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- /******************************************************************************
- *******************************************************************************
- **
- ** Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved.
- ** Copyright (C) 2004-2007 Red Hat, Inc. All rights reserved.
- **
- ** This copyrighted material is made available to anyone wishing to use,
- ** modify, copy, or redistribute it subject to the terms and conditions
- ** of the GNU General Public License v.2.
- **
- *******************************************************************************
- ******************************************************************************/
- /*
- * midcomms.c
- *
- * This is the appallingly named "mid-level" comms layer.
- *
- * Its purpose is to take packets from the "real" comms layer,
- * split them up into packets and pass them to the interested
- * part of the locking mechanism.
- *
- * It also takes messages from the locking layer, formats them
- * into packets and sends them to the comms layer.
- */
- #include "dlm_internal.h"
- #include "lowcomms.h"
- #include "config.h"
- #include "lock.h"
- #include "midcomms.h"
- static void copy_from_cb(void *dst, const void *base, unsigned offset,
- unsigned len, unsigned limit)
- {
- unsigned copy = len;
- if ((copy + offset) > limit)
- copy = limit - offset;
- memcpy(dst, base + offset, copy);
- len -= copy;
- if (len)
- memcpy(dst + copy, base, len);
- }
- /*
- * Called from the low-level comms layer to process a buffer of
- * commands.
- *
- * Only complete messages are processed here, any "spare" bytes from
- * the end of a buffer are saved and tacked onto the front of the next
- * message that comes in. I doubt this will happen very often but we
- * need to be able to cope with it and I don't want the task to be waiting
- * for packets to come in when there is useful work to be done.
- */
- int dlm_process_incoming_buffer(int nodeid, const void *base,
- unsigned offset, unsigned len, unsigned limit)
- {
- unsigned char __tmp[DLM_INBUF_LEN];
- struct dlm_header *msg = (struct dlm_header *) __tmp;
- int ret = 0;
- int err = 0;
- uint16_t msglen;
- uint32_t lockspace;
- while (len > sizeof(struct dlm_header)) {
- /* Copy just the header to check the total length. The
- message may wrap around the end of the buffer back to the
- start, so we need to use a temp buffer and copy_from_cb. */
- copy_from_cb(msg, base, offset, sizeof(struct dlm_header),
- limit);
- msglen = le16_to_cpu(msg->h_length);
- lockspace = msg->h_lockspace;
- err = -EINVAL;
- if (msglen < sizeof(struct dlm_header))
- break;
- err = -E2BIG;
- if (msglen > dlm_config.ci_buffer_size) {
- log_print("message size %d from %d too big, buf len %d",
- msglen, nodeid, len);
- break;
- }
- err = 0;
- /* If only part of the full message is contained in this
- buffer, then do nothing and wait for lowcomms to call
- us again later with more data. We return 0 meaning
- we've consumed none of the input buffer. */
- if (msglen > len)
- break;
- /* Allocate a larger temp buffer if the full message won't fit
- in the buffer on the stack (which should work for most
- ordinary messages). */
- if (msglen > sizeof(__tmp) &&
- msg == (struct dlm_header *) __tmp) {
- msg = kmalloc(dlm_config.ci_buffer_size, GFP_KERNEL);
- if (msg == NULL)
- return ret;
- }
- copy_from_cb(msg, base, offset, msglen, limit);
- BUG_ON(lockspace != msg->h_lockspace);
- ret += msglen;
- offset += msglen;
- offset &= (limit - 1);
- len -= msglen;
- dlm_receive_buffer(msg, nodeid);
- }
- if (msg != (struct dlm_header *) __tmp)
- kfree(msg);
- return err ? err : ret;
- }
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