workqueue.h 15 KB

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  1. /*
  2. * workqueue.h --- work queue handling for Linux.
  3. */
  4. #ifndef _LINUX_WORKQUEUE_H
  5. #define _LINUX_WORKQUEUE_H
  6. #include <linux/timer.h>
  7. #include <linux/linkage.h>
  8. #include <linux/bitops.h>
  9. #include <linux/lockdep.h>
  10. #include <linux/threads.h>
  11. #include <linux/atomic.h>
  12. struct workqueue_struct;
  13. struct work_struct;
  14. typedef void (*work_func_t)(struct work_struct *work);
  15. void delayed_work_timer_fn(unsigned long __data);
  16. /*
  17. * The first word is the work queue pointer and the flags rolled into
  18. * one
  19. */
  20. #define work_data_bits(work) ((unsigned long *)(&(work)->data))
  21. enum {
  22. WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
  23. WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
  24. WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */
  25. WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
  26. #ifdef CONFIG_DEBUG_OBJECTS_WORK
  27. WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
  28. WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
  29. #else
  30. WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
  31. #endif
  32. WORK_STRUCT_COLOR_BITS = 4,
  33. WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
  34. WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
  35. WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT,
  36. WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
  37. #ifdef CONFIG_DEBUG_OBJECTS_WORK
  38. WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
  39. #else
  40. WORK_STRUCT_STATIC = 0,
  41. #endif
  42. /*
  43. * The last color is no color used for works which don't
  44. * participate in workqueue flushing.
  45. */
  46. WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
  47. WORK_NO_COLOR = WORK_NR_COLORS,
  48. /* special cpu IDs */
  49. WORK_CPU_UNBOUND = NR_CPUS,
  50. WORK_CPU_NONE = NR_CPUS + 1,
  51. WORK_CPU_LAST = WORK_CPU_NONE,
  52. /*
  53. * Reserve 7 bits off of cwq pointer w/ debugobjects turned
  54. * off. This makes cwqs aligned to 256 bytes and allows 15
  55. * workqueue flush colors.
  56. */
  57. WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
  58. WORK_STRUCT_COLOR_BITS,
  59. /* data contains off-queue information when !WORK_STRUCT_CWQ */
  60. WORK_OFFQ_FLAG_BASE = WORK_STRUCT_FLAG_BITS,
  61. WORK_OFFQ_CANCELING = (1 << WORK_OFFQ_FLAG_BASE),
  62. WORK_OFFQ_FLAG_BITS = 1,
  63. WORK_OFFQ_CPU_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
  64. /* convenience constants */
  65. WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
  66. WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
  67. WORK_STRUCT_NO_CPU = (unsigned long)WORK_CPU_NONE << WORK_OFFQ_CPU_SHIFT,
  68. /* bit mask for work_busy() return values */
  69. WORK_BUSY_PENDING = 1 << 0,
  70. WORK_BUSY_RUNNING = 1 << 1,
  71. };
  72. struct work_struct {
  73. atomic_long_t data;
  74. struct list_head entry;
  75. work_func_t func;
  76. #ifdef CONFIG_LOCKDEP
  77. struct lockdep_map lockdep_map;
  78. #endif
  79. };
  80. #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
  81. #define WORK_DATA_STATIC_INIT() \
  82. ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
  83. struct delayed_work {
  84. struct work_struct work;
  85. struct timer_list timer;
  86. };
  87. static inline struct delayed_work *to_delayed_work(struct work_struct *work)
  88. {
  89. return container_of(work, struct delayed_work, work);
  90. }
  91. struct execute_work {
  92. struct work_struct work;
  93. };
  94. #ifdef CONFIG_LOCKDEP
  95. /*
  96. * NB: because we have to copy the lockdep_map, setting _key
  97. * here is required, otherwise it could get initialised to the
  98. * copy of the lockdep_map!
