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- /*
- * Copyright 2009 Jerome Glisse.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- */
- /*
- * Authors:
- * Jerome Glisse <glisse@freedesktop.org>
- * Dave Airlie
- */
- #include <linux/seq_file.h>
- #include <linux/atomic.h>
- #include <linux/wait.h>
- #include <linux/list.h>
- #include <linux/kref.h>
- #include <linux/slab.h>
- #include <drm/drmP.h>
- #include "radeon_reg.h"
- #include "radeon.h"
- #include "radeon_trace.h"
- /*
- * Fences
- * Fences mark an event in the GPUs pipeline and are used
- * for GPU/CPU synchronization. When the fence is written,
- * it is expected that all buffers associated with that fence
- * are no longer in use by the associated ring on the GPU and
- * that the the relevant GPU caches have been flushed. Whether
- * we use a scratch register or memory location depends on the asic
- * and whether writeback is enabled.
- */
- /**
- * radeon_fence_write - write a fence value
- *
- * @rdev: radeon_device pointer
- * @seq: sequence number to write
- * @ring: ring index the fence is associated with
- *
- * Writes a fence value to memory or a scratch register (all asics).
- */
- static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
- {
- struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
- if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
- *drv->cpu_addr = cpu_to_le32(seq);
- } else {
- WREG32(drv->scratch_reg, seq);
- }
- }
- /**
- * radeon_fence_read - read a fence value
- *
- * @rdev: radeon_device pointer
- * @ring: ring index the fence is associated with
- *
- * Reads a fence value from memory or a scratch register (all asics).
- * Returns the value of the fence read from memory or register.
- */
- static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
- {
- struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
- u32 seq = 0;
- if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
- seq = le32_to_cpu(*drv->cpu_addr);
- } else {
- seq = RREG32(drv->scratch_reg);
- }
- return seq;
- }
- /**
- * radeon_fence_emit - emit a fence on the requested ring
- *
- * @rdev: radeon_device pointer
- * @fence: radeon fence object
- * @ring: ring index the fence is associated with
- *
- * Emits a fence command on the requested ring (all asics).
- * Returns 0 on success, -ENOMEM on failure.
- */
- int radeon_fence_emit(struct radeon_device *rdev,
- struct radeon_fence **fence,
- int ring)
- {
- /* we are protected by the ring emission mutex */
- *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
- if ((*fence) == NULL) {
- return -ENOMEM;
- }
- kref_init(&((*fence)->kref));
- (*fence)->rdev = rdev;
- (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
- (*fence)->ring = ring;
- radeon_fence_ring_emit(rdev, ring, *fence);
- trace_radeon_fence_emit(rdev->ddev, (*fence)->seq);
- return 0;
- }
- /**
- * radeon_fence_process - process a fence
- *
- * @rdev: radeon_device pointer
- * @ring: ring index the fence is associated with
- *
- * Checks the current fence value and wakes the fence queue
- * if the sequence number has increased (all asics).
- */
- void radeon_fence_process(struct radeon_device *rdev, int ring)
- {
- uint64_t seq, last_seq, last_emitted;
- unsigned count_loop = 0;
- bool wake = false;
- /* Note there is a scenario here for an infinite loop but it's
- * very unlikely to happen. For it to happen, the current polling
- * process need to be interrupted by another process and another
- * process needs to update the last_seq btw the atomic read and
- * xchg of the current process.
- *
- * More over for this to go in infinite loop there need to be
- * continuously new fence signaled ie radeon_fence_read needs
- * to return a different value each time for both the currently
- * polling process and the other process that xchg the last_seq
- * btw atomic read and xchg of the current process. And the
- * value the other process set as last seq must be higher than
- * the seq value we just read. Which means that current process
- * need to be interrupted after radeon_fence_read and before
- * atomic xchg.
- *
- * To be even more safe we count the number of time we loop and
- * we bail after 10 loop just accepting the fact that we might
- * have temporarly set the last_seq not to the true real last
- * seq but to an older one.
