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- /*
- * INET An implementation of the TCP/IP protocol suite for the LINUX
- * operating system. INET is implemented using the BSD Socket
- * interface as the means of communication with the user level.
- *
- * Definitions for the AF_INET socket handler.
- *
- * Version: @(#)sock.h 1.0.4 05/13/93
- *
- * Authors: Ross Biro
- * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
- * Corey Minyard <wf-rch!minyard@relay.EU.net>
- * Florian La Roche <flla@stud.uni-sb.de>
- *
- * Fixes:
- * Alan Cox : Volatiles in skbuff pointers. See
- * skbuff comments. May be overdone,
- * better to prove they can be removed
- * than the reverse.
- * Alan Cox : Added a zapped field for tcp to note
- * a socket is reset and must stay shut up
- * Alan Cox : New fields for options
- * Pauline Middelink : identd support
- * Alan Cox : Eliminate low level recv/recvfrom
- * David S. Miller : New socket lookup architecture.
- * Steve Whitehouse: Default routines for sock_ops
- * Arnaldo C. Melo : removed net_pinfo, tp_pinfo and made
- * protinfo be just a void pointer, as the
- * protocol specific parts were moved to
- * respective headers and ipv4/v6, etc now
- * use private slabcaches for its socks
- * Pedro Hortas : New flags field for socket options
- *
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version
- * 2 of the License, or (at your option) any later version.
- */
- #ifndef _SOCK_H
- #define _SOCK_H
- #include <linux/config.h>
- #include <linux/list.h>
- #include <linux/timer.h>
- #include <linux/cache.h>
- #include <linux/module.h>
- #include <linux/netdevice.h>
- #include <linux/skbuff.h> /* struct sk_buff */
- #include <linux/security.h>
- #include <linux/filter.h>
- #include <asm/atomic.h>
- #include <net/dst.h>
- #include <net/checksum.h>
- /*
- * This structure really needs to be cleaned up.
- * Most of it is for TCP, and not used by any of
- * the other protocols.
- */
- /* Define this to get the SOCK_DBG debugging facility. */
- #define SOCK_DEBUGGING
- #ifdef SOCK_DEBUGGING
- #define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \
- printk(KERN_DEBUG msg); } while (0)
- #else
- #define SOCK_DEBUG(sk, msg...) do { } while (0)
- #endif
- /* This is the per-socket lock. The spinlock provides a synchronization
- * between user contexts and software interrupt processing, whereas the
- * mini-semaphore synchronizes multiple users amongst themselves.
- */
- struct sock_iocb;
- typedef struct {
- spinlock_t slock;
- struct sock_iocb *owner;
- wait_queue_head_t wq;
- } socket_lock_t;
- #define sock_lock_init(__sk) \
- do { spin_lock_init(&((__sk)->sk_lock.slock)); \
- (__sk)->sk_lock.owner = NULL; \
- init_waitqueue_head(&((__sk)->sk_lock.wq)); \
- } while(0)
- struct sock;
- struct proto;
- /**
- * struct sock_common - minimal network layer representation of sockets
- * @skc_family: network address family
- * @skc_state: Connection state
- * @skc_reuse: %SO_REUSEADDR setting
- * @skc_bound_dev_if: bound device index if != 0
- * @skc_node: main hash linkage for various protocol lookup tables
- * @skc_bind_node: bind hash linkage for various protocol lookup tables
- * @skc_refcnt: reference count
- * @skc_hash: hash value used with various protocol lookup tables
- * @skc_prot: protocol handlers inside a network family
- *
- * This is the minimal network layer representation of sockets, the header
- * for struct sock and struct inet_timewait_sock.
- */
- struct sock_common {
- unsigned short skc_family;
- volatile unsigned char skc_state;
- unsigned char skc_reuse;
- int skc_bound_dev_if;
- struct hlist_node skc_node;
- struct hlist_node skc_bind_node;
- atomic_t skc_refcnt;
- unsigned int skc_hash;
- struct proto *skc_prot;
- };
- /**
- * struct sock - network layer representation of sockets
- * @__sk_common: shared layout with inet_timewait_sock
- * @sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN
- * @sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings
- * @sk_lock: synchronizer
- * @sk_rcvbuf: size of receive buffer in bytes
- * @sk_sleep: sock wait queue
- * @sk_dst_cache: destination cache
- * @sk_dst_lock: destination cache lock
- * @sk_policy: flow policy
- * @sk_rmem_alloc: receive queue bytes committed
- * @sk_receive_queue: incoming packets
- * @sk_wmem_alloc: transmit queue bytes committed
- * @sk_write_queue: Packet sending queue
- * @sk_omem_alloc: "o" is "option" or "other"
- * @sk_wmem_queued: persistent queue size
- * @sk_forward_alloc: space allocated forward
- * @sk_allocation: allocation mode
- * @sk_sndbuf: size of send buffer in bytes
- * @sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE, %SO_OOBINLINE settings
- * @sk_no_check: %SO_NO_CHECK setting, wether or not checkup packets
- * @sk_route_caps: route capabilities (e.g. %NETIF_F_TSO)
- * @sk_lingertime: %SO_LINGER l_linger setting
- * @sk_backlog: always used with the per-socket spinlock held
- * @sk_callback_lock: used with the callbacks in the end of this struct
- * @sk_error_queue: rarely used
- * @sk_prot_creator: sk_prot of original sock creator (see ipv6_setsockopt, IPV6_ADDRFORM for instance)
- * @sk_err: last error
- * @sk_err_soft: errors that don't cause failure but are the cause of a persistent failure not just 'timed out'
