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- /*
- * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
- * Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de>
- *
- * Framework borrowed from Bart Hartgers's als4000.c.
- * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
- * found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
- * Other versions are:
- * PCI168 A(W), sub ID 1800
- * PCI168 A/AP, sub ID 8000
- * Please give me feedback in case you try my driver with one of these!!
- *
- * GPL LICENSE
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * NOTES
- * Since Aztech does not provide any chipset documentation,
- * even on repeated request to various addresses,
- * and the answer that was finally given was negative
- * (and I was stupid enough to manage to get hold of a PCI168 soundcard
- * in the first place >:-P}),
- * I was forced to base this driver on reverse engineering
- * (3 weeks' worth of evenings filled with driver work).
- * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
- *
- * It is quite likely that the AZF3328 chip is the PCI cousin of the
- * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
- *
- * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
- * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
- * Fincitec acquired by National Semiconductor in 2002, together with the
- * Fincitec-related company ARSmikro) has the following features:
- *
- * - compatibility & compliance:
- * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
- * http://www.microsoft.com/whdc/archive/pcguides.mspx)
- * - Microsoft PC 98 Baseline Audio
- * - MPU401 UART
- * - Sound Blaster Emulation (DOS Box)
- * - builtin AC97 conformant codec (SNR over 80dB)
- * Note that "conformant" != "compliant"!! this chip's mixer register layout
- * *differs* from the standard AC97 layout:
- * they chose to not implement the headphone register (which is not a
- * problem since it's merely optional), yet when doing this, they committed
- * the grave sin of letting other registers follow immediately instead of
- * keeping a headphone dummy register, thereby shifting the mixer register
- * addresses illegally. So far unfortunately it looks like the very flexible
- * ALSA AC97 support is still not enough to easily compensate for such a
- * grave layout violation despite all tweaks and quirks mechanisms it offers.
- * - builtin genuine OPL3 - verified to work fine, 20080506
- * - full duplex 16bit playback/record at independent sampling rate
- * - MPU401 (+ legacy address support, claimed by one official spec sheet)
- * FIXME: how to enable legacy addr??
- * - game port (legacy address support)
- * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
- * features supported). - See common term "Digital Enhanced Game Port"...
- * (probably DirectInput 3.0 spec - confirm)
- * - builtin 3D enhancement (said to be YAMAHA Ymersion)
- * - built-in General DirectX timer having a 20 bits counter
- * with 1us resolution (see below!)
- * - I2S serial output port for external DAC
- * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
- * - supports hardware volume control
- * - single chip low cost solution (128 pin QFP)
- * - supports programmable Sub-vendor and Sub-system ID
- * required for Microsoft's logo compliance (FIXME: where?)
- * At least the Trident 4D Wave DX has one bit somewhere
- * to enable writes to PCI subsystem VID registers, that should be it.
- * This might easily be in extended PCI reg space, since PCI168 also has
- * some custom data starting at 0x80. What kind of config settings
- * are located in our extended PCI space anyway??
- * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
- *
- * Note that this driver now is actually *better* than the Windows driver,
- * since it additionally supports the card's 1MHz DirectX timer - just try
- * the following snd-seq module parameters etc.:
- * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
- * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
- * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
- * - "timidity -iAv -B2,8 -Os -EFreverb=0"
- * - "pmidi -p 128:0 jazz.mid"
- *
- * OPL3 hardware playback testing, try something like:
- * cat /proc/asound/hwdep
- * and
- * aconnect -o
- * Then use
- * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
- * where x,y is the xx-yy number as given in hwdep.
- * Then try
- * pmidi -p a:b jazz.mid
- * where a:b is the client number plus 0 usually, as given by aconnect above.
- * Oh, and make sure to unmute the FM mixer control (doh!)
- * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
- * despite no CPU activity, possibly due to hindering ACPI idling somehow.
- * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
- * Higher PCM / FM mixer levels seem to conflict (causes crackling),
- * at least sometimes. Maybe even use with hardware sequencer timer above :)
- * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
- *
- * Certain PCI versions of this card are susceptible to DMA traffic underruns
- * in some systems (resulting in sound crackling/clicking/popping),
- * probably because they don't have a DMA FIFO buffer or so.
- * Overview (PCI ID/PCI subID/PCI rev.):
- * - no DMA crackling on SiS735: 0x50DC/0x1801/16
- * - unknown performance: 0x50DC/0x1801/10
- * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
- *
- * Crackling happens with VIA chipsets or, in my case, an SiS735, which is
- * supposed to be very fast and supposed to get rid of crackling much
- * better than a VIA, yet ironically I still get crackling, like many other
- * people with the same chipset.
- * Possible remedies:
- * - use speaker (amplifier) output instead of headphone output
- * (in case crackling is due to overloaded output clipping)
- * - plug card into a different PCI slot, preferrably one that isn't shared
- * too much (this helps a lot, but not completely!)
- * - get rid of PCI VGA card, use AGP instead
- * - upgrade or downgrade BIOS
- * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
- * Not too helpful.
- * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
- *
- * BUGS
- * - full-duplex might *still* be problematic, however a recent test was fine
- * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
- * if you set PCM output switch to "pre 3D" instead of "post 3D".
- * If this can't be set, then get a mixer application that Isn't Stupid (tm)
- * (e.g. kmix, gamix) - unfortunately several are!!
- * - locking is not entirely clean, especially the audio stream activity
- * ints --> may be racy
- * - an _unconnected_ secondary joystick at the gameport will be reported
- * to be "active" (floating values, not precisely -1) due to the way we need
- * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
- *
- * TODO
- * - test MPU401 MIDI playback etc.
- * - add more power micro-management (disable various units of the card
- * as long as they're unused). However this requires more I/O ports which I
- * haven't figured out yet and which thus might not even exist...
- * The standard suspend/resume functionality could probably make use of
- * some improvement, too...
- * - figure out what all unknown port bits are responsible for
- * - figure out some cleverly evil scheme to possibly make ALSA AC97 code
- * fully accept our quite incompatible ""AC97"" mixer and thus save some
- * code (but I'm not too optimistic that doing this is possible at all)
- * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
- */
- #include <asm/io.h>
- #include <linux/init.h>
- #include <linux/pci.h>
- #include <linux/delay.h>
- #include <linux/slab.h>
- #include <linux/gameport.h>
- #include <linux/moduleparam.h>
- #include <linux/dma-mapping.h>
- #include <sound/core.h>
- #include <sound/control.h>
- #include <sound/pcm.h>
- #include <sound/rawmidi.h>
- #include <sound/mpu401.h>
- #include <sound/opl3.h>
- #include <sound/initval.h>
- #include "azt3328.h"
- MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
- MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
- MODULE_LICENSE("GPL");
- MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
- #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
- #define SUPPORT_GAMEPORT 1
- #endif
- #define DEBUG_MISC 0
- #define DEBUG_CALLS 0
- #define DEBUG_MIXER 0
- #define DEBUG_PLAY_REC 0
- #define DEBUG_IO 0
- #define DEBUG_TIMER 0
- #define DEBUG_GAME 0
- #define MIXER_TESTING 0
- #if DEBUG_MISC
- #define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
- #else
- #define snd_azf3328_dbgmisc(format, args...)
- #endif
- #if DEBUG_CALLS
- #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
- #define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__)
- #define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__)
- #else
- #define snd_azf3328_dbgcalls(format, args...)
