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- /* linux/drivers/video/s3c-fb.c
- *
- * Copyright 2008 Openmoko Inc.
- * Copyright 2008 Simtec Electronics
- * Ben Dooks <ben@simtec.co.uk>
- * http://armlinux.simtec.co.uk/
- *
- * Samsung SoC Framebuffer driver
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation.
- */
- #include <linux/kernel.h>
- #include <linux/module.h>
- #include <linux/platform_device.h>
- #include <linux/dma-mapping.h>
- #include <linux/init.h>
- #include <linux/gfp.h>
- #include <linux/clk.h>
- #include <linux/fb.h>
- #include <linux/io.h>
- #include <mach/map.h>
- #include <mach/regs-fb.h>
- #include <plat/fb.h>
- /* This driver will export a number of framebuffer interfaces depending
- * on the configuration passed in via the platform data. Each fb instance
- * maps to a hardware window. Currently there is no support for runtime
- * setting of the alpha-blending functions that each window has, so only
- * window 0 is actually useful.
- *
- * Window 0 is treated specially, it is used for the basis of the LCD
- * output timings and as the control for the output power-down state.
- */
- /* note, some of the functions that get called are derived from including
- * <mach/regs-fb.h> as they are specific to the architecture that the code
- * is being built for.
- */
- #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
- #undef writel
- #define writel(v, r) do { \
- printk(KERN_DEBUG "%s: %08x => %p\n", __func__, (unsigned int)v, r); \
- __raw_writel(v, r); } while(0)
- #endif /* FB_S3C_DEBUG_REGWRITE */
- struct s3c_fb;
- /**
- * struct s3c_fb_win - per window private data for each framebuffer.
- * @windata: The platform data supplied for the window configuration.
- * @parent: The hardware that this window is part of.
- * @fbinfo: Pointer pack to the framebuffer info for this window.
- * @palette_buffer: Buffer/cache to hold palette entries.
- * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
- * @index: The window number of this window.
- * @palette: The bitfields for changing r/g/b into a hardware palette entry.
- */
- struct s3c_fb_win {
- struct s3c_fb_pd_win *windata;
- struct s3c_fb *parent;
- struct fb_info *fbinfo;
- struct s3c_fb_palette palette;
- u32 *palette_buffer;
- u32 pseudo_palette[16];
- unsigned int index;
- };
- /**
- * struct s3c_fb - overall hardware state of the hardware
- * @dev: The device that we bound to, for printing, etc.
- * @regs_res: The resource we claimed for the IO registers.
- * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
- * @regs: The mapped hardware registers.
- * @enabled: A bitmask of enabled hardware windows.
- * @pdata: The platform configuration data passed with the device.
- * @windows: The hardware windows that have been claimed.
- */
- struct s3c_fb {
- struct device *dev;
- struct resource *regs_res;
- struct clk *bus_clk;
- void __iomem *regs;
- unsigned char enabled;
- struct s3c_fb_platdata *pdata;
- struct s3c_fb_win *windows[S3C_FB_MAX_WIN];
- };
- /**
- * s3c_fb_win_has_palette() - determine if a mode has a palette
- * @win: The window number being queried.
- * @bpp: The number of bits per pixel to test.
- *
- * Work out if the given window supports palletised data at the specified bpp.
- */
- static int s3c_fb_win_has_palette(unsigned int win, unsigned int bpp)
- {
- return s3c_fb_win_pal_size(win) <= (1 << bpp);
- }
- /**
- * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
- * @var: The screen information to verify.
- * @info: The framebuffer device.
- *
- * Framebuffer layer call to verify the given information and allow us to
- * update various information depending on the hardware capabilities.
