Kconfig 7.9 KB

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  1. #
  2. # Video configuration
  3. #
  4. menu "Console display driver support"
  5. config VGA_CONSOLE
  6. bool "VGA text console" if EMBEDDED || !X86
  7. depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BLACKFIN && !AVR32 && !MN10300
  8. default y
  9. help
  10. Saying Y here will allow you to use Linux in text mode through a
  11. display that complies with the generic VGA standard. Virtually
  12. everyone wants that.
  13. The program SVGATextMode can be used to utilize SVGA video cards to
  14. their full potential in text mode. Download it from
  15. <ftp://ibiblio.org/pub/Linux/utils/console/>.
  16. Say Y.
  17. config VGACON_SOFT_SCROLLBACK
  18. bool "Enable Scrollback Buffer in System RAM"
  19. depends on VGA_CONSOLE
  20. default n
  21. help
  22. The scrollback buffer of the standard VGA console is located in
  23. the VGA RAM. The size of this RAM is fixed and is quite small.
  24. If you require a larger scrollback buffer, this can be placed in
  25. System RAM which is dynamically allocated during initialization.
  26. Placing the scrollback buffer in System RAM will slightly slow
  27. down the console.
  28. If you want this feature, say 'Y' here and enter the amount of
  29. RAM to allocate for this buffer. If unsure, say 'N'.
  30. config VGACON_SOFT_SCROLLBACK_SIZE
  31. int "Scrollback Buffer Size (in KB)"
  32. depends on VGACON_SOFT_SCROLLBACK
  33. default "64"
  34. help
  35. Enter the amount of System RAM to allocate for the scrollback
  36. buffer. Each 64KB will give you approximately 16 80x25
  37. screenfuls of scrollback buffer
  38. config MDA_CONSOLE
  39. depends on !M68K && !PARISC && ISA
  40. tristate "MDA text console (dual-headed) (EXPERIMENTAL)"
  41. ---help---
  42. Say Y here if you have an old MDA or monochrome Hercules graphics
  43. adapter in your system acting as a second head ( = video card). You
  44. will then be able to use two monitors with your Linux system. Do not
  45. say Y here if your MDA card is the primary card in your system; the
  46. normal VGA driver will handle it.
  47. To compile this driver as a module, choose M here: the
  48. module will be called mdacon.
  49. If unsure, say N.
  50. config SGI_NEWPORT_CONSOLE
  51. tristate "SGI Newport Console support"
  52. depends on SGI_IP22
  53. help
  54. Say Y here if you want the console on the Newport aka XL graphics
  55. card of your Indy. Most people say Y here.
  56. # bool 'IODC console' CONFIG_IODC_CONSOLE
  57. config PROM_CONSOLE
  58. bool "PROM console"
  59. depends on SPARC
  60. help
  61. Say Y to build a console driver for Sun machines that uses the
  62. terminal emulation built into their console PROMS.
  63. config DUMMY_CONSOLE
  64. bool
  65. depends on PROM_CONSOLE!=y || VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
  66. default y
  67. config DUMMY_CONSOLE_COLUMNS
  68. int "Initial number of console screen columns"
  69. depends on PARISC && DUMMY_CONSOLE
  70. default "160"
  71. help
  72. The default value is 160, which should fit a 1280x1024 monitor.
  73. Select 80 if you use a 640x480 resolution by default.
  74. config DUMMY_CONSOLE_ROWS
  75. int "Initial number of console screen rows"
  76. depends on PARISC && DUMMY_CONSOLE
  77. default "64"
  78. help
  79. The default value is 64, which should fit a 1280x1024 monitor.
  80. Select 25 if you use a 640x480 resolution by default.
  81. config FRAMEBUFFER_CONSOLE
  82. tristate "Framebuffer Console support"
  83. depends on FB
  84. select CRC32
  85. help
  86. Low-level framebuffer-based console driver.
  87. config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
  88. bool "Map the console to the primary display device"
  89. depends on FRAMEBUFFER_CONSOLE
  90. default n
  91. ---help---
  92. If this option is selected, the framebuffer console will
  93. automatically select the primary display device (if the architecture
  94. supports this feature). Otherwise, the framebuffer console will
  95. always select the first framebuffer driver that is loaded. The latter
  96. is the default behavior.
