fb.h 42 KB

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  1. #ifndef _LINUX_FB_H
  2. #define _LINUX_FB_H
  3. #include <linux/types.h>
  4. #include <linux/i2c.h>
  5. /* Definitions of frame buffers */
  6. #define FB_MAX 32 /* sufficient for now */
  7. /* ioctls
  8. 0x46 is 'F' */
  9. #define FBIOGET_VSCREENINFO 0x4600
  10. #define FBIOPUT_VSCREENINFO 0x4601
  11. #define FBIOGET_FSCREENINFO 0x4602
  12. #define FBIOGETCMAP 0x4604
  13. #define FBIOPUTCMAP 0x4605
  14. #define FBIOPAN_DISPLAY 0x4606
  15. #ifdef __KERNEL__
  16. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
  17. #else
  18. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
  19. #endif
  20. /* 0x4607-0x460B are defined below */
  21. /* #define FBIOGET_MONITORSPEC 0x460C */
  22. /* #define FBIOPUT_MONITORSPEC 0x460D */
  23. /* #define FBIOSWITCH_MONIBIT 0x460E */
  24. #define FBIOGET_CON2FBMAP 0x460F
  25. #define FBIOPUT_CON2FBMAP 0x4610
  26. #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
  27. #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
  28. #define FBIO_ALLOC 0x4613
  29. #define FBIO_FREE 0x4614
  30. #define FBIOGET_GLYPH 0x4615
  31. #define FBIOGET_HWCINFO 0x4616
  32. #define FBIOPUT_MODEINFO 0x4617
  33. #define FBIOGET_DISPINFO 0x4618
  34. #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32)
  35. #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
  36. #define FB_TYPE_PLANES 1 /* Non interleaved planes */
  37. #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
  38. #define FB_TYPE_TEXT 3 /* Text/attributes */
  39. #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
  40. #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
  41. #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
  42. #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
  43. #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
  44. #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
  45. #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
  46. #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
  47. #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
  48. #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
  49. #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
  50. #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
  51. #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
  52. #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
  53. #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
  54. #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
  55. #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
  56. #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
  57. #define FB_VISUAL_TRUECOLOR 2 /* True color */
  58. #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
  59. #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
  60. #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
  61. #define FB_ACCEL_NONE 0 /* no hardware accelerator */
  62. #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
  63. #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
  64. #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
  65. #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
  66. #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
  67. #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
  68. #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
  69. #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
  70. #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
  71. #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
  72. #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
  73. #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
  74. #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
  75. #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
  76. #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
  77. #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
  78. #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
  79. #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
  80. #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
  81. #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
  82. #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
  83. #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
  84. #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
  85. #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
  86. #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
  87. #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
  88. #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
  89. #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
  90. #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
  91. #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
  92. #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
  93. #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
  94. #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
  95. #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
  96. #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
  97. #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
  98. #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
  99. #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
  100. #define FB_ACCEL_I810 39 /* Intel 810/815 */
  101. #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
  102. #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
  103. #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
  104. #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
  105. #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
  106. #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
  107. #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
  108. #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
  109. #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
  110. #define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */
  111. #define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */
  112. #define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */
  113. #define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */
  114. #define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */
  115. #define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */
  116. #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
  117. #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
  118. #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
  119. #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
  120. #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
  121. #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
  122. #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
  123. #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
  124. #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
  125. #define FB_ACCEL_PXA3XX 99 /* PXA3xx */
  126. #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
  127. #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
  128. #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
  129. #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
  130. #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
  131. #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
  132. #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
  133. #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
  134. #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
  135. #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
  136. #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
  137. #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
  138. #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
  139. #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
  140. #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
  141. struct fb_fix_screeninfo {
  142. char id[16]; /* identification string eg "TT Builtin" */
  143. unsigned long smem_start; /* Start of frame buffer mem */
  144. /* (physical address) */
  145. __u32 smem_len; /* Length of frame buffer mem */
  146. __u32 type; /* see FB_TYPE_* */
  147. __u32 type_aux; /* Interleave for interleaved Planes */
  148. __u32 visual; /* see FB_VISUAL_* */
  149. __u16 xpanstep; /* zero if no hardware panning */
  150. __u16 ypanstep; /* zero if no hardware panning */
  151. __u16 ywrapstep; /* zero if no hardware ywrap */
  152. __u32 line_length; /* length of a line in bytes */
  153. unsigned long mmio_start; /* Start of Memory Mapped I/O */
  154. /* (physical address) */
  155. __u32 mmio_len; /* Length of Memory Mapped I/O */
  156. __u32 accel; /* Indicate to driver which */
  157. /* specific chip/card we have */
  158. __u16 reserved[3]; /* Reserved for future compatibility */
  159. };
  160. /* Interpretation of offset for color fields: All offsets are from the right,
  161. * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
  162. * can use the offset as right argument to <<). A pixel afterwards is a bit
  163. * stream and is written to video memory as that unmodified.
  164. *
  165. * For pseudocolor: offset and length should be the same for all color
  166. * components. Offset specifies the position of the least significant bit
  167. * of the pallette index in a pixel value. Length indicates the number
  168. * of available palette entries (i.e. # of entries = 1 << length).