- #define snd_azf3328_dbgcallenter()
- #define snd_azf3328_dbgcallleave()
- #endif
- #if DEBUG_MIXER
- #define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbgmixer(format, args...)
- #endif
- #if DEBUG_PLAY_REC
- #define snd_azf3328_dbgplay(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbgplay(format, args...)
- #endif
- #if DEBUG_MISC
- #define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbgtimer(format, args...)
- #endif
- #if DEBUG_GAME
- #define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
- #else
- #define snd_azf3328_dbggame(format, args...)
- #endif
- static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
- module_param_array(index, int, NULL, 0444);
- MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
- static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
- module_param_array(id, charp, NULL, 0444);
- MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
- static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
- module_param_array(enable, bool, NULL, 0444);
- MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
- static int seqtimer_scaling = 128;
- module_param(seqtimer_scaling, int, 0444);
- MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
- struct snd_azf3328_audio_stream {
- struct snd_pcm_substream *substream;
- int enabled;
- int running;
- unsigned long portbase;
- };
- enum snd_azf3328_stream_index {
- AZF_PLAYBACK = 0,
- AZF_CAPTURE = 1,
- };
- struct snd_azf3328 {
- /* often-used fields towards beginning, then grouped */
- unsigned long codec_io; /* usually 0xb000, size 128 */
- unsigned long game_io; /* usually 0xb400, size 8 */
- unsigned long mpu_io; /* usually 0xb800, size 4 */
- unsigned long opl3_io; /* usually 0xbc00, size 8 */
- unsigned long mixer_io; /* usually 0xc000, size 64 */
- spinlock_t reg_lock;
- struct snd_timer *timer;
- struct snd_pcm *pcm;
- struct snd_azf3328_audio_stream audio_stream[2];
- struct snd_card *card;
- struct snd_rawmidi *rmidi;
- #ifdef SUPPORT_GAMEPORT
- struct gameport *gameport;
- int axes[4];
- #endif
- struct pci_dev *pci;
- int irq;
- /* register 0x6a is write-only, thus need to remember setting.
- * If we need to add more registers here, then we might try to fold this
- * into some transparent combined shadow register handling with
- * CONFIG_PM register storage below, but that's slightly difficult. */
- u16 shadow_reg_codec_6AH;
- #ifdef CONFIG_PM
- /* register value containers for power management
- * Note: not always full I/O range preserved (just like Win driver!) */
- u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2];
- u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2];
- u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2];
- u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2];
- u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
- #endif
- };
- static const struct pci_device_id snd_azf3328_ids[] = {
- { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
- { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
- { 0, }
- };
- MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
- static int
- snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
- {
- u8 prev = inb(reg), new;
- new = (do_set) ? (prev|mask) : (prev & ~mask);
- /* we need to always write the new value no matter whether it differs
- * or not, since some register bits don't indicate their setting */
- outb(new, reg);
- if (new != prev)
- return 1;
- return 0;
- }
- static inline void
- snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
- {
- outb(value, chip->codec_io + reg);
- }
- static inline u8
- snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inb(chip->codec_io + reg);
- }
- static inline void
- snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
- {
- outw(value, chip->codec_io + reg);
- }
- static inline u16
- snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inw(chip->codec_io + reg);
- }
- static inline void
- snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
- {
- outl(value, chip->codec_io + reg);
- }
- static inline u32
- snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inl(chip->codec_io + reg);
- }
- static inline void
- snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
- {
- outb(value, chip->game_io + reg);
- }
- static inline void
- snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
- {
- outw(value, chip->game_io + reg);
- }
- static inline u8
- snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inb(chip->game_io + reg);
- }
- static inline u16
- snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inw(chip->game_io + reg);
- }
- static inline void
- snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
- {
- outw(value, chip->mixer_io + reg);
- }
- static inline u16
- snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
- {
- return inw(chip->mixer_io + reg);
- }
- #define AZF_MUTE_BIT 0x80
- static int
- snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
- unsigned reg, int do_mute
- )
- {
- unsigned long portbase = chip->mixer_io + reg + 1;
- int updated;
- /* the mute bit is on the *second* (i.e. right) register of a
- * left/right channel setting */
- updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
- /* indicate whether it was muted before */
- return (do_mute) ? !updated : updated;
- }
- static void
- snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
- unsigned reg,
- unsigned char dst_vol_left,
- unsigned char dst_vol_right,
- int chan_sel, int delay
- )
- {
- unsigned long portbase = chip->mixer_io + reg;
- unsigned char curr_vol_left = 0, curr_vol_right = 0;
- int left_change = 0, right_change = 0;
- snd_azf3328_dbgcallenter();
- if (chan_sel & SET_CHAN_LEFT) {
- curr_vol_left = inb(portbase + 1);
- /* take care of muting flag contained in left channel */
- if (curr_vol_left & AZF_MUTE_BIT)
- dst_vol_left |= AZF_MUTE_BIT;
- else
- dst_vol_left &= ~AZF_MUTE_BIT;
- left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
- }
- if (chan_sel & SET_CHAN_RIGHT) {
- curr_vol_right = inb(portbase + 0);
- right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
- }
- do {
- if (left_change) {
- if (curr_vol_left != dst_vol_left) {
- curr_vol_left += left_change;
- outb(curr_vol_left, portbase + 1);
- } else
- left_change = 0;
- }
- if (right_change) {
- if (curr_vol_right != dst_vol_right) {
- curr_vol_right += right_change;
- /* during volume change, the right channel is crackling
- * somewhat more than the left channel, unfortunately.
- * This seems to be a hardware issue. */
- outb(curr_vol_right, portbase + 0);
- } else
- right_change = 0;
- }
- if (delay)
- mdelay(delay);
- } while ((left_change) || (right_change));
- snd_azf3328_dbgcallleave();
- }
- /*
- * general mixer element
- */
- struct azf3328_mixer_reg {
- unsigned reg;
- unsigned int lchan_shift, rchan_shift;
- unsigned int mask;
- unsigned int invert: 1;
- unsigned int stereo: 1;
- unsigned int enum_c: 4;
- };
- #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
- ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
- (mask << 16) | \
- (invert << 24) | \
- (stereo << 25) | \
- (enum_c << 26))
- static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
- {
- r->reg = val & 0xff;
- r->lchan_shift = (val >> 8) & 0x0f;
- r->rchan_shift = (val >> 12) & 0x0f;
- r->mask = (val >> 16) & 0xff;
- r->invert = (val >> 24) & 1;
- r->stereo = (val >> 25) & 1;
- r->enum_c = (val >> 26) & 0x0f;
- }
- /*
- * mixer switches/volumes
- */
- #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer, \
- .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
- .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
- }
- #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer, \
- .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
- .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
- }
- #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer, \
- .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
- .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
- }
- #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer, \
- .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
- .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
- }
- #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
- { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
- .info = snd_azf3328_info_mixer_enum, \
- .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
- .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
- }
- static int
- snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_info *uinfo)
- {
- struct azf3328_mixer_reg reg;
- snd_azf3328_dbgcallenter();
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- uinfo->type = reg.mask == 1 ?
- SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
- uinfo->count = reg.stereo + 1;
- uinfo->value.integer.min = 0;
- uinfo->value.integer.max = reg.mask;
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
- {
- struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
- struct azf3328_mixer_reg reg;
- unsigned int oreg, val;
- snd_azf3328_dbgcallenter();
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- oreg = snd_azf3328_mixer_inw(chip, reg.reg);
- val = (oreg >> reg.lchan_shift) & reg.mask;
- if (reg.invert)
- val = reg.mask - val;
- ucontrol->value.integer.value[0] = val;
- if (reg.stereo) {
- val = (oreg >> reg.rchan_shift) & reg.mask;
- if (reg.invert)
- val = reg.mask - val;
- ucontrol->value.integer.value[1] = val;
- }
- snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
- "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
- reg.reg, oreg,
- ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
- reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
- {
- struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
- struct azf3328_mixer_reg reg;
- unsigned int oreg, nreg, val;
- snd_azf3328_dbgcallenter();
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- oreg = snd_azf3328_mixer_inw(chip, reg.reg);
- val = ucontrol->value.integer.value[0] & reg.mask;
- if (reg.invert)
- val = reg.mask - val;
- nreg = oreg & ~(reg.mask << reg.lchan_shift);
- nreg |= (val << reg.lchan_shift);
- if (reg.stereo) {
- val = ucontrol->value.integer.value[1] & reg.mask;
- if (reg.invert)
- val = reg.mask - val;
- nreg &= ~(reg.mask << reg.rchan_shift);
- nreg |= (val << reg.rchan_shift);
- }
- if (reg.mask >= 0x07) /* it's a volume control, so better take care */
- snd_azf3328_mixer_write_volume_gradually(
- chip, reg.reg, nreg >> 8, nreg & 0xff,
- /* just set both channels, doesn't matter */
- SET_CHAN_LEFT|SET_CHAN_RIGHT,
- 0);
- else
- snd_azf3328_mixer_outw(chip, reg.reg, nreg);
- snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
- "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
- reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
- oreg, reg.lchan_shift, reg.rchan_shift,
- nreg, snd_azf3328_mixer_inw(chip, reg.reg));
- snd_azf3328_dbgcallleave();
- return (nreg != oreg);
- }
- static int
- snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_info *uinfo)
- {
- static const char * const texts1[] = {
- "Mic1", "Mic2"
- };
- static const char * const texts2[] = {
- "Mix", "Mic"
- };
- static const char * const texts3[] = {
- "Mic", "CD", "Video", "Aux",
- "Line", "Mix", "Mix Mono", "Phone"
- };
- static const char * const texts4[] = {
- "pre 3D", "post 3D"
- };
- struct azf3328_mixer_reg reg;
- const char * const *p = NULL;
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
- uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
- uinfo->value.enumerated.items = reg.enum_c;
- if (uinfo->value.enumerated.item > reg.enum_c - 1U)
- uinfo->value.enumerated.item = reg.enum_c - 1U;
- if (reg.reg == IDX_MIXER_ADVCTL2) {
- switch(reg.lchan_shift) {
- case 8: /* modem out sel */
- p = texts1;
- break;
- case 9: /* mono sel source */
- p = texts2;
- break;
- case 15: /* PCM Out Path */
- p = texts4;
- break;
- }
- } else
- if (reg.reg == IDX_MIXER_REC_SELECT)
- p = texts3;
- strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
- return 0;
- }
- static int
- snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
- {
- struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
- struct azf3328_mixer_reg reg;
- unsigned short val;
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- val = snd_azf3328_mixer_inw(chip, reg.reg);
- if (reg.reg == IDX_MIXER_REC_SELECT) {
- ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
- ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
- } else
- ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
- snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
- reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
- reg.lchan_shift, reg.enum_c);
- return 0;
- }
- static int
- snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
- {
- struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
- struct azf3328_mixer_reg reg;
- unsigned int oreg, nreg, val;
- snd_azf3328_mixer_reg_decode(®, kcontrol->private_value);
- oreg = snd_azf3328_mixer_inw(chip, reg.reg);
- val = oreg;
- if (reg.reg == IDX_MIXER_REC_SELECT) {
- if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
- ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
- return -EINVAL;
- val = (ucontrol->value.enumerated.item[0] << 8) |
- (ucontrol->value.enumerated.item[1] << 0);
- } else {
- if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
- return -EINVAL;
- val &= ~((reg.enum_c - 1) << reg.lchan_shift);
- val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
- }
- snd_azf3328_mixer_outw(chip, reg.reg, val);
- nreg = val;
- snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
- return (nreg != oreg);
- }
- static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
- AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
- AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
- AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
- IDX_MIXER_WAVEOUT, 0x1f, 1),
- AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
- IDX_MIXER_ADVCTL2, 7, 1),
- AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
- AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
- AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
- AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
- AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
- AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
- AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
- AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
- AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
- AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
- AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
- AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
- AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
- AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
- AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
- AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
- AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
- AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
- AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
- AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
- AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
- #if MIXER_TESTING
- AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
- AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
- AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
- AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
- AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
- AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
- AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
- AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
- AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
- AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
- AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
- AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
- AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
- AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
- AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
- AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
- #endif
- };
- static u16 __devinitdata snd_azf3328_init_values[][2] = {
- { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_BASSTREBLE, 0x0000 },
- { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f },
- { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f },
- { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
- };
- static int __devinit
- snd_azf3328_mixer_new(struct snd_azf3328 *chip)
- {
- struct snd_card *card;
- const struct snd_kcontrol_new *sw;
- unsigned int idx;
- int err;
- snd_azf3328_dbgcallenter();
- if (snd_BUG_ON(!chip || !chip->card))
- return -EINVAL;
- card = chip->card;
- /* mixer reset */
- snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
- /* mute and zero volume channels */
- for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
- snd_azf3328_mixer_outw(chip,
- snd_azf3328_init_values[idx][0],
- snd_azf3328_init_values[idx][1]);
- }
- /* add mixer controls */
- sw = snd_azf3328_mixer_controls;
- for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
- ++idx, ++sw) {
- if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
- return err;
- }
- snd_component_add(card, "AZF3328 mixer");
- strcpy(card->mixername, "AZF3328 mixer");
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_hw_params(struct snd_pcm_substream *substream,
- struct snd_pcm_hw_params *hw_params)
- {
- int res;
- snd_azf3328_dbgcallenter();
- res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
- snd_azf3328_dbgcallleave();
- return res;
- }
- static int
- snd_azf3328_hw_free(struct snd_pcm_substream *substream)
- {
- snd_azf3328_dbgcallenter();
- snd_pcm_lib_free_pages(substream);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static void
- snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
- unsigned reg,
- enum azf_freq_t bitrate,
- unsigned int format_width,
- unsigned int channels
- )
- {
- u16 val = 0xff00;
- unsigned long flags;
- snd_azf3328_dbgcallenter();
- switch (bitrate) {
- case AZF_FREQ_4000: val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
- case AZF_FREQ_4800: val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
- case AZF_FREQ_5512:
- /* the AZF3328 names it "5510" for some strange reason */
- val |= SOUNDFORMAT_FREQ_5510; break;
- case AZF_FREQ_6620: val |= SOUNDFORMAT_FREQ_6620; break;
- case AZF_FREQ_8000: val |= SOUNDFORMAT_FREQ_8000; break;
- case AZF_FREQ_9600: val |= SOUNDFORMAT_FREQ_9600; break;
- case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
- case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
- case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
- case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
- case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
- default:
- snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
- /* fall-through */
- case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
- case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
- case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
- }
- /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
- /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
- /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
- /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
- /* val = 0xff05; 5m11.556s (... -> 44100Hz) */
- /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
- /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
- /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
- /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
- if (channels == 2)
- val |= SOUNDFORMAT_FLAG_2CHANNELS;
- if (format_width == 16)
- val |= SOUNDFORMAT_FLAG_16BIT;
- spin_lock_irqsave(&chip->reg_lock, flags);
- /* set bitrate/format */
- snd_azf3328_codec_outw(chip, reg, val);
- /* changing the bitrate/format settings switches off the
- * audio output with an annoying click in case of 8/16bit format change
- * (maybe shutting down DAC/ADC?), thus immediately
- * do some tweaking to reenable it and get rid of the clicking
- * (FIXME: yes, it works, but what exactly am I doing here?? :)
- * FIXME: does this have some side effects for full-duplex
- * or other dramatic side effects? */
- if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2 |
- SOMETHING_ALMOST_ALWAYS_SET |
- DMA_EPILOGUE_SOMETHING |
- DMA_SOMETHING_ELSE
- );
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- snd_azf3328_dbgcallleave();
- }
- static inline void
- snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
- unsigned reg
- )
- {
- /* choose lowest frequency for low power consumption.
