v4l2-ctrls.h 20 KB

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  1. /*
  2. V4L2 controls support header.
  3. Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  15. */
  16. #ifndef _V4L2_CTRLS_H
  17. #define _V4L2_CTRLS_H
  18. #include <linux/list.h>
  19. #include <linux/device.h>
  20. #include <linux/videodev2.h>
  21. /* forward references */
  22. struct v4l2_ctrl_handler;
  23. struct v4l2_ctrl_helper;
  24. struct v4l2_ctrl;
  25. struct video_device;
  26. struct v4l2_subdev;
  27. struct v4l2_subscribed_event;
  28. struct v4l2_fh;
  29. /** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
  30. * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
  31. * for volatile (and usually read-only) controls such as a control
  32. * that returns the current signal strength which changes
  33. * continuously.
  34. * If not set, then the currently cached value will be returned.
  35. * @try_ctrl: Test whether the control's value is valid. Only relevant when
  36. * the usual min/max/step checks are not sufficient.
  37. * @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The
  38. * ctrl->handler->lock is held when these ops are called, so no
  39. * one else can access controls owned by that handler.
  40. */
  41. struct v4l2_ctrl_ops {
  42. int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
  43. int (*try_ctrl)(struct v4l2_ctrl *ctrl);
  44. int (*s_ctrl)(struct v4l2_ctrl *ctrl);
  45. };
  46. /** struct v4l2_ctrl - The control structure.
  47. * @node: The list node.
  48. * @ev_subs: The list of control event subscriptions.
  49. * @handler: The handler that owns the control.
  50. * @cluster: Point to start of cluster array.
  51. * @ncontrols: Number of controls in cluster array.
  52. * @done: Internal flag: set for each processed control.
  53. * @is_new: Set when the user specified a new value for this control. It
  54. * is also set when called from v4l2_ctrl_handler_setup. Drivers
  55. * should never set this flag.
  56. * @is_private: If set, then this control is private to its handler and it
  57. * will not be added to any other handlers. Drivers can set
  58. * this flag.
  59. * @is_auto: If set, then this control selects whether the other cluster
  60. * members are in 'automatic' mode or 'manual' mode. This is
  61. * used for autogain/gain type clusters. Drivers should never
  62. * set this flag directly.
  63. * @manual_mode_value: If the is_auto flag is set, then this is the value
  64. * of the auto control that determines if that control is in
  65. * manual mode. So if the value of the auto control equals this
  66. * value, then the whole cluster is in manual mode. Drivers should
  67. * never set this flag directly.
  68. * @ops: The control ops.
  69. * @id: The control ID.
  70. * @name: The control name.
  71. * @type: The control type.
  72. * @minimum: The control's minimum value.
  73. * @maximum: The control's maximum value.
  74. * @default_value: The control's default value.
  75. * @step: The control's step value for non-menu controls.
  76. * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  77. * easy to skip menu items that are not valid. If bit X is set,
  78. * then menu item X is skipped. Of course, this only works for
  79. * menus with <= 32 menu items. There are no menus that come
  80. * close to that number, so this is OK. Should we ever need more,
  81. * then this will have to be extended to a u64 or a bit array.
  82. * @qmenu: A const char * array for all menu items. Array entries that are
  83. * empty strings ("") correspond to non-existing menu items (this
  84. * is in addition to the menu_skip_mask above). The last entry
  85. * must be NULL.
  86. * @flags: The control's flags.
  87. * @cur: The control's current value.
  88. * @val: The control's new s32 value.
  89. * @val64: The control's new s64 value.
  90. * @string: The control's new string value.
  91. * @priv: The control's private pointer. For use by the driver. It is
  92. * untouched by the control framework. Note that this pointer is
  93. * not freed when the control is deleted. Should this be needed
  94. * then a new internal bitfield can be added to tell the framework
  95. * to free this pointer.
  96. */
  97. struct v4l2_ctrl {
  98. /* Administrative fields */
  99. struct list_head node;
  100. struct list_head ev_subs;
  101. struct v4l2_ctrl_handler *handler;
  102. struct v4l2_ctrl **cluster;
  103. unsigned ncontrols;
  104. unsigned int done:1;
  105. unsigned int is_new:1;
  106. unsigned int is_private:1;
  107. unsigned int is_auto:1;
  108. unsigned int manual_mode_value:8;
  109. const struct v4l2_ctrl_ops *ops;
  110. u32 id;
  111. const char *name;
  112. enum v4l2_ctrl_type type;
  113. s32 minimum, maximum, default_value;
  114. union {
  115. u32 step;
  116. u32 menu_skip_mask;
  117. };
  118. const char * const *qmenu;
  119. unsigned long flags;
  120. union {
  121. s32 val;
  122. s64 val64;
  123. char *string;
  124. } cur;
  125. union {
  126. s32 val;
  127. s64 val64;
  128. char *string;
  129. };
  130. void *priv;
  131. };
  132. /** struct v4l2_ctrl_ref - The control reference.
