uinput.h 5.0 KB

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  1. /*
  2. * User level driver support for input subsystem
  3. *
  4. * Heavily based on evdev.c by Vojtech Pavlik
  5. *
  6. * This program is free software; you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation; either version 2 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * This program is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program; if not, write to the Free Software
  18. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  19. *
  20. * Author: Aristeu Sergio Rozanski Filho <aris@cathedrallabs.org>
  21. *
  22. * Changes/Revisions:
  23. * 0.3 24/05/2006 (Anssi Hannula <anssi.hannulagmail.com>)
  24. * - update ff support for the changes in kernel interface
  25. * - add UINPUT_VERSION
  26. * 0.2 16/10/2004 (Micah Dowty <micah@navi.cx>)
  27. * - added force feedback support
  28. * - added UI_SET_PHYS
  29. * 0.1 20/06/2002
  30. * - first public version
  31. */
  32. #ifndef _UAPI__UINPUT_H_
  33. #define _UAPI__UINPUT_H_
  34. #include <linux/types.h>
  35. #include <linux/input.h>
  36. #define UINPUT_VERSION 3
  37. struct uinput_ff_upload {
  38. __u32 request_id;
  39. __s32 retval;
  40. struct ff_effect effect;
  41. struct ff_effect old;
  42. };
  43. struct uinput_ff_erase {
  44. __u32 request_id;
  45. __s32 retval;
  46. __u32 effect_id;
  47. };
  48. /* ioctl */
  49. #define UINPUT_IOCTL_BASE 'U'
  50. #define UI_DEV_CREATE _IO(UINPUT_IOCTL_BASE, 1)
  51. #define UI_DEV_DESTROY _IO(UINPUT_IOCTL_BASE, 2)
  52. #define UI_SET_EVBIT _IOW(UINPUT_IOCTL_BASE, 100, int)
  53. #define UI_SET_KEYBIT _IOW(UINPUT_IOCTL_BASE, 101, int)
  54. #define UI_SET_RELBIT _IOW(UINPUT_IOCTL_BASE, 102, int)
  55. #define UI_SET_ABSBIT _IOW(UINPUT_IOCTL_BASE, 103, int)
  56. #define UI_SET_MSCBIT _IOW(UINPUT_IOCTL_BASE, 104, int)
  57. #define UI_SET_LEDBIT _IOW(UINPUT_IOCTL_BASE, 105, int)
  58. #define UI_SET_SNDBIT _IOW(UINPUT_IOCTL_BASE, 106, int)
  59. #define UI_SET_FFBIT _IOW(UINPUT_IOCTL_BASE, 107, int)
  60. #define UI_SET_PHYS _IOW(UINPUT_IOCTL_BASE, 108, char*)
  61. #define UI_SET_SWBIT _IOW(UINPUT_IOCTL_BASE, 109, int)
  62. #define UI_SET_PROPBIT _IOW(UINPUT_IOCTL_BASE, 110, int)
  63. #define UI_BEGIN_FF_UPLOAD _IOWR(UINPUT_IOCTL_BASE, 200, struct uinput_ff_upload)
  64. #define UI_END_FF_UPLOAD _IOW(UINPUT_IOCTL_BASE, 201, struct uinput_ff_upload)
  65. #define UI_BEGIN_FF_ERASE _IOWR(UINPUT_IOCTL_BASE, 202, struct uinput_ff_erase)
  66. #define UI_END_FF_ERASE _IOW(UINPUT_IOCTL_BASE, 203, struct uinput_ff_erase)
  67. /*
  68. * To write a force-feedback-capable driver, the upload_effect
  69. * and erase_effect callbacks in input_dev must be implemented.
  70. * The uinput driver will generate a fake input event when one of
  71. * these callbacks are invoked. The userspace code then uses
  72. * ioctls to retrieve additional parameters and send the return code.
  73. * The callback blocks until this return code is sent.
  74. *
  75. * The described callback mechanism is only used if ff_effects_max
  76. * is set.
  77. *
  78. * To implement upload_effect():
  79. * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_UPLOAD.
  80. * A request ID will be given in 'value'.
  81. * 2. Allocate a uinput_ff_upload struct, fill in request_id with
  82. * the 'value' from the EV_UINPUT event.
  83. * 3. Issue a UI_BEGIN_FF_UPLOAD ioctl, giving it the
  84. * uinput_ff_upload struct. It will be filled in with the
  85. * ff_effects passed to upload_effect().
  86. * 4. Perform the effect upload, and place a return code back into
  87. the uinput_ff_upload struct.
  88. * 5. Issue a UI_END_FF_UPLOAD ioctl, also giving it the
  89. * uinput_ff_upload_effect struct. This will complete execution
  90. * of our upload_effect() handler.
  91. *
  92. * To implement erase_effect():
  93. * 1. Wait for an event with type == EV_UINPUT and code == UI_FF_ERASE.
  94. * A request ID will be given in 'value'.
  95. * 2. Allocate a uinput_ff_erase struct, fill in request_id with
  96. * the 'value' from the EV_UINPUT event.
  97. * 3. Issue a UI_BEGIN_FF_ERASE ioctl, giving it the
  98. * uinput_ff_erase struct. It will be filled in with the
  99. * effect ID passed to erase_effect().
  100. * 4. Perform the effect erasure, and place a return code back
  101. * into the uinput_ff_erase struct.
  102. * 5. Issue a UI_END_FF_ERASE ioctl, also giving it the
  103. * uinput_ff_erase_effect struct. This will complete execution
  104. * of our erase_effect() handler.
  105. */
  106. /*
  107. * This is the new event type, used only by uinput.
  108. * 'code' is UI_FF_UPLOAD or UI_FF_ERASE, and 'value'
  109. * is the unique request ID. This number was picked
  110. * arbitrarily, above EV_MAX (since the input system
  111. * never sees it) but in the range of a 16-bit int.
  112. */
  113. #define EV_UINPUT 0x0101
  114. #define UI_FF_UPLOAD 1
  115. #define UI_FF_ERASE 2
  116. #define UINPUT_MAX_NAME_SIZE 80
  117. struct uinput_user_dev {
  118. char name[UINPUT_MAX_NAME_SIZE];
  119. struct input_id id;
  120. __u32 ff_effects_max;
  121. __s32 absmax[ABS_CNT];
  122. __s32 absmin[ABS_CNT];
  123. __s32 absfuzz[ABS_CNT];
  124. __s32 absflat[ABS_CNT];
  125. };
  126. #endif /* _UAPI__UINPUT_H_ */