- */
- last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
- do {
- last_emitted = rdev->fence_drv[ring].sync_seq[ring];
- seq = radeon_fence_read(rdev, ring);
- seq |= last_seq & 0xffffffff00000000LL;
- if (seq < last_seq) {
- seq &= 0xffffffff;
- seq |= last_emitted & 0xffffffff00000000LL;
- }
- if (seq <= last_seq || seq > last_emitted) {
- break;
- }
- /* If we loop over we don't want to return without
- * checking if a fence is signaled as it means that the
- * seq we just read is different from the previous on.
- */
- wake = true;
- last_seq = seq;
- if ((count_loop++) > 10) {
- /* We looped over too many time leave with the
- * fact that we might have set an older fence
- * seq then the current real last seq as signaled
- * by the hw.
- */
- break;
- }
- } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
- if (wake) {
- rdev->fence_drv[ring].last_activity = jiffies;
- wake_up_all(&rdev->fence_queue);
- }
- }
- /**
- * radeon_fence_destroy - destroy a fence
- *
- * @kref: fence kref
- *
- * Frees the fence object (all asics).
- */
- static void radeon_fence_destroy(struct kref *kref)
- {
- struct radeon_fence *fence;
- fence = container_of(kref, struct radeon_fence, kref);
- kfree(fence);
- }
- /**
- * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled
- *
- * @rdev: radeon device pointer
- * @seq: sequence number
- * @ring: ring index the fence is associated with
- *
- * Check if the last singled fence sequnce number is >= the requested
- * sequence number (all asics).
- * Returns true if the fence has signaled (current fence value
- * is >= requested value) or false if it has not (current fence
- * value is < the requested value. Helper function for
- * radeon_fence_signaled().
- */
- static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
- u64 seq, unsigned ring)
- {
- if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
- return true;
- }
- /* poll new last sequence at least once */
- radeon_fence_process(rdev, ring);
- if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
- return true;
- }
- return false;
- }
- /**
- * radeon_fence_signaled - check if a fence has signaled
- *
- * @fence: radeon fence object
- *
- * Check if the requested fence has signaled (all asics).
- * Returns true if the fence has signaled or false if it has not.
- */
- bool radeon_fence_signaled(struct radeon_fence *fence)
- {
- if (!fence) {
- return true;
- }
- if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
- return true;
- }
- if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
- fence->seq = RADEON_FENCE_SIGNALED_SEQ;
- return true;
- }
- return false;
- }
- /**
- * radeon_fence_wait_seq - wait for a specific sequence number
- *
- * @rdev: radeon device pointer
- * @target_seq: sequence number we want to wait for
- * @ring: ring index the fence is associated with
- * @intr: use interruptable sleep
- * @lock_ring: whether the ring should be locked or not
- *
- * Wait for the requested sequence number to be written (all asics).
- * @intr selects whether to use interruptable (true) or non-interruptable
- * (false) sleep when waiting for the sequence number. Helper function
- * for radeon_fence_wait(), et al.
- * Returns 0 if the sequence number has passed, error for all other cases.
- * -EDEADLK is returned when a GPU lockup has been detected and the ring is
- * marked as not ready so no further jobs get scheduled until a successful
- * reset.
