ff-memless.c 13 KB

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  1. /*
  2. * Force feedback support for memoryless devices
  3. *
  4. * Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
  5. * Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
  6. */
  7. /*
  8. * This program is free software; you can redistribute it and/or modify
  9. * it under the terms of the GNU General Public License as published by
  10. * the Free Software Foundation; either version 2 of the License, or
  11. * (at your option) any later version.
  12. *
  13. * This program is distributed in the hope that it will be useful,
  14. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. * GNU General Public License for more details.
  17. *
  18. * You should have received a copy of the GNU General Public License
  19. * along with this program; if not, write to the Free Software
  20. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  21. */
  22. /* #define DEBUG */
  23. #define debug(format, arg...) pr_debug("ff-memless: " format "\n", ## arg)
  24. #include <linux/input.h>
  25. #include <linux/module.h>
  26. #include <linux/mutex.h>
  27. #include <linux/spinlock.h>
  28. #include <linux/jiffies.h>
  29. #include "fixp-arith.h"
  30. MODULE_LICENSE("GPL");
  31. MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
  32. MODULE_DESCRIPTION("Force feedback support for memoryless devices");
  33. /* Number of effects handled with memoryless devices */
  34. #define FF_MEMLESS_EFFECTS 16
  35. /* Envelope update interval in ms */
  36. #define FF_ENVELOPE_INTERVAL 50
  37. #define FF_EFFECT_STARTED 0
  38. #define FF_EFFECT_PLAYING 1
  39. #define FF_EFFECT_ABORTING 2
  40. struct ml_effect_state {
  41. struct ff_effect *effect;
  42. unsigned long flags; /* effect state (STARTED, PLAYING, etc) */
  43. int count; /* loop count of the effect */
  44. unsigned long play_at; /* start time */
  45. unsigned long stop_at; /* stop time */
  46. unsigned long adj_at; /* last time the effect was sent */
  47. };
  48. struct ml_device {
  49. void *private;
  50. struct ml_effect_state states[FF_MEMLESS_EFFECTS];
  51. int gain;
  52. struct timer_list timer;
  53. struct input_dev *dev;
  54. int (*play_effect)(struct input_dev *dev, void *data,
  55. struct ff_effect *effect);
  56. };
  57. static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
  58. {
  59. static const struct ff_envelope empty_envelope;
  60. switch (effect->type) {
  61. case FF_PERIODIC:
  62. return &effect->u.periodic.envelope;
  63. case FF_CONSTANT:
  64. return &effect->u.constant.envelope;
  65. default:
  66. return &empty_envelope;
  67. }
  68. }
  69. /*
  70. * Check for the next time envelope requires an update on memoryless devices
  71. */
  72. static unsigned long calculate_next_time(struct ml_effect_state *state)
  73. {
  74. const struct ff_envelope *envelope = get_envelope(state->effect);
  75. unsigned long attack_stop, fade_start, next_fade;
  76. if (envelope->attack_length) {
  77. attack_stop = state->play_at +
  78. msecs_to_jiffies(envelope->attack_length);
  79. if (time_before(state->adj_at, attack_stop))
  80. return state->adj_at +
  81. msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
  82. }
  83. if (state->effect->replay.length) {
  84. if (envelope->fade_length) {
  85. /* check when fading should start */
  86. fade_start = state->stop_at -
  87. msecs_to_jiffies(envelope->fade_length);
  88. if (time_before(state->adj_at, fade_start))
  89. return fade_start;
  90. /* already fading, advance to next checkpoint */
  91. next_fade = state->adj_at +
  92. msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
  93. if (time_before(next_fade, state->stop_at))
  94. return next_fade;
  95. }
  96. return state->stop_at;
  97. }
  98. return state->play_at;
  99. }
  100. static void ml_schedule_timer(struct ml_device *ml)
  101. {
