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- /*
- * linux/kernel/workqueue.c
- *
- * Generic mechanism for defining kernel helper threads for running
- * arbitrary tasks in process context.
- *
- * Started by Ingo Molnar, Copyright (C) 2002
- *
- * Derived from the taskqueue/keventd code by:
- *
- * David Woodhouse <dwmw2@infradead.org>
- * Andrew Morton
- * Kai Petzke <wpp@marie.physik.tu-berlin.de>
- * Theodore Ts'o <tytso@mit.edu>
- *
- * Made to use alloc_percpu by Christoph Lameter.
- */
- #include <linux/module.h>
- #include <linux/kernel.h>
- #include <linux/sched.h>
- #include <linux/init.h>
- #include <linux/signal.h>
- #include <linux/completion.h>
- #include <linux/workqueue.h>
- #include <linux/slab.h>
- #include <linux/cpu.h>
- #include <linux/notifier.h>
- #include <linux/kthread.h>
- #include <linux/hardirq.h>
- #include <linux/mempolicy.h>
- #include <linux/freezer.h>
- #include <linux/kallsyms.h>
- #include <linux/debug_locks.h>
- #include <linux/lockdep.h>
- #include <linux/idr.h>
- enum {
- /* global_cwq flags */
- GCWQ_FREEZING = 1 << 3, /* freeze in progress */
- /* worker flags */
- WORKER_STARTED = 1 << 0, /* started */
- WORKER_DIE = 1 << 1, /* die die die */
- WORKER_IDLE = 1 << 2, /* is idle */
- WORKER_ROGUE = 1 << 4, /* not bound to any cpu */
- /* gcwq->trustee_state */
- TRUSTEE_START = 0, /* start */
- TRUSTEE_IN_CHARGE = 1, /* trustee in charge of gcwq */
- TRUSTEE_BUTCHER = 2, /* butcher workers */
- TRUSTEE_RELEASE = 3, /* release workers */
- TRUSTEE_DONE = 4, /* trustee is done */
- BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
- BUSY_WORKER_HASH_SIZE = 1 << BUSY_WORKER_HASH_ORDER,
- BUSY_WORKER_HASH_MASK = BUSY_WORKER_HASH_SIZE - 1,
- TRUSTEE_COOLDOWN = HZ / 10, /* for trustee draining */
- };
- /*
- * Structure fields follow one of the following exclusion rules.
- *
- * I: Set during initialization and read-only afterwards.
- *
- * L: gcwq->lock protected. Access with gcwq->lock held.
- *
- * F: wq->flush_mutex protected.
- *
- * W: workqueue_lock protected.
- */
- struct global_cwq;
- struct cpu_workqueue_struct;
- struct worker {
- /* on idle list while idle, on busy hash table while busy */
- union {
- struct list_head entry; /* L: while idle */
- struct hlist_node hentry; /* L: while busy */
- };
- struct work_struct *current_work; /* L: work being processed */
- struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */
- struct list_head scheduled; /* L: scheduled works */
- struct task_struct *task; /* I: worker task */
- struct global_cwq *gcwq; /* I: the associated gcwq */
- struct cpu_workqueue_struct *cwq; /* I: the associated cwq */
- unsigned int flags; /* L: flags */
- int id; /* I: worker id */
- };
- /*
- * Global per-cpu workqueue.
- */
- struct global_cwq {
- spinlock_t lock; /* the gcwq lock */
- unsigned int cpu; /* I: the associated cpu */
- unsigned int flags; /* L: GCWQ_* flags */
- int nr_workers; /* L: total number of workers */
- int nr_idle; /* L: currently idle ones */
- /* workers are chained either in the idle_list or busy_hash */
- struct list_head idle_list; /* L: list of idle workers */
- struct hlist_head busy_hash[BUSY_WORKER_HASH_SIZE];
- /* L: hash of busy workers */
- struct ida worker_ida; /* L: for worker IDs */
- struct task_struct *trustee; /* L: for gcwq shutdown */
- unsigned int trustee_state; /* L: trustee state */
- wait_queue_head_t trustee_wait; /* trustee wait */
- } ____cacheline_aligned_in_smp;
- /*
- * The per-CPU workqueue. The lower WORK_STRUCT_FLAG_BITS of
- * work_struct->data are used for flags and thus cwqs need to be
- * aligned at two's power of the number of flag bits.
- */
- struct cpu_workqueue_struct {
- struct global_cwq *gcwq; /* I: the associated gcwq */
- struct list_head worklist;
- struct worker *worker;
- struct workqueue_struct *wq; /* I: the owning workqueue */
- int work_color; /* L: current color */
- int flush_color; /* L: flushing color */
- int nr_in_flight[WORK_NR_COLORS];
- /* L: nr of in_flight works */
- int nr_active; /* L: nr of active works */
- int max_active; /* L: max active works */
- struct list_head delayed_works; /* L: delayed works */
- };
- /*
- * Structure used to wait for workqueue flush.
