hid-wiimote.h 9.2 KB

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  1. #ifndef __HID_WIIMOTE_H
  2. #define __HID_WIIMOTE_H
  3. /*
  4. * HID driver for Nintendo Wii / Wii U peripherals
  5. * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
  6. */
  7. /*
  8. * This program is free software; you can redistribute it and/or modify it
  9. * under the terms of the GNU General Public License as published by the Free
  10. * Software Foundation; either version 2 of the License, or (at your option)
  11. * any later version.
  12. */
  13. #include <linux/completion.h>
  14. #include <linux/device.h>
  15. #include <linux/hid.h>
  16. #include <linux/input.h>
  17. #include <linux/leds.h>
  18. #include <linux/module.h>
  19. #include <linux/mutex.h>
  20. #include <linux/power_supply.h>
  21. #include <linux/spinlock.h>
  22. #include <linux/timer.h>
  23. #define WIIMOTE_NAME "Nintendo Wii Remote"
  24. #define WIIMOTE_BUFSIZE 32
  25. #define WIIPROTO_FLAG_LED1 0x01
  26. #define WIIPROTO_FLAG_LED2 0x02
  27. #define WIIPROTO_FLAG_LED3 0x04
  28. #define WIIPROTO_FLAG_LED4 0x08
  29. #define WIIPROTO_FLAG_RUMBLE 0x10
  30. #define WIIPROTO_FLAG_ACCEL 0x20
  31. #define WIIPROTO_FLAG_IR_BASIC 0x40
  32. #define WIIPROTO_FLAG_IR_EXT 0x80
  33. #define WIIPROTO_FLAG_IR_FULL 0xc0 /* IR_BASIC | IR_EXT */
  34. #define WIIPROTO_FLAG_EXT_PLUGGED 0x0100
  35. #define WIIPROTO_FLAG_EXT_USED 0x0200
  36. #define WIIPROTO_FLAG_EXT_ACTIVE 0x0400
  37. #define WIIPROTO_FLAG_MP_PLUGGED 0x0800
  38. #define WIIPROTO_FLAG_MP_USED 0x1000
  39. #define WIIPROTO_FLAG_MP_ACTIVE 0x2000
  40. #define WIIPROTO_FLAG_EXITING 0x4000
  41. #define WIIPROTO_FLAG_DRM_LOCKED 0x8000
  42. #define WIIPROTO_FLAG_BUILTIN_MP 0x010000
  43. #define WIIPROTO_FLAG_NO_MP 0x020000
  44. #define WIIPROTO_FLAGS_LEDS (WIIPROTO_FLAG_LED1 | WIIPROTO_FLAG_LED2 | \
  45. WIIPROTO_FLAG_LED3 | WIIPROTO_FLAG_LED4)
  46. #define WIIPROTO_FLAGS_IR (WIIPROTO_FLAG_IR_BASIC | WIIPROTO_FLAG_IR_EXT | \
  47. WIIPROTO_FLAG_IR_FULL)
  48. /* return flag for led \num */
  49. #define WIIPROTO_FLAG_LED(num) (WIIPROTO_FLAG_LED1 << (num - 1))
  50. enum wiiproto_keys {
  51. WIIPROTO_KEY_LEFT,
  52. WIIPROTO_KEY_RIGHT,
  53. WIIPROTO_KEY_UP,
  54. WIIPROTO_KEY_DOWN,
  55. WIIPROTO_KEY_PLUS,
  56. WIIPROTO_KEY_MINUS,
  57. WIIPROTO_KEY_ONE,
  58. WIIPROTO_KEY_TWO,
  59. WIIPROTO_KEY_A,
  60. WIIPROTO_KEY_B,
  61. WIIPROTO_KEY_HOME,
  62. WIIPROTO_KEY_COUNT
  63. };
  64. enum wiimote_devtype {
  65. WIIMOTE_DEV_PENDING,
  66. WIIMOTE_DEV_UNKNOWN,
  67. WIIMOTE_DEV_GENERIC,
  68. WIIMOTE_DEV_GEN10,
  69. WIIMOTE_DEV_GEN20,
  70. WIIMOTE_DEV_BALANCE_BOARD,
  71. WIIMOTE_DEV_PRO_CONTROLLER,
  72. WIIMOTE_DEV_NUM,
  73. };
  74. enum wiimote_exttype {
  75. WIIMOTE_EXT_NONE,
  76. WIIMOTE_EXT_UNKNOWN,
