nodemask.h 17 KB

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  1. #ifndef __LINUX_NODEMASK_H
  2. #define __LINUX_NODEMASK_H
  3. /*
  4. * Nodemasks provide a bitmap suitable for representing the
  5. * set of Node's in a system, one bit position per Node number.
  6. *
  7. * See detailed comments in the file linux/bitmap.h describing the
  8. * data type on which these nodemasks are based.
  9. *
  10. * For details of nodemask_scnprintf() and nodemask_parse_user(),
  11. * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c.
  12. * For details of nodelist_scnprintf() and nodelist_parse(), see
  13. * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
  14. * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
  15. * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
  16. * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c.
  17. * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c.
  18. *
  19. * The available nodemask operations are:
  20. *
  21. * void node_set(node, mask) turn on bit 'node' in mask
  22. * void node_clear(node, mask) turn off bit 'node' in mask
  23. * void nodes_setall(mask) set all bits
  24. * void nodes_clear(mask) clear all bits
  25. * int node_isset(node, mask) true iff bit 'node' set in mask
  26. * int node_test_and_set(node, mask) test and set bit 'node' in mask
  27. *
  28. * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection]
  29. * void nodes_or(dst, src1, src2) dst = src1 | src2 [union]
  30. * void nodes_xor(dst, src1, src2) dst = src1 ^ src2
  31. * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2
  32. * void nodes_complement(dst, src) dst = ~src
  33. *
  34. * int nodes_equal(mask1, mask2) Does mask1 == mask2?
  35. * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect?
  36. * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2?
  37. * int nodes_empty(mask) Is mask empty (no bits sets)?
  38. * int nodes_full(mask) Is mask full (all bits sets)?
  39. * int nodes_weight(mask) Hamming weight - number of set bits
  40. *
  41. * void nodes_shift_right(dst, src, n) Shift right
  42. * void nodes_shift_left(dst, src, n) Shift left
  43. *
  44. * int first_node(mask) Number lowest set bit, or MAX_NUMNODES
  45. * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES
  46. * int first_unset_node(mask) First node not set in mask, or
  47. * MAX_NUMNODES.
  48. *
  49. * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set
  50. * NODE_MASK_ALL Initializer - all bits set
  51. * NODE_MASK_NONE Initializer - no bits set
  52. * unsigned long *nodes_addr(mask) Array of unsigned long's in mask
  53. *
  54. * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
  55. * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask
  56. * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
  57. * int nodelist_parse(buf, map) Parse ascii string as nodelist
  58. * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit)
  59. * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src)
  60. * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap
  61. * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz
  62. *
  63. * for_each_node_mask(node, mask) for-loop node over mask
  64. *
  65. * int num_online_nodes() Number of online Nodes
  66. * int num_possible_nodes() Number of all possible Nodes
  67. *
  68. * int node_random(mask) Random node with set bit in mask
  69. *
  70. * int node_online(node) Is some node online?
  71. * int node_possible(node) Is some node possible?
  72. *
  73. * node_set_online(node) set bit 'node' in node_online_map
  74. * node_set_offline(node) clear bit 'node' in node_online_map
  75. *
  76. * for_each_node(node) for-loop node over node_possible_map
  77. * for_each_online_node(node) for-loop node over node_online_map
  78. *
  79. * Subtlety:
  80. * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
  81. * to generate slightly worse code. So use a simple one-line #define
  82. * for node_isset(), instead of wrapping an inline inside a macro, the
  83. * way we do the other calls.
  84. *
  85. * NODEMASK_SCRATCH
  86. * When doing above logical AND, OR, XOR, Remap operations the callers tend to
  87. * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
  88. * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper
  89. * for such situations. See below and CPUMASK_ALLOC also.
