i915_gem_tiling.c 16 KB

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  1. /*
  2. * Copyright © 2008 Intel Corporation
  3. *
  4. * Permission is hereby granted, free of charge, to any person obtaining a
  5. * copy of this software and associated documentation files (the "Software"),
  6. * to deal in the Software without restriction, including without limitation
  7. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. * and/or sell copies of the Software, and to permit persons to whom the
  9. * Software is furnished to do so, subject to the following conditions:
  10. *
  11. * The above copyright notice and this permission notice (including the next
  12. * paragraph) shall be included in all copies or substantial portions of the
  13. * Software.
  14. *
  15. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  18. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20. * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21. * IN THE SOFTWARE.
  22. *
  23. * Authors:
  24. * Eric Anholt <eric@anholt.net>
  25. *
  26. */
  27. #include <linux/string.h>
  28. #include <linux/bitops.h>
  29. #include <drm/drmP.h>
  30. #include <drm/i915_drm.h>
  31. #include "i915_drv.h"
  32. /** @file i915_gem_tiling.c
  33. *
  34. * Support for managing tiling state of buffer objects.
  35. *
  36. * The idea behind tiling is to increase cache hit rates by rearranging
  37. * pixel data so that a group of pixel accesses are in the same cacheline.
  38. * Performance improvement from doing this on the back/depth buffer are on
  39. * the order of 30%.
  40. *
  41. * Intel architectures make this somewhat more complicated, though, by
  42. * adjustments made to addressing of data when the memory is in interleaved
  43. * mode (matched pairs of DIMMS) to improve memory bandwidth.
  44. * For interleaved memory, the CPU sends every sequential 64 bytes
  45. * to an alternate memory channel so it can get the bandwidth from both.
  46. *
  47. * The GPU also rearranges its accesses for increased bandwidth to interleaved
  48. * memory, and it matches what the CPU does for non-tiled. However, when tiled
  49. * it does it a little differently, since one walks addresses not just in the
  50. * X direction but also Y. So, along with alternating channels when bit
  51. * 6 of the address flips, it also alternates when other bits flip -- Bits 9
  52. * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
  53. * are common to both the 915 and 965-class hardware.
  54. *
  55. * The CPU also sometimes XORs in higher bits as well, to improve
  56. * bandwidth doing strided access like we do so frequently in graphics. This
  57. * is called "Channel XOR Randomization" in the MCH documentation. The result
  58. * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
  59. * decode.
  60. *
  61. * All of this bit 6 XORing has an effect on our memory management,
  62. * as we need to make sure that the 3d driver can correctly address object
  63. * contents.
  64. *
  65. * If we don't have interleaved memory, all tiling is safe and no swizzling is
  66. * required.
  67. *
  68. * When bit 17 is XORed in, we simply refuse to tile at all. Bit
  69. * 17 is not just a page offset, so as we page an objet out and back in,
  70. * individual pages in it will have different bit 17 addresses, resulting in
  71. * each 64 bytes being swapped with its neighbor!
  72. *
  73. * Otherwise, if interleaved, we have to tell the 3d driver what the address
  74. * swizzling it needs to do is, since it's writing with the CPU to the pages
  75. * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
  76. * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
  77. * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
  78. * to match what the GPU expects.
  79. */
  80. /**
  81. * Detects bit 6 swizzling of address lookup between IGD access and CPU
  82. * access through main memory.
  83. */
  84. void
  85. i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
  86. {
  87. drm_i915_private_t *dev_priv = dev->dev_private;
  88. uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  89. uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  90. if (INTEL_INFO(dev)->gen >= 6) {
  91. uint32_t dimm_c0, dimm_c1;
  92. dimm_c0 = I915_READ(MAD_DIMM_C0);
  93. dimm_c1 = I915_READ(MAD_DIMM_C1);
  94. dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
  95. dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
  96. /* Enable swizzling when the channels are populated with
  97. * identically sized dimms. We don't need to check the 3rd
  98. * channel because no cpu with gpu attached ships in that
  99. * configuration. Also, swizzling only makes sense for 2
  100. * channels anyway. */
  101. if (dimm_c0 == dimm_c1) {
  102. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  103. swizzle_y = I915_BIT_6_SWIZZLE_9;
  104. } else {
  105. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  106. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  107. }
  108. } else if (IS_GEN5(dev)) {
  109. /* On Ironlake whatever DRAM config, GPU always do
  110. * same swizzling setup.
