CodingStyle 28 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809
  1. Linux kernel coding style
  2. This is a short document describing the preferred coding style for the
  3. linux kernel. Coding style is very personal, and I won't _force_ my
  4. views on anybody, but this is what goes for anything that I have to be
  5. able to maintain, and I'd prefer it for most other things too. Please
  6. at least consider the points made here.
  7. First off, I'd suggest printing out a copy of the GNU coding standards,
  8. and NOT read it. Burn them, it's a great symbolic gesture.
  9. Anyway, here goes:
  10. Chapter 1: Indentation
  11. Tabs are 8 characters, and thus indentations are also 8 characters.
  12. There are heretic movements that try to make indentations 4 (or even 2!)
  13. characters deep, and that is akin to trying to define the value of PI to
  14. be 3.
  15. Rationale: The whole idea behind indentation is to clearly define where
  16. a block of control starts and ends. Especially when you've been looking
  17. at your screen for 20 straight hours, you'll find it a lot easier to see
  18. how the indentation works if you have large indentations.
  19. Now, some people will claim that having 8-character indentations makes
  20. the code move too far to the right, and makes it hard to read on a
  21. 80-character terminal screen. The answer to that is that if you need
  22. more than 3 levels of indentation, you're screwed anyway, and should fix
  23. your program.
  24. In short, 8-char indents make things easier to read, and have the added
  25. benefit of warning you when you're nesting your functions too deep.
  26. Heed that warning.
  27. The preferred way to ease multiple indentation levels in a switch statement is
  28. to align the "switch" and its subordinate "case" labels in the same column
  29. instead of "double-indenting" the "case" labels. E.g.:
  30. switch (suffix) {
  31. case 'G':
  32. case 'g':
  33. mem <<= 30;
  34. break;
  35. case 'M':
  36. case 'm':
  37. mem <<= 20;
  38. break;
  39. case 'K':
  40. case 'k':
  41. mem <<= 10;
  42. /* fall through */
  43. default:
  44. break;
  45. }
  46. Don't put multiple statements on a single line unless you have
  47. something to hide:
  48. if (condition) do_this;
  49. do_something_everytime;
  50. Don't put multiple assignments on a single line either. Kernel coding style
  51. is super simple. Avoid tricky expressions.
  52. Outside of comments, documentation and except in Kconfig, spaces are never
  53. used for indentation, and the above example is deliberately broken.
  54. Get a decent editor and don't leave whitespace at the end of lines.
  55. Chapter 2: Breaking long lines and strings
  56. Coding style is all about readability and maintainability using commonly
  57. available tools.
  58. The limit on the length of lines is 80 columns and this is a hard limit.
  59. Statements longer than 80 columns will be broken into sensible chunks.
  60. Descendants are always substantially shorter than the parent and are placed
  61. substantially to the right. The same applies to function headers with a long
  62. argument list. Long strings are as well broken into shorter strings.
  63. void fun(int a, int b, int c)
  64. {
  65. if (condition)
  66. printk(KERN_WARNING "Warning this is a long printk with "
  67. "3 parameters a: %u b: %u "
  68. "c: %u \n", a, b, c);
  69. else
  70. next_statement;
  71. }
  72. Chapter 3: Placing Braces and Spaces
  73. The other issue that always comes up in C styling is the placement of
  74. braces. Unlike the indent size, there are few technical reasons to
  75. choose one placement strategy over the other, but the preferred way, as
  76. shown to us by the prophets Kernighan and Ritchie, is to put the opening
  77. brace last on the line, and put the closing brace first, thusly:
  78. if (x is true) {
  79. we do y
  80. }
  81. This applies to all non-function statement blocks (if, switch, for,
  82. while, do). E.g.:
  83. switch (action) {
  84. case KOBJ_ADD:
  85. return "add";
  86. case KOBJ_REMOVE:
  87. return "remove";
  88. case KOBJ_CHANGE:
  89. return "change";
  90. default:
  91. return NULL;
  92. }
  93. However, there is one special case, namely functions: they have the
  94. opening brace at the beginning of the next line, thus:
  95. int function(int x)
  96. {
  97. body of function
  98. }
  99. Heretic people all over the world have claimed that this inconsistency
  100. is ... well ... inconsistent, but all right-thinking people know that
  101. (a) K&R are _right_ and (b) K&R are right. Besides, functions are
  102. special anyway (you can't nest them in C).