- */
- static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
- unsigned ring, bool intr, bool lock_ring)
- {
- unsigned long timeout, last_activity;
- uint64_t seq;
- unsigned i;
- bool signaled;
- int r;
- while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
- if (!rdev->ring[ring].ready) {
- return -EBUSY;
- }
- timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
- if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
- /* the normal case, timeout is somewhere before last_activity */
- timeout = rdev->fence_drv[ring].last_activity - timeout;
- } else {
- /* either jiffies wrapped around, or no fence was signaled in the last 500ms
- * anyway we will just wait for the minimum amount and then check for a lockup
- */
- timeout = 1;
- }
- seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
- /* Save current last activity valuee, used to check for GPU lockups */
- last_activity = rdev->fence_drv[ring].last_activity;
- trace_radeon_fence_wait_begin(rdev->ddev, seq);
- radeon_irq_kms_sw_irq_get(rdev, ring);
- if (intr) {
- r = wait_event_interruptible_timeout(rdev->fence_queue,
- (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
- timeout);
- } else {
- r = wait_event_timeout(rdev->fence_queue,
- (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
- timeout);
- }
- radeon_irq_kms_sw_irq_put(rdev, ring);
- if (unlikely(r < 0)) {
- return r;
- }
- trace_radeon_fence_wait_end(rdev->ddev, seq);
- if (unlikely(!signaled)) {
- /* we were interrupted for some reason and fence
- * isn't signaled yet, resume waiting */
- if (r) {
- continue;
- }
- /* check if sequence value has changed since last_activity */
- if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
- continue;
- }
- if (lock_ring) {
- mutex_lock(&rdev->ring_lock);
- }
- /* test if somebody else has already decided that this is a lockup */
- if (last_activity != rdev->fence_drv[ring].last_activity) {
- if (lock_ring) {
- mutex_unlock(&rdev->ring_lock);
- }
- continue;
- }
- if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
- /* good news we believe it's a lockup */
- dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx last fence id 0x%016llx)\n",
- target_seq, seq);
- /* change last activity so nobody else think there is a lockup */
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- rdev->fence_drv[i].last_activity = jiffies;
- }
- /* mark the ring as not ready any more */
- rdev->ring[ring].ready = false;
- if (lock_ring) {
- mutex_unlock(&rdev->ring_lock);
- }
- return -EDEADLK;
- }
- if (lock_ring) {
- mutex_unlock(&rdev->ring_lock);
- }
- }
- }
- return 0;
- }
- /**
- * radeon_fence_wait - wait for a fence to signal
- *
- * @fence: radeon fence object
- * @intr: use interruptable sleep
- *
- * Wait for the requested fence to signal (all asics).
- * @intr selects whether to use interruptable (true) or non-interruptable
- * (false) sleep when waiting for the fence.
- * Returns 0 if the fence has passed, error for all other cases.
- */
- int radeon_fence_wait(struct radeon_fence *fence, bool intr)
- {
- int r;
- if (fence == NULL) {
- WARN(1, "Querying an invalid fence : %p !\n", fence);
- return -EINVAL;
- }
- r = radeon_fence_wait_seq(fence->rdev, fence->seq,
- fence->ring, intr, true);
- if (r) {
- return r;
- }
- fence->seq = RADEON_FENCE_SIGNALED_SEQ;
- return 0;
- }
- static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
- {
- unsigned i;
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
- return true;
- }
- }
- return false;
- }
- /**
- * radeon_fence_wait_any_seq - wait for a sequence number on any ring
- *
- * @rdev: radeon device pointer
- * @target_seq: sequence number(s) we want to wait for
- * @intr: use interruptable sleep
- *
- * Wait for the requested sequence number(s) to be written by any ring
- * (all asics). Sequnce number array is indexed by ring id.
- * @intr selects whether to use interruptable (true) or non-interruptable
- * (false) sleep when waiting for the sequence number. Helper function
- * for radeon_fence_wait_any(), et al.
- * Returns 0 if the sequence number has passed, error for all other cases.
