mach64_accel.c 12 KB

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  1. /*
  2. * ATI Mach64 Hardware Acceleration
  3. */
  4. #include <linux/sched.h>
  5. #include <linux/delay.h>
  6. #include <linux/fb.h>
  7. #include <video/mach64.h>
  8. #include "atyfb.h"
  9. /*
  10. * Generic Mach64 routines
  11. */
  12. /* this is for DMA GUI engine! work in progress */
  13. typedef struct {
  14. u32 frame_buf_offset;
  15. u32 system_mem_addr;
  16. u32 command;
  17. u32 reserved;
  18. } BM_DESCRIPTOR_ENTRY;
  19. #define LAST_DESCRIPTOR (1 << 31)
  20. #define SYSTEM_TO_FRAME_BUFFER 0
  21. static u32 rotation24bpp(u32 dx, u32 direction)
  22. {
  23. u32 rotation;
  24. if (direction & DST_X_LEFT_TO_RIGHT) {
  25. rotation = (dx / 4) % 6;
  26. } else {
  27. rotation = ((dx + 2) / 4) % 6;
  28. }
  29. return ((rotation << 8) | DST_24_ROTATION_ENABLE);
  30. }
  31. void aty_reset_engine(const struct atyfb_par *par)
  32. {
  33. /* reset engine */
  34. aty_st_le32(GEN_TEST_CNTL,
  35. aty_ld_le32(GEN_TEST_CNTL, par) & ~GUI_ENGINE_ENABLE, par);
  36. /* enable engine */
  37. aty_st_le32(GEN_TEST_CNTL,
  38. aty_ld_le32(GEN_TEST_CNTL, par) | GUI_ENGINE_ENABLE, par);
  39. /* ensure engine is not locked up by clearing any FIFO or */
  40. /* HOST errors */
  41. aty_st_le32(BUS_CNTL,
  42. aty_ld_le32(BUS_CNTL, par) | BUS_HOST_ERR_ACK | BUS_FIFO_ERR_ACK, par);
  43. }
  44. static void reset_GTC_3D_engine(const struct atyfb_par *par)
  45. {
  46. aty_st_le32(SCALE_3D_CNTL, 0xc0, par);
  47. mdelay(GTC_3D_RESET_DELAY);
  48. aty_st_le32(SETUP_CNTL, 0x00, par);
  49. mdelay(GTC_3D_RESET_DELAY);
  50. aty_st_le32(SCALE_3D_CNTL, 0x00, par);
  51. mdelay(GTC_3D_RESET_DELAY);
  52. }
  53. void aty_init_engine(struct atyfb_par *par, struct fb_info *info)
  54. {
  55. u32 pitch_value;
  56. /* determine modal information from global mode structure */
  57. pitch_value = info->var.xres_virtual;
  58. if (info->var.bits_per_pixel == 24) {
  59. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  60. /* horizontal coordinates and widths must be adjusted */
  61. pitch_value *= 3;
  62. }
  63. /* On GTC (RagePro), we need to reset the 3D engine before */
  64. if (M64_HAS(RESET_3D))
  65. reset_GTC_3D_engine(par);
  66. /* Reset engine, enable, and clear any engine errors */
  67. aty_reset_engine(par);
  68. /* Ensure that vga page pointers are set to zero - the upper */
  69. /* page pointers are set to 1 to handle overflows in the */
  70. /* lower page */
  71. aty_st_le32(MEM_VGA_WP_SEL, 0x00010000, par);
  72. aty_st_le32(MEM_VGA_RP_SEL, 0x00010000, par);
  73. /* ---- Setup standard engine context ---- */
  74. /* All GUI registers here are FIFOed - therefore, wait for */
  75. /* the appropriate number of empty FIFO entries */
  76. wait_for_fifo(14, par);
  77. /* enable all registers to be loaded for context loads */
  78. aty_st_le32(CONTEXT_MASK, 0xFFFFFFFF, par);
  79. /* set destination pitch to modal pitch, set offset to zero */
  80. aty_st_le32(DST_OFF_PITCH, (pitch_value / 8) << 22, par);
  81. /* zero these registers (set them to a known state) */
  82. aty_st_le32(DST_Y_X, 0, par);
  83. aty_st_le32(DST_HEIGHT, 0, par);
  84. aty_st_le32(DST_BRES_ERR, 0, par);
  85. aty_st_le32(DST_BRES_INC, 0, par);
  86. aty_st_le32(DST_BRES_DEC, 0, par);
  87. /* set destination drawing attributes */
