vgastate.c 13 KB

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  1. /*
  2. * linux/drivers/video/vgastate.c -- VGA state save/restore
  3. *
  4. * Copyright 2002 James Simmons
  5. *
  6. * Copyright history from vga16fb.c:
  7. * Copyright 1999 Ben Pfaff and Petr Vandrovec
  8. * Based on VGA info at http://www.goodnet.com/~tinara/FreeVGA/home.htm
  9. * Based on VESA framebuffer (c) 1998 Gerd Knorr
  10. *
  11. * This file is subject to the terms and conditions of the GNU General
  12. * Public License. See the file COPYING in the main directory of this
  13. * archive for more details.
  14. *
  15. */
  16. #include <linux/config.h>
  17. #include <linux/module.h>
  18. #include <linux/slab.h>
  19. #include <linux/fb.h>
  20. #include <linux/vmalloc.h>
  21. #include <video/vga.h>
  22. struct regstate {
  23. __u8 *vga_font0;
  24. __u8 *vga_font1;
  25. __u8 *vga_text;
  26. __u8 *vga_cmap;
  27. __u8 *attr;
  28. __u8 *crtc;
  29. __u8 *gfx;
  30. __u8 *seq;
  31. __u8 misc;
  32. };
  33. static inline unsigned char vga_rcrtcs(void __iomem *regbase, unsigned short iobase,
  34. unsigned char reg)
  35. {
  36. vga_w(regbase, iobase + 0x4, reg);
  37. return vga_r(regbase, iobase + 0x5);
  38. }
  39. static inline void vga_wcrtcs(void __iomem *regbase, unsigned short iobase,
  40. unsigned char reg, unsigned char val)
  41. {
  42. vga_w(regbase, iobase + 0x4, reg);
  43. vga_w(regbase, iobase + 0x5, val);
  44. }
  45. static void save_vga_text(struct vgastate *state, void __iomem *fbbase)
  46. {
  47. struct regstate *saved = (struct regstate *) state->vidstate;
  48. int i;
  49. u8 misc, attr10, gr4, gr5, gr6, seq1, seq2, seq4;
  50. /* if in graphics mode, no need to save */
  51. attr10 = vga_rattr(state->vgabase, 0x10);
  52. if (attr10 & 1)
  53. return;
  54. /* save regs */
  55. misc = vga_r(state->vgabase, VGA_MIS_R);
  56. gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
  57. gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
  58. gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
  59. seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
  60. seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
  61. /* force graphics mode */
  62. vga_w(state->vgabase, VGA_MIS_W, misc | 1);
  63. /* blank screen */
  64. seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
  65. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
  66. vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
  67. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
  68. /* save font at plane 2 */
  69. if (state->flags & VGA_SAVE_FONT0) {
  70. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
  71. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
  72. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
  73. vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
  74. vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
  75. for (i = 0; i < 4 * 8192; i++)
  76. saved->vga_font0[i] = vga_r(fbbase, i);
  77. }
  78. /* save font at plane 3 */
  79. if (state->flags & VGA_SAVE_FONT1) {
  80. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
  81. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
  82. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
  83. vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
  84. vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
  85. for (i = 0; i < state->memsize; i++)
  86. saved->vga_font1[i] = vga_r(fbbase, i);
  87. }
  88. /* save font at plane 0/1 */
  89. if (state->flags & VGA_SAVE_TEXT) {
  90. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
  91. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
  92. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
  93. vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
  94. vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
  95. for (i = 0; i < 8192; i++)
  96. saved->vga_text[i] = vga_r(fbbase, i);
  97. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
  98. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