  169. */
  170. struct fb_bitfield {
  171. __u32 offset; /* beginning of bitfield */
  172. __u32 length; /* length of bitfield */
  173. __u32 msb_right; /* != 0 : Most significant bit is */
  174. /* right */
  175. };
  176. #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
  177. #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */
  178. #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
  179. #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
  180. #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
  181. #define FB_ACTIVATE_MASK 15
  182. /* values */
  183. #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
  184. #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
  185. #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
  186. #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
  187. #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
  188. #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
  189. #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
  190. #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
  191. #define FB_SYNC_EXT 4 /* external sync */
  192. #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
  193. #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
  194. /* vtotal = 144d/288n/576i => PAL */
  195. /* vtotal = 121d/242n/484i => NTSC */
  196. #define FB_SYNC_ON_GREEN 32 /* sync on green */
  197. #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
  198. #define FB_VMODE_INTERLACED 1 /* interlaced */
  199. #define FB_VMODE_DOUBLE 2 /* double scan */
  200. #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */
  201. #define FB_VMODE_MASK 255
  202. #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
  203. #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
  204. #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
  205. /*
  206. * Display rotation support
  207. */
  208. #define FB_ROTATE_UR 0
  209. #define FB_ROTATE_CW 1
  210. #define FB_ROTATE_UD 2
  211. #define FB_ROTATE_CCW 3
  212. #define PICOS2KHZ(a) (1000000000UL/(a))
  213. #define KHZ2PICOS(a) (1000000000UL/(a))
  214. struct fb_var_screeninfo {
  215. __u32 xres; /* visible resolution */
  216. __u32 yres;
  217. __u32 xres_virtual; /* virtual resolution */
  218. __u32 yres_virtual;
  219. __u32 xoffset; /* offset from virtual to visible */
  220. __u32 yoffset; /* resolution */
  221. __u32 bits_per_pixel; /* guess what */
  222. __u32 grayscale; /* != 0 Graylevels instead of colors */
  223. struct fb_bitfield red; /* bitfield in fb mem if true color, */
  224. struct fb_bitfield green; /* else only length is significant */
  225. struct fb_bitfield blue;
  226. struct fb_bitfield transp; /* transparency */
  227. __u32 nonstd; /* != 0 Non standard pixel format */
  228. __u32 activate; /* see FB_ACTIVATE_* */
  229. __u32 height; /* height of picture in mm */
  230. __u32 width; /* width of picture in mm */
  231. __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
  232. /* Timing: All values in pixclocks, except pixclock (of course) */
  233. __u32 pixclock; /* pixel clock in ps (pico seconds) */
  234. __u32 left_margin; /* time from sync to picture */
  235. __u32 right_margin; /* time from picture to sync */
  236. __u32 upper_margin; /* time from sync to picture */
  237. __u32 lower_margin;
  238. __u32 hsync_len; /* length of horizontal sync */
  239. __u32 vsync_len; /* length of vertical sync */
  240. __u32 sync; /* see FB_SYNC_* */
  241. __u32 vmode; /* see FB_VMODE_* */
  242. __u32 rotate; /* angle we rotate counter clockwise */
  243. __u32 reserved[5]; /* Reserved for future compatibility */
  244. };
  245. struct fb_cmap {
  246. __u32 start; /* First entry */
  247. __u32 len; /* Number of entries */
  248. __u16 *red; /* Red values */
  249. __u16 *green;
  250. __u16 *blue;
  251. __u16 *transp; /* transparency, can be NULL */
  252. };
  253. struct fb_con2fbmap {
  254. __u32 console;
  255. __u32 framebuffer;
  256. };
  257. /* VESA Blanking Levels */
  258. #define VESA_NO_BLANKING 0
  259. #define VESA_VSYNC_SUSPEND 1
  260. #define VESA_HSYNC_SUSPEND 2
  261. #define VESA_POWERDOWN 3
  262. enum {
  263. /* screen: unblanked, hsync: on, vsync: on */
  264. FB_BLANK_UNBLANK = VESA_NO_BLANKING,
  265. /* screen: blanked, hsync: on, vsync: on */
  266. FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
  267. /* screen: blanked, hsync: on, vsync: off */
  268. FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  269. /* screen: blanked, hsync: off, vsync: on */
  270. FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
  271. /* screen: blanked, hsync: off, vsync: off */
  272. FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
  273. };
  274. #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
  275. #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
  276. #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
  277. #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