  102. struct ml_effect_state *state;
  103. unsigned long now = jiffies;
  104. unsigned long earliest = 0;
  105. unsigned long next_at;
  106. int events = 0;
  107. int i;
  108. debug("calculating next timer");
  109. for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
  110. state = &ml->states[i];
  111. if (!test_bit(FF_EFFECT_STARTED, &state->flags))
  112. continue;
  113. if (test_bit(FF_EFFECT_PLAYING, &state->flags))
  114. next_at = calculate_next_time(state);
  115. else
  116. next_at = state->play_at;
  117. if (time_before_eq(now, next_at) &&
  118. (++events == 1 || time_before(next_at, earliest)))
  119. earliest = next_at;
  120. }
  121. if (!events) {
  122. debug("no actions");
  123. del_timer(&ml->timer);
  124. } else {
  125. debug("timer set");
  126. mod_timer(&ml->timer, earliest);
  127. }
  128. }
  129. /*
  130. * Apply an envelope to a value
  131. */
  132. static int apply_envelope(struct ml_effect_state *state, int value,
  133. struct ff_envelope *envelope)
  134. {
  135. struct ff_effect *effect = state->effect;
  136. unsigned long now = jiffies;
  137. int time_from_level;
  138. int time_of_envelope;
  139. int envelope_level;
  140. int difference;
  141. if (envelope->attack_length &&
  142. time_before(now,
  143. state->play_at + msecs_to_jiffies(envelope->attack_length))) {
  144. debug("value = 0x%x, attack_level = 0x%x", value,
  145. envelope->attack_level);
  146. time_from_level = jiffies_to_msecs(now - state->play_at);
  147. time_of_envelope = envelope->attack_length;
  148. envelope_level = min_t(__s16, envelope->attack_level, 0x7fff);
  149. } else if (envelope->fade_length && effect->replay.length &&
  150. time_after(now,
  151. state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
  152. time_before(now, state->stop_at)) {
  153. time_from_level = jiffies_to_msecs(state->stop_at - now);
  154. time_of_envelope = envelope->fade_length;
  155. envelope_level = min_t(__s16, envelope->fade_level, 0x7fff);
  156. } else
  157. return value;
  158. difference = abs(value) - envelope_level;
  159. debug("difference = %d", difference);
  160. debug("time_from_level = 0x%x", time_from_level);
  161. debug("time_of_envelope = 0x%x", time_of_envelope);
  162. difference = difference * time_from_level / time_of_envelope;
  163. debug("difference = %d", difference);
  164. return value < 0 ?
  165. -(difference + envelope_level) : (difference + envelope_level);
  166. }
  167. /*
  168. * Return the type the effect has to be converted into (memless devices)
  169. */
  170. static int get_compatible_type(struct ff_device *ff, int effect_type)
  171. {
  172. if (test_bit(effect_type, ff->ffbit))
  173. return effect_type;
  174. if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
  175. return FF_RUMBLE;
  176. printk(KERN_ERR
  177. "ff-memless: invalid type in get_compatible_type()\n");
  178. return 0;
  179. }
  180. /*
  181. * Combine two effects and apply gain.
  182. */
  183. static void ml_combine_effects(struct ff_effect *effect,
  184. struct ml_effect_state *state,
  185. unsigned int gain)
  186. {
  187. struct ff_effect *new = state->effect;
  188. unsigned int strong, weak, i;
  189. int x, y;
  190. fixp_t level;
  191. switch (new->type) {
  192. case FF_CONSTANT:
  193. i = new->direction * 360 / 0xffff;
  194. level = fixp_new16(apply_envelope(state,
  195. new->u.constant.level,
  196. &new->u.constant.envelope));
  197. x = fixp_mult(fixp_sin(i), level) * gain / 0xffff;
  198. y = fixp_mult(-fixp_cos(i), level) * gain / 0xffff;
  199. /*
  200. * here we abuse ff_ramp to hold x and y of constant force
  201. * If in future any driver wants something else than x and y
  202. * in s8, this should be changed to something more generic
  203. */
  204. effect->u.ramp.start_level =
  205. clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
  206. effect->u.ramp.end_level =