- */
- struct wq_flusher {
- struct list_head list; /* F: list of flushers */
- int flush_color; /* F: flush color waiting for */
- struct completion done; /* flush completion */
- };
- /*
- * The externally visible workqueue abstraction is an array of
- * per-CPU workqueues:
- */
- struct workqueue_struct {
- unsigned int flags; /* I: WQ_* flags */
- struct cpu_workqueue_struct *cpu_wq; /* I: cwq's */
- struct list_head list; /* W: list of all workqueues */
- struct mutex flush_mutex; /* protects wq flushing */
- int work_color; /* F: current work color */
- int flush_color; /* F: current flush color */
- atomic_t nr_cwqs_to_flush; /* flush in progress */
- struct wq_flusher *first_flusher; /* F: first flusher */
- struct list_head flusher_queue; /* F: flush waiters */
- struct list_head flusher_overflow; /* F: flush overflow list */
- unsigned long single_cpu; /* cpu for single cpu wq */
- int saved_max_active; /* I: saved cwq max_active */
- const char *name; /* I: workqueue name */
- #ifdef CONFIG_LOCKDEP
- struct lockdep_map lockdep_map;
- #endif
- };
- #define for_each_busy_worker(worker, i, pos, gcwq) \
- for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) \
- hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry)
- #ifdef CONFIG_DEBUG_OBJECTS_WORK
- static struct debug_obj_descr work_debug_descr;
- /*
- * fixup_init is called when:
- * - an active object is initialized
- */
- static int work_fixup_init(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_init(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- /*
- * fixup_activate is called when:
- * - an active object is activated
- * - an unknown object is activated (might be a statically initialized object)
- */
- static int work_fixup_activate(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_NOTAVAILABLE:
- /*
- * This is not really a fixup. The work struct was
- * statically initialized. We just make sure that it
- * is tracked in the object tracker.
- */
- if (test_bit(WORK_STRUCT_STATIC_BIT, work_data_bits(work))) {
- debug_object_init(work, &work_debug_descr);
- debug_object_activate(work, &work_debug_descr);
- return 0;
- }
- WARN_ON_ONCE(1);
- return 0;
- case ODEBUG_STATE_ACTIVE:
- WARN_ON(1);
- default:
- return 0;
- }
- }
- /*
- * fixup_free is called when:
- * - an active object is freed
- */
- static int work_fixup_free(void *addr, enum debug_obj_state state)
- {
- struct work_struct *work = addr;
- switch (state) {
- case ODEBUG_STATE_ACTIVE:
- cancel_work_sync(work);
- debug_object_free(work, &work_debug_descr);
- return 1;
- default:
- return 0;
- }
- }
- static struct debug_obj_descr work_debug_descr = {
- .name = "work_struct",
- .fixup_init = work_fixup_init,
- .fixup_activate = work_fixup_activate,
- .fixup_free = work_fixup_free,
- };
- static inline void debug_work_activate(struct work_struct *work)
- {
- debug_object_activate(work, &work_debug_descr);
- }
- static inline void debug_work_deactivate(struct work_struct *work)
- {
- debug_object_deactivate(work, &work_debug_descr);
- }
- void __init_work(struct work_struct *work, int onstack)
- {
- if (onstack)
- debug_object_init_on_stack(work, &work_debug_descr);
- else
- debug_object_init(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(__init_work);
- void destroy_work_on_stack(struct work_struct *work)
- {
- debug_object_free(work, &work_debug_descr);
- }
- EXPORT_SYMBOL_GPL(destroy_work_on_stack);
- #else
- static inline void debug_work_activate(struct work_struct *work) { }
- static inline void debug_work_deactivate(struct work_struct *work) { }
- #endif
- /* Serializes the accesses to the list of workqueues. */
- static DEFINE_SPINLOCK(workqueue_lock);
- static LIST_HEAD(workqueues);
- static bool workqueue_freezing; /* W: have wqs started freezing? */
- static DEFINE_PER_CPU(struct global_cwq, global_cwq);
- static int worker_thread(void *__worker);
- static struct global_cwq *get_gcwq(unsigned int cpu)
- {
- return &per_cpu(global_cwq, cpu);
- }
- static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
- struct workqueue_struct *wq)
- {
- return per_cpu_ptr(wq->cpu_wq, cpu);
- }
- static unsigned int work_color_to_flags(int color)
- {
- return color << WORK_STRUCT_COLOR_SHIFT;
- }
- static int get_work_color(struct work_struct *work)
- {
- return (*work_data_bits(work) >> WORK_STRUCT_COLOR_SHIFT) &
- ((1 << WORK_STRUCT_COLOR_BITS) - 1);
- }
- static int work_next_color(int color)
- {
- return (color + 1) % WORK_NR_COLORS;
- }
- /*
- * Work data points to the cwq while a work is on queue. Once
- * execution starts, it points to the cpu the work was last on. This
- * can be distinguished by comparing the data value against
- * PAGE_OFFSET.
- *
- * set_work_{cwq|cpu}() and clear_work_data() can be used to set the
- * cwq, cpu or clear work->data. These functions should only be
- * called while the work is owned - ie. while the PENDING bit is set.
- *
- * get_work_[g]cwq() can be used to obtain the gcwq or cwq
- * corresponding to a work. gcwq is available once the work has been
- * queued anywhere after initialization. cwq is available only from
- * queueing until execution starts.