  111. */
  112. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  113. swizzle_y = I915_BIT_6_SWIZZLE_9;
  114. } else if (IS_GEN2(dev)) {
  115. /* As far as we know, the 865 doesn't have these bit 6
  116. * swizzling issues.
  117. */
  118. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  119. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  120. } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
  121. uint32_t dcc;
  122. /* On 9xx chipsets, channel interleave by the CPU is
  123. * determined by DCC. For single-channel, neither the CPU
  124. * nor the GPU do swizzling. For dual channel interleaved,
  125. * the GPU's interleave is bit 9 and 10 for X tiled, and bit
  126. * 9 for Y tiled. The CPU's interleave is independent, and
  127. * can be based on either bit 11 (haven't seen this yet) or
  128. * bit 17 (common).
  129. */
  130. dcc = I915_READ(DCC);
  131. switch (dcc & DCC_ADDRESSING_MODE_MASK) {
  132. case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
  133. case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
  134. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  135. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  136. break;
  137. case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
  138. if (dcc & DCC_CHANNEL_XOR_DISABLE) {
  139. /* This is the base swizzling by the GPU for
  140. * tiled buffers.
  141. */
  142. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  143. swizzle_y = I915_BIT_6_SWIZZLE_9;
  144. } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
  145. /* Bit 11 swizzling by the CPU in addition. */
  146. swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
  147. swizzle_y = I915_BIT_6_SWIZZLE_9_11;
  148. } else {
  149. /* Bit 17 swizzling by the CPU in addition. */
  150. swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
  151. swizzle_y = I915_BIT_6_SWIZZLE_9_17;
  152. }
  153. break;
  154. }
  155. if (dcc == 0xffffffff) {
  156. DRM_ERROR("Couldn't read from MCHBAR. "
  157. "Disabling tiling.\n");
  158. swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  159. swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  160. }
  161. } else {
  162. /* The 965, G33, and newer, have a very flexible memory
  163. * configuration. It will enable dual-channel mode
  164. * (interleaving) on as much memory as it can, and the GPU
  165. * will additionally sometimes enable different bit 6
  166. * swizzling for tiled objects from the CPU.
  167. *
  168. * Here's what I found on the G965:
  169. * slot fill memory size swizzling
  170. * 0A 0B 1A 1B 1-ch 2-ch
  171. * 512 0 0 0 512 0 O
  172. * 512 0 512 0 16 1008 X
  173. * 512 0 0 512 16 1008 X
  174. * 0 512 0 512 16 1008 X
  175. * 1024 1024 1024 0 2048 1024 O
  176. *
  177. * We could probably detect this based on either the DRB
  178. * matching, which was the case for the swizzling required in
  179. * the table above, or from the 1-ch value being less than
  180. * the minimum size of a rank.
  181. */
  182. if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
  183. swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  184. swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  185. } else {
  186. swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  187. swizzle_y = I915_BIT_6_SWIZZLE_9;
  188. }
  189. }
  190. dev_priv->mm.bit_6_swizzle_x = swizzle_x;
  191. dev_priv->mm.bit_6_swizzle_y = swizzle_y;
  192. }
  193. /* Check pitch constriants for all chips & tiling formats */
  194. static bool
  195. i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
  196. {
  197. int tile_width;
  198. /* Linear is always fine */
  199. if (tiling_mode == I915_TILING_NONE)
  200. return true;
  201. if (IS_GEN2(dev) ||
  202. (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
  203. tile_width = 128;
  204. else
  205. tile_width = 512;
  206. /* check maximum stride & object size */
  207. if (INTEL_INFO(dev)->gen >= 4) {
  208. /* i965 stores the end address of the gtt mapping in the fence
  209. * reg, so dont bother to check the size */
  210. if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
  211. return false;
  212. } else {
  213. if (stride > 8192)
  214. return false;
  215. if (IS_GEN3(dev)) {
  216. if (size > I830_FENCE_MAX_SIZE_VAL << 20)
  217. return false;
  218. } else {
  219. if (size > I830_FENCE_MAX_SIZE_VAL << 19)
  220. return false;
  221. }
  222. }
  223. /* 965+ just needs multiples of tile width */
  224. if (INTEL_INFO(dev)->gen >= 4) {
  225. if (stride & (tile_width - 1))
  226. return false;
  227. return true;
  228. }
  229. /* Pre-965 needs power of two tile widths */
  230. if (stride < tile_width)
  231. return false;
  232. if (stride & (stride - 1))
  233. return false;
  234. return true;
  235. }
  236. /* Is the current GTT allocation valid for the change in tiling? */
  237. static bool
  238. i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
  239. {
  240. u32 size;
  241. if (tiling_mode == I915_TILING_NONE)
  242. return true;
  243. if (INTEL_INFO(obj->base.dev)->gen >= 4)
  244. return true;
  245. if (INTEL_INFO(obj->base.dev)->gen == 3) {
  246. if (obj->gtt_offset & ~I915_FENCE_START_MASK)
  247. return false;
  248. } else {
  249. if (obj->gtt_offset & ~I830_FENCE_START_MASK)
  250. return false;
  251. }
  252. /*
  253. * Previous chips need to be aligned to the size of the smallest
  254. * fence register that can contain the object.