  99. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
  100. vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
  101. vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
  102. for (i = 0; i < 8192; i++)
  103. saved->vga_text[8192+i] = vga_r(fbbase + 2 * 8192, i);
  104. }
  105. /* restore regs */
  106. vga_wattr(state->vgabase, 0x10, attr10);
  107. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
  108. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
  109. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
  110. vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
  111. vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
  112. vga_w(state->vgabase, VGA_MIS_W, misc);
  113. /* unblank screen */
  114. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
  115. vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
  116. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
  117. vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
  118. }
  119. static void restore_vga_text(struct vgastate *state, void __iomem *fbbase)
  120. {
  121. struct regstate *saved = (struct regstate *) state->vidstate;
  122. int i;
  123. u8 misc, gr1, gr3, gr4, gr5, gr6, gr8;
  124. u8 seq1, seq2, seq4;
  125. /* save regs */
  126. misc = vga_r(state->vgabase, VGA_MIS_R);
  127. gr1 = vga_rgfx(state->vgabase, VGA_GFX_SR_ENABLE);
  128. gr3 = vga_rgfx(state->vgabase, VGA_GFX_DATA_ROTATE);
  129. gr4 = vga_rgfx(state->vgabase, VGA_GFX_PLANE_READ);
  130. gr5 = vga_rgfx(state->vgabase, VGA_GFX_MODE);
  131. gr6 = vga_rgfx(state->vgabase, VGA_GFX_MISC);
  132. gr8 = vga_rgfx(state->vgabase, VGA_GFX_BIT_MASK);
  133. seq2 = vga_rseq(state->vgabase, VGA_SEQ_PLANE_WRITE);
  134. seq4 = vga_rseq(state->vgabase, VGA_SEQ_MEMORY_MODE);
  135. /* force graphics mode */
  136. vga_w(state->vgabase, VGA_MIS_W, misc | 1);
  137. /* blank screen */
  138. seq1 = vga_rseq(state->vgabase, VGA_SEQ_CLOCK_MODE);
  139. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
  140. vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 | 1 << 5);
  141. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
  142. if (state->depth == 4) {
  143. vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, 0x0);
  144. vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, 0xff);
  145. vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, 0x00);
  146. }
  147. /* restore font at plane 2 */
  148. if (state->flags & VGA_SAVE_FONT0) {
  149. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x4);
  150. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
  151. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x2);
  152. vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
  153. vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
  154. for (i = 0; i < 4 * 8192; i++)
  155. vga_w(fbbase, i, saved->vga_font0[i]);
  156. }
  157. /* restore font at plane 3 */
  158. if (state->flags & VGA_SAVE_FONT1) {
  159. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x8);
  160. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
  161. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x3);
  162. vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
  163. vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
  164. for (i = 0; i < state->memsize; i++)
  165. vga_w(fbbase, i, saved->vga_font1[i]);
  166. }
  167. /* restore font at plane 0/1 */
  168. if (state->flags & VGA_SAVE_TEXT) {
  169. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x1);
  170. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
  171. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x0);
  172. vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
  173. vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
  174. for (i = 0; i < 8192; i++)
  175. vga_w(fbbase, i, saved->vga_text[i]);
  176. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, 0x2);
  177. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, 0x6);
  178. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, 0x1);
  179. vga_wgfx(state->vgabase, VGA_GFX_MODE, 0x0);
