util.c 16 KB

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  1. /*
  2. * util.c
  3. *
  4. * ORIGINAL AUTHOR: Savio Lam (lam836@cs.cuhk.hk)
  5. * MODIFIED FOR LINUX KERNEL CONFIG BY: William Roadcap (roadcap@cfw.com)
  6. *
  7. * This program is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU General Public License
  9. * as published by the Free Software Foundation; either version 2
  10. * of the License, or (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  20. */
  21. #include "dialog.h"
  22. struct dialog_info dlg;
  23. static void set_mono_theme(void)
  24. {
  25. dlg.screen.atr = A_NORMAL;
  26. dlg.shadow.atr = A_NORMAL;
  27. dlg.dialog.atr = A_NORMAL;
  28. dlg.title.atr = A_BOLD;
  29. dlg.border.atr = A_NORMAL;
  30. dlg.button_active.atr = A_REVERSE;
  31. dlg.button_inactive.atr = A_DIM;
  32. dlg.button_key_active.atr = A_REVERSE;
  33. dlg.button_key_inactive.atr = A_BOLD;
  34. dlg.button_label_active.atr = A_REVERSE;
  35. dlg.button_label_inactive.atr = A_NORMAL;
  36. dlg.inputbox.atr = A_NORMAL;
  37. dlg.inputbox_border.atr = A_NORMAL;
  38. dlg.searchbox.atr = A_NORMAL;
  39. dlg.searchbox_title.atr = A_BOLD;
  40. dlg.searchbox_border.atr = A_NORMAL;
  41. dlg.position_indicator.atr = A_BOLD;
  42. dlg.menubox.atr = A_NORMAL;
  43. dlg.menubox_border.atr = A_NORMAL;
  44. dlg.item.atr = A_NORMAL;
  45. dlg.item_selected.atr = A_REVERSE;
  46. dlg.tag.atr = A_BOLD;
  47. dlg.tag_selected.atr = A_REVERSE;
  48. dlg.tag_key.atr = A_BOLD;
  49. dlg.tag_key_selected.atr = A_REVERSE;
  50. dlg.check.atr = A_BOLD;
  51. dlg.check_selected.atr = A_REVERSE;
  52. dlg.uarrow.atr = A_BOLD;
  53. dlg.darrow.atr = A_BOLD;
  54. }
  55. #define DLG_COLOR(dialog, f, b, h) \
  56. do { \
  57. dlg.dialog.fg = (f); \
  58. dlg.dialog.bg = (b); \
  59. dlg.dialog.hl = (h); \
  60. } while (0)
  61. static void set_classic_theme(void)
  62. {
  63. DLG_COLOR(screen, COLOR_CYAN, COLOR_BLUE, true);
  64. DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true);
  65. DLG_COLOR(dialog, COLOR_BLACK, COLOR_WHITE, false);
  66. DLG_COLOR(title, COLOR_YELLOW, COLOR_WHITE, true);
  67. DLG_COLOR(border, COLOR_WHITE, COLOR_WHITE, true);
  68. DLG_COLOR(button_active, COLOR_WHITE, COLOR_BLUE, true);
  69. DLG_COLOR(button_inactive, COLOR_BLACK, COLOR_WHITE, false);
  70. DLG_COLOR(button_key_active, COLOR_WHITE, COLOR_BLUE, true);
  71. DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_WHITE, false);
  72. DLG_COLOR(button_label_active, COLOR_YELLOW, COLOR_BLUE, true);
  73. DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_WHITE, true);
  74. DLG_COLOR(inputbox, COLOR_BLACK, COLOR_WHITE, false);
  75. DLG_COLOR(inputbox_border, COLOR_BLACK, COLOR_WHITE, false);
  76. DLG_COLOR(searchbox, COLOR_BLACK, COLOR_WHITE, false);
  77. DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_WHITE, true);
  78. DLG_COLOR(searchbox_border, COLOR_WHITE, COLOR_WHITE, true);
  79. DLG_COLOR(position_indicator, COLOR_YELLOW, COLOR_WHITE, true);
  80. DLG_COLOR(menubox, COLOR_BLACK, COLOR_WHITE, false);
  81. DLG_COLOR(menubox_border, COLOR_WHITE, COLOR_WHITE, true);
  82. DLG_COLOR(item, COLOR_BLACK, COLOR_WHITE, false);
  83. DLG_COLOR(item_selected, COLOR_WHITE, COLOR_BLUE, true);
  84. DLG_COLOR(tag, COLOR_YELLOW, COLOR_WHITE, true);