- */
- static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
- u64 *target_seq, bool intr)
- {
- unsigned long timeout, last_activity, tmp;
- unsigned i, ring = RADEON_NUM_RINGS;
- bool signaled;
- int r;
- for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
- if (!target_seq[i]) {
- continue;
- }
- /* use the most recent one as indicator */
- if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
- last_activity = rdev->fence_drv[i].last_activity;
- }
- /* For lockup detection just pick the lowest ring we are
- * actively waiting for
- */
- if (i < ring) {
- ring = i;
- }
- }
- /* nothing to wait for ? */
- if (ring == RADEON_NUM_RINGS) {
- return -ENOENT;
- }
- while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
- timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
- if (time_after(last_activity, timeout)) {
- /* the normal case, timeout is somewhere before last_activity */
- timeout = last_activity - timeout;
- } else {
- /* either jiffies wrapped around, or no fence was signaled in the last 500ms
- * anyway we will just wait for the minimum amount and then check for a lockup
- */
- timeout = 1;
- }
- trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]);
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (target_seq[i]) {
- radeon_irq_kms_sw_irq_get(rdev, i);
- }
- }
- if (intr) {
- r = wait_event_interruptible_timeout(rdev->fence_queue,
- (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
- timeout);
- } else {
- r = wait_event_timeout(rdev->fence_queue,
- (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
- timeout);
- }
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (target_seq[i]) {
- radeon_irq_kms_sw_irq_put(rdev, i);
- }
- }
- if (unlikely(r < 0)) {
- return r;
- }
- trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]);
- if (unlikely(!signaled)) {
- /* we were interrupted for some reason and fence
- * isn't signaled yet, resume waiting */
- if (r) {
- continue;
- }
- mutex_lock(&rdev->ring_lock);
- for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
- if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
- tmp = rdev->fence_drv[i].last_activity;
- }
- }
- /* test if somebody else has already decided that this is a lockup */
- if (last_activity != tmp) {
- last_activity = tmp;
- mutex_unlock(&rdev->ring_lock);
- continue;
- }
- if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
- /* good news we believe it's a lockup */
- dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx)\n",
- target_seq[ring]);
- /* change last activity so nobody else think there is a lockup */
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- rdev->fence_drv[i].last_activity = jiffies;
- }
- /* mark the ring as not ready any more */
- rdev->ring[ring].ready = false;
- mutex_unlock(&rdev->ring_lock);
- return -EDEADLK;
- }
- mutex_unlock(&rdev->ring_lock);
- }
- }
- return 0;
- }
- /**
- * radeon_fence_wait_any - wait for a fence to signal on any ring
- *
- * @rdev: radeon device pointer
- * @fences: radeon fence object(s)
- * @intr: use interruptable sleep
- *
- * Wait for any requested fence to signal (all asics). Fence
- * array is indexed by ring id. @intr selects whether to use
- * interruptable (true) or non-interruptable (false) sleep when
- * waiting for the fences. Used by the suballocator.
- * Returns 0 if any fence has passed, error for all other cases.
- */
- int radeon_fence_wait_any(struct radeon_device *rdev,
- struct radeon_fence **fences,
- bool intr)
- {
- uint64_t seq[RADEON_NUM_RINGS];
- unsigned i;
- int r;
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- seq[i] = 0;
- if (!fences[i]) {
- continue;
- }
- if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
- /* something was allready signaled */
- return 0;
- }
- seq[i] = fences[i]->seq;
- }
- r = radeon_fence_wait_any_seq(rdev, seq, intr);
- if (r) {
- return r;
- }
- return 0;
- }
- /**
- * radeon_fence_wait_next_locked - wait for the next fence to signal
- *
- * @rdev: radeon device pointer
- * @ring: ring index the fence is associated with
- *
- * Wait for the next fence on the requested ring to signal (all asics).
- * Returns 0 if the next fence has passed, error for all other cases.
- * Caller must hold ring lock.
- */
- int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
- {
- uint64_t seq;
- seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
- if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
- /* nothing to wait for, last_seq is
- already the last emited fence */
- return -ENOENT;
- }
- return radeon_fence_wait_seq(rdev, seq, ring, false, false);
- }
- /**
- * radeon_fence_wait_empty_locked - wait for all fences to signal
- *
- * @rdev: radeon device pointer
- * @ring: ring index the fence is associated with
- *
- * Wait for all fences on the requested ring to signal (all asics).
- * Returns 0 if the fences have passed, error for all other cases.
- * Caller must hold ring lock.
- */
- int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
- {
- uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
- int r;
- r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
- if (r) {
- if (r == -EDEADLK) {
- return -EDEADLK;
- }
- dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
- ring, r);
- }
- return 0;
- }
- /**
- * radeon_fence_ref - take a ref on a fence
- *
- * @fence: radeon fence object
- *
- * Take a reference on a fence (all asics).