  88. aty_st_le32(DST_CNTL, DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
  89. DST_X_LEFT_TO_RIGHT, par);
  90. /* set source pitch to modal pitch, set offset to zero */
  91. aty_st_le32(SRC_OFF_PITCH, (pitch_value / 8) << 22, par);
  92. /* set these registers to a known state */
  93. aty_st_le32(SRC_Y_X, 0, par);
  94. aty_st_le32(SRC_HEIGHT1_WIDTH1, 1, par);
  95. aty_st_le32(SRC_Y_X_START, 0, par);
  96. aty_st_le32(SRC_HEIGHT2_WIDTH2, 1, par);
  97. /* set source pixel retrieving attributes */
  98. aty_st_le32(SRC_CNTL, SRC_LINE_X_LEFT_TO_RIGHT, par);
  99. /* set host attributes */
  100. wait_for_fifo(13, par);
  101. aty_st_le32(HOST_CNTL, 0, par);
  102. /* set pattern attributes */
  103. aty_st_le32(PAT_REG0, 0, par);
  104. aty_st_le32(PAT_REG1, 0, par);
  105. aty_st_le32(PAT_CNTL, 0, par);
  106. /* set scissors to modal size */
  107. aty_st_le32(SC_LEFT, 0, par);
  108. aty_st_le32(SC_TOP, 0, par);
  109. aty_st_le32(SC_BOTTOM, par->crtc.vyres - 1, par);
  110. aty_st_le32(SC_RIGHT, pitch_value - 1, par);
  111. /* set background color to minimum value (usually BLACK) */
  112. aty_st_le32(DP_BKGD_CLR, 0, par);
  113. /* set foreground color to maximum value (usually WHITE) */
  114. aty_st_le32(DP_FRGD_CLR, 0xFFFFFFFF, par);
  115. /* set write mask to effect all pixel bits */
  116. aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
  117. /* set foreground mix to overpaint and background mix to */
  118. /* no-effect */
  119. aty_st_le32(DP_MIX, FRGD_MIX_S | BKGD_MIX_D, par);
  120. /* set primary source pixel channel to foreground color */
  121. /* register */
  122. aty_st_le32(DP_SRC, FRGD_SRC_FRGD_CLR, par);
  123. /* set compare functionality to false (no-effect on */
  124. /* destination) */
  125. wait_for_fifo(3, par);
  126. aty_st_le32(CLR_CMP_CLR, 0, par);
  127. aty_st_le32(CLR_CMP_MASK, 0xFFFFFFFF, par);
  128. aty_st_le32(CLR_CMP_CNTL, 0, par);
  129. /* set pixel depth */
  130. wait_for_fifo(2, par);
  131. aty_st_le32(DP_PIX_WIDTH, par->crtc.dp_pix_width, par);
  132. aty_st_le32(DP_CHAIN_MASK, par->crtc.dp_chain_mask, par);
  133. wait_for_fifo(5, par);
  134. aty_st_le32(SCALE_3D_CNTL, 0, par);
  135. aty_st_le32(Z_CNTL, 0, par);
  136. aty_st_le32(CRTC_INT_CNTL, aty_ld_le32(CRTC_INT_CNTL, par) & ~0x20,
  137. par);
  138. aty_st_le32(GUI_TRAJ_CNTL, 0x100023, par);
  139. /* insure engine is idle before leaving */
  140. wait_for_idle(par);
  141. }
  142. /*
  143. * Accelerated functions
  144. */
  145. static inline void draw_rect(s16 x, s16 y, u16 width, u16 height,
  146. struct atyfb_par *par)
  147. {
  148. /* perform rectangle fill */
  149. wait_for_fifo(2, par);
  150. aty_st_le32(DST_Y_X, (x << 16) | y, par);
  151. aty_st_le32(DST_HEIGHT_WIDTH, (width << 16) | height, par);
  152. par->blitter_may_be_busy = 1;
  153. }
  154. void atyfb_copyarea(struct fb_info *info, const struct fb_copyarea *area)
  155. {
  156. struct atyfb_par *par = (struct atyfb_par *) info->par;
  157. u32 dy = area->dy, sy = area->sy, direction = DST_LAST_PEL;
  158. u32 sx = area->sx, dx = area->dx, width = area->width, rotation = 0;
  159. if (par->asleep)
  160. return;
  161. if (!area->width || !area->height)
  162. return;
  163. if (!par->accel_flags) {
  164. if (par->blitter_may_be_busy)
  165. wait_for_idle(par);
  166. cfb_copyarea(info, area);
  167. return;
  168. }
  169. if (info->var.bits_per_pixel == 24) {