- */
- static inline void set_work_data(struct work_struct *work, unsigned long data,
- unsigned long flags)
- {
- BUG_ON(!work_pending(work));
- atomic_long_set(&work->data, data | flags | work_static(work));
- }
- static void set_work_cwq(struct work_struct *work,
- struct cpu_workqueue_struct *cwq,
- unsigned long extra_flags)
- {
- set_work_data(work, (unsigned long)cwq,
- WORK_STRUCT_PENDING | extra_flags);
- }
- static void set_work_cpu(struct work_struct *work, unsigned int cpu)
- {
- set_work_data(work, cpu << WORK_STRUCT_FLAG_BITS, WORK_STRUCT_PENDING);
- }
- static void clear_work_data(struct work_struct *work)
- {
- set_work_data(work, WORK_STRUCT_NO_CPU, 0);
- }
- static inline unsigned long get_work_data(struct work_struct *work)
- {
- return atomic_long_read(&work->data) & WORK_STRUCT_WQ_DATA_MASK;
- }
- static struct cpu_workqueue_struct *get_work_cwq(struct work_struct *work)
- {
- unsigned long data = get_work_data(work);
- return data >= PAGE_OFFSET ? (void *)data : NULL;
- }
- static struct global_cwq *get_work_gcwq(struct work_struct *work)
- {
- unsigned long data = get_work_data(work);
- unsigned int cpu;
- if (data >= PAGE_OFFSET)
- return ((struct cpu_workqueue_struct *)data)->gcwq;
- cpu = data >> WORK_STRUCT_FLAG_BITS;
- if (cpu == NR_CPUS)
- return NULL;
- BUG_ON(cpu >= num_possible_cpus());
- return get_gcwq(cpu);
- }
- /**
- * busy_worker_head - return the busy hash head for a work
- * @gcwq: gcwq of interest
- * @work: work to be hashed
- *
- * Return hash head of @gcwq for @work.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- *
- * RETURNS:
- * Pointer to the hash head.
- */
- static struct hlist_head *busy_worker_head(struct global_cwq *gcwq,
- struct work_struct *work)
- {
- const int base_shift = ilog2(sizeof(struct work_struct));
- unsigned long v = (unsigned long)work;
- /* simple shift and fold hash, do we need something better? */
- v >>= base_shift;
- v += v >> BUSY_WORKER_HASH_ORDER;
- v &= BUSY_WORKER_HASH_MASK;
- return &gcwq->busy_hash[v];
- }
- /**
- * __find_worker_executing_work - find worker which is executing a work
- * @gcwq: gcwq of interest
- * @bwh: hash head as returned by busy_worker_head()
- * @work: work to find worker for
- *
- * Find a worker which is executing @work on @gcwq. @bwh should be
- * the hash head obtained by calling busy_worker_head() with the same
- * work.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- *
- * RETURNS:
- * Pointer to worker which is executing @work if found, NULL
- * otherwise.
- */
- static struct worker *__find_worker_executing_work(struct global_cwq *gcwq,
- struct hlist_head *bwh,
- struct work_struct *work)
- {
- struct worker *worker;
- struct hlist_node *tmp;
- hlist_for_each_entry(worker, tmp, bwh, hentry)
- if (worker->current_work == work)
- return worker;
- return NULL;
- }
- /**
- * find_worker_executing_work - find worker which is executing a work
- * @gcwq: gcwq of interest
- * @work: work to find worker for
- *
- * Find a worker which is executing @work on @gcwq. This function is
- * identical to __find_worker_executing_work() except that this
- * function calculates @bwh itself.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- *
- * RETURNS:
- * Pointer to worker which is executing @work if found, NULL
- * otherwise.
- */
- static struct worker *find_worker_executing_work(struct global_cwq *gcwq,
- struct work_struct *work)
- {
- return __find_worker_executing_work(gcwq, busy_worker_head(gcwq, work),
- work);
- }
- /**
- * insert_work - insert a work into cwq
- * @cwq: cwq @work belongs to
- * @work: work to insert
- * @head: insertion point
- * @extra_flags: extra WORK_STRUCT_* flags to set
- *
- * Insert @work into @cwq after @head.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void insert_work(struct cpu_workqueue_struct *cwq,
- struct work_struct *work, struct list_head *head,
- unsigned int extra_flags)
- {
- /* we own @work, set data and link */
- set_work_cwq(work, cwq, extra_flags);
- /*
- * Ensure that we get the right work->data if we see the
- * result of list_add() below, see try_to_grab_pending().
- */
- smp_wmb();
- list_add_tail(&work->entry, head);
- wake_up_process(cwq->worker->task);
- }
- /**
- * cwq_unbind_single_cpu - unbind cwq from single cpu workqueue processing
- * @cwq: cwq to unbind
- *
- * Try to unbind @cwq from single cpu workqueue processing. If
- * @cwq->wq is frozen, unbind is delayed till the workqueue is thawed.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void cwq_unbind_single_cpu(struct cpu_workqueue_struct *cwq)
- {
- struct workqueue_struct *wq = cwq->wq;
- struct global_cwq *gcwq = cwq->gcwq;
- BUG_ON(wq->single_cpu != gcwq->cpu);
- /*
- * Unbind from workqueue if @cwq is not frozen. If frozen,
- * thaw_workqueues() will either restart processing on this
- * cpu or unbind if empty. This keeps works queued while
- * frozen fully ordered and flushable.
- */
- if (likely(!(gcwq->flags & GCWQ_FREEZING))) {
- smp_wmb(); /* paired with cmpxchg() in __queue_work() */
- wq->single_cpu = NR_CPUS;
- }
- }
- static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
- struct work_struct *work)
- {
- struct global_cwq *gcwq;
- struct cpu_workqueue_struct *cwq;
- struct list_head *worklist;
- unsigned long flags;
- bool arbitrate;
- debug_work_activate(work);
- /*
- * Determine gcwq to use. SINGLE_CPU is inherently
- * NON_REENTRANT, so test it first.
