grip.c 11 KB

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  1. /*
  2. * $Id: grip.c,v 1.21 2002/01/22 20:27:57 vojtech Exp $
  3. *
  4. * Copyright (c) 1998-2001 Vojtech Pavlik
  5. */
  6. /*
  7. * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
  8. */
  9. /*
  10. * This program is free software; you can redistribute it and/or modify
  11. * it under the terms of the GNU General Public License as published by
  12. * the Free Software Foundation; either version 2 of the License, or
  13. * (at your option) any later version.
  14. *
  15. * This program is distributed in the hope that it will be useful,
  16. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  17. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  18. * GNU General Public License for more details.
  19. *
  20. * You should have received a copy of the GNU General Public License
  21. * along with this program; if not, write to the Free Software
  22. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  23. *
  24. * Should you need to contact me, the author, you can do so either by
  25. * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  26. * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  27. */
  28. #include <linux/kernel.h>
  29. #include <linux/module.h>
  30. #include <linux/init.h>
  31. #include <linux/slab.h>
  32. #include <linux/gameport.h>
  33. #include <linux/input.h>
  34. #include <linux/jiffies.h>
  35. #define DRIVER_DESC "Gravis GrIP protocol joystick driver"
  36. MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  37. MODULE_DESCRIPTION(DRIVER_DESC);
  38. MODULE_LICENSE("GPL");
  39. #define GRIP_MODE_GPP 1
  40. #define GRIP_MODE_BD 2
  41. #define GRIP_MODE_XT 3
  42. #define GRIP_MODE_DC 4
  43. #define GRIP_LENGTH_GPP 24
  44. #define GRIP_STROBE_GPP 200 /* 200 us */
  45. #define GRIP_LENGTH_XT 4
  46. #define GRIP_STROBE_XT 64 /* 64 us */
  47. #define GRIP_MAX_CHUNKS_XT 10
  48. #define GRIP_MAX_BITS_XT 30
  49. struct grip {
  50. struct gameport *gameport;
  51. struct input_dev *dev[2];
  52. unsigned char mode[2];
  53. int reads;
  54. int bads;
  55. char phys[2][32];
  56. };
  57. static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
  58. static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
  59. static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
  60. static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
  61. static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
  62. static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
  63. static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
  64. static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
  65. static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
  66. "Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
  67. static int *grip_abs[] = { NULL, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
  68. static int *grip_btn[] = { NULL, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
  69. static char grip_anx[] = { 0, 0, 3, 5, 5 };
  70. static char grip_cen[] = { 0, 0, 2, 2, 4 };
  71. /*
  72. * grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
  73. */
  74. static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
  75. {
  76. unsigned long flags;
  77. unsigned char u, v;
  78. unsigned int t;
  79. int i;
  80. int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
  81. data[0] = 0;
  82. t = strobe;
  83. i = 0;
  84. local_irq_save(flags);
  85. v = gameport_read(gameport) >> shift;
  86. do {
  87. t--;
  88. u = v; v = (gameport_read(gameport) >> shift) & 3;
  89. if (~v & u & 1) {
  90. data[0] |= (v >> 1) << i++;
  91. t = strobe;
  92. }
  93. } while (i < GRIP_LENGTH_GPP && t > 0);
  94. local_irq_restore(flags);
  95. if (i < GRIP_LENGTH_GPP) return -1;
  96. for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
  97. data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
  98. return -(i == GRIP_LENGTH_GPP);
  99. }
  100. /*
  101. * grip_xt_read_packet() reads a Gravis Xterminator packet.