- */
- static int s3c_fb_check_var(struct fb_var_screeninfo *var,
- struct fb_info *info)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb_pd_win *windata = win->windata;
- struct s3c_fb *sfb = win->parent;
- dev_dbg(sfb->dev, "checking parameters\n");
- var->xres_virtual = max((unsigned int)windata->virtual_x, var->xres);
- var->yres_virtual = max((unsigned int)windata->virtual_y, var->yres);
- if (!s3c_fb_validate_win_bpp(win->index, var->bits_per_pixel)) {
- dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
- win->index, var->bits_per_pixel);
- return -EINVAL;
- }
- /* always ensure these are zero, for drop through cases below */
- var->transp.offset = 0;
- var->transp.length = 0;
- switch (var->bits_per_pixel) {
- case 1:
- case 2:
- case 4:
- case 8:
- if (!s3c_fb_win_has_palette(win->index, var->bits_per_pixel)) {
- /* non palletised, A:1,R:2,G:3,B:2 mode */
- var->red.offset = 4;
- var->green.offset = 2;
- var->blue.offset = 0;
- var->red.length = 5;
- var->green.length = 3;
- var->blue.length = 2;
- var->transp.offset = 7;
- var->transp.length = 1;
- } else {
- var->red.offset = 0;
- var->red.length = var->bits_per_pixel;
- var->green = var->red;
- var->blue = var->red;
- }
- break;
- case 19:
- /* 666 with one bit alpha/transparency */
- var->transp.offset = 18;
- var->transp.length = 1;
- case 18:
- var->bits_per_pixel = 32;
- /* 666 format */
- var->red.offset = 12;
- var->green.offset = 6;
- var->blue.offset = 0;
- var->red.length = 6;
- var->green.length = 6;
- var->blue.length = 6;
- break;
- case 16:
- /* 16 bpp, 565 format */
- var->red.offset = 11;
- var->green.offset = 5;
- var->blue.offset = 0;
- var->red.length = 5;
- var->green.length = 6;
- var->blue.length = 5;
- break;
- case 28:
- case 25:
- var->transp.length = var->bits_per_pixel - 24;
- var->transp.offset = 24;
- /* drop through */
- case 24:
- /* our 24bpp is unpacked, so 32bpp */
- var->bits_per_pixel = 32;
- case 32:
- var->red.offset = 16;
- var->red.length = 8;
- var->green.offset = 8;
- var->green.length = 8;
- var->blue.offset = 0;
- var->blue.length = 8;
- break;
- default:
- dev_err(sfb->dev, "invalid bpp\n");
- }
- dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
- return 0;
- }
- /**
- * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
- * @sfb: The hardware state.
- * @pixclock: The pixel clock wanted, in picoseconds.
- *
- * Given the specified pixel clock, work out the necessary divider to get
- * close to the output frequency.
- */
- static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
- {
- unsigned long clk = clk_get_rate(sfb->bus_clk);
- unsigned long long tmp;
- unsigned int result;
- tmp = (unsigned long long)clk;
- tmp *= pixclk;
- do_div(tmp, 1000000000UL);
- result = (unsigned int)tmp / 1000;
- dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
- pixclk, clk, result, clk / result);
- return result;
- }
- /**
- * s3c_fb_align_word() - align pixel count to word boundary
- * @bpp: The number of bits per pixel
- * @pix: The value to be aligned.
- *
- * Align the given pixel count so that it will start on an 32bit word
- * boundary.
- */
- static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
- {
- int pix_per_word;
- if (bpp > 16)
- return pix;
- pix_per_word = (8 * 32) / bpp;
- return ALIGN(pix, pix_per_word);
- }
- /**
- * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
- * @info: The framebuffer to change.
- *
- * Framebuffer layer request to set a new mode for the specified framebuffer
- */
- static int s3c_fb_set_par(struct fb_info *info)
- {
- struct fb_var_screeninfo *var = &info->var;
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- void __iomem *regs = sfb->regs;
- int win_no = win->index;
- u32 data;
- u32 pagewidth;
- int clkdiv;
- dev_dbg(sfb->dev, "setting framebuffer parameters\n");
- switch (var->bits_per_pixel) {
- case 32:
- case 24:
- case 16:
- case 12:
- info->fix.visual = FB_VISUAL_TRUECOLOR;
- break;
- case 8:
- if (s3c_fb_win_has_palette(win_no, 8))
- info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
- else
- info->fix.visual = FB_VISUAL_TRUECOLOR;