- * Returns the fence.
- */
- struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
- {
- kref_get(&fence->kref);
- return fence;
- }
- /**
- * radeon_fence_unref - remove a ref on a fence
- *
- * @fence: radeon fence object
- *
- * Remove a reference on a fence (all asics).
- */
- void radeon_fence_unref(struct radeon_fence **fence)
- {
- struct radeon_fence *tmp = *fence;
- *fence = NULL;
- if (tmp) {
- kref_put(&tmp->kref, radeon_fence_destroy);
- }
- }
- /**
- * radeon_fence_count_emitted - get the count of emitted fences
- *
- * @rdev: radeon device pointer
- * @ring: ring index the fence is associated with
- *
- * Get the number of fences emitted on the requested ring (all asics).
- * Returns the number of emitted fences on the ring. Used by the
- * dynpm code to ring track activity.
- */
- unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
- {
- uint64_t emitted;
- /* We are not protected by ring lock when reading the last sequence
- * but it's ok to report slightly wrong fence count here.
- */
- radeon_fence_process(rdev, ring);
- emitted = rdev->fence_drv[ring].sync_seq[ring]
- - atomic64_read(&rdev->fence_drv[ring].last_seq);
- /* to avoid 32bits warp around */
- if (emitted > 0x10000000) {
- emitted = 0x10000000;
- }
- return (unsigned)emitted;
- }
- /**
- * radeon_fence_need_sync - do we need a semaphore
- *
- * @fence: radeon fence object
- * @dst_ring: which ring to check against
- *
- * Check if the fence needs to be synced against another ring
- * (all asics). If so, we need to emit a semaphore.
- * Returns true if we need to sync with another ring, false if
- * not.
- */
- bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
- {
- struct radeon_fence_driver *fdrv;
- if (!fence) {
- return false;
- }
- if (fence->ring == dst_ring) {
- return false;
- }
- /* we are protected by the ring mutex */
- fdrv = &fence->rdev->fence_drv[dst_ring];
- if (fence->seq <= fdrv->sync_seq[fence->ring]) {
- return false;
- }
- return true;
- }
- /**
- * radeon_fence_note_sync - record the sync point
- *
- * @fence: radeon fence object
- * @dst_ring: which ring to check against
- *
- * Note the sequence number at which point the fence will
- * be synced with the requested ring (all asics).
- */
- void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
- {
- struct radeon_fence_driver *dst, *src;
- unsigned i;
- if (!fence) {
- return;
- }
- if (fence->ring == dst_ring) {
- return;
- }
- /* we are protected by the ring mutex */
- src = &fence->rdev->fence_drv[fence->ring];
- dst = &fence->rdev->fence_drv[dst_ring];
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (i == dst_ring) {
- continue;
- }
- dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
- }
- }
- /**
- * radeon_fence_driver_start_ring - make the fence driver
- * ready for use on the requested ring.
- *
- * @rdev: radeon device pointer
- * @ring: ring index to start the fence driver on
- *
- * Make the fence driver ready for processing (all asics).
- * Not all asics have all rings, so each asic will only
- * start the fence driver on the rings it has.
- * Returns 0 for success, errors for failure.
- */
- int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
- {
- uint64_t index;
- int r;
- radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
- if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
- rdev->fence_drv[ring].scratch_reg = 0;
- index = R600_WB_EVENT_OFFSET + ring * 4;
- } else {
- r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
- if (r) {
- dev_err(rdev->dev, "fence failed to get scratch register\n");
- return r;
- }
- index = RADEON_WB_SCRATCH_OFFSET +
- rdev->fence_drv[ring].scratch_reg -
- rdev->scratch.reg_base;
- }
- rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
- rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
- radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
- rdev->fence_drv[ring].initialized = true;
- dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n",
- ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
- return 0;
- }
- /**
- * radeon_fence_driver_init_ring - init the fence driver
- * for the requested ring.