- * @sk_ack_backlog: current listen backlog
- * @sk_max_ack_backlog: listen backlog set in listen()
- * @sk_priority: %SO_PRIORITY setting
- * @sk_type: socket type (%SOCK_STREAM, etc)
- * @sk_protocol: which protocol this socket belongs in this network family
- * @sk_peercred: %SO_PEERCRED setting
- * @sk_rcvlowat: %SO_RCVLOWAT setting
- * @sk_rcvtimeo: %SO_RCVTIMEO setting
- * @sk_sndtimeo: %SO_SNDTIMEO setting
- * @sk_filter: socket filtering instructions
- * @sk_protinfo: private area, net family specific, when not using slab
- * @sk_timer: sock cleanup timer
- * @sk_stamp: time stamp of last packet received
- * @sk_socket: Identd and reporting IO signals
- * @sk_user_data: RPC layer private data
- * @sk_sndmsg_page: cached page for sendmsg
- * @sk_sndmsg_off: cached offset for sendmsg
- * @sk_send_head: front of stuff to transmit
- * @sk_security: used by security modules
- * @sk_write_pending: a write to stream socket waits to start
- * @sk_state_change: callback to indicate change in the state of the sock
- * @sk_data_ready: callback to indicate there is data to be processed
- * @sk_write_space: callback to indicate there is bf sending space available
- * @sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE)
- * @sk_backlog_rcv: callback to process the backlog
- * @sk_destruct: called at sock freeing time, i.e. when all refcnt == 0
- */
- struct sock {
- /*
- * Now struct inet_timewait_sock also uses sock_common, so please just
- * don't add nothing before this first member (__sk_common) --acme
- */
- struct sock_common __sk_common;
- #define sk_family __sk_common.skc_family
- #define sk_state __sk_common.skc_state
- #define sk_reuse __sk_common.skc_reuse
- #define sk_bound_dev_if __sk_common.skc_bound_dev_if
- #define sk_node __sk_common.skc_node
- #define sk_bind_node __sk_common.skc_bind_node
- #define sk_refcnt __sk_common.skc_refcnt
- #define sk_hash __sk_common.skc_hash
- #define sk_prot __sk_common.skc_prot
- unsigned char sk_shutdown : 2,
- sk_no_check : 2,
- sk_userlocks : 4;
- unsigned char sk_protocol;
- unsigned short sk_type;
- int sk_rcvbuf;
- socket_lock_t sk_lock;
- wait_queue_head_t *sk_sleep;
- struct dst_entry *sk_dst_cache;
- struct xfrm_policy *sk_policy[2];
- rwlock_t sk_dst_lock;
- atomic_t sk_rmem_alloc;
- atomic_t sk_wmem_alloc;
- atomic_t sk_omem_alloc;
- struct sk_buff_head sk_receive_queue;
- struct sk_buff_head sk_write_queue;
- int sk_wmem_queued;
- int sk_forward_alloc;
- gfp_t sk_allocation;
- int sk_sndbuf;
- int sk_route_caps;
- unsigned long sk_flags;
- unsigned long sk_lingertime;
- /*
- * The backlog queue is special, it is always used with
- * the per-socket spinlock held and requires low latency
- * access. Therefore we special case it's implementation.
- */
- struct {
- struct sk_buff *head;
- struct sk_buff *tail;
- } sk_backlog;
- struct sk_buff_head sk_error_queue;
- struct proto *sk_prot_creator;
- rwlock_t sk_callback_lock;
- int sk_err,
- sk_err_soft;
- unsigned short sk_ack_backlog;
- unsigned short sk_max_ack_backlog;
- __u32 sk_priority;
- struct ucred sk_peercred;
- int sk_rcvlowat;
- long sk_rcvtimeo;
- long sk_sndtimeo;
- struct sk_filter *sk_filter;
- void *sk_protinfo;
- struct timer_list sk_timer;
- struct timeval sk_stamp;
- struct socket *sk_socket;
- void *sk_user_data;
- struct page *sk_sndmsg_page;
- struct sk_buff *sk_send_head;
- __u32 sk_sndmsg_off;
- int sk_write_pending;
- void *sk_security;
- void (*sk_state_change)(struct sock *sk);
- void (*sk_data_ready)(struct sock *sk, int bytes);
- void (*sk_write_space)(struct sock *sk);
- void (*sk_error_report)(struct sock *sk);
- int (*sk_backlog_rcv)(struct sock *sk,
- struct sk_buff *skb);
- void (*sk_destruct)(struct sock *sk);
- };
- /*
- * Hashed lists helper routines
- */
- static inline struct sock *__sk_head(const struct hlist_head *head)
- {
- return hlist_entry(head->first, struct sock, sk_node);
- }
- static inline struct sock *sk_head(const struct hlist_head *head)
- {
- return hlist_empty(head) ? NULL : __sk_head(head);
- }
- static inline struct sock *sk_next(const struct sock *sk)
- {
- return sk->sk_node.next ?
- hlist_entry(sk->sk_node.next, struct sock, sk_node) : NULL;
- }
- static inline int sk_unhashed(const struct sock *sk)
- {
- return hlist_unhashed(&sk->sk_node);
- }
- static inline int sk_hashed(const struct sock *sk)
- {
- return sk->sk_node.pprev != NULL;
- }
- static __inline__ void sk_node_init(struct hlist_node *node)
- {
- node->pprev = NULL;
- }
- static __inline__ void __sk_del_node(struct sock *sk)
- {
- __hlist_del(&sk->sk_node);
- }
- static __inline__ int __sk_del_node_init(struct sock *sk)
- {
- if (sk_hashed(sk)) {
- __sk_del_node(sk);
- sk_node_init(&sk->sk_node);
- return 1;
- }
- return 0;
- }
- /* Grab socket reference count. This operation is valid only
- when sk is ALREADY grabbed f.e. it is found in hash table
- or a list and the lookup is made under lock preventing hash table
- modifications.
- */
- static inline void sock_hold(struct sock *sk)
- {
- atomic_inc(&sk->sk_refcnt);
- }
- /* Ungrab socket in the context, which assumes that socket refcnt
- cannot hit zero, f.e. it is true in context of any socketcall.
