Kconfig 8.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256
  1. #
  2. # Video configuration
  3. #
  4. menu "Console display driver support"
  5. config VGA_CONSOLE
  6. bool "VGA text console" if EMBEDDED || !X86
  7. depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BFIN
  8. default y
  9. help
  10. Saying Y here will allow you to use Linux in text mode through a
  11. display that complies with the generic VGA standard. Virtually
  12. everyone wants that.
  13. The program SVGATextMode can be used to utilize SVGA video cards to
  14. their full potential in text mode. Download it from
  15. <ftp://ibiblio.org/pub/Linux/utils/console/>.
  16. Say Y.
  17. config VGACON_SOFT_SCROLLBACK
  18. bool "Enable Scrollback Buffer in System RAM"
  19. depends on VGA_CONSOLE
  20. default n
  21. help
  22. The scrollback buffer of the standard VGA console is located in
  23. the VGA RAM. The size of this RAM is fixed and is quite small.
  24. If you require a larger scrollback buffer, this can be placed in
  25. System RAM which is dynamically allocated during intialization.
  26. Placing the scrollback buffer in System RAM will slightly slow
  27. down the console.
  28. If you want this feature, say 'Y' here and enter the amount of
  29. RAM to allocate for this buffer. If unsure, say 'N'.
  30. config VGACON_SOFT_SCROLLBACK_SIZE
  31. int "Scrollback Buffer Size (in KB)"
  32. depends on VGACON_SOFT_SCROLLBACK
  33. default "64"
  34. help
  35. Enter the amount of System RAM to allocate for the scrollback
  36. buffer. Each 64KB will give you approximately 16 80x25
  37. screenfuls of scrollback buffer
  38. config VIDEO_SELECT
  39. bool "Video mode selection support"
  40. depends on X86 && VGA_CONSOLE
  41. ---help---
  42. This enables support for text mode selection on kernel startup. If
  43. you want to take advantage of some high-resolution text mode your
  44. card's BIOS offers, but the traditional Linux utilities like
  45. SVGATextMode don't, you can say Y here and set the mode using the
  46. "vga=" option from your boot loader (lilo or loadlin) or set
  47. "vga=ask" which brings up a video mode menu on kernel startup. (Try
  48. "man bootparam" or see the documentation of your boot loader about
  49. how to pass options to the kernel.)
  50. Read the file <file:Documentation/svga.txt> for more information
  51. about the Video mode selection support. If unsure, say N.
  52. config MDA_CONSOLE
  53. depends on !M68K && !PARISC && ISA
  54. tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
  55. ---help---
  56. Say Y here if you have an old MDA or monochrome Hercules graphics
  57. adapter in your system acting as a second head ( = video card). You
  58. will then be able to use two monitors with your Linux system. Do not
  59. say Y here if your MDA card is the primary card in your system; the
  60. normal VGA driver will handle it.
  61. To compile this driver as a module, choose M here: the
  62. module will be called mdacon.
  63. If unsure, say N.
  64. config SGI_NEWPORT_CONSOLE
  65. tristate "SGI Newport Console support"
  66. depends on SGI_IP22
  67. help
  68. Say Y here if you want the console on the Newport aka XL graphics
  69. card of your Indy. Most people say Y here.
  70. # bool 'IODC console' CONFIG_IODC_CONSOLE
  71. config PROM_CONSOLE
  72. bool "PROM console"
  73. depends on SPARC
  74. help
  75. Say Y to build a console driver for Sun machines that uses the
  76. terminal emulation built into their console PROMS.
  77. config DUMMY_CONSOLE
  78. bool
  79. depends on PROM_CONSOLE!=y || VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
  80. default y
  81. config DUMMY_CONSOLE_COLUMNS
  82. int "Initial number of console screen columns"
  83. depends on PARISC && DUMMY_CONSOLE
  84. default "160"
  85. help
  86. The default value is 160, which should fit a 1280x1024 monitor.
  87. Select 80 if you use a 640x480 resolution by default.
  88. config DUMMY_CONSOLE_ROWS
  89. int "Initial number of console screen rows"
  90. depends on PARISC && DUMMY_CONSOLE
  91. default "64"
  92. help
  93. The default value is 64, which should fit a 1280x1024 monitor.
  94. Select 25 if you use a 640x480 resolution by default.
  95. config FRAMEBUFFER_CONSOLE
  96. tristate "Framebuffer Console support"
  97. depends on FB
  98. select CRC32
  99. help
  100. Low-level framebuffer-based console driver.
  101. config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
  102. bool "Map the console to the primary display device"
  103. depends on FRAMEBUFFER_CONSOLE && VT_HW_CONSOLE_BINDING
  104. default n
  105. ---help---
  106. If this option is selected, the framebuffer console will
  107. automatically select the primary display device (if the architecture
  108. supports this feature). Otherwise, the framebuffer console will
  109. always select the first framebuffer driver that is loaded. The latter
  110. is the default behavior.
