. };
  328. static void FFBFifo(struct ffb_par *par, int n)
  329. {
  330. struct ffb_fbc *fbc;
  331. int cache = par->fifo_cache;
  332. if (cache - n < 0) {
  333. fbc = par->fbc;
  334. do { cache = (upa_readl(&fbc->ucsr) & FFB_UCSR_FIFO_MASK) - 8;
  335. } while (cache - n < 0);
  336. }
  337. par->fifo_cache = cache - n;
  338. }
  339. static void FFBWait(struct ffb_par *par)
  340. {
  341. struct ffb_fbc *fbc;
  342. int limit = 10000;
  343. fbc = par->fbc;
  344. do {
  345. if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_BUSY) == 0)
  346. break;
  347. if ((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0) {
  348. upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
  349. }
  350. udelay(10);
  351. } while(--limit > 0);
  352. }
  353. static int ffb_sync(struct fb_info *p)
  354. {
  355. struct ffb_par *par = (struct ffb_par *) p->par;
  356. FFBWait(par);
  357. return 0;
  358. }
  359. static __inline__ void ffb_rop(struct ffb_par *par, u32 rop)
  360. {
  361. if (par->rop_cache != rop) {
  362. FFBFifo(par, 1);
  363. upa_writel(rop, &par->fbc->rop);
  364. par->rop_cache = rop;
  365. }
  366. }
  367. static void ffb_switch_from_graph(struct ffb_par *par)
  368. {
  369. struct ffb_fbc *fbc = par->fbc;
  370. struct ffb_dac *dac = par->dac;
  371. unsigned long flags;
  372. spin_lock_irqsave(&par->lock, flags);
  373. FFBWait(par);
  374. par->fifo_cache = 0;
  375. FFBFifo(par, 7);
  376. upa_writel(FFB_PPC_VCE_DISABLE|FFB_PPC_TBE_OPAQUE|
  377. FFB_PPC_APE_DISABLE|FFB_PPC_CS_CONST,
  378. &fbc->ppc);
  379. upa_writel(0x2000707f, &fbc->fbc);
  380. upa_writel(par->rop_cache, &fbc->rop);
  381. upa_writel(0xffffffff, &fbc->pmask);
  382. upa_writel((1 << 16) | (0 << 0), &fbc->fontinc);
  383. upa_writel(par->fg_cache, &fbc->fg);
  384. upa_writel(par->bg_cache, &fbc->bg);
  385. FFBWait(par);
  386. /* Disable cursor. */
  387. upa_writel(0x100, &dac->type2);
  388. if (par->dac_rev <= 2)
  389. upa_writel(0, &dac->value2);
  390. else
  391. upa_writel(3, &dac->value2);
  392. spin_unlock_irqrestore(&par->lock, flags);
  393. }
  394. static int ffb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info)
  395. {
  396. struct ffb_par *par = (struct ffb_par *) info->par;
  397. /* We just use this to catch switches out of
  398. * graphics mode.
  399. */
  400. ffb_switch_from_graph(par);
  401. if (var->xoffset || var->yoffset || var->vmode)
  402. return -EINVAL;
  403. return 0;
  404. }
  405. /**
  406. * ffb_fillrect - REQUIRED function. Can use generic routines if
  407. * non acclerated hardware and packed pixel based.
  408. * Draws a rectangle on the screen.
  409. *
  410. * @info: frame buffer structure that represents a single frame buffer
  411. * @rect: structure defining the rectagle and operation.
  412. */
  413. static void ffb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
  414. {
  415. struct ffb_par *par = (struct ffb_par *) info->par;
  416. struct ffb_fbc *fbc = par->fbc;
  417. unsigned long flags;
  418. u32 fg;
  419. if (rect->rop != ROP_COPY && rect->rop != ROP_XOR)
  420. BUG();
  421. fg = ((u32 *)info->pseudo_palette)[rect->color];
  422. spin_lock_irqsave(&par->lock, flags);
  423. if (fg != par->fg_cache) {
  424. FFBFifo(par, 1);
  425. upa_writel(fg, &fbc->fg);
  426. par->fg_cache = fg;
  427. }
  428. ffb_rop(par, (rect->rop == ROP_COPY ?
