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- /*
- * Copyright (C) 2007 Oracle. All rights reserved.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public
- * License v2 as published by the Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public
- * License along with this program; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 021110-1307, USA.
- */
- #include <linux/kthread.h>
- #include <linux/list.h>
- #include <linux/spinlock.h>
- #include <linux/freezer.h>
- #include "async-thread.h"
- #define WORK_QUEUED_BIT 0
- #define WORK_DONE_BIT 1
- #define WORK_ORDER_DONE_BIT 2
- #define WORK_HIGH_PRIO_BIT 3
- /*
- * container for the kthread task pointer and the list of pending work
- * One of these is allocated per thread.
- */
- struct btrfs_worker_thread {
- /* pool we belong to */
- struct btrfs_workers *workers;
- /* list of struct btrfs_work that are waiting for service */
- struct list_head pending;
- struct list_head prio_pending;
- /* list of worker threads from struct btrfs_workers */
- struct list_head worker_list;
- /* kthread */
- struct task_struct *task;
- /* number of things on the pending list */
- atomic_t num_pending;
- unsigned long sequence;
- /* protects the pending list. */
- spinlock_t lock;
- /* set to non-zero when this thread is already awake and kicking */
- int working;
- /* are we currently idle */
- int idle;
- };
- /*
- * helper function to move a thread onto the idle list after it
- * has finished some requests.
- */
- static void check_idle_worker(struct btrfs_worker_thread *worker)
- {
- if (!worker->idle && atomic_read(&worker->num_pending) <
- worker->workers->idle_thresh / 2) {
- unsigned long flags;
- spin_lock_irqsave(&worker->workers->lock, flags);
- worker->idle = 1;
- list_move(&worker->worker_list, &worker->workers->idle_list);
- spin_unlock_irqrestore(&worker->workers->lock, flags);
- }
- }
- /*
- * helper function to move a thread off the idle list after new
- * pending work is added.
- */
- static void check_busy_worker(struct btrfs_worker_thread *worker)
- {
- if (worker->idle && atomic_read(&worker->num_pending) >=
- worker->workers->idle_thresh) {
- unsigned long flags;
- spin_lock_irqsave(&worker->workers->lock, flags);
- worker->idle = 0;
- list_move_tail(&worker->worker_list,
- &worker->workers->worker_list);
- spin_unlock_irqrestore(&worker->workers->lock, flags);
- }
- }
- static noinline int run_ordered_completions(struct btrfs_workers *workers,
- struct btrfs_work *work)
- {
- unsigned long flags;
- if (!workers->ordered)
- return 0;
- set_bit(WORK_DONE_BIT, &work->flags);
- spin_lock_irqsave(&workers->lock, flags);
- while (1) {
- if (!list_empty(&workers->prio_order_list)) {
- work = list_entry(workers->prio_order_list.next,
- struct btrfs_work, order_list);
- } else if (!list_empty(&workers->order_list)) {
- work = list_entry(workers->order_list.next,
- struct btrfs_work, order_list);
- } else {
- break;
- }
- if (!test_bit(WORK_DONE_BIT, &work->flags))
- break;
- /* we are going to call the ordered done function, but
- * we leave the work item on the list as a barrier so
- * that later work items that are done don't have their
- * functions called before this one returns
- */
- if (test_and_set_bit(WORK_ORDER_DONE_BIT, &work->flags))
- break;
- spin_unlock_irqrestore(&workers->lock, flags);
- work->ordered_func(work);
- /* now take the lock again and call the freeing code */
- spin_lock_irqsave(&workers->lock, flags);
- list_del(&work->order_list);
- work->ordered_free(work);
- }
- spin_unlock_irqrestore(&workers->lock, flags);
- return 0;
- }
- /*
- * main loop for servicing work items
- */
- static int worker_loop(void *arg)
- {
- struct btrfs_worker_thread *worker = arg;
- struct list_head *cur;
- struct btrfs_work *work;
- do {
- spin_lock_irq(&worker->lock);
- again_locked:
- while (1) {
- if (!list_empty(&worker->prio_pending))
- cur = worker->prio_pending.next;
- else if (!list_empty(&worker->pending))
- cur = worker->pending.next;
- else
- break;
- work = list_entry(cur, struct btrfs_work, list);
- list_del(&work->list);
- clear_bit(WORK_QUEUED_BIT, &work->flags);
- work->worker = worker;
- spin_unlock_irq(&worker->lock);
- work->func(work);
- atomic_dec(&worker->num_pending);
- /*
- * unless this is an ordered work queue,
- * 'work' was probably freed by func above.