- * While this will cause louder noise due to rather coarse frequency,
- * it should never matter since output should always
- * get disabled properly when idle anyway. */
- snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1);
- }
- static void
- snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip,
- unsigned bitmask,
- int enable
- )
- {
- if (enable)
- chip->shadow_reg_codec_6AH &= ~bitmask;
- else
- chip->shadow_reg_codec_6AH |= bitmask;
- snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n",
- bitmask, enable, chip->shadow_reg_codec_6AH);
- snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH);
- }
- static inline void
- snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable)
- {
- snd_azf3328_dbgplay("codec_enable %d\n", enable);
- /* no idea what exactly is being done here, but I strongly assume it's
- * PM related */
- snd_azf3328_codec_reg_6AH_update(
- chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
- );
- }
- static void
- snd_azf3328_codec_activity(struct snd_azf3328 *chip,
- enum snd_azf3328_stream_index stream_type,
- int enable
- )
- {
- int need_change = (chip->audio_stream[stream_type].running != enable);
- snd_azf3328_dbgplay(
- "codec_activity: type %d, enable %d, need_change %d\n",
- stream_type, enable, need_change
- );
- if (need_change) {
- enum snd_azf3328_stream_index other =
- (stream_type == AZF_PLAYBACK) ?
- AZF_CAPTURE : AZF_PLAYBACK;
- /* small check to prevent shutting down the other party
- * in case it's active */
- if ((enable) || !(chip->audio_stream[other].running))
- snd_azf3328_codec_enable(chip, enable);
- /* ...and adjust clock, too
- * (reduce noise and power consumption) */
- if (!enable)
- snd_azf3328_codec_setfmt_lowpower(
- chip,
- chip->audio_stream[stream_type].portbase
- + IDX_IO_PLAY_SOUNDFORMAT
- );
- }
- chip->audio_stream[stream_type].running = enable;
- }
- static void
- snd_azf3328_setdmaa(struct snd_azf3328 *chip,
- long unsigned int addr,
- unsigned int count,
- unsigned int size,
- enum snd_azf3328_stream_index stream_type
- )
- {
- snd_azf3328_dbgcallenter();
- if (!chip->audio_stream[stream_type].running) {
- /* AZF3328 uses a two buffer pointer DMA playback approach */
- unsigned long flags, portbase, addr_area2;
- /* width 32bit (prevent overflow): */
- unsigned long count_areas, count_tmp;
- portbase = chip->audio_stream[stream_type].portbase;
- count_areas = size/2;
- addr_area2 = addr+count_areas;
- count_areas--; /* max. index */
- snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);
- /* build combined I/O buffer length word */
- count_tmp = count_areas;
- count_areas |= (count_tmp << 16);
- spin_lock_irqsave(&chip->reg_lock, flags);
- outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
- outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
- outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- }
- snd_azf3328_dbgcallleave();
- }
- static int
- snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
- {
- #if 0
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- unsigned int size = snd_pcm_lib_buffer_bytes(substream);
- unsigned int count = snd_pcm_lib_period_bytes(substream);
- #endif
- snd_azf3328_dbgcallenter();
- #if 0
- snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
- snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK);
- #endif
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
- {
- #if 0
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- unsigned int size = snd_pcm_lib_buffer_bytes(substream);
- unsigned int count = snd_pcm_lib_period_bytes(substream);
- #endif
- snd_azf3328_dbgcallenter();
- #if 0
- snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
- snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
- #endif
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- int result = 0;
- unsigned int status1;
- int previously_muted;
- snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);
- switch (cmd) {
- case SNDRV_PCM_TRIGGER_START:
- snd_azf3328_dbgplay("START PLAYBACK\n");
- /* mute WaveOut (avoid clicking during setup) */
- previously_muted =
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
- snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
- spin_lock(&chip->reg_lock);
- /* first, remember current value: */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
- /* stop playback */
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
- /* FIXME: clear interrupts or what??? */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
- spin_unlock(&chip->reg_lock);
- snd_azf3328_setdmaa(chip, runtime->dma_addr,
- snd_pcm_lib_period_bytes(substream),
- snd_pcm_lib_buffer_bytes(substream),
- AZF_PLAYBACK);
- spin_lock(&chip->reg_lock);
- #ifdef WIN9X
- /* FIXME: enable playback/recording??? */
- status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
- /* start playback again */
- /* FIXME: what is this value (0x0010)??? */
- status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
- #else /* NT4 */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- 0x0000);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- DMA_PLAY_SOMETHING1);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- DMA_RESUME |
- SOMETHING_ALMOST_ALWAYS_SET |
- DMA_EPILOGUE_SOMETHING |
- DMA_SOMETHING_ELSE);
- #endif
- spin_unlock(&chip->reg_lock);
- snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1);
- /* now unmute WaveOut */
- if (!previously_muted)
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
- snd_azf3328_dbgplay("STARTED PLAYBACK\n");
- break;
- case SNDRV_PCM_TRIGGER_RESUME:
- snd_azf3328_dbgplay("RESUME PLAYBACK\n");
- /* resume playback if we were active */
- spin_lock(&chip->reg_lock);
- if (chip->audio_stream[AZF_PLAYBACK].running)
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
- spin_unlock(&chip->reg_lock);
- break;
- case SNDRV_PCM_TRIGGER_STOP:
- snd_azf3328_dbgplay("STOP PLAYBACK\n");
- /* mute WaveOut (avoid clicking during setup) */
- previously_muted =
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
- spin_lock(&chip->reg_lock);
- /* first, remember current value: */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
- /* stop playback */
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
- /* hmm, is this really required? we're resetting the same bit
- * immediately thereafter... */
- status1 |= DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
- status1 &= ~DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
- spin_unlock(&chip->reg_lock);
- snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
- /* now unmute WaveOut */
- if (!previously_muted)
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
- snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
- break;
- case SNDRV_PCM_TRIGGER_SUSPEND:
- snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
- /* make sure playback is stopped */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
- break;
- default:
- printk(KERN_ERR "FIXME: unknown trigger mode!\n");
- return -EINVAL;
- }
- snd_azf3328_dbgcallleave();
- return result;
- }
- /* this is just analogous to playback; I'm not quite sure whether recording
- * should actually be triggered like that */
- static int
- snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- int result = 0;
- unsigned int status1;
- snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
- switch (cmd) {
- case SNDRV_PCM_TRIGGER_START:
- snd_azf3328_dbgplay("START CAPTURE\n");
- snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
- spin_lock(&chip->reg_lock);
- /* first, remember current value: */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
- /* stop recording */
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
- /* FIXME: clear interrupts or what??? */
- snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
- spin_unlock(&chip->reg_lock);
- snd_azf3328_setdmaa(chip, runtime->dma_addr,
- snd_pcm_lib_period_bytes(substream),
- snd_pcm_lib_buffer_bytes(substream),
- AZF_CAPTURE);
- spin_lock(&chip->reg_lock);
- #ifdef WIN9X
- /* FIXME: enable playback/recording??? */
- status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
- /* start capture again */
- /* FIXME: what is this value (0x0010)??? */
- status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
- #else
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- 0x0000);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_PLAY_SOMETHING1);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_RESUME |
- SOMETHING_ALMOST_ALWAYS_SET |
- DMA_EPILOGUE_SOMETHING |
- DMA_SOMETHING_ELSE);
- #endif
- spin_unlock(&chip->reg_lock);
- snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);
- snd_azf3328_dbgplay("STARTED CAPTURE\n");
- break;
- case SNDRV_PCM_TRIGGER_RESUME:
- snd_azf3328_dbgplay("RESUME CAPTURE\n");
- /* resume recording if we were active */
- spin_lock(&chip->reg_lock);
- if (chip->audio_stream[AZF_CAPTURE].running)
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
- spin_unlock(&chip->reg_lock);
- break;
- case SNDRV_PCM_TRIGGER_STOP:
- snd_azf3328_dbgplay("STOP CAPTURE\n");
- spin_lock(&chip->reg_lock);
- /* first, remember current value: */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
- /* stop recording */
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
- status1 |= DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
- status1 &= ~DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
- spin_unlock(&chip->reg_lock);
- snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);
- snd_azf3328_dbgplay("STOPPED CAPTURE\n");
- break;
- case SNDRV_PCM_TRIGGER_SUSPEND:
- snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
- /* make sure recording is stopped */
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
- break;
- default:
- printk(KERN_ERR "FIXME: unknown trigger mode!\n");
- return -EINVAL;
- }
- snd_azf3328_dbgcallleave();
- return result;
- }
- static snd_pcm_uframes_t
- snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- unsigned long bufptr, result;
- snd_pcm_uframes_t frmres;
- #ifdef QUERY_HARDWARE
- bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1);
- #else
- bufptr = substream->runtime->dma_addr;
- #endif
- result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS);
- /* calculate offset */
- result -= bufptr;
- frmres = bytes_to_frames( substream->runtime, result);
- snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres);
- return frmres;
- }
- static snd_pcm_uframes_t
- snd_azf3328_capture_pointer(struct snd_pcm_substream *substream)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- unsigned long bufptr, result;
- snd_pcm_uframes_t frmres;
- #ifdef QUERY_HARDWARE
- bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1);
- #else
- bufptr = substream->runtime->dma_addr;
- #endif
- result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS);
- /* calculate offset */
- result -= bufptr;
- frmres = bytes_to_frames( substream->runtime, result);
- snd_azf3328_dbgplay("REC @ 0x%8lx, frames %8ld\n", result, frmres);
- return frmres;
- }
- /******************************************************************/
- #ifdef SUPPORT_GAMEPORT
- static inline void
- snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
- {
- snd_azf3328_io_reg_setb(
- chip->game_io+IDX_GAME_HWCONFIG,
- GAME_HWCFG_IRQ_ENABLE,
- enable
- );
- }
- static inline void
- snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
- {
- snd_azf3328_io_reg_setb(
- chip->game_io+IDX_GAME_HWCONFIG,
- GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
- enable
- );
- }
- static inline void
- snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable)
- {
- snd_azf3328_codec_reg_6AH_update(
- chip, IO_6A_SOMETHING2_GAMEPORT, enable
- );
- }
- static inline void
- snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
- {
- /*
- * skeleton handler only
- * (we do not want axis reading in interrupt handler - too much load!)
- */
- snd_azf3328_dbggame("gameport irq\n");
- /* this should ACK the gameport IRQ properly, hopefully. */
- snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
- }
- static int
- snd_azf3328_gameport_open(struct gameport *gameport, int mode)
- {
- struct snd_azf3328 *chip = gameport_get_port_data(gameport);
- int res;
- snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
- switch (mode) {
- case GAMEPORT_MODE_COOKED:
- case GAMEPORT_MODE_RAW:
- res = 0;
- break;
- default:
- res = -1;
- break;
- }
- snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
- return res;
- }
- static void
- snd_azf3328_gameport_close(struct gameport *gameport)
- {
- struct snd_azf3328 *chip = gameport_get_port_data(gameport);
- snd_azf3328_dbggame("gameport_close\n");
- snd_azf3328_gameport_axis_circuit_enable(chip, 0);
- }
- static int
- snd_azf3328_gameport_cooked_read(struct gameport *gameport,
- int *axes,
- int *buttons
- )
- {
- struct snd_azf3328 *chip = gameport_get_port_data(gameport);
- int i;
- u8 val;
- unsigned long flags;
- if (snd_BUG_ON(!chip))
- return 0;
- spin_lock_irqsave(&chip->reg_lock, flags);
- val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
- *buttons = (~(val) >> 4) & 0xf;
- /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
- * thus we're atomic and cannot actively wait in here
- * (which would be useful for us since it probably would be better
- * to trigger a measurement in here, then wait a short amount of
- * time until it's finished, then read values of _this_ measurement).
- *
- * Thus we simply resort to reading values if they're available already
- * and trigger the next measurement.