  85. DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_BLUE, true);
  86. DLG_COLOR(tag_key, COLOR_YELLOW, COLOR_WHITE, true);
  87. DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_BLUE, true);
  88. DLG_COLOR(check, COLOR_BLACK, COLOR_WHITE, false);
  89. DLG_COLOR(check_selected, COLOR_WHITE, COLOR_BLUE, true);
  90. DLG_COLOR(uarrow, COLOR_GREEN, COLOR_WHITE, true);
  91. DLG_COLOR(darrow, COLOR_GREEN, COLOR_WHITE, true);
  92. }
  93. static void set_blackbg_theme(void)
  94. {
  95. DLG_COLOR(screen, COLOR_RED, COLOR_BLACK, true);
  96. DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false);
  97. DLG_COLOR(dialog, COLOR_WHITE, COLOR_BLACK, false);
  98. DLG_COLOR(title, COLOR_RED, COLOR_BLACK, false);
  99. DLG_COLOR(border, COLOR_BLACK, COLOR_BLACK, true);
  100. DLG_COLOR(button_active, COLOR_YELLOW, COLOR_RED, false);
  101. DLG_COLOR(button_inactive, COLOR_YELLOW, COLOR_BLACK, false);
  102. DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_RED, true);
  103. DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_BLACK, false);
  104. DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_RED, false);
  105. DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_BLACK, true);
  106. DLG_COLOR(inputbox, COLOR_YELLOW, COLOR_BLACK, false);
  107. DLG_COLOR(inputbox_border, COLOR_YELLOW, COLOR_BLACK, false);
  108. DLG_COLOR(searchbox, COLOR_YELLOW, COLOR_BLACK, false);
  109. DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_BLACK, true);
  110. DLG_COLOR(searchbox_border, COLOR_BLACK, COLOR_BLACK, true);
  111. DLG_COLOR(position_indicator, COLOR_RED, COLOR_BLACK, false);
  112. DLG_COLOR(menubox, COLOR_YELLOW, COLOR_BLACK, false);
  113. DLG_COLOR(menubox_border, COLOR_BLACK, COLOR_BLACK, true);
  114. DLG_COLOR(item, COLOR_WHITE, COLOR_BLACK, false);
  115. DLG_COLOR(item_selected, COLOR_WHITE, COLOR_RED, false);
  116. DLG_COLOR(tag, COLOR_RED, COLOR_BLACK, false);
  117. DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_RED, true);
  118. DLG_COLOR(tag_key, COLOR_RED, COLOR_BLACK, false);
  119. DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_RED, true);
  120. DLG_COLOR(check, COLOR_YELLOW, COLOR_BLACK, false);
  121. DLG_COLOR(check_selected, COLOR_YELLOW, COLOR_RED, true);
  122. DLG_COLOR(uarrow, COLOR_RED, COLOR_BLACK, false);
  123. DLG_COLOR(darrow, COLOR_RED, COLOR_BLACK, false);
  124. }
  125. static void set_bluetitle_theme(void)
  126. {
  127. set_classic_theme();
  128. DLG_COLOR(title, COLOR_BLUE, COLOR_WHITE, true);
  129. DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_BLUE, true);
  130. DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_BLUE, true);
  131. DLG_COLOR(searchbox_title, COLOR_BLUE, COLOR_WHITE, true);
  132. DLG_COLOR(position_indicator, COLOR_BLUE, COLOR_WHITE, true);
  133. DLG_COLOR(tag, COLOR_BLUE, COLOR_WHITE, true);
  134. DLG_COLOR(tag_key, COLOR_BLUE, COLOR_WHITE, true);
  135. }
  136. /*
  137. * Select color theme
  138. */
  139. static int set_theme(const char *theme)
  140. {
  141. int use_color = 1;
  142. if (!theme)
  143. set_bluetitle_theme();
  144. else if (strcmp(theme, "classic") == 0)
  145. set_classic_theme();
  146. else if (strcmp(theme, "bluetitle") == 0)
  147. set_bluetitle_theme();
  148. else if (strcmp(theme, "blackbg") == 0)