  90. */
  91. #include <linux/kernel.h>
  92. #include <linux/threads.h>
  93. #include <linux/bitmap.h>
  94. #include <linux/numa.h>
  95. typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
  96. extern nodemask_t _unused_nodemask_arg_;
  97. /*
  98. * The inline keyword gives the compiler room to decide to inline, or
  99. * not inline a function as it sees best. However, as these functions
  100. * are called in both __init and non-__init functions, if they are not
  101. * inlined we will end up with a section mis-match error (of the type of
  102. * freeable items not being freed). So we must use __always_inline here
  103. * to fix the problem. If other functions in the future also end up in
  104. * this situation they will also need to be annotated as __always_inline
  105. */
  106. #define node_set(node, dst) __node_set((node), &(dst))
  107. static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
  108. {
  109. set_bit(node, dstp->bits);
  110. }
  111. #define node_clear(node, dst) __node_clear((node), &(dst))
  112. static inline void __node_clear(int node, volatile nodemask_t *dstp)
  113. {
  114. clear_bit(node, dstp->bits);
  115. }
  116. #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
  117. static inline void __nodes_setall(nodemask_t *dstp, int nbits)
  118. {
  119. bitmap_fill(dstp->bits, nbits);
  120. }
  121. #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
  122. static inline void __nodes_clear(nodemask_t *dstp, int nbits)
  123. {
  124. bitmap_zero(dstp->bits, nbits);
  125. }
  126. /* No static inline type checking - see Subtlety (1) above. */
  127. #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
  128. #define node_test_and_set(node, nodemask) \
  129. __node_test_and_set((node), &(nodemask))
  130. static inline int __node_test_and_set(int node, nodemask_t *addr)
  131. {
  132. return test_and_set_bit(node, addr->bits);
  133. }
  134. #define nodes_and(dst, src1, src2) \
  135. __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
  136. static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
  137. const nodemask_t *src2p, int nbits)
  138. {
  139. bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
  140. }
  141. #define nodes_or(dst, src1, src2) \
  142. __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
  143. static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
  144. const nodemask_t *src2p, int nbits)
  145. {
  146. bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
  147. }
  148. #define nodes_xor(dst, src1, src2) \
  149. __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
  150. static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
  151. const nodemask_t *src2p, int nbits)
  152. {
  153. bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
  154. }
  155. #define nodes_andnot(dst, src1, src2) \
  156. __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
  157. static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
  158. const nodemask_t *src2p, int nbits)
  159. {
  160. bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
  161. }
  162. #define nodes_complement(dst, src) \
  163. __nodes_complement(&(dst), &(src), MAX_NUMNODES)
  164. static inline void __nodes_complement(nodemask_t *dstp,
  165. const nodemask_t *srcp, int nbits)
  166. {
  167. bitmap_complement(dstp->bits, srcp->bits, nbits);
  168. }
  169. #define nodes_equal(src1, src2) \
  170. __nodes_equal(&(src1), &(src2), MAX_NUMNODES)
  171. static inline int __nodes_equal(const nodemask_t *src1p,
  172. const nodemask_t *src2p, int nbits)
  173. {
  174. return bitmap_equal(src1p->bits, src2p->bits, nbits);
  175. }
  176. #define nodes_intersects(src1, src2) \
  177. __nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
  178. static inline int __nodes_intersects(const nodemask_t *src1p,
  179. const nodemask_t *src2p, int nbits)
  180. {
  181. return bitmap_intersects(src1p->bits, src2p->bits, nbits);
  182. }
  183. #define nodes_subset(src1, src2) \
  184. __nodes_subset(&(src1), &(src2), MAX_NUMNODES)
  185. static inline int __nodes_subset(const nodemask_t *src1p,
  186. const nodemask_t *src2p, int nbits)
  187. {
  188. return bitmap_subset(src1p->bits, src2p->bits, nbits);
  189. }
  190. #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
  191. static inline int __nodes_empty(const nodemask_t *srcp, int nbits)
  192. {
  193. return bitmap_empty(srcp->bits, nbits);
  194. }
  195. #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
  196. static inline int __nodes_full(const nodemask_t *srcp, int nbits)
  197. {
  198. return bitmap_full(srcp->bits, nbits);
  199. }
  200. #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
  201. static inline int __nodes_weight(const nodemask_t *srcp, int nbits)
  202. {
  203. return bitmap_weight(srcp->bits, nbits);
  204. }
  205. #define nodes_shift_right(dst, src, n) \
  206. __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
  207. static inline void __nodes_shift_right(nodemask_t *dstp,