- */
- static inline void __sock_put(struct sock *sk)
- {
- atomic_dec(&sk->sk_refcnt);
- }
- static __inline__ int sk_del_node_init(struct sock *sk)
- {
- int rc = __sk_del_node_init(sk);
- if (rc) {
- /* paranoid for a while -acme */
- WARN_ON(atomic_read(&sk->sk_refcnt) == 1);
- __sock_put(sk);
- }
- return rc;
- }
- static __inline__ void __sk_add_node(struct sock *sk, struct hlist_head *list)
- {
- hlist_add_head(&sk->sk_node, list);
- }
- static __inline__ void sk_add_node(struct sock *sk, struct hlist_head *list)
- {
- sock_hold(sk);
- __sk_add_node(sk, list);
- }
- static __inline__ void __sk_del_bind_node(struct sock *sk)
- {
- __hlist_del(&sk->sk_bind_node);
- }
- static __inline__ void sk_add_bind_node(struct sock *sk,
- struct hlist_head *list)
- {
- hlist_add_head(&sk->sk_bind_node, list);
- }
- #define sk_for_each(__sk, node, list) \
- hlist_for_each_entry(__sk, node, list, sk_node)
- #define sk_for_each_from(__sk, node) \
- if (__sk && ({ node = &(__sk)->sk_node; 1; })) \
- hlist_for_each_entry_from(__sk, node, sk_node)
- #define sk_for_each_continue(__sk, node) \
- if (__sk && ({ node = &(__sk)->sk_node; 1; })) \
- hlist_for_each_entry_continue(__sk, node, sk_node)
- #define sk_for_each_safe(__sk, node, tmp, list) \
- hlist_for_each_entry_safe(__sk, node, tmp, list, sk_node)
- #define sk_for_each_bound(__sk, node, list) \
- hlist_for_each_entry(__sk, node, list, sk_bind_node)
- /* Sock flags */
- enum sock_flags {
- SOCK_DEAD,
- SOCK_DONE,
- SOCK_URGINLINE,
- SOCK_KEEPOPEN,
- SOCK_LINGER,
- SOCK_DESTROY,
- SOCK_BROADCAST,
- SOCK_TIMESTAMP,
- SOCK_ZAPPED,
- SOCK_USE_WRITE_QUEUE, /* whether to call sk->sk_write_space in sock_wfree */
- SOCK_DBG, /* %SO_DEBUG setting */
- SOCK_RCVTSTAMP, /* %SO_TIMESTAMP setting */
- SOCK_NO_LARGESEND, /* whether to sent large segments or not */
- SOCK_LOCALROUTE, /* route locally only, %SO_DONTROUTE setting */
- SOCK_QUEUE_SHRUNK, /* write queue has been shrunk recently */
- };
- static inline void sock_copy_flags(struct sock *nsk, struct sock *osk)
- {
- nsk->sk_flags = osk->sk_flags;
- }
- static inline void sock_set_flag(struct sock *sk, enum sock_flags flag)
- {
- __set_bit(flag, &sk->sk_flags);
- }
- static inline void sock_reset_flag(struct sock *sk, enum sock_flags flag)
- {
- __clear_bit(flag, &sk->sk_flags);
- }
- static inline int sock_flag(struct sock *sk, enum sock_flags flag)
- {
- return test_bit(flag, &sk->sk_flags);
- }
- static inline void sk_acceptq_removed(struct sock *sk)
- {
- sk->sk_ack_backlog--;
- }
- static inline void sk_acceptq_added(struct sock *sk)
- {
- sk->sk_ack_backlog++;
- }
- static inline int sk_acceptq_is_full(struct sock *sk)
- {
- return sk->sk_ack_backlog > sk->sk_max_ack_backlog;
- }
- /*
- * Compute minimal free write space needed to queue new packets.
- */
- static inline int sk_stream_min_wspace(struct sock *sk)
- {
- return sk->sk_wmem_queued / 2;
- }
- static inline int sk_stream_wspace(struct sock *sk)
- {
- return sk->sk_sndbuf - sk->sk_wmem_queued;
- }
- extern void sk_stream_write_space(struct sock *sk);
- static inline int sk_stream_memory_free(struct sock *sk)
- {
- return sk->sk_wmem_queued < sk->sk_sndbuf;
- }
- extern void sk_stream_rfree(struct sk_buff *skb);
- static inline void sk_stream_set_owner_r(struct sk_buff *skb, struct sock *sk)
- {
- skb->sk = sk;
- skb->destructor = sk_stream_rfree;
- atomic_add(skb->truesize, &sk->sk_rmem_alloc);
- sk->sk_forward_alloc -= skb->truesize;
- }
- static inline void sk_stream_free_skb(struct sock *sk, struct sk_buff *skb)
- {
- sock_set_flag(sk, SOCK_QUEUE_SHRUNK);
- sk->sk_wmem_queued -= skb->truesize;
- sk->sk_forward_alloc += skb->truesize;
- __kfree_skb(skb);
- }
- /* The per-socket spinlock must be held here. */
- static inline void sk_add_backlog(struct sock *sk, struct sk_buff *skb)
- {
- if (!sk->sk_backlog.tail) {
- sk->sk_backlog.head = sk->sk_backlog.tail = skb;
- } else {
- sk->sk_backlog.tail->next = skb;
- sk->sk_backlog.tail = skb;
- }
- skb->next = NULL;
- }
- #define sk_wait_event(__sk, __timeo, __condition) \
- ({ int rc; \
- release_sock(__sk); \
- rc = __condition; \
- if (!rc) { \
- *(__timeo) = schedule_timeout(*(__timeo)); \
- rc = __condition; \
- } \
- lock_sock(__sk); \
- rc; \
- })
- extern int sk_stream_wait_connect(struct sock *sk, long *timeo_p);
- extern int sk_stream_wait_memory(struct sock *sk, long *timeo_p);
- extern void sk_stream_wait_close(struct sock *sk, long timeo_p);
- extern int sk_stream_error(struct sock *sk, int flags, int err);
- extern void sk_stream_kill_queues(struct sock *sk);
- extern int sk_wait_data(struct sock *sk, long *timeo);
- struct request_sock_ops;
- struct timewait_sock_ops;
- /* Networking protocol blocks we attach to sockets.