- break;
- case 1:
- info->fix.visual = FB_VISUAL_MONO01;
- break;
- default:
- info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
- break;
- }
- info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
- /* disable the window whilst we update it */
- writel(0, regs + WINCON(win_no));
- /* use window 0 as the basis for the lcd output timings */
- if (win_no == 0) {
- clkdiv = s3c_fb_calc_pixclk(sfb, var->pixclock);
- data = sfb->pdata->vidcon0;
- data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
- if (clkdiv > 1)
- data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
- else
- data &= ~VIDCON0_CLKDIR; /* 1:1 clock */
- /* write the timing data to the panel */
- data |= VIDCON0_ENVID | VIDCON0_ENVID_F;
- writel(data, regs + VIDCON0);
- data = VIDTCON0_VBPD(var->upper_margin - 1) |
- VIDTCON0_VFPD(var->lower_margin - 1) |
- VIDTCON0_VSPW(var->vsync_len - 1);
- writel(data, regs + VIDTCON0);
- data = VIDTCON1_HBPD(var->left_margin - 1) |
- VIDTCON1_HFPD(var->right_margin - 1) |
- VIDTCON1_HSPW(var->hsync_len - 1);
- writel(data, regs + VIDTCON1);
- data = VIDTCON2_LINEVAL(var->yres - 1) |
- VIDTCON2_HOZVAL(var->xres - 1);
- writel(data, regs + VIDTCON2);
- }
- /* write the buffer address */
- writel(info->fix.smem_start, regs + VIDW_BUF_START(win_no));
- data = info->fix.smem_start + info->fix.line_length * var->yres;
- writel(data, regs + VIDW_BUF_END(win_no));
- pagewidth = (var->xres * var->bits_per_pixel) >> 3;
- data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
- VIDW_BUF_SIZE_PAGEWIDTH(pagewidth);
- writel(data, regs + VIDW_BUF_SIZE(win_no));
- /* write 'OSD' registers to control position of framebuffer */
- data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0);
- writel(data, regs + VIDOSD_A(win_no));
- data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
- var->xres - 1)) |
- VIDOSDxB_BOTRIGHT_Y(var->yres - 1);
- writel(data, regs + VIDOSD_B(win_no));
- data = var->xres * var->yres;
- if (s3c_fb_has_osd_d(win_no)) {
- writel(data, regs + VIDOSD_D(win_no));
- writel(0, regs + VIDOSD_C(win_no));
- } else
- writel(data, regs + VIDOSD_C(win_no));
- data = WINCONx_ENWIN;
- /* note, since we have to round up the bits-per-pixel, we end up
- * relying on the bitfield information for r/g/b/a to work out
- * exactly which mode of operation is intended. */
- switch (var->bits_per_pixel) {
- case 1:
- data |= WINCON0_BPPMODE_1BPP;
- data |= WINCONx_BITSWP;
- data |= WINCONx_BURSTLEN_4WORD;
- break;
- case 2:
- data |= WINCON0_BPPMODE_2BPP;
- data |= WINCONx_BITSWP;
- data |= WINCONx_BURSTLEN_8WORD;
- break;
- case 4:
- data |= WINCON0_BPPMODE_4BPP;
- data |= WINCONx_BITSWP;
- data |= WINCONx_BURSTLEN_8WORD;
- break;
- case 8:
- if (var->transp.length != 0)
- data |= WINCON1_BPPMODE_8BPP_1232;
- else
- data |= WINCON0_BPPMODE_8BPP_PALETTE;
- data |= WINCONx_BURSTLEN_8WORD;
- data |= WINCONx_BYTSWP;
- break;
- case 16:
- if (var->transp.length != 0)
- data |= WINCON1_BPPMODE_16BPP_A1555;
- else
- data |= WINCON0_BPPMODE_16BPP_565;
- data |= WINCONx_HAWSWP;
- data |= WINCONx_BURSTLEN_16WORD;
- break;
- case 24:
- case 32:
- if (var->red.length == 6) {
- if (var->transp.length != 0)
- data |= WINCON1_BPPMODE_19BPP_A1666;
- else
- data |= WINCON1_BPPMODE_18BPP_666;
- } else if (var->transp.length != 0)
- data |= WINCON1_BPPMODE_25BPP_A1888;
- else
- data |= WINCON0_BPPMODE_24BPP_888;
- data |= WINCONx_BURSTLEN_16WORD;
- break;
- }
- writel(data, regs + WINCON(win_no));
- writel(0x0, regs + WINxMAP(win_no));
- return 0;
- }
- /**
- * s3c_fb_update_palette() - set or schedule a palette update.
- * @sfb: The hardware information.
- * @win: The window being updated.
- * @reg: The palette index being changed.
- * @value: The computed palette value.
- *
- * Change the value of a palette register, either by directly writing to
- * the palette (this requires the palette RAM to be disconnected from the
- * hardware whilst this is in progress) or schedule the update for later.
- *
- * At the moment, since we have no VSYNC interrupt support, we simply set
- * the palette entry directly.