  170. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  171. /* horizontal coordinates and widths must be adjusted */
  172. sx *= 3;
  173. dx *= 3;
  174. width *= 3;
  175. }
  176. if (area->sy < area->dy) {
  177. dy += area->height - 1;
  178. sy += area->height - 1;
  179. } else
  180. direction |= DST_Y_TOP_TO_BOTTOM;
  181. if (sx < dx) {
  182. dx += width - 1;
  183. sx += width - 1;
  184. } else
  185. direction |= DST_X_LEFT_TO_RIGHT;
  186. if (info->var.bits_per_pixel == 24) {
  187. rotation = rotation24bpp(dx, direction);
  188. }
  189. wait_for_fifo(4, par);
  190. aty_st_le32(DP_SRC, FRGD_SRC_BLIT, par);
  191. aty_st_le32(SRC_Y_X, (sx << 16) | sy, par);
  192. aty_st_le32(SRC_HEIGHT1_WIDTH1, (width << 16) | area->height, par);
  193. aty_st_le32(DST_CNTL, direction | rotation, par);
  194. draw_rect(dx, dy, width, area->height, par);
  195. }
  196. void atyfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
  197. {
  198. struct atyfb_par *par = (struct atyfb_par *) info->par;
  199. u32 color = rect->color, dx = rect->dx, width = rect->width, rotation = 0;
  200. if (par->asleep)
  201. return;
  202. if (!rect->width || !rect->height)
  203. return;
  204. if (!par->accel_flags) {
  205. if (par->blitter_may_be_busy)
  206. wait_for_idle(par);
  207. cfb_fillrect(info, rect);
  208. return;
  209. }
  210. color |= (rect->color << 8);
  211. color |= (rect->color << 16);
  212. if (info->var.bits_per_pixel == 24) {
  213. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  214. /* horizontal coordinates and widths must be adjusted */
  215. dx *= 3;
  216. width *= 3;
  217. rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
  218. }
  219. wait_for_fifo(3, par);
  220. aty_st_le32(DP_FRGD_CLR, color, par);
  221. aty_st_le32(DP_SRC,
  222. BKGD_SRC_BKGD_CLR | FRGD_SRC_FRGD_CLR | MONO_SRC_ONE,
  223. par);
  224. aty_st_le32(DST_CNTL,
  225. DST_LAST_PEL | DST_Y_TOP_TO_BOTTOM |
  226. DST_X_LEFT_TO_RIGHT | rotation, par);
  227. draw_rect(dx, rect->dy, width, rect->height, par);
  228. }
  229. void atyfb_imageblit(struct fb_info *info, const struct fb_image *image)
  230. {
  231. struct atyfb_par *par = (struct atyfb_par *) info->par;
  232. u32 src_bytes, dx = image->dx, dy = image->dy, width = image->width;
  233. u32 pix_width_save, pix_width, host_cntl, rotation = 0, src, mix;
  234. if (par->asleep)
  235. return;
  236. if (!image->width || !image->height)
  237. return;
  238. if (!par->accel_flags ||
  239. (image->depth != 1 && info->var.bits_per_pixel != image->depth)) {
  240. if (par->blitter_may_be_busy)
  241. wait_for_idle(par);
  242. cfb_imageblit(info, image);
  243. return;
  244. }
  245. wait_for_idle(par);
  246. pix_width = pix_width_save = aty_ld_le32(DP_PIX_WIDTH, par);
  247. host_cntl = aty_ld_le32(HOST_CNTL, par) | HOST_BYTE_ALIGN;
  248. switch (image->depth) {
  249. case 1:
  250. pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
  251. pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_1BPP);
  252. break;
  253. case 4:
  254. pix_width &= ~(BYTE_ORDER_MASK | HOST_MASK);
  255. pix_width |= (BYTE_ORDER_MSB_TO_LSB | HOST_4BPP);
  256. break;
  257. case 8:
  258. pix_width &= ~HOST_MASK;
  259. pix_width |= HOST_8BPP;
  260. break;
  261. case 15:
  262. pix_width &= ~HOST_MASK;
  263. pix_width |= HOST_15BPP;
  264. break;
  265. case 16:
  266. pix_width &= ~HOST_MASK;
  267. pix_width |= HOST_16BPP;
