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- #ifndef _LINUX_BUG_H
- #define _LINUX_BUG_H
- #include <asm/bug.h>
- enum bug_trap_type {
- BUG_TRAP_TYPE_NONE = 0,
- BUG_TRAP_TYPE_WARN = 1,
- BUG_TRAP_TYPE_BUG = 2,
- };
- struct pt_regs;
- #ifdef __CHECKER__
- #define BUILD_BUG_ON_NOT_POWER_OF_2(n)
- #define BUILD_BUG_ON_ZERO(e) (0)
- #define BUILD_BUG_ON_NULL(e) ((void*)0)
- #define BUILD_BUG_ON(condition)
- #define BUILD_BUG() (0)
- #else /* __CHECKER__ */
- /* Force a compilation error if a constant expression is not a power of 2 */
- #define BUILD_BUG_ON_NOT_POWER_OF_2(n) \
- BUILD_BUG_ON((n) == 0 || (((n) & ((n) - 1)) != 0))
- /* Force a compilation error if condition is true, but also produce a
- result (of value 0 and type size_t), so the expression can be used
- e.g. in a structure initializer (or where-ever else comma expressions
- aren't permitted). */
- #define BUILD_BUG_ON_ZERO(e) (sizeof(struct { int:-!!(e); }))
- #define BUILD_BUG_ON_NULL(e) ((void *)sizeof(struct { int:-!!(e); }))
- /**
- * BUILD_BUG_ON - break compile if a condition is true.
- * @condition: the condition which the compiler should know is false.
- *
- * If you have some code which relies on certain constants being equal, or
- * other compile-time-evaluated condition, you should use BUILD_BUG_ON to
- * detect if someone changes it.
- *
- * The implementation uses gcc's reluctance to create a negative array, but
- * gcc (as of 4.4) only emits that error for obvious cases (eg. not arguments
- * to inline functions). So as a fallback we use the optimizer; if it can't
- * prove the condition is false, it will cause a link error on the undefined
- * "__build_bug_on_failed". This error message can be harder to track down
- * though, hence the two different methods.
- */
- #ifndef __OPTIMIZE__
- #define BUILD_BUG_ON(condition) ((void)sizeof(char[1 - 2*!!(condition)]))
- #else
- extern int __build_bug_on_failed;
- #define BUILD_BUG_ON(condition) \
- do { \
- ((void)sizeof(char[1 - 2*!!(condition)])); \
- if (condition) __build_bug_on_failed = 1; \
- } while(0)
- #endif
- /**
- * BUILD_BUG - break compile if used.
- *
- * If you have some code that you expect the compiler to eliminate at
- * build time, you should use BUILD_BUG to detect if it is
- * unexpectedly used.
- */
- #define BUILD_BUG() \
- do { \
- extern void __build_bug_failed(void) \
- __linktime_error("BUILD_BUG failed"); \
- __build_bug_failed(); \
- } while (0)
- #endif /* __CHECKER__ */
- #ifdef CONFIG_GENERIC_BUG
- #include <asm-generic/bug.h>
- static inline int is_warning_bug(const struct bug_entry *bug)
- {
- return bug->flags & BUGFLAG_WARNING;
- }
- const struct bug_entry *find_bug(unsigned long bugaddr);
- enum bug_trap_type report_bug(unsigned long bug_addr, struct pt_regs *regs);
- /* These are defined by the architecture */
- int is_valid_bugaddr(unsigned long addr);
- #else /* !CONFIG_GENERIC_BUG */
- static inline enum bug_trap_type report_bug(unsigned long bug_addr,
- struct pt_regs *regs)
- {
- return BUG_TRAP_TYPE_BUG;
- }
- #endif /* CONFIG_GENERIC_BUG */
- #endif /* _LINUX_BUG_H */
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