Kconfig 8.1 KB

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  1. #
  2. # Video configuration
  3. #
  4. menu "Console display driver support"
  5. config VGA_CONSOLE
  6. bool "VGA text console" if EXPERT || !X86
  7. depends on !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && \
  8. !SUPERH && !BLACKFIN && !AVR32 && !MN10300 && !CRIS && \
  9. (!ARM || ARCH_FOOTBRIDGE || ARCH_INTEGRATOR || ARCH_NETWINDER)
  10. default y
  11. help
  12. Saying Y here will allow you to use Linux in text mode through a
  13. display that complies with the generic VGA standard. Virtually
  14. everyone wants that.
  15. The program SVGATextMode can be used to utilize SVGA video cards to
  16. their full potential in text mode. Download it from
  17. <ftp://ibiblio.org/pub/Linux/utils/console/>.
  18. Say Y.
  19. config VGACON_SOFT_SCROLLBACK
  20. bool "Enable Scrollback Buffer in System RAM"
  21. depends on VGA_CONSOLE
  22. default n
  23. help
  24. The scrollback buffer of the standard VGA console is located in
  25. the VGA RAM. The size of this RAM is fixed and is quite small.
  26. If you require a larger scrollback buffer, this can be placed in
  27. System RAM which is dynamically allocated during initialization.
  28. Placing the scrollback buffer in System RAM will slightly slow
  29. down the console.
  30. If you want this feature, say 'Y' here and enter the amount of
  31. RAM to allocate for this buffer. If unsure, say 'N'.
  32. config VGACON_SOFT_SCROLLBACK_SIZE
  33. int "Scrollback Buffer Size (in KB)"
  34. depends on VGACON_SOFT_SCROLLBACK
  35. range 1 1024
  36. default "64"
  37. help
  38. Enter the amount of System RAM to allocate for the scrollback
  39. buffer. Each 64KB will give you approximately 16 80x25
  40. screenfuls of scrollback buffer
  41. config MDA_CONSOLE
  42. depends on !M68K && !PARISC && ISA
  43. tristate "MDA text console (dual-headed)"
  44. ---help---
  45. Say Y here if you have an old MDA or monochrome Hercules graphics
  46. adapter in your system acting as a second head ( = video card). You
  47. will then be able to use two monitors with your Linux system. Do not
  48. say Y here if your MDA card is the primary card in your system; the
  49. normal VGA driver will handle it.
  50. To compile this driver as a module, choose M here: the
  51. module will be called mdacon.
  52. If unsure, say N.
  53. config SGI_NEWPORT_CONSOLE
  54. tristate "SGI Newport Console support"
  55. depends on SGI_IP22
  56. help
  57. Say Y here if you want the console on the Newport aka XL graphics
  58. card of your Indy. Most people say Y here.
  59. config DUMMY_CONSOLE
  60. bool
  61. depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y
  62. default y
  63. config DUMMY_CONSOLE_COLUMNS
  64. int "Initial number of console screen columns"
  65. depends on PARISC && DUMMY_CONSOLE
  66. default "160"
  67. help
  68. The default value is 160, which should fit a 1280x1024 monitor.
  69. Select 80 if you use a 640x480 resolution by default.
  70. config DUMMY_CONSOLE_ROWS
  71. int "Initial number of console screen rows"
  72. depends on PARISC && DUMMY_CONSOLE
  73. default "64"
  74. help
  75. The default value is 64, which should fit a 1280x1024 monitor.
  76. Select 25 if you use a 640x480 resolution by default.
  77. config FRAMEBUFFER_CONSOLE
  78. tristate "Framebuffer Console support"
  79. depends on FB
  80. select CRC32
  81. help
  82. Low-level framebuffer-based console driver.
  83. config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY
  84. bool "Map the console to the primary display device"
  85. depends on FRAMEBUFFER_CONSOLE
  86. default n
  87. ---help---
  88. If this option is selected, the framebuffer console will
  89. automatically select the primary display device (if the architecture
  90. supports this feature). Otherwise, the framebuffer console will
  91. always select the first framebuffer driver that is loaded. The latter
  92. is the default behavior.
  93. You can always override the automatic selection of the primary device
  94. by using the fbcon=map: boot option.
  95. If unsure, select n.
  96. config FRAMEBUFFER_CONSOLE_ROTATION
  97. bool "Framebuffer Console Rotation"
  98. depends on FRAMEBUFFER_CONSOLE
  99. help
  100. Enable display rotation for the framebuffer console. This is done
  101. in software and may be significantly slower than a normally oriented
  102. display. Note that the rotation is done at the console level only
  103. such that other users of the framebuffer will remain normally
  104. oriented.