- */
- run_ordered_completions(worker->workers, work);
- spin_lock_irq(&worker->lock);
- check_idle_worker(worker);
- }
- if (freezing(current)) {
- worker->working = 0;
- spin_unlock_irq(&worker->lock);
- refrigerator();
- } else {
- spin_unlock_irq(&worker->lock);
- if (!kthread_should_stop()) {
- cpu_relax();
- /*
- * we've dropped the lock, did someone else
- * jump_in?
- */
- smp_mb();
- if (!list_empty(&worker->pending) ||
- !list_empty(&worker->prio_pending))
- continue;
- /*
- * this short schedule allows more work to
- * come in without the queue functions
- * needing to go through wake_up_process()
- *
- * worker->working is still 1, so nobody
- * is going to try and wake us up
- */
- schedule_timeout(1);
- smp_mb();
- if (!list_empty(&worker->pending) ||
- !list_empty(&worker->prio_pending))
- continue;
- if (kthread_should_stop())
- break;
- /* still no more work?, sleep for real */
- spin_lock_irq(&worker->lock);
- set_current_state(TASK_INTERRUPTIBLE);
- if (!list_empty(&worker->pending) ||
- !list_empty(&worker->prio_pending))
- goto again_locked;
- /*
- * this makes sure we get a wakeup when someone
- * adds something new to the queue
- */
- worker->working = 0;
- spin_unlock_irq(&worker->lock);
- if (!kthread_should_stop())
- schedule();
- }
- __set_current_state(TASK_RUNNING);
- }
- } while (!kthread_should_stop());
- return 0;
- }
- /*
- * this will wait for all the worker threads to shutdown
- */
- int btrfs_stop_workers(struct btrfs_workers *workers)
- {
- struct list_head *cur;
- struct btrfs_worker_thread *worker;
- list_splice_init(&workers->idle_list, &workers->worker_list);
- while (!list_empty(&workers->worker_list)) {
- cur = workers->worker_list.next;
- worker = list_entry(cur, struct btrfs_worker_thread,
- worker_list);
- kthread_stop(worker->task);
- list_del(&worker->worker_list);
- kfree(worker);
- }
- return 0;
- }
- /*
- * simple init on struct btrfs_workers
- */
- void btrfs_init_workers(struct btrfs_workers *workers, char *name, int max)
- {
- workers->num_workers = 0;
- INIT_LIST_HEAD(&workers->worker_list);
- INIT_LIST_HEAD(&workers->idle_list);
- INIT_LIST_HEAD(&workers->order_list);
- INIT_LIST_HEAD(&workers->prio_order_list);
- spin_lock_init(&workers->lock);
- workers->max_workers = max;
- workers->idle_thresh = 32;
- workers->name = name;
- workers->ordered = 0;
- }
- /*
- * starts new worker threads. This does not enforce the max worker
- * count in case you need to temporarily go past it.
- */
- int btrfs_start_workers(struct btrfs_workers *workers, int num_workers)
- {
- struct btrfs_worker_thread *worker;
- int ret = 0;
- int i;
- for (i = 0; i < num_workers; i++) {
- worker = kzalloc(sizeof(*worker), GFP_NOFS);
- if (!worker) {
- ret = -ENOMEM;
- goto fail;
- }
- INIT_LIST_HEAD(&worker->pending);
- INIT_LIST_HEAD(&worker->prio_pending);
- INIT_LIST_HEAD(&worker->worker_list);
- spin_lock_init(&worker->lock);
- atomic_set(&worker->num_pending, 0);
- worker->workers = workers;
- worker->task = kthread_run(worker_loop, worker,
- "btrfs-%s-%d", workers->name,
- workers->num_workers + i);
- if (IS_ERR(worker->task)) {
- ret = PTR_ERR(worker->task);
- kfree(worker);
- goto fail;
- }
- spin_lock_irq(&workers->lock);
- list_add_tail(&worker->worker_list, &workers->idle_list);
- worker->idle = 1;
- workers->num_workers++;
- spin_unlock_irq(&workers->lock);
- }
- return 0;
- fail:
- btrfs_stop_workers(workers);
- return ret;
- }
- /*
- * run through the list and find a worker thread that doesn't have a lot
- * to do right now. This can return null if we aren't yet at the thread
- * count limit and all of the threads are busy.
- */
- static struct btrfs_worker_thread *next_worker(struct btrfs_workers *workers)
- {
- struct btrfs_worker_thread *worker;
- struct list_head *next;
- int enforce_min = workers->num_workers < workers->max_workers;
- /*
- * if we find an idle thread, don't move it to the end of the
- * idle list. This improves the chance that the next submission
- * will reuse the same thread, and maybe catch it while it is still
- * working
- */
- if (!list_empty(&workers->idle_list)) {
- next = workers->idle_list.next;
- worker = list_entry(next, struct btrfs_worker_thread,
- worker_list);
- return worker;
- }
- if (enforce_min || list_empty(&workers->worker_list))
- return NULL;
- /*
- * if we pick a busy task, move the task to the end of the list.
