v4l2-ctrls.h 20 KB

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  1. /*
  2. V4L2 controls support header.
  3. Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl>
  4. This program is free software; you can redistribute it and/or modify
  5. it under the terms of the GNU General Public License as published by
  6. the Free Software Foundation; either version 2 of the License, or
  7. (at your option) any later version.
  8. This program is distributed in the hope that it will be useful,
  9. but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. GNU General Public License for more details.
  12. You should have received a copy of the GNU General Public License
  13. along with this program; if not, write to the Free Software
  14. Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  15. */
  16. #ifndef _V4L2_CTRLS_H
  17. #define _V4L2_CTRLS_H
  18. #include <linux/list.h>
  19. #include <linux/videodev2.h>
  20. /* forward references */
  21. struct v4l2_ctrl_handler;
  22. struct v4l2_ctrl_helper;
  23. struct v4l2_ctrl;
  24. struct video_device;
  25. struct v4l2_subdev;
  26. struct v4l2_subscribed_event;
  27. struct v4l2_fh;
  28. /** struct v4l2_ctrl_ops - The control operations that the driver has to provide.
  29. * @g_volatile_ctrl: Get a new value for this control. Generally only relevant
  30. * for volatile (and usually read-only) controls such as a control
  31. * that returns the current signal strength which changes
  32. * continuously.
  33. * If not set, then the currently cached value will be returned.
  34. * @try_ctrl: Test whether the control's value is valid. Only relevant when
  35. * the usual min/max/step checks are not sufficient.
  36. * @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The
  37. * ctrl->handler->lock is held when these ops are called, so no
  38. * one else can access controls owned by that handler.
  39. */
  40. struct v4l2_ctrl_ops {
  41. int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl);
  42. int (*try_ctrl)(struct v4l2_ctrl *ctrl);
  43. int (*s_ctrl)(struct v4l2_ctrl *ctrl);
  44. };
  45. /** struct v4l2_ctrl - The control structure.
  46. * @node: The list node.
  47. * @ev_subs: The list of control event subscriptions.
  48. * @handler: The handler that owns the control.
  49. * @cluster: Point to start of cluster array.
  50. * @ncontrols: Number of controls in cluster array.
  51. * @done: Internal flag: set for each processed control.
  52. * @is_new: Set when the user specified a new value for this control. It
  53. * is also set when called from v4l2_ctrl_handler_setup. Drivers
  54. * should never set this flag.
  55. * @is_private: If set, then this control is private to its handler and it
  56. * will not be added to any other handlers. Drivers can set
  57. * this flag.
  58. * @is_auto: If set, then this control selects whether the other cluster
  59. * members are in 'automatic' mode or 'manual' mode. This is
  60. * used for autogain/gain type clusters. Drivers should never
  61. * set this flag directly.
  62. * @has_volatiles: If set, then one or more members of the cluster are volatile.
  63. * Drivers should never touch this flag.
  64. * @manual_mode_value: If the is_auto flag is set, then this is the value
  65. * of the auto control that determines if that control is in
  66. * manual mode. So if the value of the auto control equals this
  67. * value, then the whole cluster is in manual mode. Drivers should
  68. * never set this flag directly.
  69. * @ops: The control ops.
  70. * @id: The control ID.
  71. * @name: The control name.
  72. * @type: The control type.
  73. * @minimum: The control's minimum value.
  74. * @maximum: The control's maximum value.
  75. * @default_value: The control's default value.
  76. * @step: The control's step value for non-menu controls.
  77. * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  78. * easy to skip menu items that are not valid. If bit X is set,
  79. * then menu item X is skipped. Of course, this only works for
  80. * menus with <= 32 menu items. There are no menus that come
  81. * close to that number, so this is OK. Should we ever need more,
  82. * then this will have to be extended to a u64 or a bit array.
  83. * @qmenu: A const char * array for all menu items. Array entries that are
  84. * empty strings ("") correspond to non-existing menu items (this
  85. * is in addition to the menu_skip_mask above). The last entry
  86. * must be NULL.
  87. * @flags: The control's flags.
  88. * @cur: The control's current value.
  89. * @val: The control's new s32 value.