- */
- val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
- if (val & GAME_AXES_SAMPLING_READY) {
- for (i = 0; i < 4; ++i) {
- /* configure the axis to read */
- val = (i << 4) | 0x0f;
- snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
- chip->axes[i] = snd_azf3328_game_inw(
- chip, IDX_GAME_AXIS_VALUE
- );
- }
- }
- /* trigger next axes sampling, to be evaluated the next time we
- * enter this function */
- /* for some very, very strange reason we cannot enable
- * Measurement Ready monitoring for all axes here,
- * at least not when only one joystick connected */
- val = 0x03; /* we're able to monitor axes 1 and 2 only */
- snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
- snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- for (i = 0; i < 4; i++) {
- axes[i] = chip->axes[i];
- if (axes[i] == 0xffff)
- axes[i] = -1;
- }
- snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
- axes[0], axes[1], axes[2], axes[3], *buttons
- );
- return 0;
- }
- static int __devinit
- snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
- {
- struct gameport *gp;
- chip->gameport = gp = gameport_allocate_port();
- if (!gp) {
- printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
- return -ENOMEM;
- }
- gameport_set_name(gp, "AZF3328 Gameport");
- gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
- gameport_set_dev_parent(gp, &chip->pci->dev);
- gp->io = chip->game_io;
- gameport_set_port_data(gp, chip);
- gp->open = snd_azf3328_gameport_open;
- gp->close = snd_azf3328_gameport_close;
- gp->fuzz = 16; /* seems ok */
- gp->cooked_read = snd_azf3328_gameport_cooked_read;
- /* DISABLE legacy address: we don't need it! */
- snd_azf3328_gameport_legacy_address_enable(chip, 0);
- snd_azf3328_gameport_axis_circuit_enable(chip, 0);
- gameport_register_port(chip->gameport);
- return 0;
- }
- static void
- snd_azf3328_gameport_free(struct snd_azf3328 *chip)
- {
- if (chip->gameport) {
- gameport_unregister_port(chip->gameport);
- chip->gameport = NULL;
- }
- snd_azf3328_gameport_irq_enable(chip, 0);
- }
- #else
- static inline int
- snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
- static inline void
- snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
- static inline void
- snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
- {
- printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
- }
- #endif /* SUPPORT_GAMEPORT */
- /******************************************************************/
- static inline void
- snd_azf3328_irq_log_unknown_type(u8 which)
- {
- snd_azf3328_dbgplay(
- "azt3328: unknown IRQ type (%x) occurred, please report!\n",
- which
- );
- }
- static irqreturn_t
- snd_azf3328_interrupt(int irq, void *dev_id)
- {
- struct snd_azf3328 *chip = dev_id;
- u8 status, which;
- #if DEBUG_PLAY_REC
- static unsigned long irq_count;
- #endif
- status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS);
- /* fast path out, to ease interrupt sharing */
- if (!(status &
- (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
- ))
- return IRQ_NONE; /* must be interrupt for another device */
- snd_azf3328_dbgplay(
- "irq_count %ld! IDX_IO_PLAY_FLAGS %04x, "
- "IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
- irq_count++ /* debug-only */,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
- status
- );
- if (status & IRQ_TIMER) {
- /* snd_azf3328_dbgplay("timer %ld\n",
- snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
- & TIMER_VALUE_MASK
- ); */
- if (chip->timer)
- snd_timer_interrupt(chip->timer, chip->timer->sticks);
- /* ACK timer */
- spin_lock(&chip->reg_lock);
- snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
- spin_unlock(&chip->reg_lock);
- snd_azf3328_dbgplay("azt3328: timer IRQ\n");
- }
- if (status & IRQ_PLAYBACK) {
- spin_lock(&chip->reg_lock);
- which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
- /* ack all IRQ types immediately */
- snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
- spin_unlock(&chip->reg_lock);
- if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) {
- snd_pcm_period_elapsed(
- chip->audio_stream[AZF_PLAYBACK].substream
- );
- snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
- which,
- snd_azf3328_codec_inl(
- chip, IDX_IO_PLAY_DMA_CURRPOS
- )
- );
- } else
- printk(KERN_WARNING "azt3328: irq handler problem!\n");
- if (which & IRQ_PLAY_SOMETHING)
- snd_azf3328_irq_log_unknown_type(which);
- }
- if (status & IRQ_RECORDING) {
- spin_lock(&chip->reg_lock);
- which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
- /* ack all IRQ types immediately */
- snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
- spin_unlock(&chip->reg_lock);
- if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) {
- snd_pcm_period_elapsed(
- chip->audio_stream[AZF_CAPTURE].substream
- );
- snd_azf3328_dbgplay("REC period done (#%x), @ %x\n",
- which,
- snd_azf3328_codec_inl(
- chip, IDX_IO_REC_DMA_CURRPOS
- )
- );
- } else
- printk(KERN_WARNING "azt3328: irq handler problem!\n");
- if (which & IRQ_REC_SOMETHING)
- snd_azf3328_irq_log_unknown_type(which);
- }
- if (status & IRQ_GAMEPORT)
- snd_azf3328_gameport_interrupt(chip);
- /* MPU401 has less critical IRQ requirements
- * than timer and playback/recording, right? */
- if (status & IRQ_MPU401) {
- snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
- /* hmm, do we have to ack the IRQ here somehow?
- * If so, then I don't know how... */
- snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n");
- }
- return IRQ_HANDLED;
- }
- /*****************************************************************/
- static const struct snd_pcm_hardware snd_azf3328_playback =
- {
- /* FIXME!! Correct? */
- .info = SNDRV_PCM_INFO_MMAP |
- SNDRV_PCM_INFO_INTERLEAVED |
- SNDRV_PCM_INFO_MMAP_VALID,
- .formats = SNDRV_PCM_FMTBIT_S8 |
- SNDRV_PCM_FMTBIT_U8 |
- SNDRV_PCM_FMTBIT_S16_LE |
- SNDRV_PCM_FMTBIT_U16_LE,
- .rates = SNDRV_PCM_RATE_5512 |
- SNDRV_PCM_RATE_8000_48000 |
- SNDRV_PCM_RATE_KNOT,
- .rate_min = AZF_FREQ_4000,
- .rate_max = AZF_FREQ_66200,
- .channels_min = 1,
- .channels_max = 2,
- .buffer_bytes_max = 65536,
- .period_bytes_min = 64,
- .period_bytes_max = 65536,
- .periods_min = 1,
- .periods_max = 1024,
- /* FIXME: maybe that card actually has a FIFO?
- * Hmm, it seems newer revisions do have one, but we still don't know
- * its size... */
- .fifo_size = 0,
- };
- static const struct snd_pcm_hardware snd_azf3328_capture =
- {
- /* FIXME */
- .info = SNDRV_PCM_INFO_MMAP |
- SNDRV_PCM_INFO_INTERLEAVED |
- SNDRV_PCM_INFO_MMAP_VALID,
- .formats = SNDRV_PCM_FMTBIT_S8 |
- SNDRV_PCM_FMTBIT_U8 |
- SNDRV_PCM_FMTBIT_S16_LE |
- SNDRV_PCM_FMTBIT_U16_LE,
- .rates = SNDRV_PCM_RATE_5512 |
- SNDRV_PCM_RATE_8000_48000 |
- SNDRV_PCM_RATE_KNOT,
- .rate_min = AZF_FREQ_4000,
- .rate_max = AZF_FREQ_66200,
- .channels_min = 1,
- .channels_max = 2,
- .buffer_bytes_max = 65536,
- .period_bytes_min = 64,
- .period_bytes_max = 65536,
- .periods_min = 1,
- .periods_max = 1024,
- .fifo_size = 0,
- };
- static unsigned int snd_azf3328_fixed_rates[] = {
- AZF_FREQ_4000,
- AZF_FREQ_4800,
- AZF_FREQ_5512,
- AZF_FREQ_6620,
- AZF_FREQ_8000,
- AZF_FREQ_9600,
- AZF_FREQ_11025,
- AZF_FREQ_13240,
- AZF_FREQ_16000,
- AZF_FREQ_22050,
- AZF_FREQ_32000,
- AZF_FREQ_44100,
- AZF_FREQ_48000,
- AZF_FREQ_66200
- };
- static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
- .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
- .list = snd_azf3328_fixed_rates,
- .mask = 0,
- };
- /*****************************************************************/
- static int
- snd_azf3328_playback_open(struct snd_pcm_substream *substream)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- snd_azf3328_dbgcallenter();
- chip->audio_stream[AZF_PLAYBACK].substream = substream;
- runtime->hw = snd_azf3328_playback;
- snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
- &snd_azf3328_hw_constraints_rates);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_capture_open(struct snd_pcm_substream *substream)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- snd_azf3328_dbgcallenter();
- chip->audio_stream[AZF_CAPTURE].substream = substream;
- runtime->hw = snd_azf3328_capture;
- snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
- &snd_azf3328_hw_constraints_rates);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_playback_close(struct snd_pcm_substream *substream)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- snd_azf3328_dbgcallenter();
- chip->audio_stream[AZF_PLAYBACK].substream = NULL;
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_capture_close(struct snd_pcm_substream *substream)
- {
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- snd_azf3328_dbgcallenter();
- chip->audio_stream[AZF_CAPTURE].substream = NULL;
- snd_azf3328_dbgcallleave();
- return 0;
- }
- /******************************************************************/
- static struct snd_pcm_ops snd_azf3328_playback_ops = {
- .open = snd_azf3328_playback_open,
- .close = snd_azf3328_playback_close,
- .ioctl = snd_pcm_lib_ioctl,
- .hw_params = snd_azf3328_hw_params,
- .hw_free = snd_azf3328_hw_free,
- .prepare = snd_azf3328_playback_prepare,
- .trigger = snd_azf3328_playback_trigger,
- .pointer = snd_azf3328_playback_pointer
- };
- static struct snd_pcm_ops snd_azf3328_capture_ops = {
- .open = snd_azf3328_capture_open,
- .close = snd_azf3328_capture_close,
- .ioctl = snd_pcm_lib_ioctl,
- .hw_params = snd_azf3328_hw_params,
- .hw_free = snd_azf3328_hw_free,
- .prepare = snd_azf3328_capture_prepare,
- .trigger = snd_azf3328_capture_trigger,
- .pointer = snd_azf3328_capture_pointer
- };
- static int __devinit
- snd_azf3328_pcm(struct snd_azf3328 *chip, int device)
- {
- struct snd_pcm *pcm;
- int err;
- snd_azf3328_dbgcallenter();
- if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0)
- return err;
- snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops);
- snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops);
- pcm->private_data = chip;
- pcm->info_flags = 0;
- strcpy(pcm->name, chip->card->shortname);
- chip->pcm = pcm;
- snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
- snd_dma_pci_data(chip->pci), 64*1024, 64*1024);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- /******************************************************************/
- /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
- *** (probably derived from main crystal via a divider of 24),
- *** but announcing those attributes to user-space would make programs
- *** configure the timer to a 1 tick value, resulting in an absolutely fatal
- *** timer IRQ storm.