  133. * @node: List node for the sorted list.
  134. * @next: Single-link list node for the hash.
  135. * @ctrl: The actual control information.
  136. * @helper: Pointer to helper struct. Used internally in prepare_ext_ctrls().
  137. *
  138. * Each control handler has a list of these refs. The list_head is used to
  139. * keep a sorted-by-control-ID list of all controls, while the next pointer
  140. * is used to link the control in the hash's bucket.
  141. */
  142. struct v4l2_ctrl_ref {
  143. struct list_head node;
  144. struct v4l2_ctrl_ref *next;
  145. struct v4l2_ctrl *ctrl;
  146. struct v4l2_ctrl_helper *helper;
  147. };
  148. /** struct v4l2_ctrl_handler - The control handler keeps track of all the
  149. * controls: both the controls owned by the handler and those inherited
  150. * from other handlers.
  151. * @lock: Lock to control access to this handler and its controls.
  152. * @ctrls: The list of controls owned by this handler.
  153. * @ctrl_refs: The list of control references.
  154. * @cached: The last found control reference. It is common that the same
  155. * control is needed multiple times, so this is a simple
  156. * optimization.
  157. * @buckets: Buckets for the hashing. Allows for quick control lookup.
  158. * @nr_of_buckets: Total number of buckets in the array.
  159. * @error: The error code of the first failed control addition.
  160. */
  161. struct v4l2_ctrl_handler {
  162. struct mutex lock;
  163. struct list_head ctrls;
  164. struct list_head ctrl_refs;
  165. struct v4l2_ctrl_ref *cached;
  166. struct v4l2_ctrl_ref **buckets;
  167. u16 nr_of_buckets;
  168. int error;
  169. };
  170. /** struct v4l2_ctrl_config - Control configuration structure.
  171. * @ops: The control ops.
  172. * @id: The control ID.
  173. * @name: The control name.
  174. * @type: The control type.
  175. * @min: The control's minimum value.
  176. * @max: The control's maximum value.
  177. * @step: The control's step value for non-menu controls.
  178. * @def: The control's default value.
  179. * @flags: The control's flags.
  180. * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  181. * easy to skip menu items that are not valid. If bit X is set,
  182. * then menu item X is skipped. Of course, this only works for
  183. * menus with <= 32 menu items. There are no menus that come
  184. * close to that number, so this is OK. Should we ever need more,
  185. * then this will have to be extended to a u64 or a bit array.
  186. * @qmenu: A const char * array for all menu items. Array entries that are
  187. * empty strings ("") correspond to non-existing menu items (this
  188. * is in addition to the menu_skip_mask above). The last entry
  189. * must be NULL.
  190. * @is_private: If set, then this control is private to its handler and it
  191. * will not be added to any other handlers.
  192. */
  193. struct v4l2_ctrl_config {
  194. const struct v4l2_ctrl_ops *ops;
  195. u32 id;
  196. const char *name;
  197. enum v4l2_ctrl_type type;
  198. s32 min;
  199. s32 max;
  200. u32 step;
  201. s32 def;
  202. u32 flags;
  203. u32 menu_skip_mask;
  204. const char * const *qmenu;
  205. unsigned int is_private:1;
  206. };
  207. /** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
  208. *
  209. * This works for all standard V4L2 controls.
  210. * For non-standard controls it will only fill in the given arguments
  211. * and @name will be NULL.
  212. *
  213. * This function will overwrite the contents of @name, @type and @flags.
  214. * The contents of @min, @max, @step and @def may be modified depending on
  215. * the type.
  216. *
  217. * Do not use in drivers! It is used internally for backwards compatibility
  218. * control handling only. Once all drivers are converted to use the new
  219. * control framework this function will no longer be exported.
  220. */
  221. void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
  222. s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
  223. /** v4l2_ctrl_handler_init() - Initialize the control handler.
  224. * @hdl: The control handler.