  278. #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
  279. #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
  280. #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
  281. #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
  282. #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
  283. struct fb_vblank {
  284. __u32 flags; /* FB_VBLANK flags */
  285. __u32 count; /* counter of retraces since boot */
  286. __u32 vcount; /* current scanline position */
  287. __u32 hcount; /* current scandot position */
  288. __u32 reserved[4]; /* reserved for future compatibility */
  289. };
  290. /* Internal HW accel */
  291. #define ROP_COPY 0
  292. #define ROP_XOR 1
  293. struct fb_copyarea {
  294. __u32 dx;
  295. __u32 dy;
  296. __u32 width;
  297. __u32 height;
  298. __u32 sx;
  299. __u32 sy;
  300. };
  301. struct fb_fillrect {
  302. __u32 dx; /* screen-relative */
  303. __u32 dy;
  304. __u32 width;
  305. __u32 height;
  306. __u32 color;
  307. __u32 rop;
  308. };
  309. struct fb_image {
  310. __u32 dx; /* Where to place image */
  311. __u32 dy;
  312. __u32 width; /* Size of image */
  313. __u32 height;
  314. __u32 fg_color; /* Only used when a mono bitmap */
  315. __u32 bg_color;
  316. __u8 depth; /* Depth of the image */
  317. const char *data; /* Pointer to image data */
  318. struct fb_cmap cmap; /* color map info */
  319. };
  320. /*
  321. * hardware cursor control
  322. */
  323. #define FB_CUR_SETIMAGE 0x01
  324. #define FB_CUR_SETPOS 0x02
  325. #define FB_CUR_SETHOT 0x04
  326. #define FB_CUR_SETCMAP 0x08
  327. #define FB_CUR_SETSHAPE 0x10
  328. #define FB_CUR_SETSIZE 0x20
  329. #define FB_CUR_SETALL 0xFF
  330. struct fbcurpos {
  331. __u16 x, y;
  332. };
  333. struct fb_cursor {
  334. __u16 set; /* what to set */
  335. __u16 enable; /* cursor on/off */
  336. __u16 rop; /* bitop operation */
  337. const char *mask; /* cursor mask bits */
  338. struct fbcurpos hot; /* cursor hot spot */
  339. struct fb_image image; /* Cursor image */
  340. };
  341. #ifdef CONFIG_FB_BACKLIGHT
  342. /* Settings for the generic backlight code */
  343. #define FB_BACKLIGHT_LEVELS 128
  344. #define FB_BACKLIGHT_MAX 0xFF
  345. #endif
  346. #ifdef __KERNEL__
  347. #include <linux/fs.h>
  348. #include <linux/init.h>
  349. #include <linux/device.h>
  350. #include <linux/workqueue.h>
  351. #include <linux/notifier.h>
  352. #include <linux/list.h>
  353. #include <linux/backlight.h>
  354. #include <linux/slab.h>
  355. #include <asm/io.h>
  356. struct vm_area_struct;
  357. struct fb_info;
  358. struct device;
  359. struct file;
  360. /* Definitions below are used in the parsed monitor specs */
  361. #define FB_DPMS_ACTIVE_OFF 1
  362. #define FB_DPMS_SUSPEND 2
  363. #define FB_DPMS_STANDBY 4
  364. #define FB_DISP_DDI 1
  365. #define FB_DISP_ANA_700_300 2
  366. #define FB_DISP_ANA_714_286 4
  367. #define FB_DISP_ANA_1000_400 8
  368. #define FB_DISP_ANA_700_000 16
  369. #define FB_DISP_MONO 32
  370. #define FB_DISP_RGB 64
  371. #define FB_DISP_MULTI 128
  372. #define FB_DISP_UNKNOWN 256
  373. #define FB_SIGNAL_NONE 0
  374. #define FB_SIGNAL_BLANK_BLANK 1
  375. #define FB_SIGNAL_SEPARATE 2
  376. #define FB_SIGNAL_COMPOSITE 4
  377. #define FB_SIGNAL_SYNC_ON_GREEN 8
  378. #define FB_SIGNAL_SERRATION_ON 16
  379. #define FB_MISC_PRIM_COLOR 1
  380. #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
  381. struct fb_chroma {
  382. __u32 redx; /* in fraction of 1024 */
  383. __u32 greenx;
  384. __u32 bluex;
  385. __u32 whitex;
  386. __u32 redy;
  387. __u32 greeny;
  388. __u32 bluey;
  389. __u32 whitey;
  390. };
  391. struct fb_monspecs {
  392. struct fb_chroma chroma;
  393. struct fb_videomode *modedb; /* mode database */
  394. __u8 manufacturer[4]; /* Manufacturer */
  395. __u8 monitor[14]; /* Monitor String */
  396. __u8 serial_no[14]; /* Serial Number */
  397. __u8 ascii[14]; /* ? */
  398. __u32 modedb_len; /* mode database length */
  399. __u32 model; /* Monitor Model */
  400. __u32 serial; /* Serial Number - Integer */
  401. __u32 year; /* Year manufactured */
  402. __u32 week; /* Week Manufactured */
  403. __u32 hfmin; /* hfreq lower limit (Hz) */
  404. __u32 hfmax; /* hfreq upper limit (Hz) */
  405. __u32 dclkmin; /* pixelclock lower limit (Hz) */
  406. __u32 dclkmax; /* pixelclock upper limit (Hz) */
  407. __u16 input; /* display type - see FB_DISP_* */
  408. __u16 dpms; /* DPMS support - see FB_DPMS_ */
  409. __u16 signal; /* Signal Type - see FB_SIGNAL_* */
  410. __u16 vfmin; /* vfreq lower limit (Hz) */
  411. __u16 vfmax; /* vfreq upper limit (Hz) */
  412. __u16 gamma; /* Gamma - in fractions of 100 */
  413. __u16 gtf : 1; /* supports GTF */
  414. __u16 misc; /* Misc flags - see FB_MISC_* */
  415. __u8 version; /* EDID version... */
  416. __u8 revision; /* ...and revision */
  417. __u8 max_x; /* Maximum horizontal size (cm) */
  418. __u8 max_y; /* Maximum vertical size (cm) */