  77. WIIMOTE_EXT_NUNCHUK,
  78. WIIMOTE_EXT_CLASSIC_CONTROLLER,
  79. WIIMOTE_EXT_BALANCE_BOARD,
  80. WIIMOTE_EXT_PRO_CONTROLLER,
  81. WIIMOTE_EXT_NUM,
  82. };
  83. enum wiimote_mptype {
  84. WIIMOTE_MP_NONE,
  85. WIIMOTE_MP_UNKNOWN,
  86. WIIMOTE_MP_SINGLE,
  87. WIIMOTE_MP_PASSTHROUGH_NUNCHUK,
  88. WIIMOTE_MP_PASSTHROUGH_CLASSIC,
  89. };
  90. struct wiimote_buf {
  91. __u8 data[HID_MAX_BUFFER_SIZE];
  92. size_t size;
  93. };
  94. struct wiimote_queue {
  95. spinlock_t lock;
  96. struct work_struct worker;
  97. __u8 head;
  98. __u8 tail;
  99. struct wiimote_buf outq[WIIMOTE_BUFSIZE];
  100. };
  101. struct wiimote_state {
  102. spinlock_t lock;
  103. __u32 flags;
  104. __u8 accel_split[2];
  105. __u8 drm;
  106. __u8 devtype;
  107. __u8 exttype;
  108. __u8 mp;
  109. /* synchronous cmd requests */
  110. struct mutex sync;
  111. struct completion ready;
  112. int cmd;
  113. __u32 opt;
  114. /* results of synchronous requests */
  115. __u8 cmd_battery;
  116. __u8 cmd_err;
  117. __u8 *cmd_read_buf;
  118. __u8 cmd_read_size;
  119. /* calibration data */
  120. __u16 calib_bboard[4][3];
  121. };
  122. struct wiimote_data {
  123. struct hid_device *hdev;
  124. struct input_dev *input;
  125. struct led_classdev *leds[4];
  126. struct input_dev *accel;
  127. struct input_dev *ir;
  128. struct power_supply battery;
  129. struct input_dev *mp;
  130. struct timer_list timer;
  131. struct wiimote_debug *debug;
  132. union {
  133. struct input_dev *input;
  134. } extension;
  135. struct wiimote_queue queue;
  136. struct wiimote_state state;
  137. struct work_struct init_worker;
  138. };
  139. /* wiimote modules */
  140. enum wiimod_module {
  141. WIIMOD_KEYS,
  142. WIIMOD_RUMBLE,
  143. WIIMOD_BATTERY,
  144. WIIMOD_LED1,
  145. WIIMOD_LED2,
  146. WIIMOD_LED3,
  147. WIIMOD_LED4,
  148. WIIMOD_ACCEL,
  149. WIIMOD_IR,
  150. WIIMOD_BUILTIN_MP,
  151. WIIMOD_NO_MP,
  152. WIIMOD_NUM,
  153. WIIMOD_NULL = WIIMOD_NUM,
  154. };
  155. #define WIIMOD_FLAG_INPUT 0x0001
  156. #define WIIMOD_FLAG_EXT8 0x0002
  157. #define WIIMOD_FLAG_EXT16 0x0004
  158. struct wiimod_ops {
  159. __u16 flags;
  160. unsigned long arg;
  161. int (*probe) (const struct wiimod_ops *ops,
  162. struct wiimote_data *wdata);
  163. void (*remove) (const struct wiimod_ops *ops,
  164. struct wiimote_data *wdata);
  165. void (*in_keys) (struct wiimote_data *wdata, const __u8 *keys);
  166. void (*in_accel) (struct wiimote_data *wdata, const __u8 *accel);
  167. void (*in_ir) (struct wiimote_data *wdata, const __u8 *ir, bool packed,
  168. unsigned int id);
  169. void (*in_mp) (struct wiimote_data *wdata, const __u8 *mp);
  170. void (*in_ext) (struct wiimote_data *wdata, const __u8 *ext);
  171. };
