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- /*
- * Copyright © 2011-2012 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- *
- * Authors:
- * Ben Widawsky <ben@bwidawsk.net>
- *
- */
- /*
- * This file implements HW context support. On gen5+ a HW context consists of an
- * opaque GPU object which is referenced at times of context saves and restores.
- * With RC6 enabled, the context is also referenced as the GPU enters and exists
- * from RC6 (GPU has it's own internal power context, except on gen5). Though
- * something like a context does exist for the media ring, the code only
- * supports contexts for the render ring.
- *
- * In software, there is a distinction between contexts created by the user,
- * and the default HW context. The default HW context is used by GPU clients
- * that do not request setup of their own hardware context. The default
- * context's state is never restored to help prevent programming errors. This
- * would happen if a client ran and piggy-backed off another clients GPU state.
- * The default context only exists to give the GPU some offset to load as the
- * current to invoke a save of the context we actually care about. In fact, the
- * code could likely be constructed, albeit in a more complicated fashion, to
- * never use the default context, though that limits the driver's ability to
- * swap out, and/or destroy other contexts.
- *
- * All other contexts are created as a request by the GPU client. These contexts
- * store GPU state, and thus allow GPU clients to not re-emit state (and
- * potentially query certain state) at any time. The kernel driver makes
- * certain that the appropriate commands are inserted.
- *
- * The context life cycle is semi-complicated in that context BOs may live
- * longer than the context itself because of the way the hardware, and object
- * tracking works. Below is a very crude representation of the state machine
- * describing the context life.
- * refcount pincount active
- * S0: initial state 0 0 0
- * S1: context created 1 0 0
- * S2: context is currently running 2 1 X
- * S3: GPU referenced, but not current 2 0 1
- * S4: context is current, but destroyed 1 1 0
- * S5: like S3, but destroyed 1 0 1
- *
- * The most common (but not all) transitions:
- * S0->S1: client creates a context
- * S1->S2: client submits execbuf with context
- * S2->S3: other clients submits execbuf with context
- * S3->S1: context object was retired
- * S3->S2: clients submits another execbuf
- * S2->S4: context destroy called with current context
- * S3->S5->S0: destroy path
- * S4->S5->S0: destroy path on current context
- *
- * There are two confusing terms used above:
- * The "current context" means the context which is currently running on the
- * GPU. The GPU has loaded it's state already and has stored away the gtt
- * offset of the BO. The GPU is not actively referencing the data at this
- * offset, but it will on the next context switch. The only way to avoid this
- * is to do a GPU reset.
- *
- * An "active context' is one which was previously the "current context" and is
- * on the active list waiting for the next context switch to occur. Until this
- * happens, the object must remain at the same gtt offset. It is therefore
- * possible to destroy a context, but it is still active.
- *
- */
- #include <drm/drmP.h>
- #include <drm/i915_drm.h>
- #include "i915_drv.h"
- /* This is a HW constraint. The value below is the largest known requirement
- * I've seen in a spec to date, and that was a workaround for a non-shipping
- * part. It should be safe to decrease this, but it's more future proof as is.
- */
- #define CONTEXT_ALIGN (64<<10)
- static struct i915_hw_context *
- i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id);
- static int do_switch(struct i915_hw_context *to);
- static int get_context_size(struct drm_device *dev)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- int ret;
- u32 reg;
- switch (INTEL_INFO(dev)->gen) {
- case 6:
- reg = I915_READ(CXT_SIZE);
- ret = GEN6_CXT_TOTAL_SIZE(reg) * 64;
- break;
- case 7:
- reg = I915_READ(GEN7_CXT_SIZE);
- if (IS_HASWELL(dev))
- ret = HSW_CXT_TOTAL_SIZE(reg) * 64;
- else
- ret = GEN7_CXT_TOTAL_SIZE(reg) * 64;
- break;
- default:
- BUG();
- }
- return ret;
- }
- static void do_destroy(struct i915_hw_context *ctx)
- {
- if (ctx->file_priv)
- idr_remove(&ctx->file_priv->context_idr, ctx->id);
- drm_gem_object_unreference(&ctx->obj->base);
- kfree(ctx);
- }
- static struct i915_hw_context *
- create_hw_context(struct drm_device *dev,
- struct drm_i915_file_private *file_priv)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- struct i915_hw_context *ctx;
- int ret;
- ctx = kzalloc(sizeof(*ctx), GFP_KERNEL);
- if (ctx == NULL)
- return ERR_PTR(-ENOMEM);
- ctx->obj = i915_gem_alloc_object(dev, dev_priv->hw_context_size);
- if (ctx->obj == NULL) {
- kfree(ctx);
- DRM_DEBUG_DRIVER("Context object allocated failed\n");
- return ERR_PTR(-ENOMEM);
- }
- /* The ring associated with the context object is handled by the normal
- * object tracking code. We give an initial ring value simple to pass an
- * assertion in the context switch code.