  149. set_blackbg_theme();
  150. else if (strcmp(theme, "mono") == 0)
  151. use_color = 0;
  152. return use_color;
  153. }
  154. static void init_one_color(struct dialog_color *color)
  155. {
  156. static int pair = 0;
  157. pair++;
  158. init_pair(pair, color->fg, color->bg);
  159. if (color->hl)
  160. color->atr = A_BOLD | COLOR_PAIR(pair);
  161. else
  162. color->atr = COLOR_PAIR(pair);
  163. }
  164. static void init_dialog_colors(void)
  165. {
  166. init_one_color(&dlg.screen);
  167. init_one_color(&dlg.shadow);
  168. init_one_color(&dlg.dialog);
  169. init_one_color(&dlg.title);
  170. init_one_color(&dlg.border);
  171. init_one_color(&dlg.button_active);
  172. init_one_color(&dlg.button_inactive);
  173. init_one_color(&dlg.button_key_active);
  174. init_one_color(&dlg.button_key_inactive);
  175. init_one_color(&dlg.button_label_active);
  176. init_one_color(&dlg.button_label_inactive);
  177. init_one_color(&dlg.inputbox);
  178. init_one_color(&dlg.inputbox_border);
  179. init_one_color(&dlg.searchbox);
  180. init_one_color(&dlg.searchbox_title);
  181. init_one_color(&dlg.searchbox_border);
  182. init_one_color(&dlg.position_indicator);
  183. init_one_color(&dlg.menubox);
  184. init_one_color(&dlg.menubox_border);
  185. init_one_color(&dlg.item);
  186. init_one_color(&dlg.item_selected);
  187. init_one_color(&dlg.tag);
  188. init_one_color(&dlg.tag_selected);
  189. init_one_color(&dlg.tag_key);
  190. init_one_color(&dlg.tag_key_selected);
  191. init_one_color(&dlg.check);
  192. init_one_color(&dlg.check_selected);
  193. init_one_color(&dlg.uarrow);
  194. init_one_color(&dlg.darrow);
  195. }
  196. /*
  197. * Setup for color display
  198. */
  199. static void color_setup(const char *theme)
  200. {
  201. int use_color;
  202. use_color = set_theme(theme);
  203. if (use_color && has_colors()) {
  204. start_color();
  205. init_dialog_colors();
  206. } else
  207. set_mono_theme();
  208. }
  209. /*
  210. * Set window to attribute 'attr'
  211. */
  212. void attr_clear(WINDOW * win, int height, int width, chtype attr)
  213. {
  214. int i, j;
  215. wattrset(win, attr);
  216. for (i = 0; i < height; i++) {
  217. wmove(win, i, 0);
  218. for (j = 0; j < width; j++)
  219. waddch(win, ' ');
  220. }
  221. touchwin(win);
  222. }
  223. void dialog_clear(void)
  224. {
  225. attr_clear(stdscr, LINES, COLS, dlg.screen.atr);
  226. /* Display background title if it exists ... - SLH */
  227. if (dlg.backtitle != NULL) {
  228. int i;
  229. wattrset(stdscr, dlg.screen.atr);
  230. mvwaddstr(stdscr, 0, 1, (char *)dlg.backtitle);
  231. wmove(stdscr, 1, 1);
  232. for (i = 1; i < COLS - 1; i++)
  233. waddch(stdscr, ACS_HLINE);
  234. }
  235. wnoutrefresh(stdscr);
  236. }
  237. /*
  238. * Do some initialization for dialog
  239. */
  240. void init_dialog(const char *backtitle)
  241. {
  242. dlg.backtitle = backtitle;
  243. color_setup(getenv("MENUCONFIG_COLOR"));
  244. }
  245. void set_dialog_backtitle(const char *backtitle)
  246. {
  247. dlg.backtitle = backtitle;
  248. }
  249. void reset_dialog(void)
  250. {
  251. initscr(); /* Init curses */
  252. keypad(stdscr, TRUE);
  253. cbreak();
  254. noecho();
  255. dialog_clear();
  256. }
  257. /*
  258. * End using dialog functions.