  172. extern const struct wiimod_ops *wiimod_table[WIIMOD_NUM];
  173. extern const struct wiimod_ops *wiimod_ext_table[WIIMOTE_EXT_NUM];
  174. extern const struct wiimod_ops wiimod_mp;
  175. /* wiimote requests */
  176. enum wiiproto_reqs {
  177. WIIPROTO_REQ_NULL = 0x0,
  178. WIIPROTO_REQ_RUMBLE = 0x10,
  179. WIIPROTO_REQ_LED = 0x11,
  180. WIIPROTO_REQ_DRM = 0x12,
  181. WIIPROTO_REQ_IR1 = 0x13,
  182. WIIPROTO_REQ_SREQ = 0x15,
  183. WIIPROTO_REQ_WMEM = 0x16,
  184. WIIPROTO_REQ_RMEM = 0x17,
  185. WIIPROTO_REQ_IR2 = 0x1a,
  186. WIIPROTO_REQ_STATUS = 0x20,
  187. WIIPROTO_REQ_DATA = 0x21,
  188. WIIPROTO_REQ_RETURN = 0x22,
  189. /* DRM_K: BB*2 */
  190. WIIPROTO_REQ_DRM_K = 0x30,
  191. /* DRM_KA: BB*2 AA*3 */
  192. WIIPROTO_REQ_DRM_KA = 0x31,
  193. /* DRM_KE: BB*2 EE*8 */
  194. WIIPROTO_REQ_DRM_KE = 0x32,
  195. /* DRM_KAI: BB*2 AA*3 II*12 */
  196. WIIPROTO_REQ_DRM_KAI = 0x33,
  197. /* DRM_KEE: BB*2 EE*19 */
  198. WIIPROTO_REQ_DRM_KEE = 0x34,
  199. /* DRM_KAE: BB*2 AA*3 EE*16 */
  200. WIIPROTO_REQ_DRM_KAE = 0x35,
  201. /* DRM_KIE: BB*2 II*10 EE*9 */
  202. WIIPROTO_REQ_DRM_KIE = 0x36,
  203. /* DRM_KAIE: BB*2 AA*3 II*10 EE*6 */
  204. WIIPROTO_REQ_DRM_KAIE = 0x37,
  205. /* DRM_E: EE*21 */
  206. WIIPROTO_REQ_DRM_E = 0x3d,
  207. /* DRM_SKAI1: BB*2 AA*1 II*18 */
  208. WIIPROTO_REQ_DRM_SKAI1 = 0x3e,
  209. /* DRM_SKAI2: BB*2 AA*1 II*18 */
  210. WIIPROTO_REQ_DRM_SKAI2 = 0x3f,
  211. WIIPROTO_REQ_MAX
  212. };
  213. #define dev_to_wii(pdev) hid_get_drvdata(container_of(pdev, struct hid_device, \
  214. dev))
  215. void __wiimote_schedule(struct wiimote_data *wdata);
  216. extern void wiiproto_req_drm(struct wiimote_data *wdata, __u8 drm);
  217. extern void wiiproto_req_rumble(struct wiimote_data *wdata, __u8 rumble);
  218. extern void wiiproto_req_leds(struct wiimote_data *wdata, int leds);
  219. extern void wiiproto_req_status(struct wiimote_data *wdata);
  220. extern void wiiproto_req_accel(struct wiimote_data *wdata, __u8 accel);
  221. extern void wiiproto_req_ir1(struct wiimote_data *wdata, __u8 flags);
  222. extern void wiiproto_req_ir2(struct wiimote_data *wdata, __u8 flags);
  223. extern int wiimote_cmd_write(struct wiimote_data *wdata, __u32 offset,
  224. const __u8 *wmem, __u8 size);
  225. extern ssize_t wiimote_cmd_read(struct wiimote_data *wdata, __u32 offset,
  226. __u8 *rmem, __u8 size);
  227. #define wiiproto_req_rreg(wdata, os, sz) \
  228. wiiproto_req_rmem((wdata), false, (os), (sz))
  229. #define wiiproto_req_reeprom(wdata, os, sz) \
  230. wiiproto_req_rmem((wdata), true, (os), (sz))
  231. extern void wiiproto_req_rmem(struct wiimote_data *wdata, bool eeprom,
  232. __u32 offset, __u16 size);
  233. #ifdef CONFIG_DEBUG_FS
  234. extern int wiidebug_init(struct wiimote_data *wdata);