  207. clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
  208. break;
  209. case FF_RUMBLE:
  210. strong = new->u.rumble.strong_magnitude * gain / 0xffff;
  211. weak = new->u.rumble.weak_magnitude * gain / 0xffff;
  212. effect->u.rumble.strong_magnitude =
  213. min(strong + effect->u.rumble.strong_magnitude,
  214. 0xffffU);
  215. effect->u.rumble.weak_magnitude =
  216. min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
  217. break;
  218. case FF_PERIODIC:
  219. i = apply_envelope(state, abs(new->u.periodic.magnitude),
  220. &new->u.periodic.envelope);
  221. /* here we also scale it 0x7fff => 0xffff */
  222. i = i * gain / 0x7fff;
  223. effect->u.rumble.strong_magnitude =
  224. min(i + effect->u.rumble.strong_magnitude, 0xffffU);
  225. effect->u.rumble.weak_magnitude =
  226. min(i + effect->u.rumble.weak_magnitude, 0xffffU);
  227. break;
  228. default:
  229. printk(KERN_ERR "ff-memless: invalid type in ml_combine_effects()\n");
  230. break;
  231. }
  232. }
  233. /*
  234. * Because memoryless devices have only one effect per effect type active
  235. * at one time we have to combine multiple effects into one
  236. */
  237. static int ml_get_combo_effect(struct ml_device *ml,
  238. unsigned long *effect_handled,
  239. struct ff_effect *combo_effect)
  240. {
  241. struct ff_effect *effect;
  242. struct ml_effect_state *state;
  243. int effect_type;
  244. int i;
  245. memset(combo_effect, 0, sizeof(struct ff_effect));
  246. for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
  247. if (__test_and_set_bit(i, effect_handled))
  248. continue;
  249. state = &ml->states[i];
  250. effect = state->effect;
  251. if (!test_bit(FF_EFFECT_STARTED, &state->flags))
  252. continue;
  253. if (time_before(jiffies, state->play_at))
  254. continue;
  255. /*
  256. * here we have started effects that are either
  257. * currently playing (and may need be aborted)
  258. * or need to start playing.
  259. */
  260. effect_type = get_compatible_type(ml->dev->ff, effect->type);
  261. if (combo_effect->type != effect_type) {
  262. if (combo_effect->type != 0) {
  263. __clear_bit(i, effect_handled);
  264. continue;
  265. }
  266. combo_effect->type = effect_type;
  267. }
  268. if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
  269. __clear_bit(FF_EFFECT_PLAYING, &state->flags);
  270. __clear_bit(FF_EFFECT_STARTED, &state->flags);
  271. } else if (effect->replay.length &&
  272. time_after_eq(jiffies, state->stop_at)) {
  273. __clear_bit(FF_EFFECT_PLAYING, &state->flags);
  274. if (--state->count <= 0) {
  275. __clear_bit(FF_EFFECT_STARTED, &state->flags);
  276. } else {
  277. state->play_at = jiffies +
  278. msecs_to_jiffies(effect->replay.delay);
  279. state->stop_at = state->play_at +
  280. msecs_to_jiffies(effect->replay.length);
  281. }
  282. } else {
  283. __set_bit(FF_EFFECT_PLAYING, &state->flags);
  284. state->adj_at = jiffies;
  285. ml_combine_effects(combo_effect, state, ml->gain);
  286. }
  287. }
  288. return combo_effect->type != 0;
  289. }
  290. static void ml_play_effects(struct ml_device *ml)
  291. {
  292. struct ff_effect effect;
  293. DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
  294. memset(handled_bm, 0, sizeof(handled_bm));
  295. while (ml_get_combo_effect(ml, handled_bm, &effect))
  296. ml->play_effect(ml->dev, ml->private, &effect);
  297. ml_schedule_timer(ml);
  298. }
  299. static void ml_effect_timer(unsigned long timer_data)
  300. {
  301. struct input_dev *dev = (struct input_dev *)timer_data;
  302. struct ml_device *ml = dev->ff->private;
  303. unsigned long flags;
  304. debug("timer: updating effects");
  305. spin_lock_irqsave(&dev->event_lock, flags);
  306. ml_play_effects(ml);
  307. spin_unlock_irqrestore(&dev->event_lock, flags);
  308. }
  309. /*
  310. * Sets requested gain for FF effects. Called with dev->event_lock held.