  225. * @nr_of_controls_hint: A hint of how many controls this handler is
  226. * expected to refer to. This is the total number, so including
  227. * any inherited controls. It doesn't have to be precise, but if
  228. * it is way off, then you either waste memory (too many buckets
  229. * are allocated) or the control lookup becomes slower (not enough
  230. * buckets are allocated, so there are more slow list lookups).
  231. * It will always work, though.
  232. *
  233. * Returns an error if the buckets could not be allocated. This error will
  234. * also be stored in @hdl->error.
  235. */
  236. int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
  237. unsigned nr_of_controls_hint);
  238. /** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
  239. * the control list.
  240. * @hdl: The control handler.
  241. *
  242. * Does nothing if @hdl == NULL.
  243. */
  244. void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
  245. /** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
  246. * to the handler to initialize the hardware to the current control values.
  247. * @hdl: The control handler.
  248. *
  249. * Button controls will be skipped, as are read-only controls.
  250. *
  251. * If @hdl == NULL, then this just returns 0.
  252. */
  253. int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
  254. /** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
  255. * @hdl: The control handler.
  256. * @prefix: The prefix to use when logging the control values. If the
  257. * prefix does not end with a space, then ": " will be added
  258. * after the prefix. If @prefix == NULL, then no prefix will be
  259. * used.
  260. *
  261. * For use with VIDIOC_LOG_STATUS.
  262. *
  263. * Does nothing if @hdl == NULL.
  264. */
  265. void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
  266. const char *prefix);
  267. /** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
  268. * control.
  269. * @hdl: The control handler.
  270. * @cfg: The control's configuration data.
  271. * @priv: The control's driver-specific private data.
  272. *
  273. * If the &v4l2_ctrl struct could not be allocated then NULL is returned
  274. * and @hdl->error is set to the error code (if it wasn't set already).
  275. */
  276. struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
  277. const struct v4l2_ctrl_config *cfg, void *priv);
  278. /** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
  279. * @hdl: The control handler.
  280. * @ops: The control ops.
  281. * @id: The control ID.
  282. * @min: The control's minimum value.
  283. * @max: The control's maximum value.
  284. * @step: The control's step value
  285. * @def: The control's default value.
  286. *
  287. * If the &v4l2_ctrl struct could not be allocated, or the control
  288. * ID is not known, then NULL is returned and @hdl->error is set to the
  289. * appropriate error code (if it wasn't set already).
  290. *
  291. * If @id refers to a menu control, then this function will return NULL.
  292. *
  293. * Use v4l2_ctrl_new_std_menu() when adding menu controls.
  294. */
  295. struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
  296. const struct v4l2_ctrl_ops *ops,
  297. u32 id, s32 min, s32 max, u32 step, s32 def);
  298. /** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
  299. * @hdl: The control handler.
  300. * @ops: The control ops.
  301. * @id: The control ID.
  302. * @max: The control's maximum value.
  303. * @mask: The control's skip mask for menu controls. This makes it
  304. * easy to skip menu items that are not valid. If bit X is set,
  305. * then menu item X is skipped. Of course, this only works for
  306. * menus with <= 32 menu items. There are no menus that come
  307. * close to that number, so this is OK. Should we ever need more,
  308. * then this will have to be extended to a u64 or a bit array.
  309. * @def: The control's default value.
  310. *
  311. * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
  312. * determines which menu items are to be skipped.
  313. *
  314. * If @id refers to a non-menu control, then this function will return NULL.
  315. */
  316. struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
  317. const struct v4l2_ctrl_ops *ops,
  318. u32 id, s32 max, s32 mask, s32 def);
  319. /** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
  320. * @hdl: The control handler.
  321. * @ctrl: The control to add.
  322. *
  323. * It will return NULL if it was unable to add the control reference.
  324. * If the control already belonged to the handler, then it will do
  325. * nothing and just return @ctrl.
  326. */
  327. struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
  328. struct v4l2_ctrl *ctrl);
  329. /** v4l2_ctrl_add_handler() - Add all controls from handler @add to
  330. * handler @hdl.
  331. * @hdl: The control handler.
  332. * @add: The control handler whose controls you want to add to
  333. * the @hdl control handler.
  334. *
  335. * Does nothing if either of the two is a NULL pointer.
  336. * In case of an error @hdl->error will be set to the error code (if it
  337. * wasn't set already).
  338. */
  339. int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
  340. struct v4l2_ctrl_handler *add);
  341. /** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
  342. * @ncontrols: The number of controls in this cluster.
  343. * @controls: The cluster control array of size @ncontrols.