  103. Note that the closing brace is empty on a line of its own, _except_ in
  104. the cases where it is followed by a continuation of the same statement,
  105. ie a "while" in a do-statement or an "else" in an if-statement, like
  106. this:
  107. do {
  108. body of do-loop
  109. } while (condition);
  110. and
  111. if (x == y) {
  112. ..
  113. } else if (x > y) {
  114. ...
  115. } else {
  116. ....
  117. }
  118. Rationale: K&R.
  119. Also, note that this brace-placement also minimizes the number of empty
  120. (or almost empty) lines, without any loss of readability. Thus, as the
  121. supply of new-lines on your screen is not a renewable resource (think
  122. 25-line terminal screens here), you have more empty lines to put
  123. comments on.
  124. Do not unnecessarily use braces where a single statement will do.
  125. if (condition)
  126. action();
  127. This does not apply if one branch of a conditional statement is a single
  128. statement. Use braces in both branches.
  129. if (condition) {
  130. do_this();
  131. do_that();
  132. } else {
  133. otherwise();
  134. }
  135. 3.1: Spaces
  136. Linux kernel style for use of spaces depends (mostly) on
  137. function-versus-keyword usage. Use a space after (most) keywords. The
  138. notable exceptions are sizeof, typeof, alignof, and __attribute__, which look
  139. somewhat like functions (and are usually used with parentheses in Linux,
  140. although they are not required in the language, as in: "sizeof info" after
  141. "struct fileinfo info;" is declared).
  142. So use a space after these keywords:
  143. if, switch, case, for, do, while
  144. but not with sizeof, typeof, alignof, or __attribute__. E.g.,
  145. s = sizeof(struct file);
  146. Do not add spaces around (inside) parenthesized expressions. This example is
  147. *bad*:
  148. s = sizeof( struct file );
  149. When declaring pointer data or a function that returns a pointer type, the
  150. preferred use of '*' is adjacent to the data name or function name and not
  151. adjacent to the type name. Examples:
  152. char *linux_banner;
  153. unsigned long long memparse(char *ptr, char **retptr);
  154. char *match_strdup(substring_t *s);
  155. Use one space around (on each side of) most binary and ternary operators,
  156. such as any of these:
  157. = + - < > * / % | & ^ <= >= == != ? :
  158. but no space after unary operators:
  159. & * + - ~ ! sizeof typeof alignof __attribute__ defined
  160. no space before the postfix increment & decrement unary operators:
  161. ++ --
  162. no space after the prefix increment & decrement unary operators:
  163. ++ --
  164. and no space around the '.' and "->" structure member operators.
  165. Do not leave trailing whitespace at the ends of lines. Some editors with
  166. "smart" indentation will insert whitespace at the beginning of new lines as
  167. appropriate, so you can start typing the next line of code right away.
  168. However, some such editors do not remove the whitespace if you end up not
  169. putting a line of code there, such as if you leave a blank line. As a result,
  170. you end up with lines containing trailing whitespace.
  171. Git will warn you about patches that introduce trailing whitespace, and can
  172. optionally strip the trailing whitespace for you; however, if applying a series
  173. of patches, this may make later patches in the series fail by changing their
  174. context lines.
  175. Chapter 4: Naming
  176. C is a Spartan language, and so should your naming be. Unlike Modula-2
  177. and Pascal programmers, C programmers do not use cute names like
  178. ThisVariableIsATemporaryCounter. A C programmer would call that
  179. variable "tmp", which is much easier to write, and not the least more
  180. difficult to understand.
  181. HOWEVER, while mixed-case names are frowned upon, descriptive names for
  182. global variables are a must. To call a global function "foo" is a
  183. shooting offense.