- */
- static void s3c_fb_update_palette(struct s3c_fb *sfb,
- struct s3c_fb_win *win,
- unsigned int reg,
- u32 value)
- {
- void __iomem *palreg;
- u32 palcon;
- palreg = sfb->regs + s3c_fb_pal_reg(win->index, reg);
- dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
- __func__, win->index, reg, palreg, value);
- win->palette_buffer[reg] = value;
- palcon = readl(sfb->regs + WPALCON);
- writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
- if (s3c_fb_pal_is16(win->index))
- writew(value, palreg);
- else
- writel(value, palreg);
- writel(palcon, sfb->regs + WPALCON);
- }
- static inline unsigned int chan_to_field(unsigned int chan,
- struct fb_bitfield *bf)
- {
- chan &= 0xffff;
- chan >>= 16 - bf->length;
- return chan << bf->offset;
- }
- /**
- * s3c_fb_setcolreg() - framebuffer layer request to change palette.
- * @regno: The palette index to change.
- * @red: The red field for the palette data.
- * @green: The green field for the palette data.
- * @blue: The blue field for the palette data.
- * @trans: The transparency (alpha) field for the palette data.
- * @info: The framebuffer being changed.
- */
- static int s3c_fb_setcolreg(unsigned regno,
- unsigned red, unsigned green, unsigned blue,
- unsigned transp, struct fb_info *info)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- unsigned int val;
- dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
- __func__, win->index, regno, red, green, blue);
- switch (info->fix.visual) {
- case FB_VISUAL_TRUECOLOR:
- /* true-colour, use pseudo-palette */
- if (regno < 16) {
- u32 *pal = info->pseudo_palette;
- val = chan_to_field(red, &info->var.red);
- val |= chan_to_field(green, &info->var.green);
- val |= chan_to_field(blue, &info->var.blue);
- pal[regno] = val;
- }
- break;
- case FB_VISUAL_PSEUDOCOLOR:
- if (regno < s3c_fb_win_pal_size(win->index)) {
- val = chan_to_field(red, &win->palette.r);
- val |= chan_to_field(green, &win->palette.g);
- val |= chan_to_field(blue, &win->palette.b);
- s3c_fb_update_palette(sfb, win, regno, val);
- }
- break;
- default:
- return 1; /* unknown type */
- }
- return 0;
- }
- /**
- * s3c_fb_enable() - Set the state of the main LCD output
- * @sfb: The main framebuffer state.
- * @enable: The state to set.
- */
- static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
- {
- u32 vidcon0 = readl(sfb->regs + VIDCON0);
- if (enable)
- vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
- else {
- /* see the note in the framebuffer datasheet about
- * why you cannot take both of these bits down at the
- * same time. */
- if (!(vidcon0 & VIDCON0_ENVID))
- return;
- vidcon0 |= VIDCON0_ENVID;
- vidcon0 &= ~VIDCON0_ENVID_F;
- }
- writel(vidcon0, sfb->regs + VIDCON0);
- }
- /**
- * s3c_fb_blank() - blank or unblank the given window
- * @blank_mode: The blank state from FB_BLANK_*
- * @info: The framebuffer to blank.
- *
- * Framebuffer layer request to change the power state.
- */
- static int s3c_fb_blank(int blank_mode, struct fb_info *info)
- {
- struct s3c_fb_win *win = info->par;
- struct s3c_fb *sfb = win->parent;
- unsigned int index = win->index;
- u32 wincon;
- dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
- wincon = readl(sfb->regs + WINCON(index));
- switch (blank_mode) {
- case FB_BLANK_POWERDOWN:
- wincon &= ~WINCONx_ENWIN;
- sfb->enabled &= ~(1 << index);
- /* fall through to FB_BLANK_NORMAL */
- case FB_BLANK_NORMAL:
- /* disable the DMA and display 0x0 (black) */
- writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
- sfb->regs + WINxMAP(index));
- break;
- case FB_BLANK_UNBLANK:
- writel(0x0, sfb->regs + WINxMAP(index));
- wincon |= WINCONx_ENWIN;
- sfb->enabled |= (1 << index);
- break;
- case FB_BLANK_VSYNC_SUSPEND:
- case FB_BLANK_HSYNC_SUSPEND:
- default:
- return 1;
- }
- writel(wincon, sfb->regs + WINCON(index));
- /* Check the enabled state to see if we need to be running the
- * main LCD interface, as if there are no active windows then
- * it is highly likely that we also do not need to output
- * anything.