  419. };
  420. struct fb_cmap_user {
  421. __u32 start; /* First entry */
  422. __u32 len; /* Number of entries */
  423. __u16 __user *red; /* Red values */
  424. __u16 __user *green;
  425. __u16 __user *blue;
  426. __u16 __user *transp; /* transparency, can be NULL */
  427. };
  428. struct fb_image_user {
  429. __u32 dx; /* Where to place image */
  430. __u32 dy;
  431. __u32 width; /* Size of image */
  432. __u32 height;
  433. __u32 fg_color; /* Only used when a mono bitmap */
  434. __u32 bg_color;
  435. __u8 depth; /* Depth of the image */
  436. const char __user *data; /* Pointer to image data */
  437. struct fb_cmap_user cmap; /* color map info */
  438. };
  439. struct fb_cursor_user {
  440. __u16 set; /* what to set */
  441. __u16 enable; /* cursor on/off */
  442. __u16 rop; /* bitop operation */
  443. const char __user *mask; /* cursor mask bits */
  444. struct fbcurpos hot; /* cursor hot spot */
  445. struct fb_image_user image; /* Cursor image */
  446. };
  447. /*
  448. * Register/unregister for framebuffer events
  449. */
  450. /* The resolution of the passed in fb_info about to change */
  451. #define FB_EVENT_MODE_CHANGE 0x01
  452. /* The display on this fb_info is beeing suspended, no access to the
  453. * framebuffer is allowed any more after that call returns
  454. */
  455. #define FB_EVENT_SUSPEND 0x02
  456. /* The display on this fb_info was resumed, you can restore the display
  457. * if you own it
  458. */
  459. #define FB_EVENT_RESUME 0x03
  460. /* An entry from the modelist was removed */
  461. #define FB_EVENT_MODE_DELETE 0x04
  462. /* A driver registered itself */
  463. #define FB_EVENT_FB_REGISTERED 0x05
  464. /* A driver unregistered itself */
  465. #define FB_EVENT_FB_UNREGISTERED 0x06
  466. /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
  467. #define FB_EVENT_GET_CONSOLE_MAP 0x07
  468. /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
  469. #define FB_EVENT_SET_CONSOLE_MAP 0x08
  470. /* A hardware display blank change occured */
  471. #define FB_EVENT_BLANK 0x09
  472. /* Private modelist is to be replaced */
  473. #define FB_EVENT_NEW_MODELIST 0x0A
  474. /* The resolution of the passed in fb_info about to change and
  475. all vc's should be changed */
  476. #define FB_EVENT_MODE_CHANGE_ALL 0x0B
  477. /* A software display blank change occured */
  478. #define FB_EVENT_CONBLANK 0x0C
  479. /* Get drawing requirements */
  480. #define FB_EVENT_GET_REQ 0x0D
  481. /* Unbind from the console if possible */
  482. #define FB_EVENT_FB_UNBIND 0x0E
  483. /* CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
  484. #define FB_EVENT_REMAP_ALL_CONSOLE 0x0F
  485. struct fb_event {
  486. struct fb_info *info;
  487. void *data;
  488. };
  489. struct fb_blit_caps {
  490. u32 x;
  491. u32 y;
  492. u32 len;
  493. u32 flags;
  494. };
  495. extern int fb_register_client(struct notifier_block *nb);
  496. extern int fb_unregister_client(struct notifier_block *nb);
  497. extern int fb_notifier_call_chain(unsigned long val, void *v);
  498. /*
  499. * Pixmap structure definition
  500. *
  501. * The purpose of this structure is to translate data
  502. * from the hardware independent format of fbdev to what
  503. * format the hardware needs.
  504. */
  505. #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
  506. #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
  507. #define FB_PIXMAP_IO 4 /* memory is iomapped */
  508. #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
  509. struct fb_pixmap {
  510. u8 *addr; /* pointer to memory */
  511. u32 size; /* size of buffer in bytes */
  512. u32 offset; /* current offset to buffer */
  513. u32 buf_align; /* byte alignment of each bitmap */
  514. u32 scan_align; /* alignment per scanline */
  515. u32 access_align; /* alignment per read/write (bits) */
  516. u32 flags; /* see FB_PIXMAP_* */
  517. u32 blit_x; /* supported bit block dimensions (1-32)*/
  518. u32 blit_y; /* Format: blit_x = 1 << (width - 1) */
  519. /* blit_y = 1 << (height - 1) */
  520. /* if 0, will be set to 0xffffffff (all)*/
  521. /* access methods */
  522. void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
  523. void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
  524. };
  525. #ifdef CONFIG_FB_DEFERRED_IO
  526. struct fb_deferred_io {
  527. /* delay between mkwrite and deferred handler */
  528. unsigned long delay;
  529. struct mutex lock; /* mutex that protects the page list */
  530. struct list_head pagelist; /* list of touched pages */
  531. /* callback */
  532. void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
  533. };
  534. #endif
  535. /*
  536. * Frame buffer operations
  537. *
  538. * LOCKING NOTE: those functions must _ALL_ be called with the console
  539. * semaphore held, this is the only suitable locking mechanism we have
  540. * in 2.6. Some may be called at interrupt time at this point though.