  90. * @val64: The control's new s64 value.
  91. * @string: The control's new string value.
  92. * @priv: The control's private pointer. For use by the driver. It is
  93. * untouched by the control framework. Note that this pointer is
  94. * not freed when the control is deleted. Should this be needed
  95. * then a new internal bitfield can be added to tell the framework
  96. * to free this pointer.
  97. */
  98. struct v4l2_ctrl {
  99. /* Administrative fields */
  100. struct list_head node;
  101. struct list_head ev_subs;
  102. struct v4l2_ctrl_handler *handler;
  103. struct v4l2_ctrl **cluster;
  104. unsigned ncontrols;
  105. unsigned int done:1;
  106. unsigned int is_new:1;
  107. unsigned int is_private:1;
  108. unsigned int is_auto:1;
  109. unsigned int has_volatiles:1;
  110. unsigned int manual_mode_value:8;
  111. const struct v4l2_ctrl_ops *ops;
  112. u32 id;
  113. const char *name;
  114. enum v4l2_ctrl_type type;
  115. s32 minimum, maximum, default_value;
  116. union {
  117. u32 step;
  118. u32 menu_skip_mask;
  119. };
  120. const char * const *qmenu;
  121. unsigned long flags;
  122. union {
  123. s32 val;
  124. s64 val64;
  125. char *string;
  126. } cur;
  127. union {
  128. s32 val;
  129. s64 val64;
  130. char *string;
  131. };
  132. void *priv;
  133. };
  134. /** struct v4l2_ctrl_ref - The control reference.
  135. * @node: List node for the sorted list.
  136. * @next: Single-link list node for the hash.
  137. * @ctrl: The actual control information.
  138. * @helper: Pointer to helper struct. Used internally in prepare_ext_ctrls().
  139. *
  140. * Each control handler has a list of these refs. The list_head is used to
  141. * keep a sorted-by-control-ID list of all controls, while the next pointer
  142. * is used to link the control in the hash's bucket.
  143. */
  144. struct v4l2_ctrl_ref {
  145. struct list_head node;
  146. struct v4l2_ctrl_ref *next;
  147. struct v4l2_ctrl *ctrl;
  148. struct v4l2_ctrl_helper *helper;
  149. };
  150. /** struct v4l2_ctrl_handler - The control handler keeps track of all the
  151. * controls: both the controls owned by the handler and those inherited
  152. * from other handlers.
  153. * @lock: Lock to control access to this handler and its controls.
  154. * @ctrls: The list of controls owned by this handler.
  155. * @ctrl_refs: The list of control references.
  156. * @cached: The last found control reference. It is common that the same
  157. * control is needed multiple times, so this is a simple
  158. * optimization.
  159. * @buckets: Buckets for the hashing. Allows for quick control lookup.
  160. * @nr_of_buckets: Total number of buckets in the array.
  161. * @error: The error code of the first failed control addition.
  162. */
  163. struct v4l2_ctrl_handler {
  164. struct mutex lock;
  165. struct list_head ctrls;
  166. struct list_head ctrl_refs;
  167. struct v4l2_ctrl_ref *cached;
  168. struct v4l2_ctrl_ref **buckets;
  169. u16 nr_of_buckets;
  170. int error;
  171. };
  172. /** struct v4l2_ctrl_config - Control configuration structure.
  173. * @ops: The control ops.
  174. * @id: The control ID.
  175. * @name: The control name.
  176. * @type: The control type.
  177. * @min: The control's minimum value.
  178. * @max: The control's maximum value.
  179. * @step: The control's step value for non-menu controls.
  180. * @def: The control's default value.
  181. * @flags: The control's flags.
  182. * @menu_skip_mask: The control's skip mask for menu controls. This makes it
  183. * easy to skip menu items that are not valid. If bit X is set,
  184. * then menu item X is skipped. Of course, this only works for
  185. * menus with <= 32 menu items. There are no menus that come
  186. * close to that number, so this is OK. Should we ever need more,
  187. * then this will have to be extended to a u64 or a bit array.
