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- /* Common code for 32 and 64-bit NUMA */
- #include <linux/topology.h>
- #include <linux/module.h>
- #include <linux/bootmem.h>
- #include <linux/random.h>
- #ifdef CONFIG_DEBUG_PER_CPU_MAPS
- # define DBG(x...) printk(KERN_DEBUG x)
- #else
- # define DBG(x...)
- #endif
- /*
- * Which logical CPUs are on which nodes
- */
- cpumask_var_t node_to_cpumask_map[MAX_NUMNODES];
- EXPORT_SYMBOL(node_to_cpumask_map);
- /*
- * Allocate node_to_cpumask_map based on number of available nodes
- * Requires node_possible_map to be valid.
- *
- * Note: node_to_cpumask() is not valid until after this is done.
- * (Use CONFIG_DEBUG_PER_CPU_MAPS to check this.)
- */
- void __init setup_node_to_cpumask_map(void)
- {
- unsigned int node, num = 0;
- /* setup nr_node_ids if not done yet */
- if (nr_node_ids == MAX_NUMNODES) {
- for_each_node_mask(node, node_possible_map)
- num = node;
- nr_node_ids = num + 1;
- }
- /* allocate the map */
- for (node = 0; node < nr_node_ids; node++)
- alloc_bootmem_cpumask_var(&node_to_cpumask_map[node]);
- /* cpumask_of_node() will now work */
- pr_debug("Node to cpumask map for %d nodes\n", nr_node_ids);
- }
- #ifdef CONFIG_DEBUG_PER_CPU_MAPS
- /*
- * Returns a pointer to the bitmask of CPUs on Node 'node'.
- */
- const struct cpumask *cpumask_of_node(int node)
- {
- if (node >= nr_node_ids) {
- printk(KERN_WARNING
- "cpumask_of_node(%d): node > nr_node_ids(%d)\n",
- node, nr_node_ids);
- dump_stack();
- return cpu_none_mask;
- }
- if (node_to_cpumask_map[node] == NULL) {
- printk(KERN_WARNING
- "cpumask_of_node(%d): no node_to_cpumask_map!\n",
- node);
- dump_stack();
- return cpu_online_mask;
- }
- return node_to_cpumask_map[node];
- }
- EXPORT_SYMBOL(cpumask_of_node);
- #endif
- /*
- * Return the bit number of a random bit set in the nodemask.
- * (returns -1 if nodemask is empty)
- */
- int __node_random(const nodemask_t *maskp)
- {
- int w, bit = -1;
- w = nodes_weight(*maskp);
- if (w)
- bit = bitmap_ord_to_pos(maskp->bits,
- get_random_int() % w, MAX_NUMNODES);
- return bit;
- }
- EXPORT_SYMBOL(__node_random);
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