- * socket layer -> transport layer interface
- * transport -> network interface is defined by struct inet_proto
- */
- struct proto {
- void (*close)(struct sock *sk,
- long timeout);
- int (*connect)(struct sock *sk,
- struct sockaddr *uaddr,
- int addr_len);
- int (*disconnect)(struct sock *sk, int flags);
- struct sock * (*accept) (struct sock *sk, int flags, int *err);
- int (*ioctl)(struct sock *sk, int cmd,
- unsigned long arg);
- int (*init)(struct sock *sk);
- int (*destroy)(struct sock *sk);
- void (*shutdown)(struct sock *sk, int how);
- int (*setsockopt)(struct sock *sk, int level,
- int optname, char __user *optval,
- int optlen);
- int (*getsockopt)(struct sock *sk, int level,
- int optname, char __user *optval,
- int __user *option);
- int (*sendmsg)(struct kiocb *iocb, struct sock *sk,
- struct msghdr *msg, size_t len);
- int (*recvmsg)(struct kiocb *iocb, struct sock *sk,
- struct msghdr *msg,
- size_t len, int noblock, int flags,
- int *addr_len);
- int (*sendpage)(struct sock *sk, struct page *page,
- int offset, size_t size, int flags);
- int (*bind)(struct sock *sk,
- struct sockaddr *uaddr, int addr_len);
- int (*backlog_rcv) (struct sock *sk,
- struct sk_buff *skb);
- /* Keeping track of sk's, looking them up, and port selection methods. */
- void (*hash)(struct sock *sk);
- void (*unhash)(struct sock *sk);
- int (*get_port)(struct sock *sk, unsigned short snum);
- /* Memory pressure */
- void (*enter_memory_pressure)(void);
- atomic_t *memory_allocated; /* Current allocated memory. */
- atomic_t *sockets_allocated; /* Current number of sockets. */
- /*
- * Pressure flag: try to collapse.
- * Technical note: it is used by multiple contexts non atomically.
- * All the sk_stream_mem_schedule() is of this nature: accounting
- * is strict, actions are advisory and have some latency.
- */
- int *memory_pressure;
- int *sysctl_mem;
- int *sysctl_wmem;
- int *sysctl_rmem;
- int max_header;
- kmem_cache_t *slab;
- unsigned int obj_size;
- atomic_t *orphan_count;
- struct request_sock_ops *rsk_prot;
- struct timewait_sock_ops *twsk_prot;
- struct module *owner;
- char name[32];
- struct list_head node;
- #ifdef SOCK_REFCNT_DEBUG
- atomic_t socks;
- #endif
- struct {
- int inuse;
- u8 __pad[SMP_CACHE_BYTES - sizeof(int)];
- } stats[NR_CPUS];
- };
- extern int proto_register(struct proto *prot, int alloc_slab);
- extern void proto_unregister(struct proto *prot);
- #ifdef SOCK_REFCNT_DEBUG
- static inline void sk_refcnt_debug_inc(struct sock *sk)
- {
- atomic_inc(&sk->sk_prot->socks);
- }
- static inline void sk_refcnt_debug_dec(struct sock *sk)
- {
- atomic_dec(&sk->sk_prot->socks);
- printk(KERN_DEBUG "%s socket %p released, %d are still alive\n",
- sk->sk_prot->name, sk, atomic_read(&sk->sk_prot->socks));
- }
- static inline void sk_refcnt_debug_release(const struct sock *sk)
- {
- if (atomic_read(&sk->sk_refcnt) != 1)
- printk(KERN_DEBUG "Destruction of the %s socket %p delayed, refcnt=%d\n",
- sk->sk_prot->name, sk, atomic_read(&sk->sk_refcnt));
- }
- #else /* SOCK_REFCNT_DEBUG */
- #define sk_refcnt_debug_inc(sk) do { } while (0)
- #define sk_refcnt_debug_dec(sk) do { } while (0)
- #define sk_refcnt_debug_release(sk) do { } while (0)
- #endif /* SOCK_REFCNT_DEBUG */
- /* Called with local bh disabled */
- static __inline__ void sock_prot_inc_use(struct proto *prot)
- {
- prot->stats[smp_processor_id()].inuse++;
- }
- static __inline__ void sock_prot_dec_use(struct proto *prot)
- {
- prot->stats[smp_processor_id()].inuse--;
- }
- /* With per-bucket locks this operation is not-atomic, so that
- * this version is not worse.
- */
- static inline void __sk_prot_rehash(struct sock *sk)
- {
- sk->sk_prot->unhash(sk);
- sk->sk_prot->hash(sk);
- }
- /* About 10 seconds */
- #define SOCK_DESTROY_TIME (10*HZ)
- /* Sockets 0-1023 can't be bound to unless you are superuser */
- #define PROT_SOCK 1024
- #define SHUTDOWN_MASK 3
- #define RCV_SHUTDOWN 1
- #define SEND_SHUTDOWN 2
- #define SOCK_SNDBUF_LOCK 1
- #define SOCK_RCVBUF_LOCK 2
- #define SOCK_BINDADDR_LOCK 4
- #define SOCK_BINDPORT_LOCK 8
- /* sock_iocb: used to kick off async processing of socket ios */
- struct sock_iocb {
- struct list_head list;
- int flags;
- int size;
- struct socket *sock;
- struct sock *sk;
- struct scm_cookie *scm;
- struct msghdr *msg, async_msg;
- struct iovec async_iov;
- struct kiocb *kiocb;
- };
- static inline struct sock_iocb *kiocb_to_siocb(struct kiocb *iocb)
- {
- return (struct sock_iocb *)iocb->private;
- }
- static inline struct kiocb *siocb_to_kiocb(struct sock_iocb *si)
- {
- return si->kiocb;
- }
- struct socket_alloc {
- struct socket socket;
- struct inode vfs_inode;
- };
- static inline struct socket *SOCKET_I(struct inode *inode)
- {
- return &container_of(inode, struct socket_alloc, vfs_inode)->socket;
- }
- static inline struct inode *SOCK_INODE(struct socket *socket)
- {
- return &container_of(socket, struct socket_alloc, socket)->vfs_inode;
- }
- extern void __sk_stream_mem_reclaim(struct sock *sk);
- extern int sk_stream_mem_schedule(struct sock *sk, int size, int kind);
- #define SK_STREAM_MEM_QUANTUM ((int)PAGE_SIZE)
- static inline int sk_stream_pages(int amt)
- {
- return (amt + SK_STREAM_MEM_QUANTUM - 1) / SK_STREAM_MEM_QUANTUM;
- }
- static inline void sk_stream_mem_reclaim(struct sock *sk)
- {
- if (sk->sk_forward_alloc >= SK_STREAM_MEM_QUANTUM)
- __sk_stream_mem_reclaim(sk);
- }
- static inline void sk_stream_writequeue_purge(struct sock *sk)
- {
- struct sk_buff *skb;
- while ((skb = __skb_dequeue(&sk->sk_write_queue)) != NULL)
- sk_stream_free_skb(sk, skb);
- sk_stream_mem_reclaim(sk);
- }
- static inline int sk_stream_rmem_schedule(struct sock *sk, struct sk_buff *skb)
- {
- return (int)skb->truesize <= sk->sk_forward_alloc ||
- sk_stream_mem_schedule(sk, skb->truesize, 1);
- }
- static inline int sk_stream_wmem_schedule(struct sock *sk, int size)
- {
- return size <= sk->sk_forward_alloc ||
- sk_stream_mem_schedule(sk, size, 0);
- }
- /* Used by processes to "lock" a socket state, so that
- * interrupts and bottom half handlers won't change it
- * from under us. It essentially blocks any incoming
- * packets, so that we won't get any new data or any
- * packets that change the state of the socket.