- */
- if (!(wq->flags & WQ_SINGLE_CPU)) {
- struct global_cwq *last_gcwq;
- /*
- * It's multi cpu. If @wq is non-reentrant and @work
- * was previously on a different cpu, it might still
- * be running there, in which case the work needs to
- * be queued on that cpu to guarantee non-reentrance.
- */
- gcwq = get_gcwq(cpu);
- if (wq->flags & WQ_NON_REENTRANT &&
- (last_gcwq = get_work_gcwq(work)) && last_gcwq != gcwq) {
- struct worker *worker;
- spin_lock_irqsave(&last_gcwq->lock, flags);
- worker = find_worker_executing_work(last_gcwq, work);
- if (worker && worker->current_cwq->wq == wq)
- gcwq = last_gcwq;
- else {
- /* meh... not running there, queue here */
- spin_unlock_irqrestore(&last_gcwq->lock, flags);
- spin_lock_irqsave(&gcwq->lock, flags);
- }
- } else
- spin_lock_irqsave(&gcwq->lock, flags);
- } else {
- unsigned int req_cpu = cpu;
- /*
- * It's a bit more complex for single cpu workqueues.
- * We first need to determine which cpu is going to be
- * used. If no cpu is currently serving this
- * workqueue, arbitrate using atomic accesses to
- * wq->single_cpu; otherwise, use the current one.
- */
- retry:
- cpu = wq->single_cpu;
- arbitrate = cpu == NR_CPUS;
- if (arbitrate)
- cpu = req_cpu;
- gcwq = get_gcwq(cpu);
- spin_lock_irqsave(&gcwq->lock, flags);
- /*
- * The following cmpxchg() is a full barrier paired
- * with smp_wmb() in cwq_unbind_single_cpu() and
- * guarantees that all changes to wq->st_* fields are
- * visible on the new cpu after this point.
- */
- if (arbitrate)
- cmpxchg(&wq->single_cpu, NR_CPUS, cpu);
- if (unlikely(wq->single_cpu != cpu)) {
- spin_unlock_irqrestore(&gcwq->lock, flags);
- goto retry;
- }
- }
- /* gcwq determined, get cwq and queue */
- cwq = get_cwq(gcwq->cpu, wq);
- BUG_ON(!list_empty(&work->entry));
- cwq->nr_in_flight[cwq->work_color]++;
- if (likely(cwq->nr_active < cwq->max_active)) {
- cwq->nr_active++;
- worklist = &cwq->worklist;
- } else
- worklist = &cwq->delayed_works;
- insert_work(cwq, work, worklist, work_color_to_flags(cwq->work_color));
- spin_unlock_irqrestore(&gcwq->lock, flags);
- }
- /**
- * queue_work - queue work on a workqueue
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- *
- * We queue the work to the CPU on which it was submitted, but if the CPU dies
- * it can be processed by another CPU.
- */
- int queue_work(struct workqueue_struct *wq, struct work_struct *work)
- {
- int ret;
- ret = queue_work_on(get_cpu(), wq, work);
- put_cpu();
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_work);
- /**
- * queue_work_on - queue work on specific cpu
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- *
- * We queue the work to a specific CPU, the caller must ensure it
- * can't go away.
- */
- int
- queue_work_on(int cpu, struct workqueue_struct *wq, struct work_struct *work)
- {
- int ret = 0;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- __queue_work(cpu, wq, work);
- ret = 1;
- }
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_work_on);
- static void delayed_work_timer_fn(unsigned long __data)
- {
- struct delayed_work *dwork = (struct delayed_work *)__data;
- struct cpu_workqueue_struct *cwq = get_work_cwq(&dwork->work);
- __queue_work(smp_processor_id(), cwq->wq, &dwork->work);
- }
- /**
- * queue_delayed_work - queue work on a workqueue after delay
- * @wq: workqueue to use
- * @dwork: delayable work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- */
- int queue_delayed_work(struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- if (delay == 0)
- return queue_work(wq, &dwork->work);
- return queue_delayed_work_on(-1, wq, dwork, delay);
- }
- EXPORT_SYMBOL_GPL(queue_delayed_work);
- /**
- * queue_delayed_work_on - queue work on specific CPU after delay
- * @cpu: CPU number to execute work on
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Returns 0 if @work was already on a queue, non-zero otherwise.
- */
- int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay)
- {
- int ret = 0;
- struct timer_list *timer = &dwork->timer;
- struct work_struct *work = &dwork->work;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))) {
- struct global_cwq *gcwq = get_work_gcwq(work);
- unsigned int lcpu = gcwq ? gcwq->cpu : raw_smp_processor_id();
- BUG_ON(timer_pending(timer));
- BUG_ON(!list_empty(&work->entry));
- timer_stats_timer_set_start_info(&dwork->timer);
- /*
- * This stores cwq for the moment, for the timer_fn.
- * Note that the work's gcwq is preserved to allow
- * reentrance detection for delayed works.
- */
- set_work_cwq(work, get_cwq(lcpu, wq), 0);
- timer->expires = jiffies + delay;
- timer->data = (unsigned long)dwork;
- timer->function = delayed_work_timer_fn;
- if (unlikely(cpu >= 0))
- add_timer_on(timer, cpu);
- else
- add_timer(timer);
- ret = 1;
- }
- return ret;
- }
- EXPORT_SYMBOL_GPL(queue_delayed_work_on);
- /**
- * worker_enter_idle - enter idle state
- * @worker: worker which is entering idle state
- *
- * @worker is entering idle state. Update stats and idle timer if
- * necessary.