  259. */
  260. void end_dialog(void)
  261. {
  262. endwin();
  263. }
  264. /* Print the title of the dialog. Center the title and truncate
  265. * tile if wider than dialog (- 2 chars).
  266. **/
  267. void print_title(WINDOW *dialog, const char *title, int width)
  268. {
  269. if (title) {
  270. int tlen = MIN(width - 2, strlen(title));
  271. wattrset(dialog, dlg.title.atr);
  272. mvwaddch(dialog, 0, (width - tlen) / 2 - 1, ' ');
  273. mvwaddnstr(dialog, 0, (width - tlen)/2, title, tlen);
  274. waddch(dialog, ' ');
  275. }
  276. }
  277. /*
  278. * Print a string of text in a window, automatically wrap around to the
  279. * next line if the string is too long to fit on one line. Newline
  280. * characters '\n' are replaced by spaces. We start on a new line
  281. * if there is no room for at least 4 nonblanks following a double-space.
  282. */
  283. void print_autowrap(WINDOW * win, const char *prompt, int width, int y, int x)
  284. {
  285. int newl, cur_x, cur_y;
  286. int i, prompt_len, room, wlen;
  287. char tempstr[MAX_LEN + 1], *word, *sp, *sp2;
  288. strcpy(tempstr, prompt);
  289. prompt_len = strlen(tempstr);
  290. /*
  291. * Remove newlines
  292. */
  293. for (i = 0; i < prompt_len; i++) {
  294. if (tempstr[i] == '\n')
  295. tempstr[i] = ' ';
  296. }
  297. if (prompt_len <= width - x * 2) { /* If prompt is short */
  298. wmove(win, y, (width - prompt_len) / 2);
  299. waddstr(win, tempstr);
  300. } else {
  301. cur_x = x;
  302. cur_y = y;
  303. newl = 1;
  304. word = tempstr;
  305. while (word && *word) {
  306. sp = strchr(word, ' ');
  307. if (sp)
  308. *sp++ = 0;
  309. /* Wrap to next line if either the word does not fit,
  310. or it is the first word of a new sentence, and it is
  311. short, and the next word does not fit. */
  312. room = width - cur_x;
  313. wlen = strlen(word);
  314. if (wlen > room ||
  315. (newl && wlen < 4 && sp
  316. && wlen + 1 + strlen(sp) > room
  317. && (!(sp2 = strchr(sp, ' '))
  318. || wlen + 1 + (sp2 - sp) > room))) {
  319. cur_y++;
  320. cur_x = x;
  321. }
  322. wmove(win, cur_y, cur_x);
  323. waddstr(win, word);
  324. getyx(win, cur_y, cur_x);
  325. cur_x++;
  326. if (sp && *sp == ' ') {
  327. cur_x++; /* double space */
  328. while (*++sp == ' ') ;
  329. newl = 1;
  330. } else
  331. newl = 0;
  332. word = sp;
  333. }
  334. }
  335. }
  336. /*
  337. * Print a button
  338. */
  339. void print_button(WINDOW * win, const char *label, int y, int x, int selected)
  340. {
  341. int i, temp;
  342. wmove(win, y, x);
  343. wattrset(win, selected ? dlg.button_active.atr
  344. : dlg.button_inactive.atr);
  345. waddstr(win, "<");
  346. temp = strspn(label, " ");
  347. label += temp;
  348. wattrset(win, selected ? dlg.button_label_active.atr
  349. : dlg.button_label_inactive.atr);
  350. for (i = 0; i < temp; i++)
  351. waddch(win, ' ');
  352. wattrset(win, selected ? dlg.button_key_active.atr
  353. : dlg.button_key_inactive.atr);