- *
- * While locked, BH processing will add new packets to
- * the backlog queue. This queue is processed by the
- * owner of the socket lock right before it is released.
- *
- * Since ~2.3.5 it is also exclusive sleep lock serializing
- * accesses from user process context.
- */
- #define sock_owned_by_user(sk) ((sk)->sk_lock.owner)
- extern void FASTCALL(lock_sock(struct sock *sk));
- extern void FASTCALL(release_sock(struct sock *sk));
- /* BH context may only use the following locking interface. */
- #define bh_lock_sock(__sk) spin_lock(&((__sk)->sk_lock.slock))
- #define bh_unlock_sock(__sk) spin_unlock(&((__sk)->sk_lock.slock))
- extern struct sock *sk_alloc(int family,
- gfp_t priority,
- struct proto *prot, int zero_it);
- extern void sk_free(struct sock *sk);
- extern struct sock *sk_clone(const struct sock *sk,
- const gfp_t priority);
- extern struct sk_buff *sock_wmalloc(struct sock *sk,
- unsigned long size, int force,
- gfp_t priority);
- extern struct sk_buff *sock_rmalloc(struct sock *sk,
- unsigned long size, int force,
- gfp_t priority);
- extern void sock_wfree(struct sk_buff *skb);
- extern void sock_rfree(struct sk_buff *skb);
- extern int sock_setsockopt(struct socket *sock, int level,
- int op, char __user *optval,
- int optlen);
- extern int sock_getsockopt(struct socket *sock, int level,
- int op, char __user *optval,
- int __user *optlen);
- extern struct sk_buff *sock_alloc_send_skb(struct sock *sk,
- unsigned long size,
- int noblock,
- int *errcode);
- extern void *sock_kmalloc(struct sock *sk, int size,
- gfp_t priority);
- extern void sock_kfree_s(struct sock *sk, void *mem, int size);
- extern void sk_send_sigurg(struct sock *sk);
- /*
- * Functions to fill in entries in struct proto_ops when a protocol
- * does not implement a particular function.
- */
- extern int sock_no_bind(struct socket *,
- struct sockaddr *, int);
- extern int sock_no_connect(struct socket *,
- struct sockaddr *, int, int);
- extern int sock_no_socketpair(struct socket *,
- struct socket *);
- extern int sock_no_accept(struct socket *,
- struct socket *, int);
- extern int sock_no_getname(struct socket *,
- struct sockaddr *, int *, int);
- extern unsigned int sock_no_poll(struct file *, struct socket *,
- struct poll_table_struct *);
- extern int sock_no_ioctl(struct socket *, unsigned int,
- unsigned long);
- extern int sock_no_listen(struct socket *, int);
- extern int sock_no_shutdown(struct socket *, int);
- extern int sock_no_getsockopt(struct socket *, int , int,
- char __user *, int __user *);
- extern int sock_no_setsockopt(struct socket *, int, int,
- char __user *, int);
- extern int sock_no_sendmsg(struct kiocb *, struct socket *,
- struct msghdr *, size_t);
- extern int sock_no_recvmsg(struct kiocb *, struct socket *,
- struct msghdr *, size_t, int);
- extern int sock_no_mmap(struct file *file,
- struct socket *sock,
- struct vm_area_struct *vma);
- extern ssize_t sock_no_sendpage(struct socket *sock,
- struct page *page,
- int offset, size_t size,
- int flags);
- /*
- * Functions to fill in entries in struct proto_ops when a protocol
- * uses the inet style.
- */
- extern int sock_common_getsockopt(struct socket *sock, int level, int optname,
- char __user *optval, int __user *optlen);
- extern int sock_common_recvmsg(struct kiocb *iocb, struct socket *sock,
- struct msghdr *msg, size_t size, int flags);
- extern int sock_common_setsockopt(struct socket *sock, int level, int optname,
- char __user *optval, int optlen);
- extern void sk_common_release(struct sock *sk);
- /*
- * Default socket callbacks and setup code
- */
-
- /* Initialise core socket variables */
- extern void sock_init_data(struct socket *sock, struct sock *sk);
- /**
- * sk_filter - run a packet through a socket filter
- * @sk: sock associated with &sk_buff
- * @skb: buffer to filter
- * @needlock: set to 1 if the sock is not locked by caller.
- *
- * Run the filter code and then cut skb->data to correct size returned by
- * sk_run_filter. If pkt_len is 0 we toss packet. If skb->len is smaller
- * than pkt_len we keep whole skb->data. This is the socket level
- * wrapper to sk_run_filter. It returns 0 if the packet should
- * be accepted or -EPERM if the packet should be tossed.
