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- #ifndef _LINUX_BITOPS_H
- #define _LINUX_BITOPS_H
- #include <asm/types.h>
- #ifdef __KERNEL__
- #define BIT(nr) (1UL << (nr))
- #define BIT_MASK(nr) (1UL << ((nr) % BITS_PER_LONG))
- #define BIT_WORD(nr) ((nr) / BITS_PER_LONG)
- #define BITS_TO_LONGS(nr) DIV_ROUND_UP(nr, BITS_PER_LONG)
- #define BITS_PER_BYTE 8
- #endif
- /*
- * Include this here because some architectures need generic_ffs/fls in
- * scope
- */
- #include <asm/bitops.h>
- #define for_each_bit(bit, addr, size) \
- for ((bit) = find_first_bit((addr), (size)); \
- (bit) < (size); \
- (bit) = find_next_bit((addr), (size), (bit) + 1))
- static __inline__ int get_bitmask_order(unsigned int count)
- {
- int order;
-
- order = fls(count);
- return order; /* We could be slightly more clever with -1 here... */
- }
- static __inline__ int get_count_order(unsigned int count)
- {
- int order;
-
- order = fls(count) - 1;
- if (count & (count - 1))
- order++;
- return order;
- }
- static inline unsigned long hweight_long(unsigned long w)
- {
- return sizeof(w) == 4 ? hweight32(w) : hweight64(w);
- }
- /**
- * rol32 - rotate a 32-bit value left
- * @word: value to rotate
- * @shift: bits to roll
- */
- static inline __u32 rol32(__u32 word, unsigned int shift)
- {
- return (word << shift) | (word >> (32 - shift));
- }
- /**
- * ror32 - rotate a 32-bit value right
- * @word: value to rotate
- * @shift: bits to roll
- */
- static inline __u32 ror32(__u32 word, unsigned int shift)
- {
- return (word >> shift) | (word << (32 - shift));
- }
- /**
- * rol16 - rotate a 16-bit value left
- * @word: value to rotate
- * @shift: bits to roll
- */
- static inline __u16 rol16(__u16 word, unsigned int shift)
- {
- return (word << shift) | (word >> (16 - shift));
- }
- /**
- * ror16 - rotate a 16-bit value right
- * @word: value to rotate
- * @shift: bits to roll
- */
- static inline __u16 ror16(__u16 word, unsigned int shift)
- {
- return (word >> shift) | (word << (16 - shift));
- }
- /**
- * rol8 - rotate an 8-bit value left
- * @word: value to rotate
- * @shift: bits to roll
- */
- static inline __u8 rol8(__u8 word, unsigned int shift)
- {
- return (word << shift) | (word >> (8 - shift));
- }
- /**
- * ror8 - rotate an 8-bit value right
- * @word: value to rotate
- * @shift: bits to roll
- */
- static inline __u8 ror8(__u8 word, unsigned int shift)
- {
- return (word >> shift) | (word << (8 - shift));
- }
- static inline unsigned fls_long(unsigned long l)
- {
- if (sizeof(l) == 4)
- return fls(l);
- return fls64(l);
- }
- #ifdef __KERNEL__
- #ifdef CONFIG_GENERIC_FIND_FIRST_BIT
- extern unsigned long __find_first_bit(const unsigned long *addr,
- unsigned long size);
- /**
- * find_first_bit - find the first set bit in a memory region
- * @addr: The address to start the search at
- * @size: The maximum size to search
- *
- * Returns the bit number of the first set bit.
- */
- static __always_inline unsigned long
- find_first_bit(const unsigned long *addr, unsigned long size)
- {
- /* Avoid a function call if the bitmap size is a constant */
- /* and not bigger than BITS_PER_LONG. */
- /* insert a sentinel so that __ffs returns size if there */
- /* are no set bits in the bitmap */
- if (__builtin_constant_p(size) && (size < BITS_PER_LONG))
- return __ffs((*addr) | (1ul << size));
- /* the result of __ffs(0) is undefined, so it needs to be */
- /* handled separately */
- if (__builtin_constant_p(size) && (size == BITS_PER_LONG))
- return ((*addr) == 0) ? BITS_PER_LONG : __ffs(*addr);
- /* size is not constant or too big */
- return __find_first_bit(addr, size);
- }
- extern unsigned long __find_first_zero_bit(const unsigned long *addr,
- unsigned long size);
- /**
- * find_first_zero_bit - find the first cleared bit in a memory region
- * @addr: The address to start the search at
- * @size: The maximum size to search
- *
- * Returns the bit number of the first cleared bit.