- */
- /* We could do something like the following code, but the current
- * system of using framebuffer events means that we cannot make
- * the distinction between just window 0 being inactive and all
- * the windows being down.
- *
- * s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
- */
- /* we're stuck with this until we can do something about overriding
- * the power control using the blanking event for a single fb.
- */
- if (index == 0)
- s3c_fb_enable(sfb, blank_mode != FB_BLANK_POWERDOWN ? 1 : 0);
- return 0;
- }
- static struct fb_ops s3c_fb_ops = {
- .owner = THIS_MODULE,
- .fb_check_var = s3c_fb_check_var,
- .fb_set_par = s3c_fb_set_par,
- .fb_blank = s3c_fb_blank,
- .fb_setcolreg = s3c_fb_setcolreg,
- .fb_fillrect = cfb_fillrect,
- .fb_copyarea = cfb_copyarea,
- .fb_imageblit = cfb_imageblit,
- };
- /**
- * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
- * @sfb: The base resources for the hardware.
- * @win: The window to initialise memory for.
- *
- * Allocate memory for the given framebuffer.
- */
- static int __devinit s3c_fb_alloc_memory(struct s3c_fb *sfb,
- struct s3c_fb_win *win)
- {
- struct s3c_fb_pd_win *windata = win->windata;
- unsigned int real_size, virt_size, size;
- struct fb_info *fbi = win->fbinfo;
- dma_addr_t map_dma;
- dev_dbg(sfb->dev, "allocating memory for display\n");
- real_size = windata->win_mode.xres * windata->win_mode.yres;
- virt_size = windata->virtual_x * windata->virtual_y;
- dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
- real_size, windata->win_mode.xres, windata->win_mode.yres,
- virt_size, windata->virtual_x, windata->virtual_y);
- size = (real_size > virt_size) ? real_size : virt_size;
- size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
- size /= 8;
- fbi->fix.smem_len = size;
- size = PAGE_ALIGN(size);
- dev_dbg(sfb->dev, "want %u bytes for window\n", size);
- fbi->screen_base = dma_alloc_writecombine(sfb->dev, size,
- &map_dma, GFP_KERNEL);
- if (!fbi->screen_base)
- return -ENOMEM;
- dev_dbg(sfb->dev, "mapped %x to %p\n",
- (unsigned int)map_dma, fbi->screen_base);
- memset(fbi->screen_base, 0x0, size);
- fbi->fix.smem_start = map_dma;
- return 0;
- }
- /**
- * s3c_fb_free_memory() - free the display memory for the given window
- * @sfb: The base resources for the hardware.
- * @win: The window to free the display memory for.
- *
- * Free the display memory allocated by s3c_fb_alloc_memory().
- */
- static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
- {
- struct fb_info *fbi = win->fbinfo;
- dma_free_writecombine(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
- fbi->screen_base, fbi->fix.smem_start);
- }
- /**
- * s3c_fb_release_win() - release resources for a framebuffer window.
- * @win: The window to cleanup the resources for.
- *
- * Release the resources that where claimed for the hardware window,
- * such as the framebuffer instance and any memory claimed for it.
- */
- static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
- {
- fb_dealloc_cmap(&win->fbinfo->cmap);
- unregister_framebuffer(win->fbinfo);
- s3c_fb_free_memory(sfb, win);
- }
- /**
- * s3c_fb_probe_win() - register an hardware window
- * @sfb: The base resources for the hardware
- * @res: Pointer to where to place the resultant window.
- *
- * Allocate and do the basic initialisation for one of the hardware's graphics
- * windows.