  99. */
  100. #define __WORK_INIT_LOCKDEP_MAP(n, k) \
  101. .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
  102. #else
  103. #define __WORK_INIT_LOCKDEP_MAP(n, k)
  104. #endif
  105. #define __WORK_INITIALIZER(n, f) { \
  106. .data = WORK_DATA_STATIC_INIT(), \
  107. .entry = { &(n).entry, &(n).entry }, \
  108. .func = (f), \
  109. __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
  110. }
  111. #define __DELAYED_WORK_INITIALIZER(n, f) { \
  112. .work = __WORK_INITIALIZER((n).work, (f)), \
  113. .timer = TIMER_INITIALIZER(delayed_work_timer_fn, \
  114. 0, (unsigned long)&(n)), \
  115. }
  116. #define __DEFERRED_WORK_INITIALIZER(n, f) { \
  117. .work = __WORK_INITIALIZER((n).work, (f)), \
  118. .timer = TIMER_DEFERRED_INITIALIZER(delayed_work_timer_fn, \
  119. 0, (unsigned long)&(n)), \
  120. }
  121. #define DECLARE_WORK(n, f) \
  122. struct work_struct n = __WORK_INITIALIZER(n, f)
  123. #define DECLARE_DELAYED_WORK(n, f) \
  124. struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
  125. #define DECLARE_DEFERRED_WORK(n, f) \
  126. struct delayed_work n = __DEFERRED_WORK_INITIALIZER(n, f)
  127. /*
  128. * initialize a work item's function pointer
  129. */
  130. #define PREPARE_WORK(_work, _func) \
  131. do { \
  132. (_work)->func = (_func); \
  133. } while (0)
  134. #define PREPARE_DELAYED_WORK(_work, _func) \
  135. PREPARE_WORK(&(_work)->work, (_func))
  136. #ifdef CONFIG_DEBUG_OBJECTS_WORK
  137. extern void __init_work(struct work_struct *work, int onstack);
  138. extern void destroy_work_on_stack(struct work_struct *work);
  139. static inline unsigned int work_static(struct work_struct *work)
  140. {
  141. return *work_data_bits(work) & WORK_STRUCT_STATIC;
  142. }
  143. #else
  144. static inline void __init_work(struct work_struct *work, int onstack) { }
  145. static inline void destroy_work_on_stack(struct work_struct *work) { }
  146. static inline unsigned int work_static(struct work_struct *work) { return 0; }
  147. #endif
  148. /*
  149. * initialize all of a work item in one go
  150. *
  151. * NOTE! No point in using "atomic_long_set()": using a direct
  152. * assignment of the work data initializer allows the compiler
  153. * to generate better code.
  154. */
  155. #ifdef CONFIG_LOCKDEP
  156. #define __INIT_WORK(_work, _func, _onstack) \
  157. do { \
  158. static struct lock_class_key __key; \
  159. \
  160. __init_work((_work), _onstack); \
  161. (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
  162. lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
  163. INIT_LIST_HEAD(&(_work)->entry); \
  164. PREPARE_WORK((_work), (_func)); \
  165. } while (0)
  166. #else
  167. #define __INIT_WORK(_work, _func, _onstack) \
  168. do { \
  169. __init_work((_work), _onstack); \
  170. (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
  171. INIT_LIST_HEAD(&(_work)->entry); \
  172. PREPARE_WORK((_work), (_func)); \
  173. } while (0)
  174. #endif
  175. #define INIT_WORK(_work, _func) \
  176. do { \
  177. __INIT_WORK((_work), (_func), 0); \
  178. } while (0)
  179. #define INIT_WORK_ONSTACK(_work, _func) \
  180. do { \
  181. __INIT_WORK((_work), (_func), 1); \
  182. } while (0)
  183. #define INIT_DELAYED_WORK(_work, _func) \
  184. do { \
  185. INIT_WORK(&(_work)->work, (_func)); \
  186. init_timer(&(_work)->timer); \
  187. (_work)->timer.function = delayed_work_timer_fn;\
  188. (_work)->timer.data = (unsigned long)(_work); \
  189. } while (0)
  190. #define INIT_DELAYED_WORK_ONSTACK(_work, _func) \
  191. do { \
  192. INIT_WORK_ONSTACK(&(_work)->work, (_func)); \
  193. init_timer_on_stack(&(_work)->timer); \
  194. (_work)->timer.function = delayed_work_timer_fn;\
  195. (_work)->timer.data = (unsigned long)(_work); \
  196. } while (0)
  197. #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \
  198. do { \
  199. INIT_WORK(&(_work)->work, (_func)); \
  200. init_timer_deferrable(&(_work)->timer); \
  201. (_work)->timer.function = delayed_work_timer_fn;\
  202. (_work)->timer.data = (unsigned long)(_work); \
  203. } while (0)
  204. /**
  205. * work_pending - Find out whether a work item is currently pending
  206. * @work: The work item in question
  207. */
  208. #define work_pending(work) \
  209. test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
  210. /**
  211. * delayed_work_pending - Find out whether a delayable work item is currently
  212. * pending
  213. * @work: The work item in question
  214. */
  215. #define delayed_work_pending(w) \
  216. work_pending(&(w)->work)
  217. /**
  218. * work_clear_pending - for internal use only, mark a work item as not pending
  219. * @work: The work item in question
  220. */
  221. #define work_clear_pending(work) \
  222. clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
  223. /*
  224. * Workqueue flags and constants. For details, please refer to
  225. * Documentation/workqueue.txt.