  102. */
  103. static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
  104. {
  105. unsigned int i, j, buf, crc;
  106. unsigned char u, v, w;
  107. unsigned long flags;
  108. unsigned int t;
  109. char status;
  110. int strobe = gameport_time(gameport, GRIP_STROBE_XT);
  111. data[0] = data[1] = data[2] = data[3] = 0;
  112. status = buf = i = j = 0;
  113. t = strobe;
  114. local_irq_save(flags);
  115. v = w = (gameport_read(gameport) >> shift) & 3;
  116. do {
  117. t--;
  118. u = (gameport_read(gameport) >> shift) & 3;
  119. if (u ^ v) {
  120. if ((u ^ v) & 1) {
  121. buf = (buf << 1) | (u >> 1);
  122. t = strobe;
  123. i++;
  124. } else
  125. if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
  126. if (i == 20) {
  127. crc = buf ^ (buf >> 7) ^ (buf >> 14);
  128. if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
  129. data[buf >> 18] = buf >> 4;
  130. status |= 1 << (buf >> 18);
  131. }
  132. j++;
  133. }
  134. t = strobe;
  135. buf = 0;
  136. i = 0;
  137. }
  138. w = v;
  139. v = u;
  140. }
  141. } while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
  142. local_irq_restore(flags);
  143. return -(status != 0xf);
  144. }
  145. /*
  146. * grip_timer() repeatedly polls the joysticks and generates events.
  147. */
  148. static void grip_poll(struct gameport *gameport)
  149. {
  150. struct grip *grip = gameport_get_drvdata(gameport);
  151. unsigned int data[GRIP_LENGTH_XT];
  152. struct input_dev *dev;
  153. int i, j;
  154. for (i = 0; i < 2; i++) {
  155. dev = grip->dev[i];
  156. if (!dev)
  157. continue;
  158. grip->reads++;
  159. switch (grip->mode[i]) {
  160. case GRIP_MODE_GPP:
  161. if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
  162. grip->bads++;
  163. break;
  164. }
  165. input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
  166. input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
  167. for (j = 0; j < 12; j++)
  168. if (grip_btn_gpp[j])
  169. input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
  170. break;
  171. case GRIP_MODE_BD:
  172. if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
  173. grip->bads++;
  174. break;
  175. }
  176. input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
  177. input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
  178. input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
  179. input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
  180. input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
  181. for (j = 0; j < 5; j++)
  182. input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
  183. break;
  184. case GRIP_MODE_XT:
  185. if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
  186. grip->bads++;
  187. break;
  188. }
  189. input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
  190. input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
  191. input_report_abs(dev, ABS_BRAKE, (data[1] >> 2) & 0x3f);
  192. input_report_abs(dev, ABS_GAS, (data[1] >> 8) & 0x3f);
  193. input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
  194. input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
  195. input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
  196. input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
  197. input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
  198. for (j = 0; j < 11; j++)
  199. input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
  200. break;
  201. case GRIP_MODE_DC:
  202. if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
  203. grip->bads++;
  204. break;
  205. }
  206. input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
  207. input_report_abs(dev, ABS_Y, (data[0] >> 8) & 0x3f);
  208. input_report_abs(dev, ABS_RX, (data[1] >> 2) & 0x3f);
  209. input_report_abs(dev, ABS_RY, (data[1] >> 8) & 0x3f);
  210. input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
  211. input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
  212. input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
  213. for (j = 0; j < 9; j++)
  214. input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