  429. FFB_ROP_NEW :
  430. FFB_ROP_NEW_XOR_OLD));
  431. FFBFifo(par, 5);
  432. upa_writel(FFB_DRAWOP_RECTANGLE, &fbc->drawop);
  433. upa_writel(rect->dy, &fbc->by);
  434. upa_writel(rect->dx, &fbc->bx);
  435. upa_writel(rect->height, &fbc->bh);
  436. upa_writel(rect->width, &fbc->bw);
  437. spin_unlock_irqrestore(&par->lock, flags);
  438. }
  439. /**
  440. * ffb_copyarea - REQUIRED function. Can use generic routines if
  441. * non acclerated hardware and packed pixel based.
  442. * Copies on area of the screen to another area.
  443. *
  444. * @info: frame buffer structure that represents a single frame buffer
  445. * @area: structure defining the source and destination.
  446. */
  447. static void
  448. ffb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
  449. {
  450. struct ffb_par *par = (struct ffb_par *) info->par;
  451. struct ffb_fbc *fbc = par->fbc;
  452. unsigned long flags;
  453. if (area->dx != area->sx ||
  454. area->dy == area->sy) {
  455. cfb_copyarea(info, area);
  456. return;
  457. }
  458. spin_lock_irqsave(&par->lock, flags);
  459. ffb_rop(par, FFB_ROP_OLD);
  460. FFBFifo(par, 7);
  461. upa_writel(FFB_DRAWOP_VSCROLL, &fbc->drawop);
  462. upa_writel(area->sy, &fbc->by);
  463. upa_writel(area->sx, &fbc->bx);
  464. upa_writel(area->dy, &fbc->dy);
  465. upa_writel(area->dx, &fbc->dx);
  466. upa_writel(area->height, &fbc->bh);
  467. upa_writel(area->width, &fbc->bw);
  468. spin_unlock_irqrestore(&par->lock, flags);
  469. }
  470. /**
  471. * ffb_imageblit - REQUIRED function. Can use generic routines if
  472. * non acclerated hardware and packed pixel based.
  473. * Copies a image from system memory to the screen.
  474. *
  475. * @info: frame buffer structure that represents a single frame buffer
  476. * @image: structure defining the image.
  477. */
  478. static void ffb_imageblit(struct fb_info *info, const struct fb_image *image)
  479. {
  480. struct ffb_par *par = (struct ffb_par *) info->par;
  481. struct ffb_fbc *fbc = par->fbc;
  482. const u8 *data = image->data;
  483. unsigned long flags;
  484. u32 fg, bg, xy;
  485. u64 fgbg;
  486. int i, width, stride;
  487. if (image->depth > 1) {
  488. cfb_imageblit(info, image);
  489. return;
  490. }
  491. fg = ((u32 *)info->pseudo_palette)[image->fg_color];
  492. bg = ((u32 *)info->pseudo_palette)[image->bg_color];
  493. fgbg = ((u64) fg << 32) | (u64) bg;
  494. xy = (image->dy << 16) | image->dx;
  495. width = image->width;
  496. stride = ((width + 7) >> 3);
  497. spin_lock_irqsave(&par->lock, flags);
  498. if (fgbg != *(u64 *)&par->fg_cache) {
  499. FFBFifo(par, 2);
  500. upa_writeq(fgbg, &fbc->fg);
  501. *(u64 *)&par->fg_cache = fgbg;
  502. }
  503. if (width >= 32) {
  504. FFBFifo(par, 1);
  505. upa_writel(32, &fbc->fontw);
  506. }
  507. while (width >= 32) {
  508. const u8 *next_data = data + 4;
  509. FFBFifo(par, 1);
  510. upa_writel(xy, &fbc->fontxy);
  511. xy += (32 << 0);
  512. for (i = 0; i < image->height; i++) {
  513. u32 val = (((u32)data[0] << 24) |
  514. ((u32)data[1] << 16) |
  515. ((u32)data[2] << 8) |
  516. ((u32)data[3] << 0));
  517. FFBFifo(par, 1);
  518. upa_writel(val, &fbc->font);
  519. data += stride;
  520. }
  521. data = next_data;
  522. width -= 32;
  523. }
  524. if (width) {
  525. FFBFifo(par, 2);
  526. upa_writel(width, &fbc->fontw);
  527. upa_writel(xy, &fbc->fontxy);
  528. for (i = 0; i < image->height; i++) {
  529. u32 val = (((u32)data[0] << 24) |
  530. ((u32)data[1] << 16) |
  531. ((u32)data[2] << 8) |
  532. ((u32)data[3] << 0));
  533. FFBFifo(par, 1);
  534. upa_writel(val, &fbc->font);
  535. data += stride;
  536. }
  537. }
  538. spin_unlock_irqrestore(&par->lock, flags);
  539. }
  540. static void ffb_fixup_var_rgb(struct fb_var_screeninfo *var)
  541. {
  542. var->red.offset = 0;
  543. var->red.length = 8;
  544. var->green.offset = 8;
  545. var->green.length = 8;
  546. var->blue.offset = 16;
  547. var->blue.length = 8;
  548. var->transp.offset = 0;
  549. var->transp.length = 0;
  550. }
  551. /**
  552. * ffb_setcolreg - Optional function. Sets a color register.