  188. * @qmenu: A const char * array for all menu items. Array entries that are
  189. * empty strings ("") correspond to non-existing menu items (this
  190. * is in addition to the menu_skip_mask above). The last entry
  191. * must be NULL.
  192. * @is_private: If set, then this control is private to its handler and it
  193. * will not be added to any other handlers.
  194. */
  195. struct v4l2_ctrl_config {
  196. const struct v4l2_ctrl_ops *ops;
  197. u32 id;
  198. const char *name;
  199. enum v4l2_ctrl_type type;
  200. s32 min;
  201. s32 max;
  202. u32 step;
  203. s32 def;
  204. u32 flags;
  205. u32 menu_skip_mask;
  206. const char * const *qmenu;
  207. unsigned int is_private:1;
  208. };
  209. /** v4l2_ctrl_fill() - Fill in the control fields based on the control ID.
  210. *
  211. * This works for all standard V4L2 controls.
  212. * For non-standard controls it will only fill in the given arguments
  213. * and @name will be NULL.
  214. *
  215. * This function will overwrite the contents of @name, @type and @flags.
  216. * The contents of @min, @max, @step and @def may be modified depending on
  217. * the type.
  218. *
  219. * Do not use in drivers! It is used internally for backwards compatibility
  220. * control handling only. Once all drivers are converted to use the new
  221. * control framework this function will no longer be exported.
  222. */
  223. void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type,
  224. s32 *min, s32 *max, s32 *step, s32 *def, u32 *flags);
  225. /** v4l2_ctrl_handler_init() - Initialize the control handler.
  226. * @hdl: The control handler.
  227. * @nr_of_controls_hint: A hint of how many controls this handler is
  228. * expected to refer to. This is the total number, so including
  229. * any inherited controls. It doesn't have to be precise, but if
  230. * it is way off, then you either waste memory (too many buckets
  231. * are allocated) or the control lookup becomes slower (not enough
  232. * buckets are allocated, so there are more slow list lookups).
  233. * It will always work, though.
  234. *
  235. * Returns an error if the buckets could not be allocated. This error will
  236. * also be stored in @hdl->error.
  237. */
  238. int v4l2_ctrl_handler_init(struct v4l2_ctrl_handler *hdl,
  239. unsigned nr_of_controls_hint);
  240. /** v4l2_ctrl_handler_free() - Free all controls owned by the handler and free
  241. * the control list.
  242. * @hdl: The control handler.
  243. *
  244. * Does nothing if @hdl == NULL.
  245. */
  246. void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl);
  247. /** v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging
  248. * to the handler to initialize the hardware to the current control values.
  249. * @hdl: The control handler.
  250. *
  251. * Button controls will be skipped, as are read-only controls.
  252. *
  253. * If @hdl == NULL, then this just returns 0.
  254. */
  255. int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl);
  256. /** v4l2_ctrl_handler_log_status() - Log all controls owned by the handler.
  257. * @hdl: The control handler.
  258. * @prefix: The prefix to use when logging the control values. If the
  259. * prefix does not end with a space, then ": " will be added
  260. * after the prefix. If @prefix == NULL, then no prefix will be
  261. * used.
  262. *
  263. * For use with VIDIOC_LOG_STATUS.
  264. *
  265. * Does nothing if @hdl == NULL.
  266. */
  267. void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl,
  268. const char *prefix);
  269. /** v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2
  270. * control.
  271. * @hdl: The control handler.
  272. * @cfg: The control's configuration data.
  273. * @priv: The control's driver-specific private data.
  274. *
  275. * If the &v4l2_ctrl struct could not be allocated then NULL is returned
  276. * and @hdl->error is set to the error code (if it wasn't set already).
  277. */
  278. struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl,
  279. const struct v4l2_ctrl_config *cfg, void *priv);
  280. /** v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu control.
  281. * @hdl: The control handler.
  282. * @ops: The control ops.
  283. * @id: The control ID.
  284. * @min: The control's minimum value.
  285. * @max: The control's maximum value.
  286. * @step: The control's step value
  287. * @def: The control's default value.
  288. *
  289. * If the &v4l2_ctrl struct could not be allocated, or the control
  290. * ID is not known, then NULL is returned and @hdl->error is set to the
  291. * appropriate error code (if it wasn't set already).