  311. */
  312. static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
  313. {
  314. struct ml_device *ml = dev->ff->private;
  315. int i;
  316. ml->gain = gain;
  317. for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
  318. __clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
  319. ml_play_effects(ml);
  320. }
  321. /*
  322. * Start/stop specified FF effect. Called with dev->event_lock held.
  323. */
  324. static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
  325. {
  326. struct ml_device *ml = dev->ff->private;
  327. struct ml_effect_state *state = &ml->states[effect_id];
  328. if (value > 0) {
  329. debug("initiated play");
  330. __set_bit(FF_EFFECT_STARTED, &state->flags);
  331. state->count = value;
  332. state->play_at = jiffies +
  333. msecs_to_jiffies(state->effect->replay.delay);
  334. state->stop_at = state->play_at +
  335. msecs_to_jiffies(state->effect->replay.length);
  336. state->adj_at = state->play_at;
  337. ml_schedule_timer(ml);
  338. } else {
  339. debug("initiated stop");
  340. if (test_bit(FF_EFFECT_PLAYING, &state->flags))
  341. __set_bit(FF_EFFECT_ABORTING, &state->flags);
  342. else
  343. __clear_bit(FF_EFFECT_STARTED, &state->flags);
  344. ml_play_effects(ml);
  345. }
  346. return 0;
  347. }
  348. static int ml_ff_upload(struct input_dev *dev,
  349. struct ff_effect *effect, struct ff_effect *old)
  350. {
  351. struct ml_device *ml = dev->ff->private;
  352. struct ml_effect_state *state = &ml->states[effect->id];
  353. spin_lock_irq(&dev->event_lock);
  354. if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
  355. __clear_bit(FF_EFFECT_PLAYING, &state->flags);
  356. state->play_at = jiffies +
  357. msecs_to_jiffies(state->effect->replay.delay);
  358. state->stop_at = state->play_at +
  359. msecs_to_jiffies(state->effect->replay.length);
  360. state->adj_at = state->play_at;
  361. ml_schedule_timer(ml);
  362. }
  363. spin_unlock_irq(&dev->event_lock);
  364. return 0;
  365. }
  366. static void ml_ff_destroy(struct ff_device *ff)
  367. {
  368. struct ml_device *ml = ff->private;
  369. kfree(ml->private);
  370. }
  371. /**
  372. * input_ff_create_memless() - create memoryless force-feedback device
  373. * @dev: input device supporting force-feedback
  374. * @data: driver-specific data to be passed into @play_effect
  375. * @play_effect: driver-specific method for playing FF effect
  376. */
  377. int input_ff_create_memless(struct input_dev *dev, void *data,
  378. int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
  379. {
  380. struct ml_device *ml;
  381. struct ff_device *ff;
  382. int error;
  383. int i;
  384. ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
  385. if (!ml)
  386. return -ENOMEM;
  387. ml->dev = dev;
  388. ml->private = data;
  389. ml->play_effect = play_effect;
  390. ml->gain = 0xffff;
  391. setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev);
  392. set_bit(FF_GAIN, dev->ffbit);
  393. error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
  394. if (error) {
  395. kfree(ml);
  396. return error;
  397. }
  398. ff = dev->ff;
  399. ff->private = ml;
  400. ff->upload = ml_ff_upload;
  401. ff->playback = ml_ff_playback;
  402. ff->set_gain = ml_ff_set_gain;
  403. ff->destroy = ml_ff_destroy;
  404. /* we can emulate periodic effects with RUMBLE */
  405. if (test_bit(FF_RUMBLE, ff->ffbit)) {
  406. set_bit(FF_PERIODIC, dev->ffbit);
  407. set_bit(FF_SINE, dev->ffbit);
  408. set_bit(FF_TRIANGLE, dev->ffbit);
  409. set_bit(FF_SQUARE, dev->ffbit);
  410. }
  411. for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
  412. ml->states[i].effect = &ff->effects[i];
  413. return 0;
  414. }
  415. EXPORT_SYMBOL_GPL(input_ff_create_memless);