  184. GLOBAL variables (to be used only if you _really_ need them) need to
  185. have descriptive names, as do global functions. If you have a function
  186. that counts the number of active users, you should call that
  187. "count_active_users()" or similar, you should _not_ call it "cntusr()".
  188. Encoding the type of a function into the name (so-called Hungarian
  189. notation) is brain damaged - the compiler knows the types anyway and can
  190. check those, and it only confuses the programmer. No wonder MicroSoft
  191. makes buggy programs.
  192. LOCAL variable names should be short, and to the point. If you have
  193. some random integer loop counter, it should probably be called "i".
  194. Calling it "loop_counter" is non-productive, if there is no chance of it
  195. being mis-understood. Similarly, "tmp" can be just about any type of
  196. variable that is used to hold a temporary value.
  197. If you are afraid to mix up your local variable names, you have another
  198. problem, which is called the function-growth-hormone-imbalance syndrome.
  199. See chapter 6 (Functions).
  200. Chapter 5: Typedefs
  201. Please don't use things like "vps_t".
  202. It's a _mistake_ to use typedef for structures and pointers. When you see a
  203. vps_t a;
  204. in the source, what does it mean?
  205. In contrast, if it says
  206. struct virtual_container *a;
  207. you can actually tell what "a" is.
  208. Lots of people think that typedefs "help readability". Not so. They are
  209. useful only for:
  210. (a) totally opaque objects (where the typedef is actively used to _hide_
  211. what the object is).
  212. Example: "pte_t" etc. opaque objects that you can only access using
  213. the proper accessor functions.
  214. NOTE! Opaqueness and "accessor functions" are not good in themselves.
  215. The reason we have them for things like pte_t etc. is that there
  216. really is absolutely _zero_ portably accessible information there.
  217. (b) Clear integer types, where the abstraction _helps_ avoid confusion
  218. whether it is "int" or "long".
  219. u8/u16/u32 are perfectly fine typedefs, although they fit into
  220. category (d) better than here.
  221. NOTE! Again - there needs to be a _reason_ for this. If something is
  222. "unsigned long", then there's no reason to do
  223. typedef unsigned long myflags_t;
  224. but if there is a clear reason for why it under certain circumstances
  225. might be an "unsigned int" and under other configurations might be
  226. "unsigned long", then by all means go ahead and use a typedef.
  227. (c) when you use sparse to literally create a _new_ type for
  228. type-checking.
  229. (d) New types which are identical to standard C99 types, in certain
  230. exceptional circumstances.
  231. Although it would only take a short amount of time for the eyes and
  232. brain to become accustomed to the standard types like 'uint32_t',
  233. some people object to their use anyway.
  234. Therefore, the Linux-specific 'u8/u16/u32/u64' types and their
  235. signed equivalents which are identical to standard types are
  236. permitted -- although they are not mandatory in new code of your
  237. own.
  238. When editing existing code which already uses one or the other set
  239. of types, you should conform to the existing choices in that code.
  240. (e) Types safe for use in userspace.
  241. In certain structures which are visible to userspace, we cannot
  242. require C99 types and cannot use the 'u32' form above. Thus, we
  243. use __u32 and similar types in all structures which are shared
  244. with userspace.
  245. Maybe there are other cases too, but the rule should basically be to NEVER
  246. EVER use a typedef unless you can clearly match one of those rules.
  247. In general, a pointer, or a struct that has elements that can reasonably
  248. be directly accessed should _never_ be a typedef.
  249. Chapter 6: Functions
  250. Functions should be short and sweet, and do just one thing. They should
  251. fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
  252. as we all know), and do one thing and do that well.
  253. The maximum length of a function is inversely proportional to the
  254. complexity and indentation level of that function. So, if you have a
  255. conceptually simple function that is just one long (but simple)
  256. case-statement, where you have to do lots of small things for a lot of
  257. different cases, it's OK to have a longer function.
  258. However, if you have a complex function, and you suspect that a
  259. less-than-gifted first-year high-school student might not even
  260. understand what the function is all about, you should adhere to the
  261. maximum limits all the more closely. Use helper functions with
  262. descriptive names (you can ask the compiler to in-line them if you think
  263. it's performance-critical, and it will probably do a better job of it
  264. than you would have done).