  97. You can always override the automatic selection of the primary device
  98. by using the fbcon=map: boot option.
  99. If unsure, select n.
  100. config FRAMEBUFFER_CONSOLE_ROTATION
  101. bool "Framebuffer Console Rotation"
  102. depends on FRAMEBUFFER_CONSOLE
  103. help
  104. Enable display rotation for the framebuffer console. This is done
  105. in software and may be significantly slower than a normally oriented
  106. display. Note that the rotation is done at the console level only
  107. such that other users of the framebuffer will remain normally
  108. oriented.
  109. config STI_CONSOLE
  110. bool "STI text console"
  111. depends on PARISC
  112. default y
  113. help
  114. The STI console is the builtin display/keyboard on HP-PARISC
  115. machines. Say Y here to build support for it into your kernel.
  116. The alternative is to use your primary serial port as a console.
  117. config FONTS
  118. bool "Select compiled-in fonts"
  119. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  120. help
  121. Say Y here if you would like to use fonts other than the default
  122. your frame buffer console usually use.
  123. Note that the answer to this question won't directly affect the
  124. kernel: saying N will just cause the configurator to skip all
  125. the questions about foreign fonts.
  126. If unsure, say N (the default choices are safe).
  127. config FONT_8x8
  128. bool "VGA 8x8 font" if FONTS
  129. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  130. default y if !SPARC && !FONTS
  131. help
  132. This is the "high resolution" font for the VGA frame buffer (the one
  133. provided by the text console 80x50 (and higher) modes).
  134. Note that this is a poor quality font. The VGA 8x16 font is quite a
  135. lot more readable.
  136. Given the resolution provided by the frame buffer device, answer N
  137. here is safe.
  138. config FONT_8x16
  139. bool "VGA 8x16 font" if FONTS
  140. depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
  141. default y if !SPARC && !FONTS
  142. help
  143. This is the "high resolution" font for the VGA frame buffer (the one
  144. provided by the VGA text console 80x25 mode.
  145. If unsure, say Y.
  146. config FONT_6x11
  147. bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
  148. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  149. default y if !SPARC && !FONTS && MAC
  150. help
  151. Small console font with Macintosh-style high-half glyphs. Some Mac
  152. framebuffer drivers don't support this one at all.
  153. config FONT_7x14
  154. bool "console 7x14 font (not supported by all drivers)" if FONTS
  155. depends on FRAMEBUFFER_CONSOLE
  156. help
  157. Console font with characters just a bit smaller than the default.
  158. If the standard 8x16 font is a little too big for you, say Y.
  159. Otherwise, say N.
  160. config FONT_PEARL_8x8
  161. bool "Pearl (old m68k) console 8x8 font" if FONTS
  162. depends on FRAMEBUFFER_CONSOLE
  163. default y if !SPARC && !FONTS && AMIGA
  164. help
  165. Small console font with PC-style control-character and high-half
  166. glyphs.
  167. config FONT_ACORN_8x8
  168. bool "Acorn console 8x8 font" if FONTS
  169. depends on FRAMEBUFFER_CONSOLE
  170. default y if !SPARC && !FONTS && ARM && ARCH_ACORN
  171. help
  172. Small console font with PC-style control characters and high-half
  173. glyphs.
  174. config FONT_MINI_4x6
  175. bool "Mini 4x6 font"
  176. depends on !SPARC && FONTS
  177. config FONT_SUN8x16
  178. bool "Sparc console 8x16 font"
  179. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  180. help
  181. This is the high resolution console font for Sun machines. Say Y.
  182. config FONT_SUN12x22
  183. bool "Sparc console 12x22 font (not supported by all drivers)"
  184. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  185. help
  186. This is the high resolution console font for Sun machines with very
  187. big letters (like the letters used in the SPARC PROM). If the
  188. standard font is unreadable for you, say Y, otherwise say N.
  189. config FONT_10x18
  190. bool "console 10x18 font (not supported by all drivers)" if FONTS
  191. depends on FRAMEBUFFER_CONSOLE
  192. help
  193. This is a high resolution console font for machines with very
  194. big letters. It fits between the sun 12x22 and the normal 8x16 font.
  195. If other fonts are too big or too small for you, say Y, otherwise say N.
  196. endmenu