  226. */
  227. enum {
  228. WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */
  229. WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
  230. WQ_FREEZABLE = 1 << 2, /* freeze during suspend */
  231. WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
  232. WQ_HIGHPRI = 1 << 4, /* high priority */
  233. WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */
  234. WQ_DRAINING = 1 << 6, /* internal: workqueue is draining */
  235. WQ_RESCUER = 1 << 7, /* internal: workqueue has rescuer */
  236. WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
  237. WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
  238. WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
  239. };
  240. /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
  241. #define WQ_UNBOUND_MAX_ACTIVE \
  242. max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
  243. /*
  244. * System-wide workqueues which are always present.
  245. *
  246. * system_wq is the one used by schedule[_delayed]_work[_on]().
  247. * Multi-CPU multi-threaded. There are users which expect relatively
  248. * short queue flush time. Don't queue works which can run for too
  249. * long.
  250. *
  251. * system_long_wq is similar to system_wq but may host long running
  252. * works. Queue flushing might take relatively long.
  253. *
  254. * system_nrt_wq is non-reentrant and guarantees that any given work
  255. * item is never executed in parallel by multiple CPUs. Queue
  256. * flushing might take relatively long.
  257. *
  258. * system_unbound_wq is unbound workqueue. Workers are not bound to
  259. * any specific CPU, not concurrency managed, and all queued works are
  260. * executed immediately as long as max_active limit is not reached and
  261. * resources are available.
  262. *
  263. * system_freezable_wq is equivalent to system_wq except that it's
  264. * freezable.
  265. *
  266. * system_nrt_freezable_wq is equivalent to system_nrt_wq except that
  267. * it's freezable.
  268. */
  269. extern struct workqueue_struct *system_wq;
  270. extern struct workqueue_struct *system_long_wq;
  271. extern struct workqueue_struct *system_nrt_wq;
  272. extern struct workqueue_struct *system_unbound_wq;
  273. extern struct workqueue_struct *system_freezable_wq;
  274. extern struct workqueue_struct *system_nrt_freezable_wq;
  275. extern struct workqueue_struct *
  276. __alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active,
  277. struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6);
  278. /**
  279. * alloc_workqueue - allocate a workqueue
  280. * @fmt: printf format for the name of the workqueue
  281. * @flags: WQ_* flags
  282. * @max_active: max in-flight work items, 0 for default
  283. * @args: args for @fmt
  284. *
  285. * Allocate a workqueue with the specified parameters. For detailed
  286. * information on WQ_* flags, please refer to Documentation/workqueue.txt.
  287. *
  288. * The __lock_name macro dance is to guarantee that single lock_class_key
  289. * doesn't end up with different namesm, which isn't allowed by lockdep.
  290. *
  291. * RETURNS:
  292. * Pointer to the allocated workqueue on success, %NULL on failure.
  293. */
  294. #ifdef CONFIG_LOCKDEP
  295. #define alloc_workqueue(fmt, flags, max_active, args...) \
  296. ({ \
  297. static struct lock_class_key __key; \
  298. const char *__lock_name; \
  299. \
  300. if (__builtin_constant_p(fmt)) \
  301. __lock_name = (fmt); \
  302. else \
  303. __lock_name = #fmt; \
  304. \
  305. __alloc_workqueue_key((fmt), (flags), (max_active), \
  306. &__key, __lock_name, ##args); \
  307. })
  308. #else
  309. #define alloc_workqueue(fmt, flags, max_active, args...) \
  310. __alloc_workqueue_key((fmt), (flags), (max_active), \
  311. NULL, NULL, ##args)
  312. #endif
  313. /**
  314. * alloc_ordered_workqueue - allocate an ordered workqueue
  315. * @fmt: printf format for the name of the workqueue
  316. * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
  317. * @args: args for @fmt
  318. *
  319. * Allocate an ordered workqueue. An ordered workqueue executes at
  320. * most one work item at any given time in the queued order. They are
  321. * implemented as unbound workqueues with @max_active of one.