  265. Another measure of the function is the number of local variables. They
  266. shouldn't exceed 5-10, or you're doing something wrong. Re-think the
  267. function, and split it into smaller pieces. A human brain can
  268. generally easily keep track of about 7 different things, anything more
  269. and it gets confused. You know you're brilliant, but maybe you'd like
  270. to understand what you did 2 weeks from now.
  271. In source files, separate functions with one blank line. If the function is
  272. exported, the EXPORT* macro for it should follow immediately after the closing
  273. function brace line. E.g.:
  274. int system_is_up(void)
  275. {
  276. return system_state == SYSTEM_RUNNING;
  277. }
  278. EXPORT_SYMBOL(system_is_up);
  279. In function prototypes, include parameter names with their data types.
  280. Although this is not required by the C language, it is preferred in Linux
  281. because it is a simple way to add valuable information for the reader.
  282. Chapter 7: Centralized exiting of functions
  283. Albeit deprecated by some people, the equivalent of the goto statement is
  284. used frequently by compilers in form of the unconditional jump instruction.
  285. The goto statement comes in handy when a function exits from multiple
  286. locations and some common work such as cleanup has to be done.
  287. The rationale is:
  288. - unconditional statements are easier to understand and follow
  289. - nesting is reduced
  290. - errors by not updating individual exit points when making
  291. modifications are prevented
  292. - saves the compiler work to optimize redundant code away ;)
  293. int fun(int a)
  294. {
  295. int result = 0;
  296. char *buffer = kmalloc(SIZE);
  297. if (buffer == NULL)
  298. return -ENOMEM;
  299. if (condition1) {
  300. while (loop1) {
  301. ...
  302. }
  303. result = 1;
  304. goto out;
  305. }
  306. ...
  307. out:
  308. kfree(buffer);
  309. return result;
  310. }
  311. Chapter 8: Commenting
  312. Comments are good, but there is also a danger of over-commenting. NEVER
  313. try to explain HOW your code works in a comment: it's much better to
  314. write the code so that the _working_ is obvious, and it's a waste of
  315. time to explain badly written code.
  316. Generally, you want your comments to tell WHAT your code does, not HOW.
  317. Also, try to avoid putting comments inside a function body: if the
  318. function is so complex that you need to separately comment parts of it,
  319. you should probably go back to chapter 6 for a while. You can make
  320. small comments to note or warn about something particularly clever (or
  321. ugly), but try to avoid excess. Instead, put the comments at the head
  322. of the function, telling people what it does, and possibly WHY it does
  323. it.
  324. When commenting the kernel API functions, please use the kernel-doc format.
  325. See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc
  326. for details.
  327. Linux style for comments is the C89 "/* ... */" style.
  328. Don't use C99-style "// ..." comments.
  329. The preferred style for long (multi-line) comments is:
  330. /*
  331. * This is the preferred style for multi-line
  332. * comments in the Linux kernel source code.
  333. * Please use it consistently.
  334. *
  335. * Description: A column of asterisks on the left side,
  336. * with beginning and ending almost-blank lines.
  337. */
  338. It's also important to comment data, whether they are basic types or derived
  339. types. To this end, use just one data declaration per line (no commas for
  340. multiple data declarations). This leaves you room for a small comment on each
  341. item, explaining its use.
  342. Chapter 9: You've made a mess of it
  343. That's OK, we all do. You've probably been told by your long-time Unix
  344. user helper that "GNU emacs" automatically formats the C sources for
  345. you, and you've noticed that yes, it does do that, but the defaults it
  346. uses are less than desirable (in fact, they are worse than random
  347. typing - an infinite number of monkeys typing into GNU emacs would never
  348. make a good program).
  349. So, you can either get rid of GNU emacs, or change it to use saner
  350. values. To do the latter, you can stick the following in your .emacs file:
  351. (defun linux-c-mode ()
  352. "C mode with adjusted defaults for use with the Linux kernel."