  180. vga_wgfx(state->vgabase, VGA_GFX_MISC, 0x5);
  181. for (i = 0; i < 8192; i++)
  182. vga_w(fbbase, i, saved->vga_text[8192+i]);
  183. }
  184. /* unblank screen */
  185. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x1);
  186. vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1 & ~(1 << 5));
  187. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x3);
  188. /* restore regs */
  189. vga_w(state->vgabase, VGA_MIS_W, misc);
  190. vga_wgfx(state->vgabase, VGA_GFX_SR_ENABLE, gr1);
  191. vga_wgfx(state->vgabase, VGA_GFX_DATA_ROTATE, gr3);
  192. vga_wgfx(state->vgabase, VGA_GFX_PLANE_READ, gr4);
  193. vga_wgfx(state->vgabase, VGA_GFX_MODE, gr5);
  194. vga_wgfx(state->vgabase, VGA_GFX_MISC, gr6);
  195. vga_wgfx(state->vgabase, VGA_GFX_BIT_MASK, gr8);
  196. vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE, seq1);
  197. vga_wseq(state->vgabase, VGA_SEQ_PLANE_WRITE, seq2);
  198. vga_wseq(state->vgabase, VGA_SEQ_MEMORY_MODE, seq4);
  199. }
  200. static void save_vga_mode(struct vgastate *state)
  201. {
  202. struct regstate *saved = (struct regstate *) state->vidstate;
  203. unsigned short iobase;
  204. int i;
  205. saved->misc = vga_r(state->vgabase, VGA_MIS_R);
  206. if (saved->misc & 1)
  207. iobase = 0x3d0;
  208. else
  209. iobase = 0x3b0;
  210. for (i = 0; i < state->num_crtc; i++)
  211. saved->crtc[i] = vga_rcrtcs(state->vgabase, iobase, i);
  212. vga_r(state->vgabase, iobase + 0xa);
  213. vga_w(state->vgabase, VGA_ATT_W, 0x00);
  214. for (i = 0; i < state->num_attr; i++) {
  215. vga_r(state->vgabase, iobase + 0xa);
  216. saved->attr[i] = vga_rattr(state->vgabase, i);
  217. }
  218. vga_r(state->vgabase, iobase + 0xa);
  219. vga_w(state->vgabase, VGA_ATT_W, 0x20);
  220. for (i = 0; i < state->num_gfx; i++)
  221. saved->gfx[i] = vga_rgfx(state->vgabase, i);
  222. for (i = 0; i < state->num_seq; i++)
  223. saved->seq[i] = vga_rseq(state->vgabase, i);
  224. }
  225. static void restore_vga_mode(struct vgastate *state)
  226. {
  227. struct regstate *saved = (struct regstate *) state->vidstate;
  228. unsigned short iobase;
  229. int i;
  230. vga_w(state->vgabase, VGA_MIS_W, saved->misc);
  231. if (saved->misc & 1)
  232. iobase = 0x3d0;
  233. else
  234. iobase = 0x3b0;
  235. /* turn off display */
  236. vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
  237. saved->seq[VGA_SEQ_CLOCK_MODE] | 0x20);
  238. /* disable sequencer */
  239. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x01);
  240. /* enable palette addressing */
  241. vga_r(state->vgabase, iobase + 0xa);
  242. vga_w(state->vgabase, VGA_ATT_W, 0x00);
  243. for (i = 2; i < state->num_seq; i++)
  244. vga_wseq(state->vgabase, i, saved->seq[i]);
  245. /* unprotect vga regs */
  246. vga_wcrtcs(state->vgabase, iobase, 17, saved->crtc[17] & ~0x80);
  247. for (i = 0; i < state->num_crtc; i++)
  248. vga_wcrtcs(state->vgabase, iobase, i, saved->crtc[i]);
  249. for (i = 0; i < state->num_gfx; i++)
  250. vga_wgfx(state->vgabase, i, saved->gfx[i]);
  251. for (i = 0; i < state->num_attr; i++) {
  252. vga_r(state->vgabase, iobase + 0xa);
  253. vga_wattr(state->vgabase, i, saved->attr[i]);
  254. }
  255. /* reenable sequencer */
  256. vga_wseq(state->vgabase, VGA_SEQ_RESET, 0x03);
  257. /* turn display on */
  258. vga_wseq(state->vgabase, VGA_SEQ_CLOCK_MODE,
  259. saved->seq[VGA_SEQ_CLOCK_MODE] & ~(1 << 5));
  260. /* disable video/palette source */
  261. vga_r(state->vgabase, iobase + 0xa);
  262. vga_w(state->vgabase, VGA_ATT_W, 0x20);
  263. }
  264. static void save_vga_cmap(struct vgastate *state)
  265. {
  266. struct regstate *saved = (struct regstate *) state->vidstate;
  267. int i;
  268. vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
  269. /* assumes DAC is readable and writable */
  270. vga_w(state->vgabase, VGA_PEL_IR, 0x00);
  271. for (i = 0; i < 768; i++)
  272. saved->vga_cmap[i] = vga_r(state->vgabase, VGA_PEL_D);
  273. }
  274. static void restore_vga_cmap(struct vgastate *state)
  275. {