  553. * @regno: boolean, 0 copy local, 1 get_user() function
  554. * @red: frame buffer colormap structure
  555. * @green: The green value which can be up to 16 bits wide
  556. * @blue: The blue value which can be up to 16 bits wide.
  557. * @transp: If supported the alpha value which can be up to 16 bits wide.
  558. * @info: frame buffer info structure
  559. */
  560. static int ffb_setcolreg(unsigned regno,
  561. unsigned red, unsigned green, unsigned blue,
  562. unsigned transp, struct fb_info *info)
  563. {
  564. u32 value;
  565. if (regno >= 256)
  566. return 1;
  567. red >>= 8;
  568. green >>= 8;
  569. blue >>= 8;
  570. value = (blue << 16) | (green << 8) | red;
  571. ((u32 *)info->pseudo_palette)[regno] = value;
  572. return 0;
  573. }
  574. /**
  575. * ffb_blank - Optional function. Blanks the display.
  576. * @blank_mode: the blank mode we want.
  577. * @info: frame buffer structure that represents a single frame buffer
  578. */
  579. static int
  580. ffb_blank(int blank, struct fb_info *info)
  581. {
  582. struct ffb_par *par = (struct ffb_par *) info->par;
  583. struct ffb_dac *dac = par->dac;
  584. unsigned long flags;
  585. u32 tmp;
  586. spin_lock_irqsave(&par->lock, flags);
  587. FFBWait(par);
  588. switch (blank) {
  589. case FB_BLANK_UNBLANK: /* Unblanking */
  590. upa_writel(0x6000, &dac->type);
  591. tmp = (upa_readl(&dac->value) | 0x1);
  592. upa_writel(0x6000, &dac->type);
  593. upa_writel(tmp, &dac->value);
  594. par->flags &= ~FFB_FLAG_BLANKED;
  595. break;
  596. case FB_BLANK_NORMAL: /* Normal blanking */
  597. case FB_BLANK_VSYNC_SUSPEND: /* VESA blank (vsync off) */
  598. case FB_BLANK_HSYNC_SUSPEND: /* VESA blank (hsync off) */
  599. case FB_BLANK_POWERDOWN: /* Poweroff */
  600. upa_writel(0x6000, &dac->type);
  601. tmp = (upa_readl(&dac->value) & ~0x1);
  602. upa_writel(0x6000, &dac->type);
  603. upa_writel(tmp, &dac->value);
  604. par->flags |= FFB_FLAG_BLANKED;
  605. break;
  606. }
  607. spin_unlock_irqrestore(&par->lock, flags);
  608. return 0;
  609. }
  610. static struct sbus_mmap_map ffb_mmap_map[] = {
  611. {
  612. .voff = FFB_SFB8R_VOFF,
  613. .poff = FFB_SFB8R_POFF,
  614. .size = 0x0400000
  615. },
  616. {
  617. .voff = FFB_SFB8G_VOFF,
  618. .poff = FFB_SFB8G_POFF,
  619. .size = 0x0400000
  620. },
  621. {
  622. .voff = FFB_SFB8B_VOFF,
  623. .poff = FFB_SFB8B_POFF,
  624. .size = 0x0400000
  625. },
  626. {
  627. .voff = FFB_SFB8X_VOFF,
  628. .poff = FFB_SFB8X_POFF,
  629. .size = 0x0400000
  630. },
  631. {
  632. .voff = FFB_SFB32_VOFF,
  633. .poff = FFB_SFB32_POFF,
  634. .size = 0x1000000
  635. },
  636. {
  637. .voff = FFB_SFB64_VOFF,
  638. .poff = FFB_SFB64_POFF,
  639. .size = 0x2000000
  640. },
  641. {
  642. .voff = FFB_FBC_REGS_VOFF,
  643. .poff = FFB_FBC_REGS_POFF,
  644. .size = 0x0002000
  645. },
  646. {
