setup.c 6.4 KB

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  1. /*
  2. * PS3 platform setup routines.
  3. *
  4. * Copyright (C) 2006 Sony Computer Entertainment Inc.
  5. * Copyright 2006 Sony Corp.
  6. *
  7. * This program is free software; you can redistribute it and/or modify
  8. * it under the terms of the GNU General Public License as published by
  9. * the Free Software Foundation; version 2 of the License.
  10. *
  11. * This program is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program; if not, write to the Free Software
  18. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  19. */
  20. #include <linux/kernel.h>
  21. #include <linux/delay.h>
  22. #include <linux/fs.h>
  23. #include <linux/root_dev.h>
  24. #include <linux/console.h>
  25. #include <linux/bootmem.h>
  26. #include <asm/machdep.h>
  27. #include <asm/firmware.h>
  28. #include <asm/time.h>
  29. #include <asm/iommu.h>
  30. #include <asm/udbg.h>
  31. #include <asm/prom.h>
  32. #include <asm/lv1call.h>
  33. #include "platform.h"
  34. #if defined(DEBUG)
  35. #define DBG udbg_printf
  36. #else
  37. #define DBG pr_debug
  38. #endif
  39. /* mutex synchronizing GPU accesses and video mode changes */
  40. DEFINE_MUTEX(ps3_gpu_mutex);
  41. EXPORT_SYMBOL_GPL(ps3_gpu_mutex);
  42. #if !defined(CONFIG_SMP)
  43. static void smp_send_stop(void) {}
  44. #endif
  45. static union ps3_firmware_version ps3_firmware_version;
  46. void ps3_get_firmware_version(union ps3_firmware_version *v)
  47. {
  48. *v = ps3_firmware_version;
  49. }
  50. EXPORT_SYMBOL_GPL(ps3_get_firmware_version);
  51. int ps3_compare_firmware_version(u16 major, u16 minor, u16 rev)
  52. {
  53. union ps3_firmware_version x;
  54. x.pad = 0;
  55. x.major = major;
  56. x.minor = minor;
  57. x.rev = rev;
  58. return (ps3_firmware_version.raw > x.raw) -
  59. (ps3_firmware_version.raw < x.raw);
  60. }
  61. EXPORT_SYMBOL_GPL(ps3_compare_firmware_version);
  62. static void ps3_power_save(void)
  63. {
  64. /*
  65. * lv1_pause() puts the PPE thread into inactive state until an
  66. * irq on an unmasked plug exists. MSR[EE] has no effect.
  67. * flags: 0 = wake on DEC interrupt, 1 = ignore DEC interrupt.
  68. */
  69. lv1_pause(0);
  70. }
  71. static void ps3_restart(char *cmd)
  72. {
  73. DBG("%s:%d cmd '%s'\n", __func__, __LINE__, cmd);
  74. smp_send_stop();
  75. ps3_sys_manager_restart(); /* never returns */
  76. }
  77. static void ps3_power_off(void)
  78. {
  79. DBG("%s:%d\n", __func__, __LINE__);
  80. smp_send_stop();
  81. ps3_sys_manager_power_off(); /* never returns */
  82. }
  83. static void ps3_halt(void)
  84. {
  85. DBG("%s:%d\n", __func__, __LINE__);
  86. smp_send_stop();
  87. ps3_sys_manager_halt(); /* never returns */
  88. }
  89. static void ps3_panic(char *str)
  90. {
  91. DBG("%s:%d %s\n", __func__, __LINE__, str);
  92. smp_send_stop();
  93. printk("\n");
  94. printk(" System does not reboot automatically.\n");
  95. printk(" Please press POWER button.\n");
  96. printk("\n");
  97. while(1)
  98. lv1_pause(1);
  99. }
  100. #if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE) || \
  101. defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
  102. static void __init prealloc(struct ps3_prealloc *p)
  103. {
  104. if (!p->size)
  105. return;
  106. p->address = __alloc_bootmem(p->size, p->align, __pa(MAX_DMA_ADDRESS));
  107. if (!p->address) {
  108. printk(KERN_ERR "%s: Cannot allocate %s\n", __func__,
  109. p->name);
  110. return;
  111. }
  112. printk(KERN_INFO "%s: %lu bytes at %p\n", p->name, p->size,
  113. p->address);
  114. }
  115. #endif
  116. #if defined(CONFIG_FB_PS3) || defined(CONFIG_FB_PS3_MODULE)
  117. struct ps3_prealloc ps3fb_videomemory = {