  255. */
  256. if (INTEL_INFO(obj->base.dev)->gen == 3)
  257. size = 1024*1024;
  258. else
  259. size = 512*1024;
  260. while (size < obj->base.size)
  261. size <<= 1;
  262. if (obj->gtt_space->size != size)
  263. return false;
  264. if (obj->gtt_offset & (size - 1))
  265. return false;
  266. return true;
  267. }
  268. /**
  269. * Sets the tiling mode of an object, returning the required swizzling of
  270. * bit 6 of addresses in the object.
  271. */
  272. int
  273. i915_gem_set_tiling(struct drm_device *dev, void *data,
  274. struct drm_file *file)
  275. {
  276. struct drm_i915_gem_set_tiling *args = data;
  277. drm_i915_private_t *dev_priv = dev->dev_private;
  278. struct drm_i915_gem_object *obj;
  279. int ret = 0;
  280. obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  281. if (&obj->base == NULL)
  282. return -ENOENT;
  283. if (!i915_tiling_ok(dev,
  284. args->stride, obj->base.size, args->tiling_mode)) {
  285. drm_gem_object_unreference_unlocked(&obj->base);
  286. return -EINVAL;
  287. }
  288. if (obj->pin_count) {
  289. drm_gem_object_unreference_unlocked(&obj->base);
  290. return -EBUSY;
  291. }
  292. if (args->tiling_mode == I915_TILING_NONE) {
  293. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  294. args->stride = 0;
  295. } else {
  296. if (args->tiling_mode == I915_TILING_X)
  297. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  298. else
  299. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  300. /* Hide bit 17 swizzling from the user. This prevents old Mesa
  301. * from aborting the application on sw fallbacks to bit 17,
  302. * and we use the pread/pwrite bit17 paths to swizzle for it.
  303. * If there was a user that was relying on the swizzle
  304. * information for drm_intel_bo_map()ed reads/writes this would
  305. * break it, but we don't have any of those.
  306. */
  307. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  308. args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  309. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  310. args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  311. /* If we can't handle the swizzling, make it untiled. */
  312. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
  313. args->tiling_mode = I915_TILING_NONE;
  314. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  315. args->stride = 0;
  316. }
  317. }
  318. mutex_lock(&dev->struct_mutex);
  319. if (args->tiling_mode != obj->tiling_mode ||
  320. args->stride != obj->stride) {
  321. /* We need to rebind the object if its current allocation
  322. * no longer meets the alignment restrictions for its new
  323. * tiling mode. Otherwise we can just leave it alone, but
  324. * need to ensure that any fence register is updated before
  325. * the next fenced (either through the GTT or by the BLT unit
  326. * on older GPUs) access.
  327. *
  328. * After updating the tiling parameters, we then flag whether
  329. * we need to update an associated fence register. Note this
  330. * has to also include the unfenced register the GPU uses
  331. * whilst executing a fenced command for an untiled object.