  353. (interactive)
  354. (c-mode)
  355. (c-set-style "K&R")
  356. (setq tab-width 8)
  357. (setq indent-tabs-mode t)
  358. (setq c-basic-offset 8))
  359. This will define the M-x linux-c-mode command. When hacking on a
  360. module, if you put the string -*- linux-c -*- somewhere on the first
  361. two lines, this mode will be automatically invoked. Also, you may want
  362. to add
  363. (setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode)
  364. auto-mode-alist))
  365. to your .emacs file if you want to have linux-c-mode switched on
  366. automagically when you edit source files under /usr/src/linux.
  367. But even if you fail in getting emacs to do sane formatting, not
  368. everything is lost: use "indent".
  369. Now, again, GNU indent has the same brain-dead settings that GNU emacs
  370. has, which is why you need to give it a few command line options.
  371. However, that's not too bad, because even the makers of GNU indent
  372. recognize the authority of K&R (the GNU people aren't evil, they are
  373. just severely misguided in this matter), so you just give indent the
  374. options "-kr -i8" (stands for "K&R, 8 character indents"), or use
  375. "scripts/Lindent", which indents in the latest style.
  376. "indent" has a lot of options, and especially when it comes to comment
  377. re-formatting you may want to take a look at the man page. But
  378. remember: "indent" is not a fix for bad programming.
  379. Chapter 10: Kconfig configuration files
  380. For all of the Kconfig* configuration files throughout the source tree,
  381. the indentation is somewhat different. Lines under a "config" definition
  382. are indented with one tab, while help text is indented an additional two
  383. spaces. Example:
  384. config AUDIT
  385. bool "Auditing support"
  386. depends on NET
  387. help
  388. Enable auditing infrastructure that can be used with another
  389. kernel subsystem, such as SELinux (which requires this for
  390. logging of avc messages output). Does not do system-call
  391. auditing without CONFIG_AUDITSYSCALL.
  392. Features that might still be considered unstable should be defined as
  393. dependent on "EXPERIMENTAL":
  394. config SLUB
  395. depends on EXPERIMENTAL && !ARCH_USES_SLAB_PAGE_STRUCT
  396. bool "SLUB (Unqueued Allocator)"
  397. ...
  398. while seriously dangerous features (such as write support for certain
  399. filesystems) should advertise this prominently in their prompt string:
  400. config ADFS_FS_RW
  401. bool "ADFS write support (DANGEROUS)"
  402. depends on ADFS_FS
  403. ...
  404. For full documentation on the configuration files, see the file
  405. Documentation/kbuild/kconfig-language.txt.
  406. Chapter 11: Data structures
  407. Data structures that have visibility outside the single-threaded
  408. environment they are created and destroyed in should always have
  409. reference counts. In the kernel, garbage collection doesn't exist (and
  410. outside the kernel garbage collection is slow and inefficient), which
  411. means that you absolutely _have_ to reference count all your uses.
  412. Reference counting means that you can avoid locking, and allows multiple
  413. users to have access to the data structure in parallel - and not having
  414. to worry about the structure suddenly going away from under them just
  415. because they slept or did something else for a while.
  416. Note that locking is _not_ a replacement for reference counting.
  417. Locking is used to keep data structures coherent, while reference
  418. counting is a memory management technique. Usually both are needed, and
  419. they are not to be confused with each other.
  420. Many data structures can indeed have two levels of reference counting,
  421. when there are users of different "classes". The subclass count counts
  422. the number of subclass users, and decrements the global count just once
  423. when the subclass count goes to zero.
  424. Examples of this kind of "multi-level-reference-counting" can be found in
  425. memory management ("struct mm_struct": mm_users and mm_count), and in
  426. filesystem code ("struct super_block": s_count and s_active).
  427. Remember: if another thread can find your data structure, and you don't
  428. have a reference count on it, you almost certainly have a bug.
  429. Chapter 12: Macros, Enums and RTL
  430. Names of macros defining constants and labels in enums are capitalized.
  431. #define CONSTANT 0x12345
  432. Enums are preferred when defining several related constants.
  433. CAPITALIZED macro names are appreciated but macros resembling functions
  434. may be named in lower case.
