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- /*
- * AVR32 sempahore implementation.
- *
- * Copyright (C) 2004-2006 Atmel Corporation
- *
- * Based on linux/arch/i386/kernel/semaphore.c
- * Copyright (C) 1999 Linus Torvalds
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 2 as
- * published by the Free Software Foundation.
- */
- #include <linux/sched.h>
- #include <linux/errno.h>
- #include <linux/module.h>
- #include <asm/semaphore.h>
- #include <asm/atomic.h>
- /*
- * Semaphores are implemented using a two-way counter:
- * The "count" variable is decremented for each process
- * that tries to acquire the semaphore, while the "sleeping"
- * variable is a count of such acquires.
- *
- * Notably, the inline "up()" and "down()" functions can
- * efficiently test if they need to do any extra work (up
- * needs to do something only if count was negative before
- * the increment operation.
- *
- * "sleeping" and the contention routine ordering is protected
- * by the spinlock in the semaphore's waitqueue head.
- *
- * Note that these functions are only called when there is
- * contention on the lock, and as such all this is the
- * "non-critical" part of the whole semaphore business. The
- * critical part is the inline stuff in <asm/semaphore.h>
- * where we want to avoid any extra jumps and calls.
- */
- /*
- * Logic:
- * - only on a boundary condition do we need to care. When we go
- * from a negative count to a non-negative, we wake people up.
- * - when we go from a non-negative count to a negative do we
- * (a) synchronize with the "sleeper" count and (b) make sure
- * that we're on the wakeup list before we synchronize so that
- * we cannot lose wakeup events.
- */
- void __up(struct semaphore *sem)
- {
- wake_up(&sem->wait);
- }
- EXPORT_SYMBOL(__up);
- void __sched __down(struct semaphore *sem)
- {
- struct task_struct *tsk = current;
- DECLARE_WAITQUEUE(wait, tsk);
- unsigned long flags;
- tsk->state = TASK_UNINTERRUPTIBLE;
- spin_lock_irqsave(&sem->wait.lock, flags);
- add_wait_queue_exclusive_locked(&sem->wait, &wait);
- sem->sleepers++;
- for (;;) {
- int sleepers = sem->sleepers;
- /*
- * Add "everybody else" into it. They aren't
- * playing, because we own the spinlock in
- * the wait_queue_head.
- */
- if (atomic_add_return(sleepers - 1, &sem->count) >= 0) {
- sem->sleepers = 0;
- break;
- }
- sem->sleepers = 1; /* us - see -1 above */
- spin_unlock_irqrestore(&sem->wait.lock, flags);
- schedule();
- spin_lock_irqsave(&sem->wait.lock, flags);
- tsk->state = TASK_UNINTERRUPTIBLE;
- }
- remove_wait_queue_locked(&sem->wait, &wait);
- wake_up_locked(&sem->wait);
- spin_unlock_irqrestore(&sem->wait.lock, flags);
- tsk->state = TASK_RUNNING;
- }
- EXPORT_SYMBOL(__down);
- int __sched __down_interruptible(struct semaphore *sem)
- {
- int retval = 0;
- struct task_struct *tsk = current;
- DECLARE_WAITQUEUE(wait, tsk);
- unsigned long flags;
- tsk->state = TASK_INTERRUPTIBLE;
- spin_lock_irqsave(&sem->wait.lock, flags);
- add_wait_queue_exclusive_locked(&sem->wait, &wait);
- sem->sleepers++;
- for (;;) {
- int sleepers = sem->sleepers;
- /*
- * With signals pending, this turns into the trylock
- * failure case - we won't be sleeping, and we can't
- * get the lock as it has contention. Just correct the
- * count and exit.
- */
- if (signal_pending(current)) {
- retval = -EINTR;
- sem->sleepers = 0;
- atomic_add(sleepers, &sem->count);
- break;
- }
- /*
- * Add "everybody else" into it. They aren't
- * playing, because we own the spinlock in
- * the wait_queue_head.
- */
- if (atomic_add_return(sleepers - 1, &sem->count) >= 0) {
- sem->sleepers = 0;
- break;
- }
- sem->sleepers = 1; /* us - see -1 above */
- spin_unlock_irqrestore(&sem->wait.lock, flags);
- schedule();
- spin_lock_irqsave(&sem->wait.lock, flags);
- tsk->state = TASK_INTERRUPTIBLE;
- }
- remove_wait_queue_locked(&sem->wait, &wait);
- wake_up_locked(&sem->wait);
- spin_unlock_irqrestore(&sem->wait.lock, flags);
- tsk->state = TASK_RUNNING;
- return retval;
- }
- EXPORT_SYMBOL(__down_interruptible);
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