gf2k.c 9.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386
  1. /*
  2. * $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $
  3. *
  4. * Copyright (c) 1998-2001 Vojtech Pavlik
  5. */
  6. /*
  7. * Genius Flight 2000 joystick driver for Linux
  8. */
  9. /*
  10. * This program is free software; you can redistribute it and/or modify
  11. * it under the terms of the GNU General Public License as published by
  12. * the Free Software Foundation; either version 2 of the License, or
  13. * (at your option) any later version.
  14. *
  15. * This program is distributed in the hope that it will be useful,
  16. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  17. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  18. * GNU General Public License for more details.
  19. *
  20. * You should have received a copy of the GNU General Public License
  21. * along with this program; if not, write to the Free Software
  22. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  23. *
  24. * Should you need to contact me, the author, you can do so either by
  25. * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  26. * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  27. */
  28. #include <linux/delay.h>
  29. #include <linux/kernel.h>
  30. #include <linux/slab.h>
  31. #include <linux/module.h>
  32. #include <linux/init.h>
  33. #include <linux/input.h>
  34. #include <linux/gameport.h>
  35. #include <linux/jiffies.h>
  36. #define DRIVER_DESC "Genius Flight 2000 joystick driver"
  37. MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  38. MODULE_DESCRIPTION(DRIVER_DESC);
  39. MODULE_LICENSE("GPL");
  40. #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
  41. #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
  42. #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
  43. #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
  44. /*
  45. * Genius joystick ids ...
  46. */
  47. #define GF2K_ID_G09 1
  48. #define GF2K_ID_F30D 2
  49. #define GF2K_ID_F30 3
  50. #define GF2K_ID_F31D 4
  51. #define GF2K_ID_F305 5
  52. #define GF2K_ID_F23P 6
  53. #define GF2K_ID_F31 7
  54. #define GF2K_ID_MAX 7
  55. static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
  56. static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
  57. static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
  58. "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
  59. static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
  60. static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
  61. static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
  62. static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
  63. static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
  64. static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
  65. static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
  66. static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
  67. static short gf2k_seq_reset[] = { 240, 340, 0 };
  68. static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
  69. struct gf2k {
  70. struct gameport *gameport;
  71. struct input_dev *dev;
  72. int reads;
  73. int bads;
  74. unsigned char id;
  75. unsigned char length;
  76. char phys[32];
  77. };
  78. /*
  79. * gf2k_read_packet() reads a Genius Flight2000 packet.
  80. */
  81. static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
  82. {
  83. unsigned char u, v;
  84. int i;
  85. unsigned int t, p;
  86. unsigned long flags;
  87. t = gameport_time(gameport, GF2K_START);
  88. p = gameport_time(gameport, GF2K_STROBE);
  89. i = 0;
  90. local_irq_save(flags);
  91. gameport_trigger(gameport);
  92. v = gameport_read(gameport);
  93. while (t > 0 && i < length) {
  94. t--; u = v;
  95. v = gameport_read(gameport);
  96. if (v & ~u & 0x10) {
  97. data[i++] = v >> 5;
  98. t = p;
  99. }
  100. }
  101. local_irq_restore(flags);
  102. return i;
  103. }
  104. /*
  105. * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
  106. * into digital mode.
  107. */
  108. static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
  109. {
  110. unsigned long flags;
  111. int i, t;
  112. local_irq_save(flags);
  113. i = 0;
  114. do {
  115. gameport_trigger(gameport);
  116. t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
  117. while ((gameport_read(gameport) & 1) && t) t--;
  118. udelay(seq[i]);
  119. } while (seq[++i]);
  120. gameport_trigger(gameport);
  121. local_irq_restore(flags);
  122. }
  123. /*
  124. * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
  125. * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
  126. * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
  127. * is number of bits per triplet.
  128. */
  129. #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
  130. static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
  131. {
  132. __u64 data = 0;
  133. int i;
  134. for (i = 0; i < num / 3 + 2; i++)
  135. data |= buf[pos / 3 + i] << (i * 3);
  136. data >>= pos % 3;
  137. data &= (1 << num) - 1;
  138. data <<= shift;
  139. return data;
  140. }
  141. static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
  142. {
  143. struct input_dev *dev = gf2k->dev;
  144. int i, t;
  145. for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
  146. input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
  147. for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
  148. input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
  149. t = GB(40,4,0);
  150. for (i = 0; i < gf2k_hats[gf2k->id]; i++)
  151. input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
  152. t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
  153. for (i = 0; i < gf2k_joys[gf2k->id]; i++)
  154. input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
  155. for (i = 0; i < gf2k_pads[gf2k->id]; i++)
  156. input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
  157. input_sync(dev);
  158. }
  159. /*
  160. * gf2k_poll() reads and analyzes Genius joystick data.