  322. *
  323. * RETURNS:
  324. * Pointer to the allocated workqueue on success, %NULL on failure.
  325. */
  326. #define alloc_ordered_workqueue(fmt, flags, args...) \
  327. alloc_workqueue(fmt, WQ_UNBOUND | (flags), 1, ##args)
  328. #define create_workqueue(name) \
  329. alloc_workqueue((name), WQ_MEM_RECLAIM, 1)
  330. #define create_freezable_workqueue(name) \
  331. alloc_workqueue((name), WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
  332. #define create_singlethread_workqueue(name) \
  333. alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1)
  334. extern void destroy_workqueue(struct workqueue_struct *wq);
  335. extern bool queue_work_on(int cpu, struct workqueue_struct *wq,
  336. struct work_struct *work);
  337. extern bool queue_work(struct workqueue_struct *wq, struct work_struct *work);
  338. extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
  339. struct delayed_work *work, unsigned long delay);
  340. extern bool queue_delayed_work(struct workqueue_struct *wq,
  341. struct delayed_work *work, unsigned long delay);
  342. extern bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
  343. struct delayed_work *dwork, unsigned long delay);
  344. extern bool mod_delayed_work(struct workqueue_struct *wq,
  345. struct delayed_work *dwork, unsigned long delay);
  346. extern void flush_workqueue(struct workqueue_struct *wq);
  347. extern void drain_workqueue(struct workqueue_struct *wq);
  348. extern void flush_scheduled_work(void);
  349. extern bool schedule_work_on(int cpu, struct work_struct *work);
  350. extern bool schedule_work(struct work_struct *work);
  351. extern bool schedule_delayed_work_on(int cpu, struct delayed_work *work,
  352. unsigned long delay);
  353. extern bool schedule_delayed_work(struct delayed_work *work,
  354. unsigned long delay);
  355. extern int schedule_on_each_cpu(work_func_t func);
  356. extern int keventd_up(void);
  357. int execute_in_process_context(work_func_t fn, struct execute_work *);
  358. extern bool flush_work(struct work_struct *work);
  359. extern bool flush_work_sync(struct work_struct *work);
  360. extern bool cancel_work_sync(struct work_struct *work);
  361. extern bool flush_delayed_work(struct delayed_work *dwork);
  362. extern bool flush_delayed_work_sync(struct delayed_work *work);
  363. extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
  364. extern void workqueue_set_max_active(struct workqueue_struct *wq,
  365. int max_active);
  366. extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
  367. extern unsigned int work_cpu(struct work_struct *work);
  368. extern unsigned int work_busy(struct work_struct *work);
  369. /*
  370. * Kill off a pending schedule_delayed_work(). Note that the work callback
  371. * function may still be running on return from cancel_delayed_work(), unless
  372. * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
  373. * cancel_work_sync() to wait on it.
  374. */
  375. static inline bool cancel_delayed_work(struct delayed_work *work)
  376. {
  377. bool ret;
  378. ret = del_timer_sync(&work->timer);
  379. if (ret)
  380. work_clear_pending(&work->work);
  381. return ret;
  382. }
  383. /*
  384. * Like above, but uses del_timer() instead of del_timer_sync(). This means,
  385. * if it returns 0 the timer function may be running and the queueing is in
  386. * progress.
  387. */
  388. static inline bool __cancel_delayed_work(struct delayed_work *work)
  389. {
  390. bool ret;
  391. ret = del_timer(&work->timer);
  392. if (ret)
  393. work_clear_pending(&work->work);
  394. return ret;
  395. }
  396. #ifndef CONFIG_SMP
  397. static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
  398. {
  399. return fn(arg);
  400. }
  401. #else
  402. long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
  403. #endif /* CONFIG_SMP */
  404. #ifdef CONFIG_FREEZER
  405. extern void freeze_workqueues_begin(void);
  406. extern bool freeze_workqueues_busy(void);
  407. extern void thaw_workqueues(void);
  408. #endif /* CONFIG_FREEZER */
  409. #endif