  354. waddch(win, label[0]);
  355. wattrset(win, selected ? dlg.button_label_active.atr
  356. : dlg.button_label_inactive.atr);
  357. waddstr(win, (char *)label + 1);
  358. wattrset(win, selected ? dlg.button_active.atr
  359. : dlg.button_inactive.atr);
  360. waddstr(win, ">");
  361. wmove(win, y, x + temp + 1);
  362. }
  363. /*
  364. * Draw a rectangular box with line drawing characters
  365. */
  366. void
  367. draw_box(WINDOW * win, int y, int x, int height, int width,
  368. chtype box, chtype border)
  369. {
  370. int i, j;
  371. wattrset(win, 0);
  372. for (i = 0; i < height; i++) {
  373. wmove(win, y + i, x);
  374. for (j = 0; j < width; j++)
  375. if (!i && !j)
  376. waddch(win, border | ACS_ULCORNER);
  377. else if (i == height - 1 && !j)
  378. waddch(win, border | ACS_LLCORNER);
  379. else if (!i && j == width - 1)
  380. waddch(win, box | ACS_URCORNER);
  381. else if (i == height - 1 && j == width - 1)
  382. waddch(win, box | ACS_LRCORNER);
  383. else if (!i)
  384. waddch(win, border | ACS_HLINE);
  385. else if (i == height - 1)
  386. waddch(win, box | ACS_HLINE);
  387. else if (!j)
  388. waddch(win, border | ACS_VLINE);
  389. else if (j == width - 1)
  390. waddch(win, box | ACS_VLINE);
  391. else
  392. waddch(win, box | ' ');
  393. }
  394. }
  395. /*
  396. * Draw shadows along the right and bottom edge to give a more 3D look
  397. * to the boxes
  398. */
  399. void draw_shadow(WINDOW * win, int y, int x, int height, int width)
  400. {
  401. int i;
  402. if (has_colors()) { /* Whether terminal supports color? */
  403. wattrset(win, dlg.shadow.atr);
  404. wmove(win, y + height, x + 2);
  405. for (i = 0; i < width; i++)
  406. waddch(win, winch(win) & A_CHARTEXT);
  407. for (i = y + 1; i < y + height + 1; i++) {
  408. wmove(win, i, x + width);
  409. waddch(win, winch(win) & A_CHARTEXT);
  410. waddch(win, winch(win) & A_CHARTEXT);
  411. }
  412. wnoutrefresh(win);
  413. }
  414. }
  415. /*
  416. * Return the position of the first alphabetic character in a string.
  417. */
  418. int first_alpha(const char *string, const char *exempt)
  419. {
  420. int i, in_paren = 0, c;
  421. for (i = 0; i < strlen(string); i++) {
  422. c = tolower(string[i]);
  423. if (strchr("<[(", c))
  424. ++in_paren;
  425. if (strchr(">])", c) && in_paren > 0)
  426. --in_paren;
  427. if ((!in_paren) && isalpha(c) && strchr(exempt, c) == 0)
  428. return i;
  429. }
  430. return 0;
  431. }
  432. /*
  433. * ncurses uses ESC to detect escaped char sequences. This resutl in
  434. * a small timeout before ESC is actually delivered to the application.
  435. * lxdialog suggest <ESC> <ESC> which is correctly translated to two
  436. * times esc. But then we need to ignore the second esc to avoid stepping
  437. * out one menu too much. Filter away all escaped key sequences since
  438. * keypad(FALSE) turn off ncurses support for escape sequences - and thats
  439. * needed to make notimeout() do as expected.