  435. Generally, inline functions are preferable to macros resembling functions.
  436. Macros with multiple statements should be enclosed in a do - while block:
  437. #define macrofun(a, b, c) \
  438. do { \
  439. if (a == 5) \
  440. do_this(b, c); \
  441. } while (0)
  442. Things to avoid when using macros:
  443. 1) macros that affect control flow:
  444. #define FOO(x) \
  445. do { \
  446. if (blah(x) < 0) \
  447. return -EBUGGERED; \
  448. } while(0)
  449. is a _very_ bad idea. It looks like a function call but exits the "calling"
  450. function; don't break the internal parsers of those who will read the code.
  451. 2) macros that depend on having a local variable with a magic name:
  452. #define FOO(val) bar(index, val)
  453. might look like a good thing, but it's confusing as hell when one reads the
  454. code and it's prone to breakage from seemingly innocent changes.
  455. 3) macros with arguments that are used as l-values: FOO(x) = y; will
  456. bite you if somebody e.g. turns FOO into an inline function.
  457. 4) forgetting about precedence: macros defining constants using expressions
  458. must enclose the expression in parentheses. Beware of similar issues with
  459. macros using parameters.
  460. #define CONSTANT 0x4000
  461. #define CONSTEXP (CONSTANT | 3)
  462. The cpp manual deals with macros exhaustively. The gcc internals manual also
  463. covers RTL which is used frequently with assembly language in the kernel.
  464. Chapter 13: Printing kernel messages
  465. Kernel developers like to be seen as literate. Do mind the spelling
  466. of kernel messages to make a good impression. Do not use crippled
  467. words like "dont"; use "do not" or "don't" instead. Make the messages
  468. concise, clear, and unambiguous.
  469. Kernel messages do not have to be terminated with a period.
  470. Printing numbers in parentheses (%d) adds no value and should be avoided.
  471. There are a number of driver model diagnostic macros in <linux/device.h>
  472. which you should use to make sure messages are matched to the right device
  473. and driver, and are tagged with the right level: dev_err(), dev_warn(),
  474. dev_info(), and so forth. For messages that aren't associated with a
  475. particular device, <linux/kernel.h> defines pr_debug() and pr_info().
  476. Coming up with good debugging messages can be quite a challenge; and once
  477. you have them, they can be a huge help for remote troubleshooting. Such
  478. messages should be compiled out when the DEBUG symbol is not defined (that
  479. is, by default they are not included). When you use dev_dbg() or pr_debug(),
  480. that's automatic. Many subsystems have Kconfig options to turn on -DDEBUG.
  481. A related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to the
  482. ones already enabled by DEBUG.
  483. Chapter 14: Allocating memory
  484. The kernel provides the following general purpose memory allocators:
  485. kmalloc(), kzalloc(), kcalloc(), and vmalloc(). Please refer to the API
  486. documentation for further information about them.
  487. The preferred form for passing a size of a struct is the following:
  488. p = kmalloc(sizeof(*p), ...);
  489. The alternative form where struct name is spelled out hurts readability and
  490. introduces an opportunity for a bug when the pointer variable type is changed
  491. but the corresponding sizeof that is passed to a memory allocator is not.
  492. Casting the return value which is a void pointer is redundant. The conversion
  493. from void pointer to any other pointer type is guaranteed by the C programming
  494. language.
  495. Chapter 15: The inline disease
  496. There appears to be a common misperception that gcc has a magic "make me
  497. faster" speedup option called "inline". While the use of inlines can be
  498. appropriate (for example as a means of replacing macros, see Chapter 12), it
  499. very often is not. Abundant use of the inline keyword leads to a much bigger
  500. kernel, which in turn slows the system as a whole down, due to a bigger
  501. icache footprint for the CPU and simply because there is less memory
  502. available for the pagecache. Just think about it; a pagecache miss causes a
  503. disk seek, which easily takes 5 miliseconds. There are a LOT of cpu cycles
  504. that can go into these 5 miliseconds.