- *
- * @rdev: radeon device pointer
- * @ring: ring index to start the fence driver on
- *
- * Init the fence driver for the requested ring (all asics).
- * Helper function for radeon_fence_driver_init().
- */
- static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
- {
- int i;
- rdev->fence_drv[ring].scratch_reg = -1;
- rdev->fence_drv[ring].cpu_addr = NULL;
- rdev->fence_drv[ring].gpu_addr = 0;
- for (i = 0; i < RADEON_NUM_RINGS; ++i)
- rdev->fence_drv[ring].sync_seq[i] = 0;
- atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
- rdev->fence_drv[ring].last_activity = jiffies;
- rdev->fence_drv[ring].initialized = false;
- }
- /**
- * radeon_fence_driver_init - init the fence driver
- * for all possible rings.
- *
- * @rdev: radeon device pointer
- *
- * Init the fence driver for all possible rings (all asics).
- * Not all asics have all rings, so each asic will only
- * start the fence driver on the rings it has using
- * radeon_fence_driver_start_ring().
- * Returns 0 for success.
- */
- int radeon_fence_driver_init(struct radeon_device *rdev)
- {
- int ring;
- init_waitqueue_head(&rdev->fence_queue);
- for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
- radeon_fence_driver_init_ring(rdev, ring);
- }
- if (radeon_debugfs_fence_init(rdev)) {
- dev_err(rdev->dev, "fence debugfs file creation failed\n");
- }
- return 0;
- }
- /**
- * radeon_fence_driver_fini - tear down the fence driver
- * for all possible rings.
- *
- * @rdev: radeon device pointer
- *
- * Tear down the fence driver for all possible rings (all asics).
- */
- void radeon_fence_driver_fini(struct radeon_device *rdev)
- {
- int ring, r;
- mutex_lock(&rdev->ring_lock);
- for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
- if (!rdev->fence_drv[ring].initialized)
- continue;
- r = radeon_fence_wait_empty_locked(rdev, ring);
- if (r) {
- /* no need to trigger GPU reset as we are unloading */
- radeon_fence_driver_force_completion(rdev);
- }
- wake_up_all(&rdev->fence_queue);
- radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
- rdev->fence_drv[ring].initialized = false;
- }
- mutex_unlock(&rdev->ring_lock);
- }
- /**
- * radeon_fence_driver_force_completion - force all fence waiter to complete
- *
- * @rdev: radeon device pointer
- *
- * In case of GPU reset failure make sure no process keep waiting on fence
- * that will never complete.
- */
- void radeon_fence_driver_force_completion(struct radeon_device *rdev)
- {
- int ring;
- for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
- if (!rdev->fence_drv[ring].initialized)
- continue;
- radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
- }
- }
- /*
- * Fence debugfs
- */
- #if defined(CONFIG_DEBUG_FS)
- static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
- {
- struct drm_info_node *node = (struct drm_info_node *)m->private;
- struct drm_device *dev = node->minor->dev;
- struct radeon_device *rdev = dev->dev_private;
- int i, j;
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (!rdev->fence_drv[i].initialized)
- continue;
- seq_printf(m, "--- ring %d ---\n", i);
- seq_printf(m, "Last signaled fence 0x%016llx\n",
- (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
- seq_printf(m, "Last emitted 0x%016llx\n",
- rdev->fence_drv[i].sync_seq[i]);
- for (j = 0; j < RADEON_NUM_RINGS; ++j) {
- if (i != j && rdev->fence_drv[j].initialized)
- seq_printf(m, "Last sync to ring %d 0x%016llx\n",
- j, rdev->fence_drv[i].sync_seq[j]);
- }
- }
- return 0;
- }
- static struct drm_info_list radeon_debugfs_fence_list[] = {
- {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
- };
- #endif
- int radeon_debugfs_fence_init(struct radeon_device *rdev)
- {
- #if defined(CONFIG_DEBUG_FS)
- return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
- #else
- return 0;
- #endif
- }
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