- * hopefully this will keep things somewhat evenly balanced.
- * Do the move in batches based on the sequence number. This groups
- * requests submitted at roughly the same time onto the same worker.
- */
- next = workers->worker_list.next;
- worker = list_entry(next, struct btrfs_worker_thread, worker_list);
- atomic_inc(&worker->num_pending);
- worker->sequence++;
- if (worker->sequence % workers->idle_thresh == 0)
- list_move_tail(next, &workers->worker_list);
- return worker;
- }
- /*
- * selects a worker thread to take the next job. This will either find
- * an idle worker, start a new worker up to the max count, or just return
- * one of the existing busy workers.
- */
- static struct btrfs_worker_thread *find_worker(struct btrfs_workers *workers)
- {
- struct btrfs_worker_thread *worker;
- unsigned long flags;
- again:
- spin_lock_irqsave(&workers->lock, flags);
- worker = next_worker(workers);
- spin_unlock_irqrestore(&workers->lock, flags);
- if (!worker) {
- spin_lock_irqsave(&workers->lock, flags);
- if (workers->num_workers >= workers->max_workers) {
- struct list_head *fallback = NULL;
- /*
- * we have failed to find any workers, just
- * return the force one
- */
- if (!list_empty(&workers->worker_list))
- fallback = workers->worker_list.next;
- if (!list_empty(&workers->idle_list))
- fallback = workers->idle_list.next;
- BUG_ON(!fallback);
- worker = list_entry(fallback,
- struct btrfs_worker_thread, worker_list);
- spin_unlock_irqrestore(&workers->lock, flags);
- } else {
- spin_unlock_irqrestore(&workers->lock, flags);
- /* we're below the limit, start another worker */
- btrfs_start_workers(workers, 1);
- goto again;
- }
- }
- return worker;
- }
- /*
- * btrfs_requeue_work just puts the work item back on the tail of the list
- * it was taken from. It is intended for use with long running work functions
- * that make some progress and want to give the cpu up for others.
- */
- int btrfs_requeue_work(struct btrfs_work *work)
- {
- struct btrfs_worker_thread *worker = work->worker;
- unsigned long flags;
- int wake = 0;
- if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags))
- goto out;
- spin_lock_irqsave(&worker->lock, flags);
- if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags))
- list_add_tail(&work->list, &worker->prio_pending);
- else
- list_add_tail(&work->list, &worker->pending);
- atomic_inc(&worker->num_pending);
- /* by definition we're busy, take ourselves off the idle
- * list
- */
- if (worker->idle) {
- spin_lock_irqsave(&worker->workers->lock, flags);
- worker->idle = 0;
- list_move_tail(&worker->worker_list,
- &worker->workers->worker_list);
- spin_unlock_irqrestore(&worker->workers->lock, flags);
- }
- if (!worker->working) {
- wake = 1;
- worker->working = 1;
- }
- spin_unlock_irqrestore(&worker->lock, flags);
- if (wake)
- wake_up_process(worker->task);
- out:
- return 0;
- }
- void btrfs_set_work_high_prio(struct btrfs_work *work)
- {
- set_bit(WORK_HIGH_PRIO_BIT, &work->flags);
- }
- /*
- * places a struct btrfs_work into the pending queue of one of the kthreads
- */
- int btrfs_queue_worker(struct btrfs_workers *workers, struct btrfs_work *work)
- {
- struct btrfs_worker_thread *worker;
- unsigned long flags;
- int wake = 0;
- /* don't requeue something already on a list */
- if (test_and_set_bit(WORK_QUEUED_BIT, &work->flags))
- goto out;
- worker = find_worker(workers);
- if (workers->ordered) {
- spin_lock_irqsave(&workers->lock, flags);
- if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags)) {
- list_add_tail(&work->order_list,
- &workers->prio_order_list);
- } else {
- list_add_tail(&work->order_list, &workers->order_list);
- }
- spin_unlock_irqrestore(&workers->lock, flags);
- } else {
- INIT_LIST_HEAD(&work->order_list);
- }
- spin_lock_irqsave(&worker->lock, flags);
- if (test_bit(WORK_HIGH_PRIO_BIT, &work->flags))
- list_add_tail(&work->list, &worker->prio_pending);
- else
- list_add_tail(&work->list, &worker->pending);
- atomic_inc(&worker->num_pending);
- check_busy_worker(worker);
- /*
- * avoid calling into wake_up_process if this thread has already
- * been kicked
- */
- if (!worker->working)
- wake = 1;
- worker->working = 1;
- spin_unlock_irqrestore(&worker->lock, flags);
- if (wake)
- wake_up_process(worker->task);
- out:
- return 0;
- }
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