  161. */
  162. static void gf2k_poll(struct gameport *gameport)
  163. {
  164. struct gf2k *gf2k = gameport_get_drvdata(gameport);
  165. unsigned char data[GF2K_LENGTH];
  166. gf2k->reads++;
  167. if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
  168. gf2k->bads++;
  169. else
  170. gf2k_read(gf2k, data);
  171. }
  172. static int gf2k_open(struct input_dev *dev)
  173. {
  174. struct gf2k *gf2k = dev->private;
  175. gameport_start_polling(gf2k->gameport);
  176. return 0;
  177. }
  178. static void gf2k_close(struct input_dev *dev)
  179. {
  180. struct gf2k *gf2k = dev->private;
  181. gameport_stop_polling(gf2k->gameport);
  182. }
  183. /*
  184. * gf2k_connect() probes for Genius id joysticks.
  185. */
  186. static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
  187. {
  188. struct gf2k *gf2k;
  189. struct input_dev *input_dev;
  190. unsigned char data[GF2K_LENGTH];
  191. int i, err;
  192. gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
  193. input_dev = input_allocate_device();
  194. if (!gf2k || !input_dev) {
  195. err = -ENOMEM;
  196. goto fail1;
  197. }
  198. gf2k->gameport = gameport;
  199. gf2k->dev = input_dev;
  200. gameport_set_drvdata(gameport, gf2k);
  201. err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
  202. if (err)
  203. goto fail1;
  204. gf2k_trigger_seq(gameport, gf2k_seq_reset);
  205. msleep(GF2K_TIMEOUT);
  206. gf2k_trigger_seq(gameport, gf2k_seq_digital);
  207. msleep(GF2K_TIMEOUT);
  208. if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
  209. err = -ENODEV;
  210. goto fail2;
  211. }
  212. if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
  213. err = -ENODEV;
  214. goto fail2;
  215. }
  216. #ifdef RESET_WORKS
  217. if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) ||
  218. (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
  219. err = -ENODEV;
  220. goto fail2;
  221. }
  222. #else
  223. gf2k->id = 6;
  224. #endif
  225. if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
  226. printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
  227. gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
  228. err = -ENODEV;
  229. goto fail2;
  230. }
  231. gameport_set_poll_handler(gameport, gf2k_poll);
  232. gameport_set_poll_interval(gameport, 20);
  233. sprintf(gf2k->phys, "%s/input0", gameport->phys);
  234. gf2k->length = gf2k_lens[gf2k->id];
  235. input_dev->name = gf2k_names[gf2k->id];
  236. input_dev->phys = gf2k->phys;
  237. input_dev->id.bustype = BUS_GAMEPORT;
  238. input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
  239. input_dev->id.product = gf2k->id;
  240. input_dev->id.version = 0x0100;
  241. input_dev->cdev.dev = &gameport->dev;
  242. input_dev->private = gf2k;
  243. input_dev->open = gf2k_open;
  244. input_dev->close = gf2k_close;
  245. input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
  246. for (i = 0; i < gf2k_axes[gf2k->id]; i++)
  247. set_bit(gf2k_abs[i], input_dev->absbit);
  248. for (i = 0; i < gf2k_hats[gf2k->id]; i++) {
  249. set_bit(ABS_HAT0X + i, input_dev->absbit);
  250. input_dev->absmin[ABS_HAT0X + i] = -1;
  251. input_dev->absmax[ABS_HAT0X + i] = 1;
  252. }
  253. for (i = 0; i < gf2k_joys[gf2k->id]; i++)
  254. set_bit(gf2k_btn_joy[i], input_dev->keybit);
  255. for (i = 0; i < gf2k_pads[gf2k->id]; i++)
  256. set_bit(gf2k_btn_pad[i], input_dev->keybit);
  257. gf2k_read_packet(gameport, gf2k->length, data);
  258. gf2k_read(gf2k, data);
  259. for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
  260. input_dev->absmax[gf2k_abs[i]] = (i < 2) ? input_dev->abs[gf2k_abs[i]] * 2 - 32 :
  261. input_dev->abs[gf2k_abs[0]] + input_dev->abs[gf2k_abs[1]] - 32;
  262. input_dev->absmin[gf2k_abs[i]] = 32;
  263. input_dev->absfuzz[gf2k_abs[i]] = 8;
  264. input_dev->absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0;
  265. }
  266. input_register_device(gf2k->dev);
  267. return 0;
  268. fail2: gameport_close(gameport);
  269. fail1: gameport_set_drvdata(gameport, NULL);
  270. input_free_device(input_dev);
  271. kfree(gf2k);
  272. return err;
  273. }
  274. static void gf2k_disconnect(struct gameport *gameport)
  275. {
  276. struct gf2k *gf2k = gameport_get_drvdata(gameport);
  277. input_unregister_device(gf2k->dev);
  278. gameport_close(gameport);
  279. gameport_set_drvdata(gameport, NULL);
  280. kfree(gf2k);
  281. }
  282. static struct gameport_driver gf2k_drv = {
  283. .driver = {
  284. .name = "gf2k",
  285. },
  286. .description = DRIVER_DESC,
  287. .connect = gf2k_connect,
  288. .disconnect = gf2k_disconnect,
  289. };
  290. static int __init gf2k_init(void)
  291. {
  292. gameport_register_driver(&gf2k_drv);
  293. return 0;
  294. }
  295. static void __exit gf2k_exit(void)
  296. {
  297. gameport_unregister_driver(&gf2k_drv);
  298. }
  299. module_init(gf2k_init);
  300. module_exit(gf2k_exit);