  541. */
  542. struct fb_ops {
  543. /* open/release and usage marking */
  544. struct module *owner;
  545. int (*fb_open)(struct fb_info *info, int user);
  546. int (*fb_release)(struct fb_info *info, int user);
  547. /* For framebuffers with strange non linear layouts or that do not
  548. * work with normal memory mapped access
  549. */
  550. ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
  551. size_t count, loff_t *ppos);
  552. ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
  553. size_t count, loff_t *ppos);
  554. /* checks var and eventually tweaks it to something supported,
  555. * DO NOT MODIFY PAR */
  556. int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
  557. /* set the video mode according to info->var */
  558. int (*fb_set_par)(struct fb_info *info);
  559. /* set color register */
  560. int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
  561. unsigned blue, unsigned transp, struct fb_info *info);
  562. /* set color registers in batch */
  563. int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
  564. /* blank display */
  565. int (*fb_blank)(int blank, struct fb_info *info);
  566. /* pan display */
  567. int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
  568. /* Draws a rectangle */
  569. void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
  570. /* Copy data from area to another */
  571. void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
  572. /* Draws a image to the display */
  573. void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
  574. /* Draws cursor */
  575. int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
  576. /* Rotates the display */
  577. void (*fb_rotate)(struct fb_info *info, int angle);
  578. /* wait for blit idle, optional */
  579. int (*fb_sync)(struct fb_info *info);
  580. /* perform fb specific ioctl (optional) */
  581. int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
  582. unsigned long arg);
  583. /* Handle 32bit compat ioctl (optional) */
  584. int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
  585. unsigned long arg);
  586. /* perform fb specific mmap */
  587. int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
  588. /* get capability given var */
  589. void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
  590. struct fb_var_screeninfo *var);
  591. /* teardown any resources to do with this framebuffer */
  592. void (*fb_destroy)(struct fb_info *info);
  593. };
  594. #ifdef CONFIG_FB_TILEBLITTING
  595. #define FB_TILE_CURSOR_NONE 0
  596. #define FB_TILE_CURSOR_UNDERLINE 1
  597. #define FB_TILE_CURSOR_LOWER_THIRD 2
  598. #define FB_TILE_CURSOR_LOWER_HALF 3
  599. #define FB_TILE_CURSOR_TWO_THIRDS 4
  600. #define FB_TILE_CURSOR_BLOCK 5
  601. struct fb_tilemap {
  602. __u32 width; /* width of each tile in pixels */
  603. __u32 height; /* height of each tile in scanlines */
  604. __u32 depth; /* color depth of each tile */
  605. __u32 length; /* number of tiles in the map */
  606. const __u8 *data; /* actual tile map: a bitmap array, packed
  607. to the nearest byte */
  608. };
  609. struct fb_tilerect {
  610. __u32 sx; /* origin in the x-axis */
  611. __u32 sy; /* origin in the y-axis */
  612. __u32 width; /* number of tiles in the x-axis */
  613. __u32 height; /* number of tiles in the y-axis */
  614. __u32 index; /* what tile to use: index to tile map */
  615. __u32 fg; /* foreground color */
  616. __u32 bg; /* background color */
  617. __u32 rop; /* raster operation */
  618. };
  619. struct fb_tilearea {
  620. __u32 sx; /* source origin in the x-axis */
  621. __u32 sy; /* source origin in the y-axis */
  622. __u32 dx; /* destination origin in the x-axis */
  623. __u32 dy; /* destination origin in the y-axis */
  624. __u32 width; /* number of tiles in the x-axis */
  625. __u32 height; /* number of tiles in the y-axis */
  626. };
  627. struct fb_tileblit {
  628. __u32 sx; /* origin in the x-axis */
  629. __u32 sy; /* origin in the y-axis */
  630. __u32 width; /* number of tiles in the x-axis */
  631. __u32 height; /* number of tiles in the y-axis */
  632. __u32 fg; /* foreground color */
  633. __u32 bg; /* background color */
  634. __u32 length; /* number of tiles to draw */
  635. __u32 *indices; /* array of indices to tile map */
  636. };
  637. struct fb_tilecursor {
  638. __u32 sx; /* cursor position in the x-axis */
  639. __u32 sy; /* cursor position in the y-axis */
  640. __u32 mode; /* 0 = erase, 1 = draw */
  641. __u32 shape; /* see FB_TILE_CURSOR_* */
  642. __u32 fg; /* foreground color */
  643. __u32 bg; /* background color */
  644. };
  645. struct fb_tile_ops {
  646. /* set tile characteristics */
  647. void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
  648. /* all dimensions from hereon are in terms of tiles */
  649. /* move a rectangular region of tiles from one area to another*/
  650. void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
  651. /* fill a rectangular region with a tile */
  652. void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
  653. /* copy an array of tiles */
  654. void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
  655. /* cursor */
  656. void (*fb_tilecursor)(struct fb_info *info,
  657. struct fb_tilecursor *cursor);
  658. /* get maximum length of the tile map */
  659. int (*fb_get_tilemax)(struct fb_info *info);
  660. };
  661. #endif /* CONFIG_FB_TILEBLITTING */
  662. /* FBINFO_* = fb_info.flags bit flags */
  663. #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
  664. #define FBINFO_HWACCEL_DISABLED 0x0002
  665. /* When FBINFO_HWACCEL_DISABLED is set:
  666. * Hardware acceleration is turned off. Software implementations
  667. * of required functions (copyarea(), fillrect(), and imageblit())
  668. * takes over; acceleration engine should be in a quiescent state */
  669. /* hints */
  670. #define FBINFO_VIRTFB 0x0004 /* FB is System RAM, not device. */
  671. #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
  672. #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
  673. /* hardware supported ops */
  674. /* semantics: when a bit is set, it indicates that the operation is
  675. * accelerated by hardware.