- *
- */
- static inline int sk_filter(struct sock *sk, struct sk_buff *skb, int needlock)
- {
- int err;
-
- err = security_sock_rcv_skb(sk, skb);
- if (err)
- return err;
-
- if (sk->sk_filter) {
- struct sk_filter *filter;
-
- if (needlock)
- bh_lock_sock(sk);
-
- filter = sk->sk_filter;
- if (filter) {
- unsigned int pkt_len = sk_run_filter(skb, filter->insns,
- filter->len);
- if (!pkt_len)
- err = -EPERM;
- else
- skb_trim(skb, pkt_len);
- }
- if (needlock)
- bh_unlock_sock(sk);
- }
- return err;
- }
- /**
- * sk_filter_release: Release a socket filter
- * @sk: socket
- * @fp: filter to remove
- *
- * Remove a filter from a socket and release its resources.
- */
-
- static inline void sk_filter_release(struct sock *sk, struct sk_filter *fp)
- {
- unsigned int size = sk_filter_len(fp);
- atomic_sub(size, &sk->sk_omem_alloc);
- if (atomic_dec_and_test(&fp->refcnt))
- kfree(fp);
- }
- static inline void sk_filter_charge(struct sock *sk, struct sk_filter *fp)
- {
- atomic_inc(&fp->refcnt);
- atomic_add(sk_filter_len(fp), &sk->sk_omem_alloc);
- }
- /*
- * Socket reference counting postulates.
- *
- * * Each user of socket SHOULD hold a reference count.
- * * Each access point to socket (an hash table bucket, reference from a list,
- * running timer, skb in flight MUST hold a reference count.
- * * When reference count hits 0, it means it will never increase back.
- * * When reference count hits 0, it means that no references from
- * outside exist to this socket and current process on current CPU
- * is last user and may/should destroy this socket.
- * * sk_free is called from any context: process, BH, IRQ. When
- * it is called, socket has no references from outside -> sk_free
- * may release descendant resources allocated by the socket, but
- * to the time when it is called, socket is NOT referenced by any
- * hash tables, lists etc.
- * * Packets, delivered from outside (from network or from another process)
- * and enqueued on receive/error queues SHOULD NOT grab reference count,
- * when they sit in queue. Otherwise, packets will leak to hole, when
- * socket is looked up by one cpu and unhasing is made by another CPU.
- * It is true for udp/raw, netlink (leak to receive and error queues), tcp
- * (leak to backlog). Packet socket does all the processing inside
- * BR_NETPROTO_LOCK, so that it has not this race condition. UNIX sockets
- * use separate SMP lock, so that they are prone too.
- */
- /* Ungrab socket and destroy it, if it was the last reference. */
- static inline void sock_put(struct sock *sk)
- {
- if (atomic_dec_and_test(&sk->sk_refcnt))
- sk_free(sk);
- }
- static inline int sk_receive_skb(struct sock *sk, struct sk_buff *skb)
- {
- int rc = NET_RX_SUCCESS;
- if (sk_filter(sk, skb, 0))
- goto discard_and_relse;
- skb->dev = NULL;
- bh_lock_sock(sk);
- if (!sock_owned_by_user(sk))
- rc = sk->sk_backlog_rcv(sk, skb);
- else
- sk_add_backlog(sk, skb);
- bh_unlock_sock(sk);
- out:
- sock_put(sk);
- return rc;
- discard_and_relse:
- kfree_skb(skb);
- goto out;
- }
- /* Detach socket from process context.
- * Announce socket dead, detach it from wait queue and inode.
- * Note that parent inode held reference count on this struct sock,
- * we do not release it in this function, because protocol
- * probably wants some additional cleanups or even continuing
- * to work with this socket (TCP).
- */
- static inline void sock_orphan(struct sock *sk)
- {
- write_lock_bh(&sk->sk_callback_lock);
- sock_set_flag(sk, SOCK_DEAD);
- sk->sk_socket = NULL;
- sk->sk_sleep = NULL;
- write_unlock_bh(&sk->sk_callback_lock);
- }
- static inline void sock_graft(struct sock *sk, struct socket *parent)
- {
- write_lock_bh(&sk->sk_callback_lock);
- sk->sk_sleep = &parent->wait;
- parent->sk = sk;
- sk->sk_socket = parent;
- write_unlock_bh(&sk->sk_callback_lock);
- }
- extern int sock_i_uid(struct sock *sk);
- extern unsigned long sock_i_ino(struct sock *sk);
- static inline struct dst_entry *
- __sk_dst_get(struct sock *sk)
- {
- return sk->sk_dst_cache;
- }
- static inline struct dst_entry *
- sk_dst_get(struct sock *sk)
- {
- struct dst_entry *dst;
- read_lock(&sk->sk_dst_lock);
- dst = sk->sk_dst_cache;
- if (dst)
- dst_hold(dst);
- read_unlock(&sk->sk_dst_lock);
- return dst;
- }
- static inline void
- __sk_dst_set(struct sock *sk, struct dst_entry *dst)
- {
- struct dst_entry *old_dst;
- old_dst = sk->sk_dst_cache;
- sk->sk_dst_cache = dst;
- dst_release(old_dst);
- }
- static inline void
- sk_dst_set(struct sock *sk, struct dst_entry *dst)
- {
- write_lock(&sk->sk_dst_lock);
- __sk_dst_set(sk, dst);
- write_unlock(&sk->sk_dst_lock);
- }
- static inline void
- __sk_dst_reset(struct sock *sk)
- {
- struct dst_entry *old_dst;
- old_dst = sk->sk_dst_cache;
- sk->sk_dst_cache = NULL;
- dst_release(old_dst);
- }
- static inline void
- sk_dst_reset(struct sock *sk)
- {
- write_lock(&sk->sk_dst_lock);
- __sk_dst_reset(sk);
- write_unlock(&sk->sk_dst_lock);
- }
- static inline struct dst_entry *
- __sk_dst_check(struct sock *sk, u32 cookie)
- {
- struct dst_entry *dst = sk->sk_dst_cache;
- if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) {
- sk->sk_dst_cache = NULL;
- dst_release(dst);
- return NULL;
- }
- return dst;
- }
- static inline struct dst_entry *
- sk_dst_check(struct sock *sk, u32 cookie)
- {
- struct dst_entry *dst = sk_dst_get(sk);
- if (dst && dst->obsolete && dst->ops->check(dst, cookie) == NULL) {
- sk_dst_reset(sk);
- dst_release(dst);
- return NULL;
- }
- return dst;
- }
- static inline void sk_setup_caps(struct sock *sk, struct dst_entry *dst)
- {
- __sk_dst_set(sk, dst);
- sk->sk_route_caps = dst->dev->features;
- if (sk->sk_route_caps & NETIF_F_TSO) {
- if (sock_flag(sk, SOCK_NO_LARGESEND) || dst->header_len)
- sk->sk_route_caps &= ~NETIF_F_TSO;
- }
- }
- static inline void sk_charge_skb(struct sock *sk, struct sk_buff *skb)
- {
- sk->sk_wmem_queued += skb->truesize;
- sk->sk_forward_alloc -= skb->truesize;
- }
- static inline int skb_copy_to_page(struct sock *sk, char __user *from,
- struct sk_buff *skb, struct page *page,
- int off, int copy)
- {
- if (skb->ip_summed == CHECKSUM_NONE) {
- int err = 0;
- unsigned int csum = csum_and_copy_from_user(from,
- page_address(page) + off,
- copy, 0, &err);
- if (err)
- return err;
- skb->csum = csum_block_add(skb->csum, csum, skb->len);
- } else if (copy_from_user(page_address(page) + off, from, copy))
- return -EFAULT;
- skb->len += copy;
- skb->data_len += copy;
- skb->truesize += copy;
- sk->sk_wmem_queued += copy;
- sk->sk_forward_alloc -= copy;
- return 0;
- }
- /*
- * Queue a received datagram if it will fit. Stream and sequenced
- * protocols can't normally use this as they need to fit buffers in
- * and play with them.
