state_machine.c 5.9 KB

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  1. /*
  2. * This file is provided under a dual BSD/GPLv2 license. When using or
  3. * redistributing this file, you may do so under either license.
  4. *
  5. * GPL LICENSE SUMMARY
  6. *
  7. * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
  8. *
  9. * This program is free software; you can redistribute it and/or modify
  10. * it under the terms of version 2 of the GNU General Public License as
  11. * published by the Free Software Foundation.
  12. *
  13. * This program is distributed in the hope that it will be useful, but
  14. * WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  16. * General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program; if not, write to the Free Software
  20. * Foundation, Inc., 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
  21. * The full GNU General Public License is included in this distribution
  22. * in the file called LICENSE.GPL.
  23. *
  24. * BSD LICENSE
  25. *
  26. * Copyright(c) 2008 - 2011 Intel Corporation. All rights reserved.
  27. * All rights reserved.
  28. *
  29. * Redistribution and use in source and binary forms, with or without
  30. * modification, are permitted provided that the following conditions
  31. * are met:
  32. *
  33. * * Redistributions of source code must retain the above copyright
  34. * notice, this list of conditions and the following disclaimer.
  35. * * Redistributions in binary form must reproduce the above copyright
  36. * notice, this list of conditions and the following disclaimer in
  37. * the documentation and/or other materials provided with the
  38. * distribution.
  39. * * Neither the name of Intel Corporation nor the names of its
  40. * contributors may be used to endorse or promote products derived
  41. * from this software without specific prior written permission.
  42. *
  43. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  44. * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  45. * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  46. * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  47. * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  48. * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  49. * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  50. * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  51. * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  52. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  53. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  54. */
  55. /**
  56. * This file contains all of the functionality common to all state machine
  57. * object implementations.
  58. *
  59. *
  60. */
  61. #include "state_machine.h"
  62. static void sci_state_machine_exit_state(struct sci_base_state_machine *sm)
  63. {
  64. u32 state = sm->current_state_id;
  65. sci_state_transition_t exit = sm->state_table[state].exit_state;
  66. if (exit)
  67. exit(sm->state_machine_owner);
  68. }
  69. static void sci_state_machine_enter_state(struct sci_base_state_machine *sm)
  70. {
  71. u32 state = sm->current_state_id;
  72. sci_state_transition_t enter = sm->state_table[state].enter_state;
  73. if (enter)
  74. enter(sm->state_machine_owner);
  75. }
  76. /*
  77. * ******************************************************************************
  78. * * P R O T E C T E D M E T H O D S
  79. * ****************************************************************************** */
  80. /**
  81. * This method will set the initial state and state table for the state
  82. * machine. The caller should follow this request with the initialize
  83. * request to cause the state machine to start.
  84. * @sm: This parameter provides the state machine object to be
  85. * constructed.
  86. * @state_machine_owner: This parameter indicates the object that is owns the
  87. * state machine being constructed.
  88. * @state_table: This parameter specifies the table of state objects that is
  89. * managed by this state machine.
  90. * @initial_state: This parameter specifies the value of the initial state for
  91. * this state machine.
  92. *
  93. */
  94. void sci_base_state_machine_construct(struct sci_base_state_machine *sm,
  95. void *owner,
  96. const struct sci_base_state *state_table,
  97. u32 initial_state)
  98. {
  99. sm->state_machine_owner = owner;
  100. sm->initial_state_id = initial_state;
  101. sm->previous_state_id = initial_state;
  102. sm->current_state_id = initial_state;
  103. sm->state_table = state_table;
  104. }
  105. /**
  106. * This method will cause the state machine to enter the initial state.
  107. * @sm: This parameter specifies the state machine that is to
  108. * be started.
  109. *
  110. * sci_base_state_machine_construct() for how to set the initial state none
  111. */
  112. void sci_base_state_machine_start(struct sci_base_state_machine *sm)
  113. {
  114. sm->current_state_id = sm->initial_state_id;
  115. sci_state_machine_enter_state(sm);
  116. }
  117. /**
  118. * This method will cause the state machine to exit it's current state only.
  119. * @sm: This parameter specifies the state machine that is to
  120. * be stopped.
  121. *
  122. */
  123. void sci_base_state_machine_stop(
  124. struct sci_base_state_machine *sm)
  125. {
  126. sci_state_machine_exit_state(sm);
  127. }
  128. /**
  129. * This method performs an update to the current state of the state machine.
  130. * @sm: This parameter specifies the state machine for which
  131. * the caller wishes to perform a state change.
  132. * @next_state: This parameter specifies the new state for the state machine.
  133. *
  134. */
  135. void sci_base_state_machine_change_state(
  136. struct sci_base_state_machine *sm,
  137. u32 next_state)
  138. {
  139. sci_state_machine_exit_state(sm);
  140. sm->previous_state_id = sm->current_state_id;
  141. sm->current_state_id = next_state;
  142. sci_state_machine_enter_state(sm);
  143. }
  144. /**
  145. * This method simply returns the current state of the state machine to the
  146. * caller.
  147. * @sm: This parameter specifies the state machine for which to
  148. * retrieve the current state.
  149. *
  150. * This method returns a u32 value indicating the current state for the
  151. * supplied state machine.
  152. */
  153. u32 sci_base_state_machine_get_state(struct sci_base_state_machine *sm)
  154. {
  155. return sm->current_state_id;
  156. }