  676. * required functions will still work even if the bit is not set.
  677. * optional functions may not even exist if the flag bit is not set.
  678. */
  679. #define FBINFO_HWACCEL_NONE 0x0000
  680. #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
  681. #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
  682. #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
  683. #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
  684. #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
  685. #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
  686. #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
  687. #define FBINFO_MISC_USEREVENT 0x10000 /* event request
  688. from userspace */
  689. #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
  690. /* A driver may set this flag to indicate that it does want a set_par to be
  691. * called every time when fbcon_switch is executed. The advantage is that with
  692. * this flag set you can really be sure that set_par is always called before
  693. * any of the functions dependant on the correct hardware state or altering
  694. * that state, even if you are using some broken X releases. The disadvantage
  695. * is that it introduces unwanted delays to every console switch if set_par
  696. * is slow. It is a good idea to try this flag in the drivers initialization
  697. * code whenever there is a bug report related to switching between X and the
  698. * framebuffer console.
  699. */
  700. #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
  701. /* where the fb is a firmware driver, and can be replaced with a proper one */
  702. #define FBINFO_MISC_FIRMWARE 0x80000
  703. /*
  704. * Host and GPU endianness differ.
  705. */
  706. #define FBINFO_FOREIGN_ENDIAN 0x100000
  707. /*
  708. * Big endian math. This is the same flags as above, but with different
  709. * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
  710. * and host endianness. Drivers should not use this flag.
  711. */
  712. #define FBINFO_BE_MATH 0x100000
  713. struct fb_info {
  714. int node;
  715. int flags;
  716. struct mutex lock; /* Lock for open/release/ioctl funcs */
  717. struct mutex mm_lock; /* Lock for fb_mmap and smem_* fields */
  718. struct fb_var_screeninfo var; /* Current var */
  719. struct fb_fix_screeninfo fix; /* Current fix */
  720. struct fb_monspecs monspecs; /* Current Monitor specs */
  721. struct work_struct queue; /* Framebuffer event queue */
  722. struct fb_pixmap pixmap; /* Image hardware mapper */
  723. struct fb_pixmap sprite; /* Cursor hardware mapper */
  724. struct fb_cmap cmap; /* Current cmap */
  725. struct list_head modelist; /* mode list */
  726. struct fb_videomode *mode; /* current mode */
  727. #ifdef CONFIG_FB_BACKLIGHT
  728. /* assigned backlight device */
  729. /* set before framebuffer registration,
  730. remove after unregister */
  731. struct backlight_device *bl_dev;
  732. /* Backlight level curve */
  733. struct mutex bl_curve_mutex;
  734. u8 bl_curve[FB_BACKLIGHT_LEVELS];
  735. #endif
  736. #ifdef CONFIG_FB_DEFERRED_IO
  737. struct delayed_work deferred_work;
  738. struct fb_deferred_io *fbdefio;
  739. #endif
  740. struct fb_ops *fbops;
  741. struct device *device; /* This is the parent */
  742. struct device *dev; /* This is this fb device */
  743. int class_flag; /* private sysfs flags */
  744. #ifdef CONFIG_FB_TILEBLITTING
  745. struct fb_tile_ops *tileops; /* Tile Blitting */
  746. #endif
  747. char __iomem *screen_base; /* Virtual address */
  748. unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
  749. void *pseudo_palette; /* Fake palette of 16 colors */
  750. #define FBINFO_STATE_RUNNING 0
  751. #define FBINFO_STATE_SUSPENDED 1
  752. u32 state; /* Hardware state i.e suspend */
  753. void *fbcon_par; /* fbcon use-only private area */
  754. /* From here on everything is device dependent */
  755. void *par;
  756. /* we need the PCI or similiar aperture base/size not
  757. smem_start/size as smem_start may just be an object
  758. allocated inside the aperture so may not actually overlap */
  759. struct apertures_struct {
  760. unsigned int count;
  761. struct aperture {
  762. resource_size_t base;
  763. resource_size_t size;
  764. } ranges[0];
  765. } *apertures;
  766. };
  767. static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
  768. struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
  769. + max_num * sizeof(struct aperture), GFP_KERNEL);
  770. if (!a)
  771. return NULL;
  772. a->count = max_num;
  773. return a;
  774. }
  775. #ifdef MODULE
  776. #define FBINFO_DEFAULT FBINFO_MODULE
  777. #else
  778. #define FBINFO_DEFAULT 0
  779. #endif
  780. // This will go away
  781. #define FBINFO_FLAG_MODULE FBINFO_MODULE
  782. #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
  783. /* This will go away
  784. * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
  785. * when it wants to turn the acceleration engine on. This is
  786. * really a separate operation, and should be modified via sysfs.