  105. config STI_CONSOLE
  106. bool "STI text console"
  107. depends on PARISC
  108. default y
  109. help
  110. The STI console is the builtin display/keyboard on HP-PARISC
  111. machines. Say Y here to build support for it into your kernel.
  112. The alternative is to use your primary serial port as a console.
  113. config FONTS
  114. bool "Select compiled-in fonts"
  115. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  116. help
  117. Say Y here if you would like to use fonts other than the default
  118. your frame buffer console usually use.
  119. Note that the answer to this question won't directly affect the
  120. kernel: saying N will just cause the configurator to skip all
  121. the questions about foreign fonts.
  122. If unsure, say N (the default choices are safe).
  123. config FONT_8x8
  124. bool "VGA 8x8 font" if FONTS
  125. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  126. default y if !SPARC && !FONTS
  127. help
  128. This is the "high resolution" font for the VGA frame buffer (the one
  129. provided by the text console 80x50 (and higher) modes).
  130. Note that this is a poor quality font. The VGA 8x16 font is quite a
  131. lot more readable.
  132. Given the resolution provided by the frame buffer device, answer N
  133. here is safe.
  134. config FONT_8x16
  135. bool "VGA 8x16 font" if FONTS
  136. depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
  137. default y if !SPARC && !FONTS
  138. help
  139. This is the "high resolution" font for the VGA frame buffer (the one
  140. provided by the VGA text console 80x25 mode.
  141. If unsure, say Y.
  142. config FONT_6x11
  143. bool "Mac console 6x11 font (not supported by all drivers)" if FONTS
  144. depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE
  145. default y if !SPARC && !FONTS && MAC
  146. help
  147. Small console font with Macintosh-style high-half glyphs. Some Mac
  148. framebuffer drivers don't support this one at all.
  149. config FONT_7x14
  150. bool "console 7x14 font (not supported by all drivers)" if FONTS
  151. depends on FRAMEBUFFER_CONSOLE
  152. help
  153. Console font with characters just a bit smaller than the default.
  154. If the standard 8x16 font is a little too big for you, say Y.
  155. Otherwise, say N.
  156. config FONT_PEARL_8x8
  157. bool "Pearl (old m68k) console 8x8 font" if FONTS
  158. depends on FRAMEBUFFER_CONSOLE
  159. default y if !SPARC && !FONTS && AMIGA
  160. help
  161. Small console font with PC-style control-character and high-half
  162. glyphs.
  163. config FONT_ACORN_8x8
  164. bool "Acorn console 8x8 font" if FONTS
  165. depends on FRAMEBUFFER_CONSOLE
  166. default y if !SPARC && !FONTS && ARM && ARCH_ACORN
  167. help
  168. Small console font with PC-style control characters and high-half
  169. glyphs.
  170. config FONT_MINI_4x6
  171. bool "Mini 4x6 font"
  172. depends on !SPARC && FONTS
  173. config FONT_SUN8x16
  174. bool "Sparc console 8x16 font"
  175. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  176. help
  177. This is the high resolution console font for Sun machines. Say Y.
  178. config FONT_SUN12x22
  179. bool "Sparc console 12x22 font (not supported by all drivers)"
  180. depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC)
  181. help
  182. This is the high resolution console font for Sun machines with very
  183. big letters (like the letters used in the SPARC PROM). If the
  184. standard font is unreadable for you, say Y, otherwise say N.
  185. config FONT_10x18
  186. bool "console 10x18 font (not supported by all drivers)" if FONTS
  187. depends on FRAMEBUFFER_CONSOLE
  188. help
  189. This is a high resolution console font for machines with very
  190. big letters. It fits between the sun 12x22 and the normal 8x16 font.
  191. If other fonts are too big or too small for you, say Y, otherwise say N.
  192. config FONT_AUTOSELECT
  193. def_bool y
  194. depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON
  195. depends on !FONT_8x8
  196. depends on !FONT_6x11
  197. depends on !FONT_7x14
  198. depends on !FONT_PEARL_8x8
  199. depends on !FONT_ACORN_8x8
  200. depends on !FONT_MINI_4x6
  201. depends on !FONT_SUN8x16
  202. depends on !FONT_SUN12x22
  203. depends on !FONT_10x18
  204. select FONT_8x16
  205. endmenu