- *
- * Inlined as it's very short and called for pretty much every
- * packet ever received.
- */
- static inline void skb_set_owner_w(struct sk_buff *skb, struct sock *sk)
- {
- sock_hold(sk);
- skb->sk = sk;
- skb->destructor = sock_wfree;
- atomic_add(skb->truesize, &sk->sk_wmem_alloc);
- }
- static inline void skb_set_owner_r(struct sk_buff *skb, struct sock *sk)
- {
- skb->sk = sk;
- skb->destructor = sock_rfree;
- atomic_add(skb->truesize, &sk->sk_rmem_alloc);
- }
- extern void sk_reset_timer(struct sock *sk, struct timer_list* timer,
- unsigned long expires);
- extern void sk_stop_timer(struct sock *sk, struct timer_list* timer);
- static inline int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
- {
- int err = 0;
- int skb_len;
- /* Cast skb->rcvbuf to unsigned... It's pointless, but reduces
- number of warnings when compiling with -W --ANK
- */
- if (atomic_read(&sk->sk_rmem_alloc) + skb->truesize >=
- (unsigned)sk->sk_rcvbuf) {
- err = -ENOMEM;
- goto out;
- }
- /* It would be deadlock, if sock_queue_rcv_skb is used
- with socket lock! We assume that users of this
- function are lock free.
- */
- err = sk_filter(sk, skb, 1);
- if (err)
- goto out;
- skb->dev = NULL;
- skb_set_owner_r(skb, sk);
- /* Cache the SKB length before we tack it onto the receive
- * queue. Once it is added it no longer belongs to us and
- * may be freed by other threads of control pulling packets
- * from the queue.
- */
- skb_len = skb->len;
- skb_queue_tail(&sk->sk_receive_queue, skb);
- if (!sock_flag(sk, SOCK_DEAD))
- sk->sk_data_ready(sk, skb_len);
- out:
- return err;
- }
- static inline int sock_queue_err_skb(struct sock *sk, struct sk_buff *skb)
- {
- /* Cast skb->rcvbuf to unsigned... It's pointless, but reduces
- number of warnings when compiling with -W --ANK
- */
- if (atomic_read(&sk->sk_rmem_alloc) + skb->truesize >=
- (unsigned)sk->sk_rcvbuf)
- return -ENOMEM;
- skb_set_owner_r(skb, sk);
- skb_queue_tail(&sk->sk_error_queue, skb);
- if (!sock_flag(sk, SOCK_DEAD))
- sk->sk_data_ready(sk, skb->len);
- return 0;
- }
- /*
- * Recover an error report and clear atomically
- */
-
- static inline int sock_error(struct sock *sk)
- {
- int err;
- if (likely(!sk->sk_err))
- return 0;
- err = xchg(&sk->sk_err, 0);
- return -err;
- }
- static inline unsigned long sock_wspace(struct sock *sk)
- {
- int amt = 0;
- if (!(sk->sk_shutdown & SEND_SHUTDOWN)) {
- amt = sk->sk_sndbuf - atomic_read(&sk->sk_wmem_alloc);
- if (amt < 0)
- amt = 0;
- }
- return amt;
- }
- static inline void sk_wake_async(struct sock *sk, int how, int band)
- {
- if (sk->sk_socket && sk->sk_socket->fasync_list)
- sock_wake_async(sk->sk_socket, how, band);
- }
- #define SOCK_MIN_SNDBUF 2048
- #define SOCK_MIN_RCVBUF 256
- static inline void sk_stream_moderate_sndbuf(struct sock *sk)
- {
- if (!(sk->sk_userlocks & SOCK_SNDBUF_LOCK)) {
- sk->sk_sndbuf = min(sk->sk_sndbuf, sk->sk_wmem_queued / 2);
- sk->sk_sndbuf = max(sk->sk_sndbuf, SOCK_MIN_SNDBUF);
- }
- }
- static inline struct sk_buff *sk_stream_alloc_pskb(struct sock *sk,
- int size, int mem,
- gfp_t gfp)
- {
- struct sk_buff *skb;
- int hdr_len;
- hdr_len = SKB_DATA_ALIGN(sk->sk_prot->max_header);
- skb = alloc_skb_fclone(size + hdr_len, gfp);
- if (skb) {
- skb->truesize += mem;
- if (sk_stream_wmem_schedule(sk, skb->truesize)) {
- skb_reserve(skb, hdr_len);
- return skb;
- }
- __kfree_skb(skb);
- } else {
- sk->sk_prot->enter_memory_pressure();
- sk_stream_moderate_sndbuf(sk);
- }
- return NULL;
- }
- static inline struct sk_buff *sk_stream_alloc_skb(struct sock *sk,
- int size,
- gfp_t gfp)
- {
- return sk_stream_alloc_pskb(sk, size, 0, gfp);
- }
- static inline struct page *sk_stream_alloc_page(struct sock *sk)
- {
- struct page *page = NULL;
- page = alloc_pages(sk->sk_allocation, 0);
- if (!page) {
- sk->sk_prot->enter_memory_pressure();
- sk_stream_moderate_sndbuf(sk);
- }
- return page;
- }
- #define sk_stream_for_retrans_queue(skb, sk) \
- for (skb = (sk)->sk_write_queue.next; \