  344. */
  345. void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
  346. /** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
  347. * that cluster and set it up for autofoo/foo-type handling.
  348. * @ncontrols: The number of controls in this cluster.
  349. * @controls: The cluster control array of size @ncontrols. The first control
  350. * must be the 'auto' control (e.g. autogain, autoexposure, etc.)
  351. * @manual_val: The value for the first control in the cluster that equals the
  352. * manual setting.
  353. * @set_volatile: If true, then all controls except the first auto control will
  354. * be volatile.
  355. *
  356. * Use for control groups where one control selects some automatic feature and
  357. * the other controls are only active whenever the automatic feature is turned
  358. * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs
  359. * red and blue balance, etc.
  360. *
  361. * The behavior of such controls is as follows:
  362. *
  363. * When the autofoo control is set to automatic, then any manual controls
  364. * are set to inactive and any reads will call g_volatile_ctrl (if the control
  365. * was marked volatile).
  366. *
  367. * When the autofoo control is set to manual, then any manual controls will
  368. * be marked active, and any reads will just return the current value without
  369. * going through g_volatile_ctrl.
  370. *
  371. * In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
  372. * on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
  373. * if autofoo is in auto mode.
  374. */
  375. void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
  376. u8 manual_val, bool set_volatile);
  377. /** v4l2_ctrl_find() - Find a control with the given ID.
  378. * @hdl: The control handler.
  379. * @id: The control ID to find.
  380. *
  381. * If @hdl == NULL this will return NULL as well. Will lock the handler so
  382. * do not use from inside &v4l2_ctrl_ops.
  383. */
  384. struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
  385. /** v4l2_ctrl_activate() - Make the control active or inactive.
  386. * @ctrl: The control to (de)activate.
  387. * @active: True if the control should become active.
  388. *
  389. * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
  390. * Does nothing if @ctrl == NULL.
  391. * This will usually be called from within the s_ctrl op.
  392. * The V4L2_EVENT_CTRL event will be generated afterwards.
  393. *
  394. * This function assumes that the control handler is locked.
  395. */
  396. void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
  397. /** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
  398. * @ctrl: The control to (de)activate.
  399. * @grabbed: True if the control should become grabbed.
  400. *
  401. * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
  402. * Does nothing if @ctrl == NULL.
  403. * The V4L2_EVENT_CTRL event will be generated afterwards.
  404. * This will usually be called when starting or stopping streaming in the
  405. * driver.
  406. *
  407. * This function assumes that the control handler is not locked and will
  408. * take the lock itself.
  409. */
  410. void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
  411. /** v4l2_ctrl_lock() - Helper function to lock the handler
  412. * associated with the control.
  413. * @ctrl: The control to lock.
  414. */
  415. static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
  416. {
  417. mutex_lock(&ctrl->handler->lock);
  418. }
  419. /** v4l2_ctrl_lock() - Helper function to unlock the handler
  420. * associated with the control.
  421. * @ctrl: The control to unlock.
  422. */
  423. static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
  424. {
  425. mutex_unlock(&ctrl->handler->lock);
  426. }
  427. /** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
  428. * @ctrl: The control.
  429. *
  430. * This returns the control's value safely by going through the control
  431. * framework. This function will lock the control's handler, so it cannot be
  432. * used from within the &v4l2_ctrl_ops functions.
  433. *
  434. * This function is for integer type controls only.
  435. */
  436. s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
  437. /** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
  438. * @ctrl: The control.
  439. * @val: The new value.
  440. *
  441. * This set the control's new value safely by going through the control
  442. * framework. This function will lock the control's handler, so it cannot be
  443. * used from within the &v4l2_ctrl_ops functions.
  444. *
  445. * This function is for integer type controls only.
  446. */
  447. int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
  448. /* Internal helper functions that deal with control events. */
  449. void v4l2_ctrl_add_event(struct v4l2_ctrl *ctrl,
  450. struct v4l2_subscribed_event *sev);
  451. void v4l2_ctrl_del_event(struct v4l2_ctrl *ctrl,
  452. struct v4l2_subscribed_event *sev);
  453. /* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
  454. int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
  455. int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
  456. int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
  457. int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
  458. struct v4l2_control *ctrl);
  459. int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
  460. int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
  461. int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
  462. struct v4l2_ext_controls *c);
  463. /* Helpers for subdevices. If the associated ctrl_handler == NULL then they
  464. will all return -EINVAL. */
  465. int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
  466. int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
  467. int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  468. int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  469. int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  470. int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
  471. int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
  472. #endif