  787. * But for now, we leave it broken with the following define
  788. */
  789. #define STUPID_ACCELF_TEXT_SHIT
  790. // This will go away
  791. #if defined(__sparc__)
  792. /* We map all of our framebuffers such that big-endian accesses
  793. * are what we want, so the following is sufficient.
  794. */
  795. // This will go away
  796. #define fb_readb sbus_readb
  797. #define fb_readw sbus_readw
  798. #define fb_readl sbus_readl
  799. #define fb_readq sbus_readq
  800. #define fb_writeb sbus_writeb
  801. #define fb_writew sbus_writew
  802. #define fb_writel sbus_writel
  803. #define fb_writeq sbus_writeq
  804. #define fb_memset sbus_memset_io
  805. #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
  806. #define fb_readb __raw_readb
  807. #define fb_readw __raw_readw
  808. #define fb_readl __raw_readl
  809. #define fb_readq __raw_readq
  810. #define fb_writeb __raw_writeb
  811. #define fb_writew __raw_writew
  812. #define fb_writel __raw_writel
  813. #define fb_writeq __raw_writeq
  814. #define fb_memset memset_io
  815. #else
  816. #define fb_readb(addr) (*(volatile u8 *) (addr))
  817. #define fb_readw(addr) (*(volatile u16 *) (addr))
  818. #define fb_readl(addr) (*(volatile u32 *) (addr))
  819. #define fb_readq(addr) (*(volatile u64 *) (addr))
  820. #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
  821. #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
  822. #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
  823. #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
  824. #define fb_memset memset
  825. #endif
  826. #define FB_LEFT_POS(p, bpp) (fb_be_math(p) ? (32 - (bpp)) : 0)
  827. #define FB_SHIFT_HIGH(p, val, bits) (fb_be_math(p) ? (val) >> (bits) : \
  828. (val) << (bits))
  829. #define FB_SHIFT_LOW(p, val, bits) (fb_be_math(p) ? (val) << (bits) : \
  830. (val) >> (bits))
  831. /*
  832. * `Generic' versions of the frame buffer device operations
  833. */
  834. extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
  835. extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
  836. extern int fb_blank(struct fb_info *info, int blank);
  837. extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  838. extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  839. extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
  840. /*
  841. * Drawing operations where framebuffer is in system RAM
  842. */
  843. extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  844. extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  845. extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
  846. extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
  847. size_t count, loff_t *ppos);
  848. extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
  849. size_t count, loff_t *ppos);
  850. /* drivers/video/fbmem.c */
  851. extern int register_framebuffer(struct fb_info *fb_info);
  852. extern int unregister_framebuffer(struct fb_info *fb_info);
  853. extern void remove_conflicting_framebuffers(struct apertures_struct *a,
  854. const char *name, bool primary);
  855. extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
  856. extern int fb_show_logo(struct fb_info *fb_info, int rotate);
  857. extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
  858. extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
  859. u32 height, u32 shift_high, u32 shift_low, u32 mod);
  860. extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
  861. extern void fb_set_suspend(struct fb_info *info, int state);
  862. extern int fb_get_color_depth(struct fb_var_screeninfo *var,
  863. struct fb_fix_screeninfo *fix);
  864. extern int fb_get_options(char *name, char **option);
  865. extern int fb_new_modelist(struct fb_info *info);
  866. extern struct fb_info *registered_fb[FB_MAX];
  867. extern int num_registered_fb;
  868. extern struct class *fb_class;
  869. extern int lock_fb_info(struct fb_info *info);
  870. static inline void unlock_fb_info(struct fb_info *info)
  871. {
  872. mutex_unlock(&info->lock);
  873. }
  874. static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
  875. u8 *src, u32 s_pitch, u32 height)
  876. {
  877. int i, j;
  878. d_pitch -= s_pitch;
  879. for (i = height; i--; ) {
  880. /* s_pitch is a few bytes at the most, memcpy is suboptimal */
  881. for (j = 0; j < s_pitch; j++)
  882. *dst++ = *src++;
  883. dst += d_pitch;
  884. }
  885. }
  886. /* drivers/video/fb_defio.c */
  887. extern void fb_deferred_io_init(struct fb_info *info);
  888. extern void fb_deferred_io_open(struct fb_info *info,
  889. struct inode *inode,
  890. struct file *file);
  891. extern void fb_deferred_io_cleanup(struct fb_info *info);