- *
- * LOCKING:
- * spin_lock_irq(gcwq->lock).
- */
- static void worker_enter_idle(struct worker *worker)
- {
- struct global_cwq *gcwq = worker->gcwq;
- BUG_ON(worker->flags & WORKER_IDLE);
- BUG_ON(!list_empty(&worker->entry) &&
- (worker->hentry.next || worker->hentry.pprev));
- worker->flags |= WORKER_IDLE;
- gcwq->nr_idle++;
- /* idle_list is LIFO */
- list_add(&worker->entry, &gcwq->idle_list);
- if (unlikely(worker->flags & WORKER_ROGUE))
- wake_up_all(&gcwq->trustee_wait);
- }
- /**
- * worker_leave_idle - leave idle state
- * @worker: worker which is leaving idle state
- *
- * @worker is leaving idle state. Update stats.
- *
- * LOCKING:
- * spin_lock_irq(gcwq->lock).
- */
- static void worker_leave_idle(struct worker *worker)
- {
- struct global_cwq *gcwq = worker->gcwq;
- BUG_ON(!(worker->flags & WORKER_IDLE));
- worker->flags &= ~WORKER_IDLE;
- gcwq->nr_idle--;
- list_del_init(&worker->entry);
- }
- static struct worker *alloc_worker(void)
- {
- struct worker *worker;
- worker = kzalloc(sizeof(*worker), GFP_KERNEL);
- if (worker) {
- INIT_LIST_HEAD(&worker->entry);
- INIT_LIST_HEAD(&worker->scheduled);
- }
- return worker;
- }
- /**
- * create_worker - create a new workqueue worker
- * @cwq: cwq the new worker will belong to
- * @bind: whether to set affinity to @cpu or not
- *
- * Create a new worker which is bound to @cwq. The returned worker
- * can be started by calling start_worker() or destroyed using
- * destroy_worker().
- *
- * CONTEXT:
- * Might sleep. Does GFP_KERNEL allocations.
- *
- * RETURNS:
- * Pointer to the newly created worker.
- */
- static struct worker *create_worker(struct cpu_workqueue_struct *cwq, bool bind)
- {
- struct global_cwq *gcwq = cwq->gcwq;
- int id = -1;
- struct worker *worker = NULL;
- spin_lock_irq(&gcwq->lock);
- while (ida_get_new(&gcwq->worker_ida, &id)) {
- spin_unlock_irq(&gcwq->lock);
- if (!ida_pre_get(&gcwq->worker_ida, GFP_KERNEL))
- goto fail;
- spin_lock_irq(&gcwq->lock);
- }
- spin_unlock_irq(&gcwq->lock);
- worker = alloc_worker();
- if (!worker)
- goto fail;
- worker->gcwq = gcwq;
- worker->cwq = cwq;
- worker->id = id;
- worker->task = kthread_create(worker_thread, worker, "kworker/%u:%d",
- gcwq->cpu, id);
- if (IS_ERR(worker->task))
- goto fail;
- /*
- * A rogue worker will become a regular one if CPU comes
- * online later on. Make sure every worker has
- * PF_THREAD_BOUND set.
- */
- if (bind)
- kthread_bind(worker->task, gcwq->cpu);
- else
- worker->task->flags |= PF_THREAD_BOUND;
- return worker;
- fail:
- if (id >= 0) {
- spin_lock_irq(&gcwq->lock);
- ida_remove(&gcwq->worker_ida, id);
- spin_unlock_irq(&gcwq->lock);
- }
- kfree(worker);
- return NULL;
- }
- /**
- * start_worker - start a newly created worker
- * @worker: worker to start
- *
- * Make the gcwq aware of @worker and start it.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void start_worker(struct worker *worker)
- {
- worker->flags |= WORKER_STARTED;
- worker->gcwq->nr_workers++;
- worker_enter_idle(worker);
- wake_up_process(worker->task);
- }
- /**
- * destroy_worker - destroy a workqueue worker
- * @worker: worker to be destroyed
- *
- * Destroy @worker and adjust @gcwq stats accordingly.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which is released and regrabbed.
- */
- static void destroy_worker(struct worker *worker)
- {
- struct global_cwq *gcwq = worker->gcwq;
- int id = worker->id;
- /* sanity check frenzy */
- BUG_ON(worker->current_work);
- BUG_ON(!list_empty(&worker->scheduled));
- if (worker->flags & WORKER_STARTED)
- gcwq->nr_workers--;
- if (worker->flags & WORKER_IDLE)
- gcwq->nr_idle--;
- list_del_init(&worker->entry);
- worker->flags |= WORKER_DIE;
- spin_unlock_irq(&gcwq->lock);
- kthread_stop(worker->task);
- kfree(worker);
- spin_lock_irq(&gcwq->lock);
- ida_remove(&gcwq->worker_ida, id);
- }
- /**
- * move_linked_works - move linked works to a list
- * @work: start of series of works to be scheduled
- * @head: target list to append @work to
- * @nextp: out paramter for nested worklist walking
- *
- * Schedule linked works starting from @work to @head. Work series to
- * be scheduled starts at @work and includes any consecutive work with
- * WORK_STRUCT_LINKED set in its predecessor.
- *
- * If @nextp is not NULL, it's updated to point to the next work of
- * the last scheduled work. This allows move_linked_works() to be
- * nested inside outer list_for_each_entry_safe().
