Kconfig 3.6 KB

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  1. comment "USB Input Devices"
  2. depends on USB
  3. config USB_HID
  4. tristate "USB Human Interface Device (full HID) support"
  5. default y
  6. depends on USB && INPUT
  7. select HID
  8. ---help---
  9. Say Y here if you want full HID support to connect USB keyboards,
  10. mice, joysticks, graphic tablets, or any other HID based devices
  11. to your computer via USB, as well as Uninterruptible Power Supply
  12. (UPS) and monitor control devices.
  13. You can't use this driver and the HIDBP (Boot Protocol) keyboard
  14. and mouse drivers at the same time. More information is available:
  15. <file:Documentation/input/input.txt>.
  16. If unsure, say Y.
  17. To compile this driver as a module, choose M here: the
  18. module will be called usbhid.
  19. comment "Input core support is needed for USB HID input layer or HIDBP support"
  20. depends on USB_HID && INPUT=n
  21. config HID_FF
  22. bool "Force feedback support (EXPERIMENTAL)"
  23. depends on USB_HID && EXPERIMENTAL
  24. help
  25. Say Y here is you want force feedback support for a few HID devices.
  26. See below for a list of supported devices.
  27. See <file:Documentation/input/ff.txt> for a description of the force
  28. feedback API.
  29. If unsure, say N.
  30. config HID_PID
  31. bool "PID device support"
  32. depends on HID_FF
  33. help
  34. Say Y here if you have a PID-compliant device and wish to enable force
  35. feedback for it. Microsoft Sidewinder Force Feedback 2 is one of such
  36. devices.
  37. config THRUSTMASTER_FF
  38. bool "ThrustMaster devices support"
  39. depends on HID_FF
  40. select INPUT_FF_MEMLESS if USB_HID
  41. help
  42. Say Y here if you have a THRUSTMASTER FireStore Dual Power 2 or
  43. a THRUSTMASTER Ferrari GT Rumble Force or Force Feedback Wheel,
  44. and want to enable force feedback support for it.
  45. Note: if you say N here, this device will still be supported, but without
  46. force feedback.
  47. config ZEROPLUS_FF
  48. bool "Zeroplus based game controller support"
  49. depends on HID_FF
  50. select INPUT_FF_MEMLESS if USB_HID
  51. help
  52. Say Y here if you have a Zeroplus based game controller and want to
  53. enable force feedback for it.
  54. config USB_HIDDEV
  55. bool "/dev/hiddev raw HID device support"
  56. depends on USB_HID
  57. help
  58. Say Y here if you want to support HID devices (from the USB
  59. specification standpoint) that aren't strictly user interface
  60. devices, like monitor controls and Uninterruptable Power Supplies.
  61. This module supports these devices separately using a separate
  62. event interface on /dev/usb/hiddevX (char 180:96 to 180:111).
  63. If unsure, say Y.
  64. menu "USB HID Boot Protocol drivers"
  65. depends on USB!=n && USB_HID!=y
  66. config USB_KBD
  67. tristate "USB HIDBP Keyboard (simple Boot) support"
  68. depends on USB && INPUT
  69. ---help---
  70. Say Y here only if you are absolutely sure that you don't want
  71. to use the generic HID driver for your USB keyboard and prefer
  72. to use the keyboard in its limited Boot Protocol mode instead.
  73. This is almost certainly not what you want. This is mostly
  74. useful for embedded applications or simple keyboards.
  75. To compile this driver as a module, choose M here: the
  76. module will be called usbkbd.
  77. If even remotely unsure, say N.
  78. config USB_MOUSE
  79. tristate "USB HIDBP Mouse (simple Boot) support"
  80. depends on USB && INPUT
  81. ---help---
  82. Say Y here only if you are absolutely sure that you don't want
  83. to use the generic HID driver for your USB mouse and prefer
  84. to use the mouse in its limited Boot Protocol mode instead.
  85. This is almost certainly not what you want. This is mostly
  86. useful for embedded applications or simple mice.
  87. To compile this driver as a module, choose M here: the
  88. module will be called usbmouse.
  89. If even remotely unsure, say N.
  90. endmenu