- */
- static __always_inline unsigned long
- find_first_zero_bit(const unsigned long *addr, unsigned long size)
- {
- /* Avoid a function call if the bitmap size is a constant */
- /* and not bigger than BITS_PER_LONG. */
- /* insert a sentinel so that __ffs returns size if there */
- /* are no set bits in the bitmap */
- if (__builtin_constant_p(size) && (size < BITS_PER_LONG)) {
- return __ffs(~(*addr) | (1ul << size));
- }
- /* the result of __ffs(0) is undefined, so it needs to be */
- /* handled separately */
- if (__builtin_constant_p(size) && (size == BITS_PER_LONG))
- return (~(*addr) == 0) ? BITS_PER_LONG : __ffs(~(*addr));
- /* size is not constant or too big */
- return __find_first_zero_bit(addr, size);
- }
- #endif /* CONFIG_GENERIC_FIND_FIRST_BIT */
- #ifdef CONFIG_GENERIC_FIND_NEXT_BIT
- extern unsigned long __find_next_bit(const unsigned long *addr,
- unsigned long size, unsigned long offset);
- /**
- * find_next_bit - find the next set bit in a memory region
- * @addr: The address to base the search on
- * @offset: The bitnumber to start searching at
- * @size: The bitmap size in bits
- */
- static __always_inline unsigned long
- find_next_bit(const unsigned long *addr, unsigned long size,
- unsigned long offset)
- {
- unsigned long value;
- /* Avoid a function call if the bitmap size is a constant */
- /* and not bigger than BITS_PER_LONG. */
- /* insert a sentinel so that __ffs returns size if there */
- /* are no set bits in the bitmap */
- if (__builtin_constant_p(size) && (size < BITS_PER_LONG)) {
- value = (*addr) & ((~0ul) << offset);
- value |= (1ul << size);
- return __ffs(value);
- }
- /* the result of __ffs(0) is undefined, so it needs to be */
- /* handled separately */
- if (__builtin_constant_p(size) && (size == BITS_PER_LONG)) {
- value = (*addr) & ((~0ul) << offset);
- return (value == 0) ? BITS_PER_LONG : __ffs(value);
- }
- /* size is not constant or too big */
- return __find_next_bit(addr, size, offset);
- }
- extern unsigned long __find_next_zero_bit(const unsigned long *addr,
- unsigned long size, unsigned long offset);
- /**
- * find_next_zero_bit - find the next cleared bit in a memory region
- * @addr: The address to base the search on
- * @offset: The bitnumber to start searching at
- * @size: The bitmap size in bits
- */
- static __always_inline unsigned long
- find_next_zero_bit(const unsigned long *addr, unsigned long size,
- unsigned long offset)
- {
- unsigned long value;
- /* Avoid a function call if the bitmap size is a constant */
- /* and not bigger than BITS_PER_LONG. */
- /* insert a sentinel so that __ffs returns size if there */
- /* are no set bits in the bitmap */
- if (__builtin_constant_p(size) && (size < BITS_PER_LONG)) {
- value = (~(*addr)) & ((~0ul) << offset);
- value |= (1ul << size);
- return __ffs(value);
- }
- /* the result of __ffs(0) is undefined, so it needs to be */
- /* handled separately */
- if (__builtin_constant_p(size) && (size == BITS_PER_LONG)) {
- value = (~(*addr)) & ((~0ul) << offset);
- return (value == 0) ? BITS_PER_LONG : __ffs(value);
- }
- /* size is not constant or too big */
- return __find_next_zero_bit(addr, size, offset);
- }
- #endif /* CONFIG_GENERIC_FIND_NEXT_BIT */
- #endif /* __KERNEL__ */
- #endif
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