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void move_linked_works(struct work_struct *work, struct list_head *head,
- struct work_struct **nextp)
- {
- struct work_struct *n;
- /*
- * Linked worklist will always end before the end of the list,
- * use NULL for list head.
- */
- list_for_each_entry_safe_from(work, n, NULL, entry) {
- list_move_tail(&work->entry, head);
- if (!(*work_data_bits(work) & WORK_STRUCT_LINKED))
- break;
- }
- /*
- * If we're already inside safe list traversal and have moved
- * multiple works to the scheduled queue, the next position
- * needs to be updated.
- */
- if (nextp)
- *nextp = n;
- }
- static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
- {
- struct work_struct *work = list_first_entry(&cwq->delayed_works,
- struct work_struct, entry);
- move_linked_works(work, &cwq->worklist, NULL);
- cwq->nr_active++;
- }
- /**
- * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight
- * @cwq: cwq of interest
- * @color: color of work which left the queue
- *
- * A work either has completed or is removed from pending queue,
- * decrement nr_in_flight of its cwq and handle workqueue flushing.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color)
- {
- /* ignore uncolored works */
- if (color == WORK_NO_COLOR)
- return;
- cwq->nr_in_flight[color]--;
- cwq->nr_active--;
- if (!list_empty(&cwq->delayed_works)) {
- /* one down, submit a delayed one */
- if (cwq->nr_active < cwq->max_active)
- cwq_activate_first_delayed(cwq);
- } else if (!cwq->nr_active && cwq->wq->flags & WQ_SINGLE_CPU) {
- /* this was the last work, unbind from single cpu */
- cwq_unbind_single_cpu(cwq);
- }
- /* is flush in progress and are we at the flushing tip? */
- if (likely(cwq->flush_color != color))
- return;
- /* are there still in-flight works? */
- if (cwq->nr_in_flight[color])
- return;
- /* this cwq is done, clear flush_color */
- cwq->flush_color = -1;
- /*
- * If this was the last cwq, wake up the first flusher. It
- * will handle the rest.
- */
- if (atomic_dec_and_test(&cwq->wq->nr_cwqs_to_flush))
- complete(&cwq->wq->first_flusher->done);
- }
- /**
- * process_one_work - process single work
- * @worker: self
- * @work: work to process
- *
- * Process @work. This function contains all the logics necessary to
- * process a single work including synchronization against and
- * interaction with other workers on the same cpu, queueing and
- * flushing. As long as context requirement is met, any worker can
- * call this function to process a work.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which is released and regrabbed.
- */
- static void process_one_work(struct worker *worker, struct work_struct *work)
- {
- struct cpu_workqueue_struct *cwq = worker->cwq;
- struct global_cwq *gcwq = cwq->gcwq;
- struct hlist_head *bwh = busy_worker_head(gcwq, work);
- work_func_t f = work->func;
- int work_color;
- #ifdef CONFIG_LOCKDEP
- /*
- * It is permissible to free the struct work_struct from
- * inside the function that is called from it, this we need to
- * take into account for lockdep too. To avoid bogus "held
- * lock freed" warnings as well as problems when looking into
- * work->lockdep_map, make a copy and use that here.
- */
- struct lockdep_map lockdep_map = work->lockdep_map;
- #endif
- /* claim and process */
- debug_work_deactivate(work);
- hlist_add_head(&worker->hentry, bwh);
- worker->current_work = work;
- worker->current_cwq = cwq;
- work_color = get_work_color(work);
- BUG_ON(get_work_cwq(work) != cwq);
- /* record the current cpu number in the work data and dequeue */
- set_work_cpu(work, gcwq->cpu);
- list_del_init(&work->entry);
- spin_unlock_irq(&gcwq->lock);
- work_clear_pending(work);
- lock_map_acquire(&cwq->wq->lockdep_map);
- lock_map_acquire(&lockdep_map);
- f(work);
- lock_map_release(&lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
- if (unlikely(in_atomic() || lockdep_depth(current) > 0)) {
- printk(KERN_ERR "BUG: workqueue leaked lock or atomic: "
- "%s/0x%08x/%d\n",
- current->comm, preempt_count(), task_pid_nr(current));
- printk(KERN_ERR " last function: ");
- print_symbol("%s\n", (unsigned long)f);
- debug_show_held_locks(current);
- dump_stack();
- }
- spin_lock_irq(&gcwq->lock);
- /* we're done with it, release */
- hlist_del_init(&worker->hentry);
- worker->current_work = NULL;
- worker->current_cwq = NULL;
- cwq_dec_nr_in_flight(cwq, work_color);
- }
- /**
- * process_scheduled_works - process scheduled works
- * @worker: self
- *
- * Process all scheduled works. Please note that the scheduled list
- * may change while processing a work, so this function repeatedly
- * fetches a work from the top and executes it.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times.
- */
- static void process_scheduled_works(struct worker *worker)
- {
- while (!list_empty(&worker->scheduled)) {
- struct work_struct *work = list_first_entry(&worker->scheduled,
- struct work_struct, entry);
- process_one_work(worker, work);
- }
- }
- /**
- * worker_thread - the worker thread function
- * @__worker: self
- *
- * The cwq worker thread function.