  505. A reasonable rule of thumb is to not put inline at functions that have more
  506. than 3 lines of code in them. An exception to this rule are the cases where
  507. a parameter is known to be a compiletime constant, and as a result of this
  508. constantness you *know* the compiler will be able to optimize most of your
  509. function away at compile time. For a good example of this later case, see
  510. the kmalloc() inline function.
  511. Often people argue that adding inline to functions that are static and used
  512. only once is always a win since there is no space tradeoff. While this is
  513. technically correct, gcc is capable of inlining these automatically without
  514. help, and the maintenance issue of removing the inline when a second user
  515. appears outweighs the potential value of the hint that tells gcc to do
  516. something it would have done anyway.
  517. Chapter 16: Function return values and names
  518. Functions can return values of many different kinds, and one of the
  519. most common is a value indicating whether the function succeeded or
  520. failed. Such a value can be represented as an error-code integer
  521. (-Exxx = failure, 0 = success) or a "succeeded" boolean (0 = failure,
  522. non-zero = success).
  523. Mixing up these two sorts of representations is a fertile source of
  524. difficult-to-find bugs. If the C language included a strong distinction
  525. between integers and booleans then the compiler would find these mistakes
  526. for us... but it doesn't. To help prevent such bugs, always follow this
  527. convention:
  528. If the name of a function is an action or an imperative command,
  529. the function should return an error-code integer. If the name
  530. is a predicate, the function should return a "succeeded" boolean.
  531. For example, "add work" is a command, and the add_work() function returns 0
  532. for success or -EBUSY for failure. In the same way, "PCI device present" is
  533. a predicate, and the pci_dev_present() function returns 1 if it succeeds in
  534. finding a matching device or 0 if it doesn't.
  535. All EXPORTed functions must respect this convention, and so should all
  536. public functions. Private (static) functions need not, but it is
  537. recommended that they do.
  538. Functions whose return value is the actual result of a computation, rather
  539. than an indication of whether the computation succeeded, are not subject to
  540. this rule. Generally they indicate failure by returning some out-of-range
  541. result. Typical examples would be functions that return pointers; they use
  542. NULL or the ERR_PTR mechanism to report failure.
  543. Chapter 17: Don't re-invent the kernel macros
  544. The header file include/linux/kernel.h contains a number of macros that
  545. you should use, rather than explicitly coding some variant of them yourself.
  546. For example, if you need to calculate the length of an array, take advantage
  547. of the macro
  548. #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
  549. Similarly, if you need to calculate the size of some structure member, use
  550. #define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f))
  551. There are also min() and max() macros that do strict type checking if you
  552. need them. Feel free to peruse that header file to see what else is already
  553. defined that you shouldn't reproduce in your code.
  554. Chapter 18: Editor modelines and other cruft
  555. Some editors can interpret configuration information embedded in source files,
  556. indicated with special markers. For example, emacs interprets lines marked
  557. like this:
  558. -*- mode: c -*-
  559. Or like this:
  560. /*
  561. Local Variables:
  562. compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
  563. End:
  564. */
  565. Vim interprets markers that look like this:
  566. /* vim:set sw=8 noet */
  567. Do not include any of these in source files. People have their own personal
  568. editor configurations, and your source files should not override them. This
  569. includes markers for indentation and mode configuration. People may use their
  570. own custom mode, or may have some other magic method for making indentation
  571. work correctly.
  572. Appendix I: References
  573. The C Programming Language, Second Edition
  574. by Brian W. Kernighan and Dennis M. Ritchie.
  575. Prentice Hall, Inc., 1988.
  576. ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
  577. URL: http://cm.bell-labs.com/cm/cs/cbook/
  578. The Practice of Programming
  579. by Brian W. Kernighan and Rob Pike.
  580. Addison-Wesley, Inc., 1999.
  581. ISBN 0-201-61586-X.
  582. URL: http://cm.bell-labs.com/cm/cs/tpop/
  583. GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
  584. gcc internals and indent, all available from http://www.gnu.org/manual/
  585. WG14 is the international standardization working group for the programming
  586. language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
  587. Kernel CodingStyle, by greg@kroah.com at OLS 2002:
  588. http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/
  589. --
  590. Last updated on 2007-July-13.