  235. extern void wiidebug_deinit(struct wiimote_data *wdata);
  236. #else
  237. static inline int wiidebug_init(void *u) { return 0; }
  238. static inline void wiidebug_deinit(void *u) { }
  239. #endif
  240. /* requires the state.lock spinlock to be held */
  241. static inline bool wiimote_cmd_pending(struct wiimote_data *wdata, int cmd,
  242. __u32 opt)
  243. {
  244. return wdata->state.cmd == cmd && wdata->state.opt == opt;
  245. }
  246. /* requires the state.lock spinlock to be held */
  247. static inline void wiimote_cmd_complete(struct wiimote_data *wdata)
  248. {
  249. wdata->state.cmd = WIIPROTO_REQ_NULL;
  250. complete(&wdata->state.ready);
  251. }
  252. /* requires the state.lock spinlock to be held */
  253. static inline void wiimote_cmd_abort(struct wiimote_data *wdata)
  254. {
  255. /* Abort synchronous request by waking up the sleeping caller. But
  256. * reset the state.cmd field to an invalid value so no further event
  257. * handlers will work with it. */
  258. wdata->state.cmd = WIIPROTO_REQ_MAX;
  259. complete(&wdata->state.ready);
  260. }
  261. static inline int wiimote_cmd_acquire(struct wiimote_data *wdata)
  262. {
  263. return mutex_lock_interruptible(&wdata->state.sync) ? -ERESTARTSYS : 0;
  264. }
  265. static inline void wiimote_cmd_acquire_noint(struct wiimote_data *wdata)
  266. {
  267. mutex_lock(&wdata->state.sync);
  268. }
  269. /* requires the state.lock spinlock to be held */
  270. static inline void wiimote_cmd_set(struct wiimote_data *wdata, int cmd,
  271. __u32 opt)
  272. {
  273. INIT_COMPLETION(wdata->state.ready);
  274. wdata->state.cmd = cmd;
  275. wdata->state.opt = opt;
  276. }
  277. static inline void wiimote_cmd_release(struct wiimote_data *wdata)
  278. {
  279. mutex_unlock(&wdata->state.sync);
  280. }
  281. static inline int wiimote_cmd_wait(struct wiimote_data *wdata)
  282. {
  283. int ret;
  284. /* The completion acts as implicit memory barrier so we can safely
  285. * assume that state.cmd is set on success/failure and isn't accessed
  286. * by any other thread, anymore. */
  287. ret = wait_for_completion_interruptible_timeout(&wdata->state.ready, HZ);
  288. if (ret < 0)
  289. return -ERESTARTSYS;
  290. else if (ret == 0)
  291. return -EIO;
  292. else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
  293. return -EIO;
  294. else
  295. return 0;
  296. }
  297. static inline int wiimote_cmd_wait_noint(struct wiimote_data *wdata)
  298. {
  299. unsigned long ret;
  300. /* no locking needed; see wiimote_cmd_wait() */
  301. ret = wait_for_completion_timeout(&wdata->state.ready, HZ);
  302. if (!ret)
  303. return -EIO;
  304. else if (wdata->state.cmd != WIIPROTO_REQ_NULL)
  305. return -EIO;
  306. else
  307. return 0;
  308. }
  309. #endif