  647. .voff = FFB_BM_FBC_REGS_VOFF,
  648. .poff = FFB_BM_FBC_REGS_POFF,
  649. .size = 0x0002000
  650. },
  651. {
  652. .voff = FFB_DFB8R_VOFF,
  653. .poff = FFB_DFB8R_POFF,
  654. .size = 0x0400000
  655. },
  656. {
  657. .voff = FFB_DFB8G_VOFF,
  658. .poff = FFB_DFB8G_POFF,
  659. .size = 0x0400000
  660. },
  661. {
  662. .voff = FFB_DFB8B_VOFF,
  663. .poff = FFB_DFB8B_POFF,
  664. .size = 0x0400000
  665. },
  666. {
  667. .voff = FFB_DFB8X_VOFF,
  668. .poff = FFB_DFB8X_POFF,
  669. .size = 0x0400000
  670. },
  671. {
  672. .voff = FFB_DFB24_VOFF,
  673. .poff = FFB_DFB24_POFF,
  674. .size = 0x1000000
  675. },
  676. {
  677. .voff = FFB_DFB32_VOFF,
  678. .poff = FFB_DFB32_POFF,
  679. .size = 0x1000000
  680. },
  681. {
  682. .voff = FFB_FBC_KREGS_VOFF,
  683. .poff = FFB_FBC_KREGS_POFF,
  684. .size = 0x0002000
  685. },
  686. {
  687. .voff = FFB_DAC_VOFF,
  688. .poff = FFB_DAC_POFF,
  689. .size = 0x0002000
  690. },
  691. {
  692. .voff = FFB_PROM_VOFF,
  693. .poff = FFB_PROM_POFF,
  694. .size = 0x0010000
  695. },
  696. {
  697. .voff = FFB_EXP_VOFF,
  698. .poff = FFB_EXP_POFF,
  699. .size = 0x0002000
  700. },
  701. {
  702. .voff = FFB_DFB422A_VOFF,
  703. .poff = FFB_DFB422A_POFF,
  704. .size = 0x0800000
  705. },
  706. {
  707. .voff = FFB_DFB422AD_VOFF,
  708. .poff = FFB_DFB422AD_POFF,
  709. .size = 0x0800000
  710. },
  711. {
  712. .voff = FFB_DFB24B_VOFF,
  713. .poff = FFB_DFB24B_POFF,
  714. .size = 0x1000000
  715. },
  716. {
  717. .voff = FFB_DFB422B_VOFF,
  718. .poff = FFB_DFB422B_POFF,
  719. .size = 0x0800000
  720. },
  721. {
  722. .voff = FFB_DFB422BD_VOFF,
  723. .poff = FFB_DFB422BD_POFF,
  724. .size = 0x0800000
  725. },
  726. {
  727. .voff = FFB_SFB16Z_VOFF,
  728. .poff = FFB_SFB16Z_POFF,
  729. .size = 0x0800000
  730. },
  731. {
  732. .voff = FFB_SFB8Z_VOFF,
  733. .poff = FFB_SFB8Z_POFF,
  734. .size = 0x0800000
  735. },
  736. {
  737. .voff = FFB_SFB422_VOFF,
  738. .poff = FFB_SFB422_POFF,
  739. .size = 0x0800000
  740. },
  741. {
  742. .voff = FFB_SFB422D_VOFF,
  743. .poff = FFB_SFB422D_POFF,
  744. .size = 0x0800000
  745. },
  746. { .size = 0 }
  747. };
  748. static int ffb_mmap(struct fb_info *info, struct file *file, struct vm_area_struct *vma)
  749. {
  750. struct ffb_par *par = (struct ffb_par *)info->par;
  751. return sbusfb_mmap_helper(ffb_mmap_map,
  752. par->physbase, par->fbsize,
  753. 0, vma);
  754. }
  755. static int ffb_ioctl(struct inode *inode, struct file *file, unsigned int cmd,
  756. unsigned long arg, struct fb_info *info)
  757. {
  758. struct ffb_par *par = (struct ffb_par *) info->par;
  759. return sbusfb_ioctl_helper(cmd, arg, info,
  760. FBTYPE_CREATOR, 24, par->fbsize);
  761. }
  762. /*
  763. * Initialisation
  764. */
  765. static void
  766. ffb_init_fix(struct fb_info *info)
  767. {