- */
- static int worker_thread(void *__worker)
- {
- struct worker *worker = __worker;
- struct global_cwq *gcwq = worker->gcwq;
- struct cpu_workqueue_struct *cwq = worker->cwq;
- woke_up:
- spin_lock_irq(&gcwq->lock);
- /* DIE can be set only while we're idle, checking here is enough */
- if (worker->flags & WORKER_DIE) {
- spin_unlock_irq(&gcwq->lock);
- return 0;
- }
- worker_leave_idle(worker);
- recheck:
- /*
- * ->scheduled list can only be filled while a worker is
- * preparing to process a work or actually processing it.
- * Make sure nobody diddled with it while I was sleeping.
- */
- BUG_ON(!list_empty(&worker->scheduled));
- while (!list_empty(&cwq->worklist)) {
- struct work_struct *work =
- list_first_entry(&cwq->worklist,
- struct work_struct, entry);
- /*
- * The following is a rather inefficient way to close
- * race window against cpu hotplug operations. Will
- * be replaced soon.
- */
- if (unlikely(!(worker->flags & WORKER_ROGUE) &&
- !cpumask_equal(&worker->task->cpus_allowed,
- get_cpu_mask(gcwq->cpu)))) {
- spin_unlock_irq(&gcwq->lock);
- set_cpus_allowed_ptr(worker->task,
- get_cpu_mask(gcwq->cpu));
- cpu_relax();
- spin_lock_irq(&gcwq->lock);
- goto recheck;
- }
- if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
- /* optimization path, not strictly necessary */
- process_one_work(worker, work);
- if (unlikely(!list_empty(&worker->scheduled)))
- process_scheduled_works(worker);
- } else {
- move_linked_works(work, &worker->scheduled, NULL);
- process_scheduled_works(worker);
- }
- }
- /*
- * gcwq->lock is held and there's no work to process, sleep.
- * Workers are woken up only while holding gcwq->lock, so
- * setting the current state before releasing gcwq->lock is
- * enough to prevent losing any event.
- */
- worker_enter_idle(worker);
- __set_current_state(TASK_INTERRUPTIBLE);
- spin_unlock_irq(&gcwq->lock);
- schedule();
- goto woke_up;
- }
- struct wq_barrier {
- struct work_struct work;
- struct completion done;
- };
- static void wq_barrier_func(struct work_struct *work)
- {
- struct wq_barrier *barr = container_of(work, struct wq_barrier, work);
- complete(&barr->done);
- }
- /**
- * insert_wq_barrier - insert a barrier work
- * @cwq: cwq to insert barrier into
- * @barr: wq_barrier to insert
- * @target: target work to attach @barr to
- * @worker: worker currently executing @target, NULL if @target is not executing
- *
- * @barr is linked to @target such that @barr is completed only after
- * @target finishes execution. Please note that the ordering
- * guarantee is observed only with respect to @target and on the local
- * cpu.
- *
- * Currently, a queued barrier can't be canceled. This is because
- * try_to_grab_pending() can't determine whether the work to be
- * grabbed is at the head of the queue and thus can't clear LINKED
- * flag of the previous work while there must be a valid next work
- * after a work with LINKED flag set.
- *
- * Note that when @worker is non-NULL, @target may be modified
- * underneath us, so we can't reliably determine cwq from @target.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- */
- static void insert_wq_barrier(struct cpu_workqueue_struct *cwq,
- struct wq_barrier *barr,
- struct work_struct *target, struct worker *worker)
- {
- struct list_head *head;
- unsigned int linked = 0;
- /*
- * debugobject calls are safe here even with gcwq->lock locked
- * as we know for sure that this will not trigger any of the
- * checks and call back into the fixup functions where we
- * might deadlock.
- */
- INIT_WORK_ON_STACK(&barr->work, wq_barrier_func);
- __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work));
- init_completion(&barr->done);
- /*
- * If @target is currently being executed, schedule the
- * barrier to the worker; otherwise, put it after @target.
- */
- if (worker)
- head = worker->scheduled.next;
- else {
- unsigned long *bits = work_data_bits(target);
- head = target->entry.next;
- /* there can already be other linked works, inherit and set */
- linked = *bits & WORK_STRUCT_LINKED;
- __set_bit(WORK_STRUCT_LINKED_BIT, bits);
- }
- debug_work_activate(&barr->work);
- insert_work(cwq, &barr->work, head,
- work_color_to_flags(WORK_NO_COLOR) | linked);
- }
- /**
- * flush_workqueue_prep_cwqs - prepare cwqs for workqueue flushing
- * @wq: workqueue being flushed
- * @flush_color: new flush color, < 0 for no-op
- * @work_color: new work color, < 0 for no-op
- *
- * Prepare cwqs for workqueue flushing.
- *
- * If @flush_color is non-negative, flush_color on all cwqs should be
- * -1. If no cwq has in-flight commands at the specified color, all
- * cwq->flush_color's stay at -1 and %false is returned. If any cwq
- * has in flight commands, its cwq->flush_color is set to
- * @flush_color, @wq->nr_cwqs_to_flush is updated accordingly, cwq
- * wakeup logic is armed and %true is returned.
- *
- * The caller should have initialized @wq->first_flusher prior to
- * calling this function with non-negative @flush_color. If
- * @flush_color is negative, no flush color update is done and %false
- * is returned.
- *
- * If @work_color is non-negative, all cwqs should have the same
- * work_color which is previous to @work_color and all will be
- * advanced to @work_color.
- *
- * CONTEXT:
- * mutex_lock(wq->flush_mutex).
- *
- * RETURNS:
- * %true if @flush_color >= 0 and there's something to flush. %false
- * otherwise.