- */
- ctx->ring = &dev_priv->ring[RCS];
- /* Default context will never have a file_priv */
- if (file_priv == NULL)
- return ctx;
- ctx->file_priv = file_priv;
- ret = idr_alloc(&file_priv->context_idr, ctx, DEFAULT_CONTEXT_ID + 1, 0,
- GFP_KERNEL);
- if (ret < 0)
- goto err_out;
- ctx->id = ret;
- return ctx;
- err_out:
- do_destroy(ctx);
- return ERR_PTR(ret);
- }
- static inline bool is_default_context(struct i915_hw_context *ctx)
- {
- return (ctx == ctx->ring->default_context);
- }
- /**
- * The default context needs to exist per ring that uses contexts. It stores the
- * context state of the GPU for applications that don't utilize HW contexts, as
- * well as an idle case.
- */
- static int create_default_context(struct drm_i915_private *dev_priv)
- {
- struct i915_hw_context *ctx;
- int ret;
- BUG_ON(!mutex_is_locked(&dev_priv->dev->struct_mutex));
- ctx = create_hw_context(dev_priv->dev, NULL);
- if (IS_ERR(ctx))
- return PTR_ERR(ctx);
- /* We may need to do things with the shrinker which require us to
- * immediately switch back to the default context. This can cause a
- * problem as pinning the default context also requires GTT space which
- * may not be available. To avoid this we always pin the
- * default context.
- */
- dev_priv->ring[RCS].default_context = ctx;
- ret = i915_gem_object_pin(ctx->obj, CONTEXT_ALIGN, false, false);
- if (ret)
- goto err_destroy;
- ret = do_switch(ctx);
- if (ret)
- goto err_unpin;
- DRM_DEBUG_DRIVER("Default HW context loaded\n");
- return 0;
- err_unpin:
- i915_gem_object_unpin(ctx->obj);
- err_destroy:
- do_destroy(ctx);
- return ret;
- }
- void i915_gem_context_init(struct drm_device *dev)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- if (!HAS_HW_CONTEXTS(dev)) {
- dev_priv->hw_contexts_disabled = true;
- return;
- }
- /* If called from reset, or thaw... we've been here already */
- if (dev_priv->hw_contexts_disabled ||
- dev_priv->ring[RCS].default_context)
- return;
- dev_priv->hw_context_size = round_up(get_context_size(dev), 4096);
- if (dev_priv->hw_context_size > (1<<20)) {
- dev_priv->hw_contexts_disabled = true;
- return;
- }
- if (create_default_context(dev_priv)) {
- dev_priv->hw_contexts_disabled = true;
- return;
- }
- DRM_DEBUG_DRIVER("HW context support initialized\n");
- }
- void i915_gem_context_fini(struct drm_device *dev)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- if (dev_priv->hw_contexts_disabled)
- return;
- /* The only known way to stop the gpu from accessing the hw context is
- * to reset it. Do this as the very last operation to avoid confusing
- * other code, leading to spurious errors. */
- intel_gpu_reset(dev);
- i915_gem_object_unpin(dev_priv->ring[RCS].default_context->obj);
- do_destroy(dev_priv->ring[RCS].default_context);
- }
- static int context_idr_cleanup(int id, void *p, void *data)
- {
- struct i915_hw_context *ctx = p;
- BUG_ON(id == DEFAULT_CONTEXT_ID);
- do_destroy(ctx);
- return 0;
- }
- void i915_gem_context_close(struct drm_device *dev, struct drm_file *file)
- {
- struct drm_i915_file_private *file_priv = file->driver_priv;
- mutex_lock(&dev->struct_mutex);