- */
- static int __devinit s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
- struct s3c_fb_win **res)
- {
- struct fb_var_screeninfo *var;
- struct fb_videomode *initmode;
- struct s3c_fb_pd_win *windata;
- struct s3c_fb_win *win;
- struct fb_info *fbinfo;
- int palette_size;
- int ret;
- dev_dbg(sfb->dev, "probing window %d\n", win_no);
- palette_size = s3c_fb_win_pal_size(win_no);
- fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
- palette_size * sizeof(u32), sfb->dev);
- if (!fbinfo) {
- dev_err(sfb->dev, "failed to allocate framebuffer\n");
- return -ENOENT;
- }
- windata = sfb->pdata->win[win_no];
- initmode = &windata->win_mode;
- WARN_ON(windata->max_bpp == 0);
- WARN_ON(windata->win_mode.xres == 0);
- WARN_ON(windata->win_mode.yres == 0);
- win = fbinfo->par;
- var = &fbinfo->var;
- win->fbinfo = fbinfo;
- win->parent = sfb;
- win->windata = windata;
- win->index = win_no;
- win->palette_buffer = (u32 *)(win + 1);
- ret = s3c_fb_alloc_memory(sfb, win);
- if (ret) {
- dev_err(sfb->dev, "failed to allocate display memory\n");
- goto err_framebuffer;
- }
- /* setup the r/b/g positions for the window's palette */
- s3c_fb_init_palette(win_no, &win->palette);
- /* setup the initial video mode from the window */
- fb_videomode_to_var(&fbinfo->var, initmode);
- fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
- fbinfo->fix.accel = FB_ACCEL_NONE;
- fbinfo->var.activate = FB_ACTIVATE_NOW;
- fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
- fbinfo->var.bits_per_pixel = windata->default_bpp;
- fbinfo->fbops = &s3c_fb_ops;
- fbinfo->flags = FBINFO_FLAG_DEFAULT;
- fbinfo->pseudo_palette = &win->pseudo_palette;
- /* prepare to actually start the framebuffer */
- ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
- if (ret < 0) {
- dev_err(sfb->dev, "check_var failed on initial video params\n");
- goto err_alloc_mem;
- }
- /* create initial colour map */
- ret = fb_alloc_cmap(&fbinfo->cmap, s3c_fb_win_pal_size(win_no), 1);
- if (ret == 0)
- fb_set_cmap(&fbinfo->cmap, fbinfo);
- else
- dev_err(sfb->dev, "failed to allocate fb cmap\n");
- s3c_fb_set_par(fbinfo);
- dev_dbg(sfb->dev, "about to register framebuffer\n");
- /* run the check_var and set_par on our configuration. */
- ret = register_framebuffer(fbinfo);
- if (ret < 0) {
- dev_err(sfb->dev, "failed to register framebuffer\n");
- goto err_alloc_mem;
- }
- *res = win;
- dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
- return 0;
- err_alloc_mem:
- s3c_fb_free_memory(sfb, win);
- err_framebuffer:
- unregister_framebuffer(fbinfo);
- return ret;
- }
- /**
- * s3c_fb_clear_win() - clear hardware window registers.
- * @sfb: The base resources for the hardware.
- * @win: The window to process.
- *
- * Reset the specific window registers to a known state.
- */
- static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
- {
- void __iomem *regs = sfb->regs;
- writel(0, regs + WINCON(win));
- writel(0xffffff, regs + WxKEYCONy(win, 0));
- writel(0xffffff, regs + WxKEYCONy(win, 1));
- writel(0, regs + VIDOSD_A(win));
- writel(0, regs + VIDOSD_B(win));
- writel(0, regs + VIDOSD_C(win));
- }
- static int __devinit s3c_fb_probe(struct platform_device *pdev)
- {
- struct device *dev = &pdev->dev;
- struct s3c_fb_platdata *pd;
- struct s3c_fb *sfb;
- struct resource *res;
- int win;
- int ret = 0;
- pd = pdev->dev.platform_data;
- if (!pd) {
- dev_err(dev, "no platform data specified\n");
- return -EINVAL;
- }
- sfb = kzalloc(sizeof(struct s3c_fb), GFP_KERNEL);
- if (!sfb) {
- dev_err(dev, "no memory for framebuffers\n");
- return -ENOMEM;
- }
- sfb->dev = dev;
- sfb->pdata = pd;
- sfb->bus_clk = clk_get(dev, "lcd");
- if (IS_ERR(sfb->bus_clk)) {
- dev_err(dev, "failed to get bus clock\n");
- goto err_sfb;
- }
- clk_enable(sfb->bus_clk);
- res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
- if (!res) {
- dev_err(dev, "failed to find registers\n");