  892. extern int fb_deferred_io_fsync(struct file *file, int datasync);
  893. static inline bool fb_be_math(struct fb_info *info)
  894. {
  895. #ifdef CONFIG_FB_FOREIGN_ENDIAN
  896. #if defined(CONFIG_FB_BOTH_ENDIAN)
  897. return info->flags & FBINFO_BE_MATH;
  898. #elif defined(CONFIG_FB_BIG_ENDIAN)
  899. return true;
  900. #elif defined(CONFIG_FB_LITTLE_ENDIAN)
  901. return false;
  902. #endif /* CONFIG_FB_BOTH_ENDIAN */
  903. #else
  904. #ifdef __BIG_ENDIAN
  905. return true;
  906. #else
  907. return false;
  908. #endif /* __BIG_ENDIAN */
  909. #endif /* CONFIG_FB_FOREIGN_ENDIAN */
  910. }
  911. /* drivers/video/fbsysfs.c */
  912. extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
  913. extern void framebuffer_release(struct fb_info *info);
  914. extern int fb_init_device(struct fb_info *fb_info);
  915. extern void fb_cleanup_device(struct fb_info *head);
  916. extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
  917. /* drivers/video/fbmon.c */
  918. #define FB_MAXTIMINGS 0
  919. #define FB_VSYNCTIMINGS 1
  920. #define FB_HSYNCTIMINGS 2
  921. #define FB_DCLKTIMINGS 3
  922. #define FB_IGNOREMON 0x100
  923. #define FB_MODE_IS_UNKNOWN 0
  924. #define FB_MODE_IS_DETAILED 1
  925. #define FB_MODE_IS_STANDARD 2
  926. #define FB_MODE_IS_VESA 4
  927. #define FB_MODE_IS_CALCULATED 8
  928. #define FB_MODE_IS_FIRST 16
  929. #define FB_MODE_IS_FROM_VAR 32
  930. extern int fbmon_dpms(const struct fb_info *fb_info);
  931. extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
  932. struct fb_info *info);
  933. extern int fb_validate_mode(const struct fb_var_screeninfo *var,
  934. struct fb_info *info);
  935. extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
  936. extern const unsigned char *fb_firmware_edid(struct device *device);
  937. extern void fb_edid_to_monspecs(unsigned char *edid,
  938. struct fb_monspecs *specs);
  939. extern void fb_destroy_modedb(struct fb_videomode *modedb);
  940. extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
  941. extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
  942. /* drivers/video/modedb.c */
  943. #define VESA_MODEDB_SIZE 34
  944. extern void fb_var_to_videomode(struct fb_videomode *mode,
  945. const struct fb_var_screeninfo *var);
  946. extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
  947. const struct fb_videomode *mode);
  948. extern int fb_mode_is_equal(const struct fb_videomode *mode1,
  949. const struct fb_videomode *mode2);
  950. extern int fb_add_videomode(const struct fb_videomode *mode,
  951. struct list_head *head);
  952. extern void fb_delete_videomode(const struct fb_videomode *mode,
  953. struct list_head *head);
  954. extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
  955. struct list_head *head);
  956. extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
  957. struct list_head *head);
  958. extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
  959. struct list_head *head);
  960. extern void fb_destroy_modelist(struct list_head *head);
  961. extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
  962. struct list_head *head);
  963. extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
  964. struct list_head *head);
  965. /* drivers/video/fbcmap.c */
  966. extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
  967. extern void fb_dealloc_cmap(struct fb_cmap *cmap);
  968. extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
  969. extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
  970. extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
  971. extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
  972. extern const struct fb_cmap *fb_default_cmap(int len);
  973. extern void fb_invert_cmaps(void);
  974. struct fb_videomode {
  975. const char *name; /* optional */
  976. u32 refresh; /* optional */
  977. u32 xres;
  978. u32 yres;
  979. u32 pixclock;
  980. u32 left_margin;
  981. u32 right_margin;
  982. u32 upper_margin;
  983. u32 lower_margin;
  984. u32 hsync_len;
  985. u32 vsync_len;
  986. u32 sync;
  987. u32 vmode;
  988. u32 flag;
  989. };
  990. extern const char *fb_mode_option;
  991. extern const struct fb_videomode vesa_modes[];
  992. struct fb_modelist {
  993. struct list_head list;
  994. struct fb_videomode mode;
  995. };
  996. extern int fb_find_mode(struct fb_var_screeninfo *var,
  997. struct fb_info *info, const char *mode_option,
  998. const struct fb_videomode *db,
  999. unsigned int dbsize,
  1000. const struct fb_videomode *default_mode,
  1001. unsigned int default_bpp);
  1002. #endif /* __KERNEL__ */
  1003. #endif /* _LINUX_FB_H */