- idr_for_each(&file_priv->context_idr, context_idr_cleanup, NULL);
- idr_destroy(&file_priv->context_idr);
- mutex_unlock(&dev->struct_mutex);
- }
- static struct i915_hw_context *
- i915_gem_context_get(struct drm_i915_file_private *file_priv, u32 id)
- {
- return (struct i915_hw_context *)idr_find(&file_priv->context_idr, id);
- }
- static inline int
- mi_set_context(struct intel_ring_buffer *ring,
- struct i915_hw_context *new_context,
- u32 hw_flags)
- {
- int ret;
- /* w/a: If Flush TLB Invalidation Mode is enabled, driver must do a TLB
- * invalidation prior to MI_SET_CONTEXT. On GEN6 we don't set the value
- * explicitly, so we rely on the value at ring init, stored in
- * itlb_before_ctx_switch.
- */
- if (IS_GEN6(ring->dev) && ring->itlb_before_ctx_switch) {
- ret = ring->flush(ring, I915_GEM_GPU_DOMAINS, 0);
- if (ret)
- return ret;
- }
- ret = intel_ring_begin(ring, 6);
- if (ret)
- return ret;
- if (IS_GEN7(ring->dev))
- intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_DISABLE);
- else
- intel_ring_emit(ring, MI_NOOP);
- intel_ring_emit(ring, MI_NOOP);
- intel_ring_emit(ring, MI_SET_CONTEXT);
- intel_ring_emit(ring, new_context->obj->gtt_offset |
- MI_MM_SPACE_GTT |
- MI_SAVE_EXT_STATE_EN |
- MI_RESTORE_EXT_STATE_EN |
- hw_flags);
- /* w/a: MI_SET_CONTEXT must always be followed by MI_NOOP */
- intel_ring_emit(ring, MI_NOOP);
- if (IS_GEN7(ring->dev))
- intel_ring_emit(ring, MI_ARB_ON_OFF | MI_ARB_ENABLE);
- else
- intel_ring_emit(ring, MI_NOOP);
- intel_ring_advance(ring);
- return ret;
- }
- static int do_switch(struct i915_hw_context *to)
- {
- struct intel_ring_buffer *ring = to->ring;
- struct drm_i915_gem_object *from_obj = ring->last_context_obj;
- u32 hw_flags = 0;
- int ret;
- BUG_ON(from_obj != NULL && from_obj->pin_count == 0);
- if (from_obj == to->obj)
- return 0;
- ret = i915_gem_object_pin(to->obj, CONTEXT_ALIGN, false, false);
- if (ret)
- return ret;
- /* Clear this page out of any CPU caches for coherent swap-in/out. Note
- * that thanks to write = false in this call and us not setting any gpu
- * write domains when putting a context object onto the active list
- * (when switching away from it), this won't block.
- * XXX: We need a real interface to do this instead of trickery. */
- ret = i915_gem_object_set_to_gtt_domain(to->obj, false);
- if (ret) {
- i915_gem_object_unpin(to->obj);
- return ret;
- }
- if (!to->obj->has_global_gtt_mapping)
- i915_gem_gtt_bind_object(to->obj, to->obj->cache_level);
- if (!to->is_initialized || is_default_context(to))
- hw_flags |= MI_RESTORE_INHIBIT;
- else if (WARN_ON_ONCE(from_obj == to->obj)) /* not yet expected */
- hw_flags |= MI_FORCE_RESTORE;
- ret = mi_set_context(ring, to, hw_flags);
- if (ret) {
- i915_gem_object_unpin(to->obj);
- return ret;
- }
- /* The backing object for the context is done after switching to the
- * *next* context. Therefore we cannot retire the previous context until
- * the next context has already started running. In fact, the below code
- * is a bit suboptimal because the retiring can occur simply after the
- * MI_SET_CONTEXT instead of when the next seqno has completed.