  768. struct ffb_par *par = (struct ffb_par *)info->par;
  769. const char *ffb_type_name;
  770. if (!(par->flags & FFB_FLAG_AFB)) {
  771. if ((par->board_type & 0x7) == 0x3)
  772. ffb_type_name = "Creator 3D";
  773. else
  774. ffb_type_name = "Creator";
  775. } else
  776. ffb_type_name = "Elite 3D";
  777. strlcpy(info->fix.id, ffb_type_name, sizeof(info->fix.id));
  778. info->fix.type = FB_TYPE_PACKED_PIXELS;
  779. info->fix.visual = FB_VISUAL_TRUECOLOR;
  780. /* Framebuffer length is the same regardless of resolution. */
  781. info->fix.line_length = 8192;
  782. info->fix.accel = FB_ACCEL_SUN_CREATOR;
  783. }
  784. static int ffb_apply_upa_parent_ranges(int parent,
  785. struct linux_prom64_registers *regs)
  786. {
  787. struct linux_prom64_ranges ranges[PROMREG_MAX];
  788. char name[128];
  789. int len, i;
  790. prom_getproperty(parent, "name", name, sizeof(name));
  791. if (strcmp(name, "upa") != 0)
  792. return 0;
  793. len = prom_getproperty(parent, "ranges", (void *) ranges, sizeof(ranges));
  794. if (len <= 0)
  795. return 1;
  796. len /= sizeof(struct linux_prom64_ranges);
  797. for (i = 0; i < len; i++) {
  798. struct linux_prom64_ranges *rng = &ranges[i];
  799. u64 phys_addr = regs->phys_addr;
  800. if (phys_addr >= rng->ot_child_base &&
  801. phys_addr < (rng->ot_child_base + rng->or_size)) {
  802. regs->phys_addr -= rng->ot_child_base;
  803. regs->phys_addr += rng->ot_parent_base;
  804. return 0;
  805. }
  806. }
  807. return 1;
  808. }
  809. struct all_info {
  810. struct fb_info info;
  811. struct ffb_par par;
  812. u32 pseudo_palette[256];
  813. struct list_head list;
  814. };
  815. static LIST_HEAD(ffb_list);
  816. static void ffb_init_one(int node, int parent)
  817. {
  818. struct linux_prom64_registers regs[2*PROMREG_MAX];
  819. struct ffb_fbc *fbc;
  820. struct ffb_dac *dac;
  821. struct all_info *all;
  822. if (prom_getproperty(node, "reg", (void *) regs, sizeof(regs)) <= 0) {
  823. printk("ffb: Cannot get reg device node property.\n");
  824. return;
  825. }
  826. if (ffb_apply_upa_parent_ranges(parent, &regs[0])) {
  827. printk("ffb: Cannot apply parent ranges to regs.\n");
  828. return;
  829. }
  830. all = kmalloc(sizeof(*all), GFP_KERNEL);
  831. if (!all) {
  832. printk(KERN_ERR "ffb: Cannot allocate memory.\n");
  833. return;
  834. }
  835. memset(all, 0, sizeof(*all));
  836. INIT_LIST_HEAD(&all->list);
  837. spin_lock_init(&all->par.lock);
  838. all->par.fbc = (struct ffb_fbc *)(regs[0].phys_addr + FFB_FBC_REGS_POFF);
  839. all->par.dac = (struct ffb_dac *)(regs[0].phys_addr + FFB_DAC_POFF);
  840. all->par.rop_cache = FFB_ROP_NEW;
  841. all->par.physbase = regs[0].phys_addr;
  842. all->par.prom_node = node;
  843. all->par.prom_parent_node = parent;
  844. /* Don't mention copyarea, so SCROLL_REDRAW is always
  845. * used. It is the fastest on this chip.