  208. const nodemask_t *srcp, int n, int nbits)
  209. {
  210. bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
  211. }
  212. #define nodes_shift_left(dst, src, n) \
  213. __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
  214. static inline void __nodes_shift_left(nodemask_t *dstp,
  215. const nodemask_t *srcp, int n, int nbits)
  216. {
  217. bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
  218. }
  219. /* FIXME: better would be to fix all architectures to never return
  220. > MAX_NUMNODES, then the silly min_ts could be dropped. */
  221. #define first_node(src) __first_node(&(src))
  222. static inline int __first_node(const nodemask_t *srcp)
  223. {
  224. return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
  225. }
  226. #define next_node(n, src) __next_node((n), &(src))
  227. static inline int __next_node(int n, const nodemask_t *srcp)
  228. {
  229. return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
  230. }
  231. static inline void init_nodemask_of_node(nodemask_t *mask, int node)
  232. {
  233. nodes_clear(*mask);
  234. node_set(node, *mask);
  235. }
  236. #define nodemask_of_node(node) \
  237. ({ \
  238. typeof(_unused_nodemask_arg_) m; \
  239. if (sizeof(m) == sizeof(unsigned long)) { \
  240. m.bits[0] = 1UL << (node); \
  241. } else { \
  242. init_nodemask_of_node(&m, (node)); \
  243. } \
  244. m; \
  245. })
  246. #define first_unset_node(mask) __first_unset_node(&(mask))
  247. static inline int __first_unset_node(const nodemask_t *maskp)
  248. {
  249. return min_t(int,MAX_NUMNODES,
  250. find_first_zero_bit(maskp->bits, MAX_NUMNODES));
  251. }
  252. #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
  253. #if MAX_NUMNODES <= BITS_PER_LONG
  254. #define NODE_MASK_ALL \
  255. ((nodemask_t) { { \
  256. [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
  257. } })
  258. #else
  259. #define NODE_MASK_ALL \
  260. ((nodemask_t) { { \
  261. [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \
  262. [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \
  263. } })
  264. #endif
  265. #define NODE_MASK_NONE \
  266. ((nodemask_t) { { \
  267. [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \
  268. } })
  269. #define nodes_addr(src) ((src).bits)
  270. #define nodemask_scnprintf(buf, len, src) \
  271. __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES)
  272. static inline int __nodemask_scnprintf(char *buf, int len,
  273. const nodemask_t *srcp, int nbits)
  274. {
  275. return bitmap_scnprintf(buf, len, srcp->bits, nbits);
  276. }
  277. #define nodemask_parse_user(ubuf, ulen, dst) \
  278. __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
  279. static inline int __nodemask_parse_user(const char __user *buf, int len,
  280. nodemask_t *dstp, int nbits)
  281. {
  282. return bitmap_parse_user(buf, len, dstp->bits, nbits);
  283. }
  284. #define nodelist_scnprintf(buf, len, src) \
  285. __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
  286. static inline int __nodelist_scnprintf(char *buf, int len,
  287. const nodemask_t *srcp, int nbits)
  288. {
  289. return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
  290. }
  291. #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
  292. static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
  293. {
  294. return bitmap_parselist(buf, dstp->bits, nbits);
  295. }
  296. #define node_remap(oldbit, old, new) \
  297. __node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
  298. static inline int __node_remap(int oldbit,
  299. const nodemask_t *oldp, const nodemask_t *newp, int nbits)
  300. {
  301. return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
  302. }
  303. #define nodes_remap(dst, src, old, new) \
  304. __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
  305. static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
  306. const nodemask_t *oldp, const nodemask_t *newp, int nbits)
  307. {
  308. bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
  309. }
  310. #define nodes_onto(dst, orig, relmap) \
  311. __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
  312. static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
  313. const nodemask_t *relmapp, int nbits)
  314. {
  315. bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
  316. }
  317. #define nodes_fold(dst, orig, sz) \
  318. __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
  319. static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
  320. int sz, int nbits)
  321. {
  322. bitmap_fold(dstp->bits, origp->bits, sz, nbits);
  323. }
  324. #if MAX_NUMNODES > 1
  325. #define for_each_node_mask(node, mask) \
  326. for ((node) = first_node(mask); \
  327. (node) < MAX_NUMNODES; \
  328. (node) = next_node((node), (mask)))
  329. #else /* MAX_NUMNODES == 1 */
  330. #define for_each_node_mask(node, mask) \
  331. if (!nodes_empty(mask)) \
  332. for ((node) = 0; (node) < 1; (node)++)
  333. #endif /* MAX_NUMNODES */
  334. /*
  335. * Bitmasks that are kept for all the nodes.