  292. *
  293. * If @id refers to a menu control, then this function will return NULL.
  294. *
  295. * Use v4l2_ctrl_new_std_menu() when adding menu controls.
  296. */
  297. struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl,
  298. const struct v4l2_ctrl_ops *ops,
  299. u32 id, s32 min, s32 max, u32 step, s32 def);
  300. /** v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 menu control.
  301. * @hdl: The control handler.
  302. * @ops: The control ops.
  303. * @id: The control ID.
  304. * @max: The control's maximum value.
  305. * @mask: The control's skip mask for menu controls. This makes it
  306. * easy to skip menu items that are not valid. If bit X is set,
  307. * then menu item X is skipped. Of course, this only works for
  308. * menus with <= 32 menu items. There are no menus that come
  309. * close to that number, so this is OK. Should we ever need more,
  310. * then this will have to be extended to a u64 or a bit array.
  311. * @def: The control's default value.
  312. *
  313. * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value
  314. * determines which menu items are to be skipped.
  315. *
  316. * If @id refers to a non-menu control, then this function will return NULL.
  317. */
  318. struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl,
  319. const struct v4l2_ctrl_ops *ops,
  320. u32 id, s32 max, s32 mask, s32 def);
  321. /** v4l2_ctrl_add_ctrl() - Add a control from another handler to this handler.
  322. * @hdl: The control handler.
  323. * @ctrl: The control to add.
  324. *
  325. * It will return NULL if it was unable to add the control reference.
  326. * If the control already belonged to the handler, then it will do
  327. * nothing and just return @ctrl.
  328. */
  329. struct v4l2_ctrl *v4l2_ctrl_add_ctrl(struct v4l2_ctrl_handler *hdl,
  330. struct v4l2_ctrl *ctrl);
  331. /** v4l2_ctrl_add_handler() - Add all controls from handler @add to
  332. * handler @hdl.
  333. * @hdl: The control handler.
  334. * @add: The control handler whose controls you want to add to
  335. * the @hdl control handler.
  336. *
  337. * Does nothing if either of the two is a NULL pointer.
  338. * In case of an error @hdl->error will be set to the error code (if it
  339. * wasn't set already).
  340. */
  341. int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl,
  342. struct v4l2_ctrl_handler *add);
  343. /** v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging to that cluster.
  344. * @ncontrols: The number of controls in this cluster.
  345. * @controls: The cluster control array of size @ncontrols.
  346. */
  347. void v4l2_ctrl_cluster(unsigned ncontrols, struct v4l2_ctrl **controls);
  348. /** v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging to
  349. * that cluster and set it up for autofoo/foo-type handling.
  350. * @ncontrols: The number of controls in this cluster.
  351. * @controls: The cluster control array of size @ncontrols. The first control
  352. * must be the 'auto' control (e.g. autogain, autoexposure, etc.)
  353. * @manual_val: The value for the first control in the cluster that equals the
  354. * manual setting.
  355. * @set_volatile: If true, then all controls except the first auto control will
  356. * be volatile.
  357. *
  358. * Use for control groups where one control selects some automatic feature and
  359. * the other controls are only active whenever the automatic feature is turned
  360. * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs
  361. * red and blue balance, etc.
  362. *
  363. * The behavior of such controls is as follows:
  364. *
  365. * When the autofoo control is set to automatic, then any manual controls
  366. * are set to inactive and any reads will call g_volatile_ctrl (if the control
  367. * was marked volatile).
  368. *
  369. * When the autofoo control is set to manual, then any manual controls will
  370. * be marked active, and any reads will just return the current value without
  371. * going through g_volatile_ctrl.
  372. *
  373. * In addition, this function will set the V4L2_CTRL_FLAG_UPDATE flag
  374. * on the autofoo control and V4L2_CTRL_FLAG_INACTIVE on the foo control(s)
  375. * if autofoo is in auto mode.
  376. */
  377. void v4l2_ctrl_auto_cluster(unsigned ncontrols, struct v4l2_ctrl **controls,
  378. u8 manual_val, bool set_volatile);
  379. /** v4l2_ctrl_find() - Find a control with the given ID.