- (skb != (sk)->sk_send_head) && \
- (skb != (struct sk_buff *)&(sk)->sk_write_queue); \
- skb = skb->next)
- /*from STCP for fast SACK Process*/
- #define sk_stream_for_retrans_queue_from(skb, sk) \
- for (; (skb != (sk)->sk_send_head) && \
- (skb != (struct sk_buff *)&(sk)->sk_write_queue); \
- skb = skb->next)
- /*
- * Default write policy as shown to user space via poll/select/SIGIO
- */
- static inline int sock_writeable(const struct sock *sk)
- {
- return atomic_read(&sk->sk_wmem_alloc) < (sk->sk_sndbuf / 2);
- }
- static inline gfp_t gfp_any(void)
- {
- return in_softirq() ? GFP_ATOMIC : GFP_KERNEL;
- }
- static inline long sock_rcvtimeo(const struct sock *sk, int noblock)
- {
- return noblock ? 0 : sk->sk_rcvtimeo;
- }
- static inline long sock_sndtimeo(const struct sock *sk, int noblock)
- {
- return noblock ? 0 : sk->sk_sndtimeo;
- }
- static inline int sock_rcvlowat(const struct sock *sk, int waitall, int len)
- {
- return (waitall ? len : min_t(int, sk->sk_rcvlowat, len)) ? : 1;
- }
- /* Alas, with timeout socket operations are not restartable.
- * Compare this to poll().
- */
- static inline int sock_intr_errno(long timeo)
- {
- return timeo == MAX_SCHEDULE_TIMEOUT ? -ERESTARTSYS : -EINTR;
- }
- static __inline__ void
- sock_recv_timestamp(struct msghdr *msg, struct sock *sk, struct sk_buff *skb)
- {
- struct timeval stamp;
- skb_get_timestamp(skb, &stamp);
- if (sock_flag(sk, SOCK_RCVTSTAMP)) {
- /* Race occurred between timestamp enabling and packet
- receiving. Fill in the current time for now. */
- if (stamp.tv_sec == 0)
- do_gettimeofday(&stamp);
- skb_set_timestamp(skb, &stamp);
- put_cmsg(msg, SOL_SOCKET, SO_TIMESTAMP, sizeof(struct timeval),
- &stamp);
- } else
- sk->sk_stamp = stamp;
- }
- /**
- * sk_eat_skb - Release a skb if it is no longer needed
- * @sk: socket to eat this skb from
- * @skb: socket buffer to eat
- *
- * This routine must be called with interrupts disabled or with the socket
- * locked so that the sk_buff queue operation is ok.
- */
- static inline void sk_eat_skb(struct sock *sk, struct sk_buff *skb)
- {
- __skb_unlink(skb, &sk->sk_receive_queue);
- __kfree_skb(skb);
- }
- extern void sock_enable_timestamp(struct sock *sk);
- extern int sock_get_timestamp(struct sock *, struct timeval __user *);
- /*
- * Enable debug/info messages
- */
- #ifdef CONFIG_NETDEBUG
- #define NETDEBUG(fmt, args...) printk(fmt,##args)
- #define LIMIT_NETDEBUG(fmt, args...) do { if (net_ratelimit()) printk(fmt,##args); } while(0)
- #else
- #define NETDEBUG(fmt, args...) do { } while (0)
- #define LIMIT_NETDEBUG(fmt, args...) do { } while(0)
- #endif
- /*
- * Macros for sleeping on a socket. Use them like this:
- *
- * SOCK_SLEEP_PRE(sk)
- * if (condition)
- * schedule();
- * SOCK_SLEEP_POST(sk)
- *
- * N.B. These are now obsolete and were, afaik, only ever used in DECnet
- * and when the last use of them in DECnet has gone, I'm intending to
- * remove them.
- */
- #define SOCK_SLEEP_PRE(sk) { struct task_struct *tsk = current; \
- DECLARE_WAITQUEUE(wait, tsk); \
- tsk->state = TASK_INTERRUPTIBLE; \
- add_wait_queue((sk)->sk_sleep, &wait); \
- release_sock(sk);
- #define SOCK_SLEEP_POST(sk) tsk->state = TASK_RUNNING; \
- remove_wait_queue((sk)->sk_sleep, &wait); \
- lock_sock(sk); \
- }
- static inline void sock_valbool_flag(struct sock *sk, int bit, int valbool)
- {
- if (valbool)
- sock_set_flag(sk, bit);
- else
- sock_reset_flag(sk, bit);
- }
- extern __u32 sysctl_wmem_max;
- extern __u32 sysctl_rmem_max;
- #ifdef CONFIG_NET
- int siocdevprivate_ioctl(unsigned int fd, unsigned int cmd, unsigned long arg);
- #else
- static inline int siocdevprivate_ioctl(unsigned int fd, unsigned int cmd, unsigned long arg)
- {
- return -ENODEV;
- }
- #endif
- extern void sk_init(void);
- #ifdef CONFIG_SYSCTL
- extern struct ctl_table core_table[];
- #endif
- extern int sysctl_optmem_max;
- extern __u32 sysctl_wmem_default;
- extern __u32 sysctl_rmem_default;
- #endif /* _SOCK_H */
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