  332. */
  333. obj->map_and_fenceable =
  334. obj->gtt_space == NULL ||
  335. (obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
  336. i915_gem_object_fence_ok(obj, args->tiling_mode));
  337. /* Rebind if we need a change of alignment */
  338. if (!obj->map_and_fenceable) {
  339. u32 unfenced_alignment =
  340. i915_gem_get_unfenced_gtt_alignment(dev,
  341. obj->base.size,
  342. args->tiling_mode);
  343. if (obj->gtt_offset & (unfenced_alignment - 1))
  344. ret = i915_gem_object_unbind(obj);
  345. }
  346. if (ret == 0) {
  347. obj->fence_dirty =
  348. obj->fenced_gpu_access ||
  349. obj->fence_reg != I915_FENCE_REG_NONE;
  350. obj->tiling_mode = args->tiling_mode;
  351. obj->stride = args->stride;
  352. /* Force the fence to be reacquired for GTT access */
  353. i915_gem_release_mmap(obj);
  354. }
  355. }
  356. /* we have to maintain this existing ABI... */
  357. args->stride = obj->stride;
  358. args->tiling_mode = obj->tiling_mode;
  359. drm_gem_object_unreference(&obj->base);
  360. mutex_unlock(&dev->struct_mutex);
  361. return ret;
  362. }
  363. /**
  364. * Returns the current tiling mode and required bit 6 swizzling for the object.
  365. */
  366. int
  367. i915_gem_get_tiling(struct drm_device *dev, void *data,
  368. struct drm_file *file)
  369. {
  370. struct drm_i915_gem_get_tiling *args = data;
  371. drm_i915_private_t *dev_priv = dev->dev_private;
  372. struct drm_i915_gem_object *obj;
  373. obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  374. if (&obj->base == NULL)
  375. return -ENOENT;
  376. mutex_lock(&dev->struct_mutex);
  377. args->tiling_mode = obj->tiling_mode;
  378. switch (obj->tiling_mode) {
  379. case I915_TILING_X:
  380. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  381. break;
  382. case I915_TILING_Y:
  383. args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  384. break;
  385. case I915_TILING_NONE:
  386. args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  387. break;
  388. default:
  389. DRM_ERROR("unknown tiling mode\n");
  390. }
  391. /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
  392. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  393. args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  394. if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  395. args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  396. drm_gem_object_unreference(&obj->base);
  397. mutex_unlock(&dev->struct_mutex);
  398. return 0;
  399. }
  400. /**
  401. * Swap every 64 bytes of this page around, to account for it having a new
  402. * bit 17 of its physical address and therefore being interpreted differently
  403. * by the GPU.
  404. */
  405. static void
  406. i915_gem_swizzle_page(struct page *page)
  407. {
  408. char temp[64];
  409. char *vaddr;
  410. int i;
  411. vaddr = kmap(page);
  412. for (i = 0; i < PAGE_SIZE; i += 128) {
  413. memcpy(temp, &vaddr[i], 64);
  414. memcpy(&vaddr[i], &vaddr[i + 64], 64);
  415. memcpy(&vaddr[i + 64], temp, 64);
  416. }
  417. kunmap(page);
  418. }
  419. void
  420. i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
  421. {
  422. struct scatterlist *sg;
  423. int page_count = obj->base.size >> PAGE_SHIFT;
  424. int i;
  425. if (obj->bit_17 == NULL)
  426. return;
  427. for_each_sg(obj->pages->sgl, sg, page_count, i) {
  428. struct page *page = sg_page(sg);
  429. char new_bit_17 = page_to_phys(page) >> 17;
  430. if ((new_bit_17 & 0x1) !=
  431. (test_bit(i, obj->bit_17) != 0)) {
  432. i915_gem_swizzle_page(page);
  433. set_page_dirty(page);
  434. }
  435. }
  436. }
  437. void
  438. i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
  439. {
  440. struct scatterlist *sg;
  441. int page_count = obj->base.size >> PAGE_SHIFT;
  442. int i;
  443. if (obj->bit_17 == NULL) {
  444. obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
  445. sizeof(long), GFP_KERNEL);
  446. if (obj->bit_17 == NULL) {
  447. DRM_ERROR("Failed to allocate memory for bit 17 "
  448. "record\n");
  449. return;
  450. }
  451. }
  452. for_each_sg(obj->pages->sgl, sg, page_count, i) {
  453. struct page *page = sg_page(sg);
  454. if (page_to_phys(page) & (1 << 17))
  455. __set_bit(i, obj->bit_17);
  456. else
  457. __clear_bit(i, obj->bit_17);
  458. }
  459. }