- *** Thus I chose to announce a down-scaled virtual timer to the outside and
- *** calculate real timer countdown values internally.
- *** (the scale factor can be set via module parameter "seqtimer_scaling").
- ***/
- static int
- snd_azf3328_timer_start(struct snd_timer *timer)
- {
- struct snd_azf3328 *chip;
- unsigned long flags;
- unsigned int delay;
- snd_azf3328_dbgcallenter();
- chip = snd_timer_chip(timer);
- delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
- if (delay < 49) {
- /* uhoh, that's not good, since user-space won't know about
- * this timing tweak
- * (we need to do it to avoid a lockup, though) */
- snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
- delay = 49; /* minimum time is 49 ticks */
- }
- snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
- delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
- spin_lock_irqsave(&chip->reg_lock, flags);
- snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_timer_stop(struct snd_timer *timer)
- {
- struct snd_azf3328 *chip;
- unsigned long flags;
- snd_azf3328_dbgcallenter();
- chip = snd_timer_chip(timer);
- spin_lock_irqsave(&chip->reg_lock, flags);
- /* disable timer countdown and interrupt */
- /* FIXME: should we write TIMER_IRQ_ACK here? */
- snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static int
- snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
- unsigned long *num, unsigned long *den)
- {
- snd_azf3328_dbgcallenter();
- *num = 1;
- *den = 1024000 / seqtimer_scaling;
- snd_azf3328_dbgcallleave();
- return 0;
- }
- static struct snd_timer_hardware snd_azf3328_timer_hw = {
- .flags = SNDRV_TIMER_HW_AUTO,
- .resolution = 977, /* 1000000/1024000 = 0.9765625us */
- .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
- .start = snd_azf3328_timer_start,
- .stop = snd_azf3328_timer_stop,
- .precise_resolution = snd_azf3328_timer_precise_resolution,
- };
- static int __devinit
- snd_azf3328_timer(struct snd_azf3328 *chip, int device)
- {
- struct snd_timer *timer = NULL;
- struct snd_timer_id tid;
- int err;
- snd_azf3328_dbgcallenter();
- tid.dev_class = SNDRV_TIMER_CLASS_CARD;
- tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
- tid.card = chip->card->number;
- tid.device = device;
- tid.subdevice = 0;
- snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
- snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
- err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
- if (err < 0)
- goto out;
- strcpy(timer->name, "AZF3328 timer");
- timer->private_data = chip;
- timer->hw = snd_azf3328_timer_hw;
- chip->timer = timer;
- snd_azf3328_timer_stop(timer);
- err = 0;
- out:
- snd_azf3328_dbgcallleave();
- return err;
- }
- /******************************************************************/
- static int
- snd_azf3328_free(struct snd_azf3328 *chip)
- {
- if (chip->irq < 0)
- goto __end_hw;
- /* reset (close) mixer:
- * first mute master volume, then reset
- */
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
- snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
- snd_azf3328_timer_stop(chip->timer);
- snd_azf3328_gameport_free(chip);
- if (chip->irq >= 0)
- synchronize_irq(chip->irq);
- __end_hw:
- if (chip->irq >= 0)
- free_irq(chip->irq, chip);
- pci_release_regions(chip->pci);
- pci_disable_device(chip->pci);
- kfree(chip);
- return 0;
- }
- static int
- snd_azf3328_dev_free(struct snd_device *device)
- {
- struct snd_azf3328 *chip = device->device_data;
- return snd_azf3328_free(chip);
- }
- #if 0
- /* check whether a bit can be modified */
- static void
- snd_azf3328_test_bit(unsigned unsigned reg, int bit)
- {
- unsigned char val, valoff, valon;
- val = inb(reg);
- outb(val & ~(1 << bit), reg);
- valoff = inb(reg);
- outb(val|(1 << bit), reg);
- valon = inb(reg);
- outb(val, reg);
- printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n",
- reg, bit, val, valoff, valon
- );
- }
- #endif
- static inline void
- snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
- {
- #if DEBUG_MISC
- u16 tmp;
- snd_azf3328_dbgmisc(
- "codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
- "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
- chip->codec_io, chip->game_io, chip->mpu_io,
- chip->opl3_io, chip->mixer_io, chip->irq
- );
- snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
- snd_azf3328_game_inb(chip, 0),
- snd_azf3328_game_inb(chip, 1),
- snd_azf3328_game_inb(chip, 2),
- snd_azf3328_game_inb(chip, 3),
- snd_azf3328_game_inb(chip, 4),
- snd_azf3328_game_inb(chip, 5)
- );
- for (tmp = 0; tmp < 0x07; tmp += 1)
- snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
- for (tmp = 0; tmp <= 0x07; tmp += 1)
- snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
- tmp, inb(0x200 + tmp), inb(0x208 + tmp));
- for (tmp = 0; tmp <= 0x01; tmp += 1)
- snd_azf3328_dbgmisc(
- "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
- "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
- tmp,
- inb(0x300 + tmp),
- inb(0x310 + tmp),
- inb(0x320 + tmp),
- inb(0x330 + tmp),
- inb(0x388 + tmp),
- inb(0x38c + tmp)
- );
- for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
- snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n",
- tmp, snd_azf3328_codec_inw(chip, tmp)
- );
- for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
- snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
- tmp, snd_azf3328_mixer_inw(chip, tmp)
- );
- #endif /* DEBUG_MISC */
- }
- static int __devinit
- snd_azf3328_create(struct snd_card *card,
- struct pci_dev *pci,
- unsigned long device_type,
- struct snd_azf3328 **rchip)
- {
- struct snd_azf3328 *chip;
- int err;
- static struct snd_device_ops ops = {
- .dev_free = snd_azf3328_dev_free,
- };
- u16 tmp;
- *rchip = NULL;
- err = pci_enable_device(pci);
- if (err < 0)
- return err;
- chip = kzalloc(sizeof(*chip), GFP_KERNEL);
- if (chip == NULL) {
- err = -ENOMEM;
- goto out_err;
- }
- spin_lock_init(&chip->reg_lock);
- chip->card = card;
- chip->pci = pci;
- chip->irq = -1;
- /* check if we can restrict PCI DMA transfers to 24 bits */
- if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
- pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
- snd_printk(KERN_ERR "architecture does not support "
- "24bit PCI busmaster DMA\n"
- );
- err = -ENXIO;
- goto out_err;
- }
- err = pci_request_regions(pci, "Aztech AZF3328");
- if (err < 0)
- goto out_err;
- chip->codec_io = pci_resource_start(pci, 0);
- chip->game_io = pci_resource_start(pci, 1);
- chip->mpu_io = pci_resource_start(pci, 2);
- chip->opl3_io = pci_resource_start(pci, 3);
- chip->mixer_io = pci_resource_start(pci, 4);
- chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00;
- chip->audio_stream[AZF_CAPTURE].portbase = chip->codec_io + 0x20;
- if (request_irq(pci->irq, snd_azf3328_interrupt,
- IRQF_SHARED, card->shortname, chip)) {
- snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
- err = -EBUSY;
- goto out_err;
- }
- chip->irq = pci->irq;
- pci_set_master(pci);
- synchronize_irq(chip->irq);
- snd_azf3328_debug_show_ports(chip);
- err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
- if (err < 0)
- goto out_err;
- /* create mixer interface & switches */
- err = snd_azf3328_mixer_new(chip);
- if (err < 0)
- goto out_err;
- /* shutdown codecs to save power */
- /* have snd_azf3328_codec_activity() act properly */
- chip->audio_stream[AZF_PLAYBACK].running = 1;
- snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
- /* standard chip init stuff */
- /* default IRQ init value */
- tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
- spin_lock_irq(&chip->reg_lock);
- snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp);
- snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp);
- snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp);
- spin_unlock_irq(&chip->reg_lock);
- snd_card_set_dev(card, &pci->dev);
- *rchip = chip;
- err = 0;
- goto out;
- out_err:
- if (chip)
- snd_azf3328_free(chip);
- pci_disable_device(pci);
- out:
- return err;
- }
- static int __devinit
- snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
- {
- static int dev;
- struct snd_card *card;
- struct snd_azf3328 *chip;
- struct snd_opl3 *opl3;
- int err;
- snd_azf3328_dbgcallenter();
- if (dev >= SNDRV_CARDS)
- return -ENODEV;
- if (!enable[dev]) {
- dev++;
- return -ENOENT;
- }
- err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
- if (err < 0)
- return err;
- strcpy(card->driver, "AZF3328");
- strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
- err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
- if (err < 0)
- goto out_err;
- card->private_data = chip;
- err = snd_mpu401_uart_new(
- card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED,
- pci->irq, 0, &chip->rmidi
- );
- if (err < 0) {
- snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
- chip->mpu_io
- );
- goto out_err;
- }
- err = snd_azf3328_timer(chip, 0);
- if (err < 0)
- goto out_err;
- err = snd_azf3328_pcm(chip, 0);
- if (err < 0)
- goto out_err;
- if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
- OPL3_HW_AUTO, 1, &opl3) < 0) {
- snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
- chip->opl3_io, chip->opl3_io+2
- );
- } else {
- /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
- err = snd_opl3_timer_new(opl3, 1, 2);
- if (err < 0)
- goto out_err;
- err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
- if (err < 0)
- goto out_err;
- }
- opl3->private_data = chip;
- sprintf(card->longname, "%s at 0x%lx, irq %i",
- card->shortname, chip->codec_io, chip->irq);
- err = snd_card_register(card);
- if (err < 0)
- goto out_err;
- #ifdef MODULE
- printk(
- "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
- "azt3328: Hardware was completely undocumented, unfortunately.\n"
- "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
- "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
- 1024000 / seqtimer_scaling, seqtimer_scaling);
- #endif
- snd_azf3328_gameport(chip, dev);
- pci_set_drvdata(pci, card);
- dev++;
- err = 0;
- goto out;
- out_err:
- snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
- snd_card_free(card);
- out:
- snd_azf3328_dbgcallleave();
- return err;
- }
- static void __devexit
- snd_azf3328_remove(struct pci_dev *pci)
- {
- snd_azf3328_dbgcallenter();
- snd_card_free(pci_get_drvdata(pci));
- pci_set_drvdata(pci, NULL);
- snd_azf3328_dbgcallleave();
- }
- #ifdef CONFIG_PM
- static int
- snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
- {
- struct snd_card *card = pci_get_drvdata(pci);
- struct snd_azf3328 *chip = card->private_data;
- unsigned reg;
- snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
- snd_pcm_suspend_all(chip->pcm);
- for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
- chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2);
- /* make sure to disable master volume etc. to prevent looping sound */
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
- for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
- chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2);
- /* manually store the one currently relevant write-only reg, too */
- chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH;
- for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
- chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
- chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
- chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2);
- pci_disable_device(pci);
- pci_save_state(pci);
- pci_set_power_state(pci, pci_choose_state(pci, state));
- return 0;
- }
- static int
- snd_azf3328_resume(struct pci_dev *pci)
- {
- struct snd_card *card = pci_get_drvdata(pci);
- struct snd_azf3328 *chip = card->private_data;
- unsigned reg;
- pci_set_power_state(pci, PCI_D0);
- pci_restore_state(pci);
- if (pci_enable_device(pci) < 0) {
- printk(KERN_ERR "azt3328: pci_enable_device failed, "
- "disabling device\n");
- snd_card_disconnect(card);
- return -EIO;
- }
- pci_set_master(pci);
- for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
- outw(chip->saved_regs_game[reg], chip->game_io + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
- outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
- outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
- outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
- outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2);
- snd_power_change_state(card, SNDRV_CTL_POWER_D0);
- return 0;
- }
- #endif /* CONFIG_PM */
- static struct pci_driver driver = {
- .name = "AZF3328",
- .id_table = snd_azf3328_ids,
- .probe = snd_azf3328_probe,
- .remove = __devexit_p(snd_azf3328_remove),
- #ifdef CONFIG_PM
- .suspend = snd_azf3328_suspend,
- .resume = snd_azf3328_resume,
- #endif
- };
- static int __init
- alsa_card_azf3328_init(void)
- {
- int err;
- snd_azf3328_dbgcallenter();
- err = pci_register_driver(&driver);
- snd_azf3328_dbgcallleave();
- return err;
- }
- static void __exit
- alsa_card_azf3328_exit(void)
- {
- snd_azf3328_dbgcallenter();
- pci_unregister_driver(&driver);
- snd_azf3328_dbgcallleave();
- }
- module_init(alsa_card_azf3328_init)
- module_exit(alsa_card_azf3328_exit)
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