  846. */
  847. all->info.flags = (FBINFO_DEFAULT |
  848. /* FBINFO_HWACCEL_COPYAREA | */
  849. FBINFO_HWACCEL_FILLRECT |
  850. FBINFO_HWACCEL_IMAGEBLIT);
  851. all->info.fbops = &ffb_ops;
  852. all->info.screen_base = (char *) all->par.physbase + FFB_DFB24_POFF;
  853. all->info.par = &all->par;
  854. all->info.pseudo_palette = all->pseudo_palette;
  855. sbusfb_fill_var(&all->info.var, all->par.prom_node, 32);
  856. all->par.fbsize = PAGE_ALIGN(all->info.var.xres *
  857. all->info.var.yres *
  858. 4);
  859. ffb_fixup_var_rgb(&all->info.var);
  860. all->info.var.accel_flags = FB_ACCELF_TEXT;
  861. prom_getstring(node, "name", all->par.name, sizeof(all->par.name));
  862. if (!strcmp(all->par.name, "SUNW,afb"))
  863. all->par.flags |= FFB_FLAG_AFB;
  864. all->par.board_type = prom_getintdefault(node, "board_type", 0);
  865. fbc = all->par.fbc;
  866. if((upa_readl(&fbc->ucsr) & FFB_UCSR_ALL_ERRORS) != 0)
  867. upa_writel(FFB_UCSR_ALL_ERRORS, &fbc->ucsr);
  868. ffb_switch_from_graph(&all->par);
  869. dac = all->par.dac;
  870. upa_writel(0x8000, &dac->type);
  871. all->par.dac_rev = upa_readl(&dac->value) >> 0x1c;
  872. /* Elite3D has different DAC revision numbering, and no DAC revisions
  873. * have the reversed meaning of cursor enable.
  874. */
  875. if (all->par.flags & FFB_FLAG_AFB)
  876. all->par.dac_rev = 10;
  877. /* Unblank it just to be sure. When there are multiple
  878. * FFB/AFB cards in the system, or it is not the OBP
  879. * chosen console, it will have video outputs off in
  880. * the DAC.
  881. */
  882. ffb_blank(0, &all->info);
  883. if (fb_alloc_cmap(&all->info.cmap, 256, 0)) {
  884. printk(KERN_ERR "ffb: Could not allocate color map.\n");
  885. kfree(all);
  886. return;
  887. }
  888. ffb_init_fix(&all->info);
  889. if (register_framebuffer(&all->info) < 0) {
  890. printk(KERN_ERR "ffb: Could not register framebuffer.\n");
  891. fb_dealloc_cmap(&all->info.cmap);
  892. kfree(all);
  893. return;
  894. }
  895. list_add(&all->list, &ffb_list);
  896. printk("ffb: %s at %016lx type %d DAC %d\n",
  897. ((all->par.flags & FFB_FLAG_AFB) ? "AFB" : "FFB"),
  898. regs[0].phys_addr, all->par.board_type, all->par.dac_rev);
  899. }
  900. static void ffb_scan_siblings(int root)
  901. {
  902. int node, child;
  903. child = prom_getchild(root);
  904. for (node = prom_searchsiblings(child, "SUNW,ffb"); node;
  905. node = prom_searchsiblings(prom_getsibling(node), "SUNW,ffb"))
  906. ffb_init_one(node, root);
  907. for (node = prom_searchsiblings(child, "SUNW,afb"); node;
  908. node = prom_searchsiblings(prom_getsibling(node), "SUNW,afb"))
  909. ffb_init_one(node, root);
  910. }
  911. int __init ffb_init(void)
  912. {
  913. int root;
  914. if (fb_get_options("ffb", NULL))
  915. return -ENODEV;
  916. ffb_scan_siblings(prom_root_node);
  917. root = prom_getchild(prom_root_node);
  918. for (root = prom_searchsiblings(root, "upa"); root;
  919. root = prom_searchsiblings(prom_getsibling(root), "upa"))
  920. ffb_scan_siblings(root);
  921. return 0;
  922. }
  923. void __exit ffb_exit(void)
  924. {
  925. struct list_head *pos, *tmp;
  926. list_for_each_safe(pos, tmp, &ffb_list) {
  927. struct all_info *all = list_entry(pos, typeof(*all), list);
  928. unregister_framebuffer(&all->info);
  929. fb_dealloc_cmap(&all->info.cmap);
  930. kfree(all);
  931. }
  932. }
  933. int __init
  934. ffb_setup(char *arg)
  935. {
  936. /* No cmdline options yet... */
  937. return 0;
  938. }
  939. module_init(ffb_init);
  940. #ifdef MODULE
  941. module_exit(ffb_exit);
  942. #endif
  943. MODULE_DESCRIPTION("framebuffer driver for Creator/Elite3D chipsets");
  944. MODULE_AUTHOR("David S. Miller <davem@redhat.com>");
  945. MODULE_LICENSE("GPL");