- */
- if (from_obj != NULL) {
- from_obj->base.read_domains = I915_GEM_DOMAIN_INSTRUCTION;
- i915_gem_object_move_to_active(from_obj, ring);
- /* As long as MI_SET_CONTEXT is serializing, ie. it flushes the
- * whole damn pipeline, we don't need to explicitly mark the
- * object dirty. The only exception is that the context must be
- * correct in case the object gets swapped out. Ideally we'd be
- * able to defer doing this until we know the object would be
- * swapped, but there is no way to do that yet.
- */
- from_obj->dirty = 1;
- BUG_ON(from_obj->ring != ring);
- i915_gem_object_unpin(from_obj);
- drm_gem_object_unreference(&from_obj->base);
- }
- drm_gem_object_reference(&to->obj->base);
- ring->last_context_obj = to->obj;
- to->is_initialized = true;
- return 0;
- }
- /**
- * i915_switch_context() - perform a GPU context switch.
- * @ring: ring for which we'll execute the context switch
- * @file_priv: file_priv associated with the context, may be NULL
- * @id: context id number
- * @seqno: sequence number by which the new context will be switched to
- * @flags:
- *
- * The context life cycle is simple. The context refcount is incremented and
- * decremented by 1 and create and destroy. If the context is in use by the GPU,
- * it will have a refoucnt > 1. This allows us to destroy the context abstract
- * object while letting the normal object tracking destroy the backing BO.
- */
- int i915_switch_context(struct intel_ring_buffer *ring,
- struct drm_file *file,
- int to_id)
- {
- struct drm_i915_private *dev_priv = ring->dev->dev_private;
- struct i915_hw_context *to;
- if (dev_priv->hw_contexts_disabled)
- return 0;
- if (ring != &dev_priv->ring[RCS])
- return 0;
- if (to_id == DEFAULT_CONTEXT_ID) {
- to = ring->default_context;
- } else {
- if (file == NULL)
- return -EINVAL;
- to = i915_gem_context_get(file->driver_priv, to_id);
- if (to == NULL)
- return -ENOENT;
- }
- return do_switch(to);
- }
- int i915_gem_context_create_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- struct drm_i915_gem_context_create *args = data;
- struct drm_i915_file_private *file_priv = file->driver_priv;
- struct i915_hw_context *ctx;
- int ret;
- if (!(dev->driver->driver_features & DRIVER_GEM))
- return -ENODEV;
- if (dev_priv->hw_contexts_disabled)
- return -ENODEV;
- ret = i915_mutex_lock_interruptible(dev);
- if (ret)
- return ret;
- ctx = create_hw_context(dev, file_priv);
- mutex_unlock(&dev->struct_mutex);
- if (IS_ERR(ctx))
- return PTR_ERR(ctx);
- args->ctx_id = ctx->id;
- DRM_DEBUG_DRIVER("HW context %d created\n", args->ctx_id);
- return 0;
- }
- int i915_gem_context_destroy_ioctl(struct drm_device *dev, void *data,
- struct drm_file *file)
- {
- struct drm_i915_gem_context_destroy *args = data;
- struct drm_i915_file_private *file_priv = file->driver_priv;
- struct i915_hw_context *ctx;
- int ret;
- if (!(dev->driver->driver_features & DRIVER_GEM))
- return -ENODEV;
- ret = i915_mutex_lock_interruptible(dev);
- if (ret)
- return ret;
- ctx = i915_gem_context_get(file_priv, args->ctx_id);
- if (!ctx) {
- mutex_unlock(&dev->struct_mutex);
- return -ENOENT;
- }
- do_destroy(ctx);
- mutex_unlock(&dev->struct_mutex);
- DRM_DEBUG_DRIVER("HW context %d destroyed\n", args->ctx_id);
- return 0;
- }
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