  380. * @hdl: The control handler.
  381. * @id: The control ID to find.
  382. *
  383. * If @hdl == NULL this will return NULL as well. Will lock the handler so
  384. * do not use from inside &v4l2_ctrl_ops.
  385. */
  386. struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id);
  387. /** v4l2_ctrl_activate() - Make the control active or inactive.
  388. * @ctrl: The control to (de)activate.
  389. * @active: True if the control should become active.
  390. *
  391. * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically.
  392. * Does nothing if @ctrl == NULL.
  393. * This will usually be called from within the s_ctrl op.
  394. * The V4L2_EVENT_CTRL event will be generated afterwards.
  395. *
  396. * This function assumes that the control handler is locked.
  397. */
  398. void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active);
  399. /** v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed.
  400. * @ctrl: The control to (de)activate.
  401. * @grabbed: True if the control should become grabbed.
  402. *
  403. * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically.
  404. * Does nothing if @ctrl == NULL.
  405. * The V4L2_EVENT_CTRL event will be generated afterwards.
  406. * This will usually be called when starting or stopping streaming in the
  407. * driver.
  408. *
  409. * This function assumes that the control handler is not locked and will
  410. * take the lock itself.
  411. */
  412. void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed);
  413. /** v4l2_ctrl_lock() - Helper function to lock the handler
  414. * associated with the control.
  415. * @ctrl: The control to lock.
  416. */
  417. static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl)
  418. {
  419. mutex_lock(&ctrl->handler->lock);
  420. }
  421. /** v4l2_ctrl_lock() - Helper function to unlock the handler
  422. * associated with the control.
  423. * @ctrl: The control to unlock.
  424. */
  425. static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl)
  426. {
  427. mutex_unlock(&ctrl->handler->lock);
  428. }
  429. /** v4l2_ctrl_g_ctrl() - Helper function to get the control's value from within a driver.
  430. * @ctrl: The control.
  431. *
  432. * This returns the control's value safely by going through the control
  433. * framework. This function will lock the control's handler, so it cannot be
  434. * used from within the &v4l2_ctrl_ops functions.
  435. *
  436. * This function is for integer type controls only.
  437. */
  438. s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl);
  439. /** v4l2_ctrl_s_ctrl() - Helper function to set the control's value from within a driver.
  440. * @ctrl: The control.
  441. * @val: The new value.
  442. *
  443. * This set the control's new value safely by going through the control
  444. * framework. This function will lock the control's handler, so it cannot be
  445. * used from within the &v4l2_ctrl_ops functions.
  446. *
  447. * This function is for integer type controls only.
  448. */
  449. int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val);
  450. /* Internal helper functions that deal with control events. */
  451. void v4l2_ctrl_add_event(struct v4l2_ctrl *ctrl,
  452. struct v4l2_subscribed_event *sev);
  453. void v4l2_ctrl_del_event(struct v4l2_ctrl *ctrl,
  454. struct v4l2_subscribed_event *sev);
  455. /* Helpers for ioctl_ops. If hdl == NULL then they will all return -EINVAL. */
  456. int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc);
  457. int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm);
  458. int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl);
  459. int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
  460. struct v4l2_control *ctrl);
  461. int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
  462. int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, struct v4l2_ext_controls *c);
  463. int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl,
  464. struct v4l2_ext_controls *c);
  465. /* Helpers for subdevices. If the associated ctrl_handler == NULL then they
  466. will all return -EINVAL. */
  467. int v4l2_subdev_queryctrl(struct v4l2_subdev *sd, struct v4l2_queryctrl *qc);
  468. int v4l2_subdev_querymenu(struct v4l2_subdev *sd, struct v4l2_querymenu *qm);
  469. int v4l2_subdev_g_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  470. int v4l2_subdev_try_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  471. int v4l2_subdev_s_ext_ctrls(struct v4l2_subdev *sd, struct v4l2_ext_controls *cs);
  472. int v4l2_subdev_g_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
  473. int v4l2_subdev_s_ctrl(struct v4l2_subdev *sd, struct v4l2_control *ctrl);
  474. #endif