fib_lookup.h 1.5 KB

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  1. #ifndef _FIB_LOOKUP_H
  2. #define _FIB_LOOKUP_H
  3. #include <linux/types.h>
  4. #include <linux/list.h>
  5. #include <net/ip_fib.h>
  6. struct fib_alias {
  7. struct list_head fa_list;
  8. struct fib_info *fa_info;
  9. u8 fa_tos;
  10. u8 fa_type;
  11. u8 fa_state;
  12. struct rcu_head rcu;
  13. };
  14. #define FA_S_ACCESSED 0x01
  15. /* Dont write on fa_state unless needed, to keep it shared on all cpus */
  16. static inline void fib_alias_accessed(struct fib_alias *fa)
  17. {
  18. if (!(fa->fa_state & FA_S_ACCESSED))
  19. fa->fa_state |= FA_S_ACCESSED;
  20. }
  21. /* Exported by fib_semantics.c */
  22. void fib_release_info(struct fib_info *);
  23. struct fib_info *fib_create_info(struct fib_config *cfg);
  24. int fib_nh_match(struct fib_config *cfg, struct fib_info *fi);
  25. int fib_dump_info(struct sk_buff *skb, u32 pid, u32 seq, int event, u32 tb_id,
  26. u8 type, __be32 dst, int dst_len, u8 tos, struct fib_info *fi,
  27. unsigned int);
  28. void rtmsg_fib(int event, __be32 key, struct fib_alias *fa, int dst_len,
  29. u32 tb_id, const struct nl_info *info, unsigned int nlm_flags);
  30. struct fib_alias *fib_find_alias(struct list_head *fah, u8 tos, u32 prio);
  31. int fib_detect_death(struct fib_info *fi, int order,
  32. struct fib_info **last_resort, int *last_idx, int dflt);
  33. static inline void fib_result_assign(struct fib_result *res,
  34. struct fib_info *fi)
  35. {
  36. /* we used to play games with refcounts, but we now use RCU */
  37. res->fi = fi;
  38. }
  39. struct fib_prop {
  40. int error;
  41. u8 scope;
  42. };
  43. extern const struct fib_prop fib_props[RTN_MAX + 1];
  44. #endif /* _FIB_LOOKUP_H */