  215. break;
  216. }
  217. input_sync(dev);
  218. }
  219. }
  220. static int grip_open(struct input_dev *dev)
  221. {
  222. struct grip *grip = dev->private;
  223. gameport_start_polling(grip->gameport);
  224. return 0;
  225. }
  226. static void grip_close(struct input_dev *dev)
  227. {
  228. struct grip *grip = dev->private;
  229. gameport_stop_polling(grip->gameport);
  230. }
  231. static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
  232. {
  233. struct grip *grip;
  234. struct input_dev *input_dev;
  235. unsigned int data[GRIP_LENGTH_XT];
  236. int i, j, t;
  237. int err;
  238. if (!(grip = kzalloc(sizeof(struct grip), GFP_KERNEL)))
  239. return -ENOMEM;
  240. grip->gameport = gameport;
  241. gameport_set_drvdata(gameport, grip);
  242. err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
  243. if (err)
  244. goto fail1;
  245. for (i = 0; i < 2; i++) {
  246. if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
  247. grip->mode[i] = GRIP_MODE_GPP;
  248. continue;
  249. }
  250. if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
  251. if (!(data[3] & 7)) {
  252. grip->mode[i] = GRIP_MODE_BD;
  253. continue;
  254. }
  255. if (!(data[2] & 0xf0)) {
  256. grip->mode[i] = GRIP_MODE_XT;
  257. continue;
  258. }
  259. grip->mode[i] = GRIP_MODE_DC;
  260. continue;
  261. }
  262. }
  263. if (!grip->mode[0] && !grip->mode[1]) {
  264. err = -ENODEV;
  265. goto fail2;
  266. }
  267. gameport_set_poll_handler(gameport, grip_poll);
  268. gameport_set_poll_interval(gameport, 20);
  269. for (i = 0; i < 2; i++) {
  270. if (!grip->mode[i])
  271. continue;
  272. grip->dev[i] = input_dev = input_allocate_device();
  273. if (!input_dev) {
  274. err = -ENOMEM;
  275. goto fail3;
  276. }
  277. sprintf(grip->phys[i], "%s/input%d", gameport->phys, i);
  278. input_dev->name = grip_name[grip->mode[i]];
  279. input_dev->phys = grip->phys[i];
  280. input_dev->id.bustype = BUS_GAMEPORT;
  281. input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
  282. input_dev->id.product = grip->mode[i];
  283. input_dev->id.version = 0x0100;
  284. input_dev->cdev.dev = &gameport->dev;
  285. input_dev->private = grip;
  286. input_dev->open = grip_open;
  287. input_dev->close = grip_close;
  288. input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
  289. for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
  290. if (j < grip_cen[grip->mode[i]])
  291. input_set_abs_params(input_dev, t, 14, 52, 1, 2);
  292. else if (j < grip_anx[grip->mode[i]])
  293. input_set_abs_params(input_dev, t, 3, 57, 1, 0);
  294. else
  295. input_set_abs_params(input_dev, t, -1, 1, 0, 0);
  296. }
  297. for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
  298. if (t > 0)
  299. set_bit(t, input_dev->keybit);
  300. err = input_register_device(grip->dev[i]);
  301. if (err)
  302. goto fail4;
  303. }
  304. return 0;
  305. fail4: input_free_device(grip->dev[i]);
  306. fail3: while (--i >= 0)
  307. if (grip->dev[i])
  308. input_unregister_device(grip->dev[i]);
  309. fail2: gameport_close(gameport);
  310. fail1: gameport_set_drvdata(gameport, NULL);
  311. kfree(grip);
  312. return err;
  313. }
  314. static void grip_disconnect(struct gameport *gameport)
  315. {
  316. struct grip *grip = gameport_get_drvdata(gameport);
  317. int i;
  318. for (i = 0; i < 2; i++)
  319. if (grip->dev[i])
  320. input_unregister_device(grip->dev[i]);
  321. gameport_close(gameport);
  322. gameport_set_drvdata(gameport, NULL);
  323. kfree(grip);
  324. }
  325. static struct gameport_driver grip_drv = {
  326. .driver = {
  327. .name = "grip",
  328. .owner = THIS_MODULE,
  329. },
  330. .description = DRIVER_DESC,
  331. .connect = grip_connect,
  332. .disconnect = grip_disconnect,
  333. };
  334. static int __init grip_init(void)
  335. {
  336. gameport_register_driver(&grip_drv);
  337. return 0;
  338. }
  339. static void __exit grip_exit(void)
  340. {
  341. gameport_unregister_driver(&grip_drv);
  342. }
  343. module_init(grip_init);
  344. module_exit(grip_exit);