  440. */
  441. int on_key_esc(WINDOW *win)
  442. {
  443. int key;
  444. int key2;
  445. int key3;
  446. nodelay(win, TRUE);
  447. keypad(win, FALSE);
  448. key = wgetch(win);
  449. key2 = wgetch(win);
  450. do {
  451. key3 = wgetch(win);
  452. } while (key3 != ERR);
  453. nodelay(win, FALSE);
  454. keypad(win, TRUE);
  455. if (key == KEY_ESC && key2 == ERR)
  456. return KEY_ESC;
  457. else if (key != ERR && key != KEY_ESC && key2 == ERR)
  458. ungetch(key);
  459. return -1;
  460. }
  461. /* redraw screen in new size */
  462. int on_key_resize(void)
  463. {
  464. dialog_clear();
  465. return KEY_RESIZE;
  466. }
  467. struct dialog_list *item_cur;
  468. struct dialog_list item_nil;
  469. struct dialog_list *item_head;
  470. void item_reset(void)
  471. {
  472. struct dialog_list *p, *next;
  473. for (p = item_head; p; p = next) {
  474. next = p->next;
  475. free(p);
  476. }
  477. item_head = NULL;
  478. item_cur = &item_nil;
  479. }
  480. void item_make(const char *fmt, ...)
  481. {
  482. va_list ap;
  483. struct dialog_list *p = malloc(sizeof(*p));
  484. if (item_head)
  485. item_cur->next = p;
  486. else
  487. item_head = p;
  488. item_cur = p;
  489. memset(p, 0, sizeof(*p));
  490. va_start(ap, fmt);
  491. vsnprintf(item_cur->node.str, sizeof(item_cur->node.str), fmt, ap);
  492. va_end(ap);
  493. }
  494. void item_add_str(const char *fmt, ...)
  495. {
  496. va_list ap;
  497. size_t avail;
  498. avail = sizeof(item_cur->node.str) - strlen(item_cur->node.str);
  499. va_start(ap, fmt);
  500. vsnprintf(item_cur->node.str + strlen(item_cur->node.str),
  501. avail, fmt, ap);
  502. item_cur->node.str[sizeof(item_cur->node.str) - 1] = '\0';
  503. va_end(ap);
  504. }
  505. void item_set_tag(char tag)
  506. {
  507. item_cur->node.tag = tag;
  508. }
  509. void item_set_data(void *ptr)
  510. {
  511. item_cur->node.data = ptr;
  512. }
  513. void item_set_selected(int val)
  514. {
  515. item_cur->node.selected = val;
  516. }
  517. int item_activate_selected(void)
  518. {
  519. item_foreach()
  520. if (item_is_selected())
  521. return 1;
  522. return 0;
  523. }
  524. void *item_data(void)
  525. {
  526. return item_cur->node.data;
  527. }
  528. char item_tag(void)
  529. {
  530. return item_cur->node.tag;
  531. }
  532. int item_count(void)
  533. {
  534. int n = 0;
  535. struct dialog_list *p;
  536. for (p = item_head; p; p = p->next)
  537. n++;
  538. return n;
  539. }
  540. void item_set(int n)
  541. {
  542. int i = 0;
  543. item_foreach()
  544. if (i++ == n)
  545. return;
  546. }
  547. int item_n(void)
  548. {
  549. int n = 0;
  550. struct dialog_list *p;
  551. for (p = item_head; p; p = p->next) {
  552. if (p == item_cur)
  553. return n;
  554. n++;
  555. }
  556. return 0;
  557. }
  558. const char *item_str(void)
  559. {
  560. return item_cur->node.str;
  561. }
  562. int item_is_selected(void)
  563. {
  564. return (item_cur->node.selected != 0);
  565. }
  566. int item_is_tag(char tag)
  567. {
  568. return (item_cur->node.tag == tag);
  569. }