  276. struct regstate *saved = (struct regstate *) state->vidstate;
  277. int i;
  278. vga_w(state->vgabase, VGA_PEL_MSK, 0xff);
  279. /* assumes DAC is readable and writable */
  280. vga_w(state->vgabase, VGA_PEL_IW, 0x00);
  281. for (i = 0; i < 768; i++)
  282. vga_w(state->vgabase, VGA_PEL_D, saved->vga_cmap[i]);
  283. }
  284. static void vga_cleanup(struct vgastate *state)
  285. {
  286. if (state->vidstate != NULL) {
  287. struct regstate *saved = (struct regstate *) state->vidstate;
  288. vfree(saved->vga_font0);
  289. vfree(saved->vga_font1);
  290. vfree(saved->vga_text);
  291. vfree(saved->vga_cmap);
  292. vfree(saved->attr);
  293. kfree(saved);
  294. state->vidstate = NULL;
  295. }
  296. }
  297. int save_vga(struct vgastate *state)
  298. {
  299. struct regstate *saved;
  300. saved = kzalloc(sizeof(struct regstate), GFP_KERNEL);
  301. if (saved == NULL)
  302. return 1;
  303. state->vidstate = (void *)saved;
  304. if (state->flags & VGA_SAVE_CMAP) {
  305. saved->vga_cmap = vmalloc(768);
  306. if (!saved->vga_cmap) {
  307. vga_cleanup(state);
  308. return 1;
  309. }
  310. save_vga_cmap(state);
  311. }
  312. if (state->flags & VGA_SAVE_MODE) {
  313. int total;
  314. if (state->num_attr < 21)
  315. state->num_attr = 21;
  316. if (state->num_crtc < 25)
  317. state->num_crtc = 25;
  318. if (state->num_gfx < 9)
  319. state->num_gfx = 9;
  320. if (state->num_seq < 5)
  321. state->num_seq = 5;
  322. total = state->num_attr + state->num_crtc +
  323. state->num_gfx + state->num_seq;
  324. saved->attr = vmalloc(total);
  325. if (!saved->attr) {
  326. vga_cleanup(state);
  327. return 1;
  328. }
  329. saved->crtc = saved->attr + state->num_attr;
  330. saved->gfx = saved->crtc + state->num_crtc;
  331. saved->seq = saved->gfx + state->num_gfx;
  332. save_vga_mode(state);
  333. }
  334. if (state->flags & VGA_SAVE_FONTS) {
  335. void __iomem *fbbase;
  336. /* exit if window is less than 32K */
  337. if (state->memsize && state->memsize < 4 * 8192) {
  338. vga_cleanup(state);
  339. return 1;
  340. }
  341. if (!state->memsize)
  342. state->memsize = 8 * 8192;
  343. if (!state->membase)
  344. state->membase = 0xA0000;
  345. fbbase = ioremap(state->membase, state->memsize);
  346. if (!fbbase) {
  347. vga_cleanup(state);
  348. return 1;
  349. }
  350. /*
  351. * save only first 32K used by vgacon
  352. */
  353. if (state->flags & VGA_SAVE_FONT0) {
  354. saved->vga_font0 = vmalloc(4 * 8192);
  355. if (!saved->vga_font0) {
  356. iounmap(fbbase);
  357. vga_cleanup(state);
  358. return 1;
  359. }
  360. }
  361. /*
  362. * largely unused, but if required by the caller
  363. * we'll just save everything.
  364. */
  365. if (state->flags & VGA_SAVE_FONT1) {
  366. saved->vga_font1 = vmalloc(state->memsize);
  367. if (!saved->vga_font1) {
  368. iounmap(fbbase);
  369. vga_cleanup(state);
  370. return 1;
  371. }
  372. }
  373. /*
  374. * Save 8K at plane0[0], and 8K at plane1[16K]
  375. */
  376. if (state->flags & VGA_SAVE_TEXT) {
  377. saved->vga_text = vmalloc(8192 * 2);
  378. if (!saved->vga_text) {
  379. iounmap(fbbase);
  380. vga_cleanup(state);
  381. return 1;
  382. }
  383. }
  384. save_vga_text(state, fbbase);
  385. iounmap(fbbase);
  386. }
  387. return 0;
  388. }
  389. int restore_vga (struct vgastate *state)
  390. {
  391. if (state->vidstate == NULL)
  392. return 1;
  393. if (state->flags & VGA_SAVE_MODE)
  394. restore_vga_mode(state);
  395. if (state->flags & VGA_SAVE_FONTS) {
  396. void __iomem *fbbase = ioremap(state->membase, state->memsize);
  397. if (!fbbase) {
  398. vga_cleanup(state);
  399. return 1;
  400. }
  401. restore_vga_text(state, fbbase);
  402. iounmap(fbbase);
  403. }
  404. if (state->flags & VGA_SAVE_CMAP)
  405. restore_vga_cmap(state);
  406. vga_cleanup(state);
  407. return 0;
  408. }
  409. EXPORT_SYMBOL(save_vga);
  410. EXPORT_SYMBOL(restore_vga);
  411. MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>");
  412. MODULE_DESCRIPTION("VGA State Save/Restore");
  413. MODULE_LICENSE("GPL");