  268. break;
  269. case 24:
  270. pix_width &= ~HOST_MASK;
  271. pix_width |= HOST_24BPP;
  272. break;
  273. case 32:
  274. pix_width &= ~HOST_MASK;
  275. pix_width |= HOST_32BPP;
  276. break;
  277. }
  278. if (info->var.bits_per_pixel == 24) {
  279. /* In 24 bpp, the engine is in 8 bpp - this requires that all */
  280. /* horizontal coordinates and widths must be adjusted */
  281. dx *= 3;
  282. width *= 3;
  283. rotation = rotation24bpp(dx, DST_X_LEFT_TO_RIGHT);
  284. pix_width &= ~DST_MASK;
  285. pix_width |= DST_8BPP;
  286. /*
  287. * since Rage 3D IIc we have DP_HOST_TRIPLE_EN bit
  288. * this hwaccelerated triple has an issue with not aligned data
  289. */
  290. if (M64_HAS(HW_TRIPLE) && image->width % 8 == 0)
  291. pix_width |= DP_HOST_TRIPLE_EN;
  292. }
  293. if (image->depth == 1) {
  294. u32 fg, bg;
  295. if (info->fix.visual == FB_VISUAL_TRUECOLOR ||
  296. info->fix.visual == FB_VISUAL_DIRECTCOLOR) {
  297. fg = ((u32*)(info->pseudo_palette))[image->fg_color];
  298. bg = ((u32*)(info->pseudo_palette))[image->bg_color];
  299. } else {
  300. fg = image->fg_color;
  301. bg = image->bg_color;
  302. }
  303. wait_for_fifo(2, par);
  304. aty_st_le32(DP_BKGD_CLR, bg, par);
  305. aty_st_le32(DP_FRGD_CLR, fg, par);
  306. src = MONO_SRC_HOST | FRGD_SRC_FRGD_CLR | BKGD_SRC_BKGD_CLR;
  307. mix = FRGD_MIX_S | BKGD_MIX_S;
  308. } else {
  309. src = MONO_SRC_ONE | FRGD_SRC_HOST;
  310. mix = FRGD_MIX_D_XOR_S | BKGD_MIX_D;
  311. }
  312. wait_for_fifo(6, par);
  313. aty_st_le32(DP_WRITE_MASK, 0xFFFFFFFF, par);
  314. aty_st_le32(DP_PIX_WIDTH, pix_width, par);
  315. aty_st_le32(DP_MIX, mix, par);
  316. aty_st_le32(DP_SRC, src, par);
  317. aty_st_le32(HOST_CNTL, host_cntl, par);
  318. aty_st_le32(DST_CNTL, DST_Y_TOP_TO_BOTTOM | DST_X_LEFT_TO_RIGHT | rotation, par);
  319. draw_rect(dx, dy, width, image->height, par);
  320. src_bytes = (((image->width * image->depth) + 7) / 8) * image->height;
  321. /* manual triple each pixel */
  322. if (info->var.bits_per_pixel == 24 && !(pix_width & DP_HOST_TRIPLE_EN)) {
  323. int inbit, outbit, mult24, byte_id_in_dword, width;
  324. u8 *pbitmapin = (u8*)image->data, *pbitmapout;
  325. u32 hostdword;
  326. for (width = image->width, inbit = 7, mult24 = 0; src_bytes; ) {
  327. for (hostdword = 0, pbitmapout = (u8*)&hostdword, byte_id_in_dword = 0;
  328. byte_id_in_dword < 4 && src_bytes;
  329. byte_id_in_dword++, pbitmapout++) {
  330. for (outbit = 7; outbit >= 0; outbit--) {
  331. *pbitmapout |= (((*pbitmapin >> inbit) & 1) << outbit);
  332. mult24++;
  333. /* next bit */
  334. if (mult24 == 3) {
  335. mult24 = 0;
  336. inbit--;
  337. width--;
  338. }
  339. /* next byte */
  340. if (inbit < 0 || width == 0) {
  341. src_bytes--;
  342. pbitmapin++;
  343. inbit = 7;
  344. if (width == 0) {
  345. width = image->width;
  346. outbit = 0;
  347. }
  348. }
  349. }
  350. }
  351. wait_for_fifo(1, par);
  352. aty_st_le32(HOST_DATA0, hostdword, par);
  353. }
  354. } else {
  355. u32 *pbitmap, dwords = (src_bytes + 3) / 4;
  356. for (pbitmap = (u32*)(image->data); dwords; dwords--, pbitmap++) {
  357. wait_for_fifo(1, par);
  358. aty_st_le32(HOST_DATA0, le32_to_cpup(pbitmap), par);
  359. }
  360. }
  361. wait_for_idle(par);
  362. /* restore pix_width */
  363. wait_for_fifo(1, par);
  364. aty_st_le32(DP_PIX_WIDTH, pix_width_save, par);
  365. }