  111. You can always override the automatic selection of the primary device
  112. by using the fbcon=map: boot option.
  113. To select this feature, "Support for binding and unbinding console
  114. drivers", under "Device Drivers"->"Character Devices" must be set to
  115. y.
  116. If unsure, select n.
  117. config FRAMEBUFFER_CONSOLE_ROTATION
  118. bool "Framebuffer Console Rotation"
  119. depends on FRAMEBUFFER_CONSOLE
  120. help
  121. Enable display rotation for the framebuffer console. This is done
  122. in software and may be significantly slower than a normally oriented
  123. display. Note that the rotation is done at the console level only
  124. such that other users of the framebuffer will remain normally
  125. oriented.
  126. config STI_CONSOLE
  127. tristate "STI text console"
  128. depends on PARISC
  129. default y
  130. help
  131. The STI console is the builtin display/keyboard on HP-PARISC
  132. machines. Say Y here to build support for it into your kernel.
  133. The alternative is to use your primary serial port as a console.
  134. config FONTS
  135. bool "Select compiled-in fonts"
  136. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  137. help
  138. Say Y here if you would like to use fonts other than the default
  139. your frame buffer console usually use.
  140. Note that the answer to this question won't directly affect the
  141. kernel: saying N will just cause the configurator to skip all
  142. the questions about foreign fonts.
  143. If unsure, say N (the default choices are safe).
  144. config FONT_8x8
  145. bool "VGA 8x8 font" if FONTS
  146. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  147. default y if !SPARC && !FONTS
  148. help
  149. This is the "high resolution" font for the VGA frame buffer (the one
  150. provided by the text console 80x50 (and higher) modes).
  151. Note that this is a poor quality font. The VGA 8x16 font is quite a
  152. lot more readable.
  153. Given the resolution provided by the frame buffer device, answer N
  154. here is safe.
  155. config FONT_8x16
  156. bool "VGA 8x16 font" if FONTS
  157. depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE=y || STI_CONSOLE || USB_SISUSBVGA_CON
  158. default y if !SPARC && !FONTS
  159. help
  160. This is the "high resolution" font for the VGA frame buffer (the one
  161. provided by the VGA text console 80x25 mode.
  162. If unsure, say Y.
  163. config FONT_6x11
  164. bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
  165. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  166. default y if !SPARC && !FONTS && MAC
  167. help
  168. Small console font with Macintosh-style high-half glyphs. Some Mac
  169. framebuffer drivers don't support this one at all.
  170. config FONT_7x14
  171. bool "console 7x14 font (not supported by all drivers)" if FONTS
  172. depends on FRAMEBUFFER_CONSOLE
  173. help
  174. Console font with characters just a bit smaller than the default.
  175. If the standard 8x16 font is a little too big for you, say Y.
  176. Otherwise, say N.
  177. config FONT_PEARL_8x8
  178. bool "Pearl (old m68k) console 8x8 font" if FONTS
  179. depends on FRAMEBUFFER_CONSOLE
  180. default y if !SPARC && !FONTS && AMIGA
  181. help
  182. Small console font with PC-style control-character and high-half
  183. glyphs.
  184. config FONT_ACORN_8x8
  185. bool "Acorn console 8x8 font" if FONTS
  186. depends on FRAMEBUFFER_CONSOLE
  187. default y if !SPARC && !FONTS && ARM && ARCH_ACORN
  188. help
  189. Small console font with PC-style control characters and high-half
  190. glyphs.
  191. config FONT_MINI_4x6
  192. bool "Mini 4x6 font"
  193. depends on !SPARC && FONTS
  194. config FONT_SUN8x16
  195. bool "Sparc console 8x16 font"
  196. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  197. help
  198. This is the high resolution console font for Sun machines. Say Y.
  199. config FONT_SUN12x22
  200. bool "Sparc console 12x22 font (not supported by all drivers)"
  201. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  202. help
  203. This is the high resolution console font for Sun machines with very
  204. big letters (like the letters used in the SPARC PROM). If the
  205. standard font is unreadable for you, say Y, otherwise say N.
  206. config FONT_10x18
  207. bool "console 10x18 font (not supported by all drivers)" if FONTS
  208. depends on FRAMEBUFFER_CONSOLE
  209. help
  210. This is a high resolution console font for machines with very
  211. big letters. It fits between the sun 12x22 and the normal 8x16 font.
  212. If other fonts are too big or too small for you, say Y, otherwise say N.
  213. endmenu