  336. */
  337. enum node_states {
  338. N_POSSIBLE, /* The node could become online at some point */
  339. N_ONLINE, /* The node is online */
  340. N_NORMAL_MEMORY, /* The node has regular memory */
  341. #ifdef CONFIG_HIGHMEM
  342. N_HIGH_MEMORY, /* The node has regular or high memory */
  343. #else
  344. N_HIGH_MEMORY = N_NORMAL_MEMORY,
  345. #endif
  346. #ifdef CONFIG_MOVABLE_NODE
  347. N_MEMORY, /* The node has memory(regular, high, movable) */
  348. #else
  349. N_MEMORY = N_HIGH_MEMORY,
  350. #endif
  351. N_CPU, /* The node has one or more cpus */
  352. NR_NODE_STATES
  353. };
  354. /*
  355. * The following particular system nodemasks and operations
  356. * on them manage all possible and online nodes.
  357. */
  358. extern nodemask_t node_states[NR_NODE_STATES];
  359. #if MAX_NUMNODES > 1
  360. static inline int node_state(int node, enum node_states state)
  361. {
  362. return node_isset(node, node_states[state]);
  363. }
  364. static inline void node_set_state(int node, enum node_states state)
  365. {
  366. __node_set(node, &node_states[state]);
  367. }
  368. static inline void node_clear_state(int node, enum node_states state)
  369. {
  370. __node_clear(node, &node_states[state]);
  371. }
  372. static inline int num_node_state(enum node_states state)
  373. {
  374. return nodes_weight(node_states[state]);
  375. }
  376. #define for_each_node_state(__node, __state) \
  377. for_each_node_mask((__node), node_states[__state])
  378. #define first_online_node first_node(node_states[N_ONLINE])
  379. #define next_online_node(nid) next_node((nid), node_states[N_ONLINE])
  380. extern int nr_node_ids;
  381. extern int nr_online_nodes;
  382. static inline void node_set_online(int nid)
  383. {
  384. node_set_state(nid, N_ONLINE);
  385. nr_online_nodes = num_node_state(N_ONLINE);
  386. }
  387. static inline void node_set_offline(int nid)
  388. {
  389. node_clear_state(nid, N_ONLINE);
  390. nr_online_nodes = num_node_state(N_ONLINE);
  391. }
  392. #else
  393. static inline int node_state(int node, enum node_states state)
  394. {
  395. return node == 0;
  396. }
  397. static inline void node_set_state(int node, enum node_states state)
  398. {
  399. }
  400. static inline void node_clear_state(int node, enum node_states state)
  401. {
  402. }
  403. static inline int num_node_state(enum node_states state)
  404. {
  405. return 1;
  406. }
  407. #define for_each_node_state(node, __state) \
  408. for ( (node) = 0; (node) == 0; (node) = 1)
  409. #define first_online_node 0
  410. #define next_online_node(nid) (MAX_NUMNODES)
  411. #define nr_node_ids 1
  412. #define nr_online_nodes 1
  413. #define node_set_online(node) node_set_state((node), N_ONLINE)
  414. #define node_set_offline(node) node_clear_state((node), N_ONLINE)
  415. #endif
  416. #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
  417. extern int node_random(const nodemask_t *maskp);
  418. #else
  419. static inline int node_random(const nodemask_t *mask)
  420. {
  421. return 0;
  422. }
  423. #endif
  424. #define node_online_map node_states[N_ONLINE]
  425. #define node_possible_map node_states[N_POSSIBLE]
  426. #define num_online_nodes() num_node_state(N_ONLINE)
  427. #define num_possible_nodes() num_node_state(N_POSSIBLE)
  428. #define node_online(node) node_state((node), N_ONLINE)
  429. #define node_possible(node) node_state((node), N_POSSIBLE)
  430. #define for_each_node(node) for_each_node_state(node, N_POSSIBLE)
  431. #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
  432. /*
  433. * For nodemask scrach area.
  434. * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
  435. * name.
  436. */
  437. #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
  438. #define NODEMASK_ALLOC(type, name, gfp_flags) \
  439. type *name = kmalloc(sizeof(*name), gfp_flags)
  440. #define NODEMASK_FREE(m) kfree(m)
  441. #else
  442. #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name
  443. #define NODEMASK_FREE(m) do {} while (0)
  444. #endif
  445. /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
  446. struct nodemask_scratch {
  447. nodemask_t mask1;
  448. nodemask_t mask2;
  449. };
  450. #define NODEMASK_SCRATCH(x) \
  451. NODEMASK_ALLOC(struct nodemask_scratch, x, \
  452. GFP_KERNEL | __GFP_NORETRY)
  453. #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x)
  454. #endif /* __LINUX_NODEMASK_H */