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- /*
- * drivers/power/process.c - Functions for saving/restoring console.
- *
- * Originally from swsusp.
- */
- #include <linux/vt_kern.h>
- #include <linux/kbd_kern.h>
- #include <linux/console.h>
- #include <linux/module.h>
- #include "power.h"
- #if defined(CONFIG_VT) && defined(CONFIG_VT_CONSOLE)
- #define SUSPEND_CONSOLE (MAX_NR_CONSOLES-1)
- static int orig_fgconsole, orig_kmsg;
- static int disable_vt_switch;
- /*
- * Normally during a suspend, we allocate a new console and switch to it.
- * When we resume, we switch back to the original console. This switch
- * can be slow, so on systems where the framebuffer can handle restoration
- * of video registers anyways, there's little point in doing the console
- * switch. This function allows you to disable it by passing it '0'.
- */
- void pm_set_vt_switch(int do_switch)
- {
- acquire_console_sem();
- disable_vt_switch = !do_switch;
- release_console_sem();
- }
- EXPORT_SYMBOL(pm_set_vt_switch);
- int pm_prepare_console(void)
- {
- acquire_console_sem();
- if (disable_vt_switch) {
- release_console_sem();
- return 0;
- }
- orig_fgconsole = fg_console;
- if (vc_allocate(SUSPEND_CONSOLE)) {
- /* we can't have a free VC for now. Too bad,
- * we don't want to mess the screen for now. */
- release_console_sem();
- return 1;
- }
- if (set_console(SUSPEND_CONSOLE)) {
- /*
- * We're unable to switch to the SUSPEND_CONSOLE.
- * Let the calling function know so it can decide
- * what to do.
- */
- release_console_sem();
- return 1;
- }
- release_console_sem();
- if (vt_waitactive(SUSPEND_CONSOLE)) {
- pr_debug("Suspend: Can't switch VCs.");
- return 1;
- }
- orig_kmsg = kmsg_redirect;
- kmsg_redirect = SUSPEND_CONSOLE;
- return 0;
- }
- void pm_restore_console(void)
- {
- acquire_console_sem();
- if (disable_vt_switch) {
- release_console_sem();
- return;
- }
- set_console(orig_fgconsole);
- release_console_sem();
- if (vt_waitactive(orig_fgconsole)) {
- pr_debug("Resume: Can't switch VCs.");
- return;
- }
- kmsg_redirect = orig_kmsg;
- }
- #endif
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