- ret = -ENOENT;
- goto err_clk;
- }
- sfb->regs_res = request_mem_region(res->start, resource_size(res),
- dev_name(dev));
- if (!sfb->regs_res) {
- dev_err(dev, "failed to claim register region\n");
- ret = -ENOENT;
- goto err_clk;
- }
- sfb->regs = ioremap(res->start, resource_size(res));
- if (!sfb->regs) {
- dev_err(dev, "failed to map registers\n");
- ret = -ENXIO;
- goto err_req_region;
- }
- dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
- /* setup gpio and output polarity controls */
- pd->setup_gpio();
- writel(pd->vidcon1, sfb->regs + VIDCON1);
- /* zero all windows before we do anything */
- for (win = 0; win < S3C_FB_MAX_WIN; win++)
- s3c_fb_clear_win(sfb, win);
- /* we have the register setup, start allocating framebuffers */
- for (win = 0; win < S3C_FB_MAX_WIN; win++) {
- if (!pd->win[win])
- continue;
- ret = s3c_fb_probe_win(sfb, win, &sfb->windows[win]);
- if (ret < 0) {
- dev_err(dev, "failed to create window %d\n", win);
- for (; win >= 0; win--)
- s3c_fb_release_win(sfb, sfb->windows[win]);
- goto err_ioremap;
- }
- }
- platform_set_drvdata(pdev, sfb);
- return 0;
- err_ioremap:
- iounmap(sfb->regs);
- err_req_region:
- release_resource(sfb->regs_res);
- kfree(sfb->regs_res);
- err_clk:
- clk_disable(sfb->bus_clk);
- clk_put(sfb->bus_clk);
- err_sfb:
- kfree(sfb);
- return ret;
- }
- /**
- * s3c_fb_remove() - Cleanup on module finalisation
- * @pdev: The platform device we are bound to.
- *
- * Shutdown and then release all the resources that the driver allocated
- * on initialisation.
- */
- static int __devexit s3c_fb_remove(struct platform_device *pdev)
- {
- struct s3c_fb *sfb = platform_get_drvdata(pdev);
- int win;
- for (win = 0; win <= S3C_FB_MAX_WIN; win++)
- if (sfb->windows[win])
- s3c_fb_release_win(sfb, sfb->windows[win]);
- iounmap(sfb->regs);
- clk_disable(sfb->bus_clk);
- clk_put(sfb->bus_clk);
- release_resource(sfb->regs_res);
- kfree(sfb->regs_res);
- kfree(sfb);
- return 0;
- }
- #ifdef CONFIG_PM
- static int s3c_fb_suspend(struct platform_device *pdev, pm_message_t state)
- {
- struct s3c_fb *sfb = platform_get_drvdata(pdev);
- struct s3c_fb_win *win;
- int win_no;
- for (win_no = S3C_FB_MAX_WIN; win_no >= 0; win_no--) {
- win = sfb->windows[win_no];
- if (!win)
- continue;
- /* use the blank function to push into power-down */
- s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
- }
- clk_disable(sfb->bus_clk);
- return 0;
- }
- static int s3c_fb_resume(struct platform_device *pdev)
- {
- struct s3c_fb *sfb = platform_get_drvdata(pdev);
- struct s3c_fb_platdata *pd = sfb->pdata;
- struct s3c_fb_win *win;
- int win_no;
- clk_enable(sfb->bus_clk);
- /* setup registers */
- writel(pd->vidcon1, sfb->regs + VIDCON1);
- /* zero all windows before we do anything */
- for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++)
- s3c_fb_clear_win(sfb, win_no);
- /* restore framebuffers */
- for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
- win = sfb->windows[win_no];
- if (!win)
- continue;
- dev_dbg(&pdev->dev, "resuming window %d\n", win_no);
- s3c_fb_set_par(win->fbinfo);
- }
- return 0;
- }
- #else
- #define s3c_fb_suspend NULL
- #define s3c_fb_resume NULL
- #endif
- static struct platform_driver s3c_fb_driver = {
- .probe = s3c_fb_probe,
- .remove = s3c_fb_remove,
- .suspend = s3c_fb_suspend,
- .resume = s3c_fb_resume,
- .driver = {
- .name = "s3c-fb",
- .owner = THIS_MODULE,
- },
- };
- static int __init s3c_fb_init(void)
- {
- return platform_driver_register(&s3c_fb_driver);
- }
- static void __exit s3c_fb_cleanup(void)
- {
- platform_driver_unregister(&s3c_fb_driver);
- }
- module_init(s3c_fb_init);
- module_exit(s3c_fb_cleanup);
- MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
- MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
- MODULE_LICENSE("GPL");
- MODULE_ALIAS("platform:s3c-fb");
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