  118. .name = "ps3fb videomemory",
  119. .size = CONFIG_FB_PS3_DEFAULT_SIZE_M*1024*1024,
  120. .align = 1024*1024 /* the GPU requires 1 MiB alignment */
  121. };
  122. EXPORT_SYMBOL_GPL(ps3fb_videomemory);
  123. #define prealloc_ps3fb_videomemory() prealloc(&ps3fb_videomemory)
  124. static int __init early_parse_ps3fb(char *p)
  125. {
  126. if (!p)
  127. return 1;
  128. ps3fb_videomemory.size = _ALIGN_UP(memparse(p, &p),
  129. ps3fb_videomemory.align);
  130. return 0;
  131. }
  132. early_param("ps3fb", early_parse_ps3fb);
  133. #else
  134. #define prealloc_ps3fb_videomemory() do { } while (0)
  135. #endif
  136. #if defined(CONFIG_PS3_FLASH) || defined(CONFIG_PS3_FLASH_MODULE)
  137. struct ps3_prealloc ps3flash_bounce_buffer = {
  138. .name = "ps3flash bounce buffer",
  139. .size = 256*1024,
  140. .align = 256*1024
  141. };
  142. EXPORT_SYMBOL_GPL(ps3flash_bounce_buffer);
  143. #define prealloc_ps3flash_bounce_buffer() prealloc(&ps3flash_bounce_buffer)
  144. static int __init early_parse_ps3flash(char *p)
  145. {
  146. if (!p)
  147. return 1;
  148. if (!strcmp(p, "off"))
  149. ps3flash_bounce_buffer.size = 0;
  150. return 0;
  151. }
  152. early_param("ps3flash", early_parse_ps3flash);
  153. #else
  154. #define prealloc_ps3flash_bounce_buffer() do { } while (0)
  155. #endif
  156. static int ps3_set_dabr(unsigned long dabr)
  157. {
  158. enum {DABR_USER = 1, DABR_KERNEL = 2,};
  159. return lv1_set_dabr(dabr, DABR_KERNEL | DABR_USER) ? -1 : 0;
  160. }
  161. static void __init ps3_setup_arch(void)
  162. {
  163. DBG(" -> %s:%d\n", __func__, __LINE__);
  164. lv1_get_version_info(&ps3_firmware_version.raw);
  165. printk(KERN_INFO "PS3 firmware version %u.%u.%u\n",
  166. ps3_firmware_version.major, ps3_firmware_version.minor,
  167. ps3_firmware_version.rev);
  168. ps3_spu_set_platform();
  169. #ifdef CONFIG_SMP
  170. smp_init_ps3();
  171. #endif
  172. #ifdef CONFIG_DUMMY_CONSOLE
  173. conswitchp = &dummy_con;
  174. #endif
  175. prealloc_ps3fb_videomemory();
  176. prealloc_ps3flash_bounce_buffer();
  177. ppc_md.power_save = ps3_power_save;
  178. ps3_os_area_init();
  179. DBG(" <- %s:%d\n", __func__, __LINE__);
  180. }
  181. static void __init ps3_progress(char *s, unsigned short hex)
  182. {
  183. printk("*** %04x : %s\n", hex, s ? s : "");
  184. }
  185. static int __init ps3_probe(void)
  186. {
  187. unsigned long htab_size;
  188. unsigned long dt_root;
  189. DBG(" -> %s:%d\n", __func__, __LINE__);
  190. dt_root = of_get_flat_dt_root();
  191. if (!of_flat_dt_is_compatible(dt_root, "sony,ps3"))
  192. return 0;
  193. powerpc_firmware_features |= FW_FEATURE_PS3_POSSIBLE;
  194. ps3_os_area_save_params();
  195. ps3_mm_init();
  196. ps3_mm_vas_create(&htab_size);
  197. ps3_hpte_init(htab_size);
  198. DBG(" <- %s:%d\n", __func__, __LINE__);
  199. return 1;
  200. }
  201. #if defined(CONFIG_KEXEC)
  202. static void ps3_kexec_cpu_down(int crash_shutdown, int secondary)
  203. {
  204. int cpu = smp_processor_id();
  205. DBG(" -> %s:%d: (%d)\n", __func__, __LINE__, cpu);
  206. ps3_smp_cleanup_cpu(cpu);
  207. ps3_shutdown_IRQ(cpu);
  208. DBG(" <- %s:%d\n", __func__, __LINE__);
  209. }
  210. #endif
  211. define_machine(ps3) {
  212. .name = "PS3",
  213. .probe = ps3_probe,
  214. .setup_arch = ps3_setup_arch,
  215. .init_IRQ = ps3_init_IRQ,
  216. .panic = ps3_panic,
  217. .get_boot_time = ps3_get_boot_time,
  218. .set_dabr = ps3_set_dabr,
  219. .calibrate_decr = ps3_calibrate_decr,
  220. .progress = ps3_progress,
  221. .restart = ps3_restart,
  222. .power_off = ps3_power_off,
  223. .halt = ps3_halt,
  224. #if defined(CONFIG_KEXEC)
  225. .kexec_cpu_down = ps3_kexec_cpu_down,
  226. #endif
  227. };