- */
- static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
- int flush_color, int work_color)
- {
- bool wait = false;
- unsigned int cpu;
- if (flush_color >= 0) {
- BUG_ON(atomic_read(&wq->nr_cwqs_to_flush));
- atomic_set(&wq->nr_cwqs_to_flush, 1);
- }
- for_each_possible_cpu(cpu) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- struct global_cwq *gcwq = cwq->gcwq;
- spin_lock_irq(&gcwq->lock);
- if (flush_color >= 0) {
- BUG_ON(cwq->flush_color != -1);
- if (cwq->nr_in_flight[flush_color]) {
- cwq->flush_color = flush_color;
- atomic_inc(&wq->nr_cwqs_to_flush);
- wait = true;
- }
- }
- if (work_color >= 0) {
- BUG_ON(work_color != work_next_color(cwq->work_color));
- cwq->work_color = work_color;
- }
- spin_unlock_irq(&gcwq->lock);
- }
- if (flush_color >= 0 && atomic_dec_and_test(&wq->nr_cwqs_to_flush))
- complete(&wq->first_flusher->done);
- return wait;
- }
- /**
- * flush_workqueue - ensure that any scheduled work has run to completion.
- * @wq: workqueue to flush
- *
- * Forces execution of the workqueue and blocks until its completion.
- * This is typically used in driver shutdown handlers.
- *
- * We sleep until all works which were queued on entry have been handled,
- * but we are not livelocked by new incoming ones.
- */
- void flush_workqueue(struct workqueue_struct *wq)
- {
- struct wq_flusher this_flusher = {
- .list = LIST_HEAD_INIT(this_flusher.list),
- .flush_color = -1,
- .done = COMPLETION_INITIALIZER_ONSTACK(this_flusher.done),
- };
- int next_color;
- lock_map_acquire(&wq->lockdep_map);
- lock_map_release(&wq->lockdep_map);
- mutex_lock(&wq->flush_mutex);
- /*
- * Start-to-wait phase
- */
- next_color = work_next_color(wq->work_color);
- if (next_color != wq->flush_color) {
- /*
- * Color space is not full. The current work_color
- * becomes our flush_color and work_color is advanced
- * by one.
- */
- BUG_ON(!list_empty(&wq->flusher_overflow));
- this_flusher.flush_color = wq->work_color;
- wq->work_color = next_color;
- if (!wq->first_flusher) {
- /* no flush in progress, become the first flusher */
- BUG_ON(wq->flush_color != this_flusher.flush_color);
- wq->first_flusher = &this_flusher;
- if (!flush_workqueue_prep_cwqs(wq, wq->flush_color,
- wq->work_color)) {
- /* nothing to flush, done */
- wq->flush_color = next_color;
- wq->first_flusher = NULL;
- goto out_unlock;
- }
- } else {
- /* wait in queue */
- BUG_ON(wq->flush_color == this_flusher.flush_color);
- list_add_tail(&this_flusher.list, &wq->flusher_queue);
- flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
- }
- } else {
- /*
- * Oops, color space is full, wait on overflow queue.
- * The next flush completion will assign us
- * flush_color and transfer to flusher_queue.
- */
- list_add_tail(&this_flusher.list, &wq->flusher_overflow);
- }
- mutex_unlock(&wq->flush_mutex);
- wait_for_completion(&this_flusher.done);
- /*
- * Wake-up-and-cascade phase
- *
- * First flushers are responsible for cascading flushes and
- * handling overflow. Non-first flushers can simply return.
- */
- if (wq->first_flusher != &this_flusher)
- return;
- mutex_lock(&wq->flush_mutex);
- wq->first_flusher = NULL;
- BUG_ON(!list_empty(&this_flusher.list));
- BUG_ON(wq->flush_color != this_flusher.flush_color);
- while (true) {
- struct wq_flusher *next, *tmp;
- /* complete all the flushers sharing the current flush color */
- list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
- if (next->flush_color != wq->flush_color)
- break;
- list_del_init(&next->list);
- complete(&next->done);
- }
- BUG_ON(!list_empty(&wq->flusher_overflow) &&
- wq->flush_color != work_next_color(wq->work_color));
- /* this flush_color is finished, advance by one */
- wq->flush_color = work_next_color(wq->flush_color);
- /* one color has been freed, handle overflow queue */
- if (!list_empty(&wq->flusher_overflow)) {
- /*
- * Assign the same color to all overflowed
- * flushers, advance work_color and append to
- * flusher_queue. This is the start-to-wait
- * phase for these overflowed flushers.
- */
- list_for_each_entry(tmp, &wq->flusher_overflow, list)
- tmp->flush_color = wq->work_color;
- wq->work_color = work_next_color(wq->work_color);
- list_splice_tail_init(&wq->flusher_overflow,
- &wq->flusher_queue);
- flush_workqueue_prep_cwqs(wq, -1, wq->work_color);
- }
- if (list_empty(&wq->flusher_queue)) {
- BUG_ON(wq->flush_color != wq->work_color);
- break;
- }
- /*
- * Need to flush more colors. Make the next flusher
- * the new first flusher and arm cwqs.
- */
- BUG_ON(wq->flush_color == wq->work_color);
- BUG_ON(wq->flush_color != next->flush_color);
- list_del_init(&next->list);
- wq->first_flusher = next;
- if (flush_workqueue_prep_cwqs(wq, wq->flush_color, -1))
- break;
- /*
- * Meh... this color is already done, clear first
- * flusher and repeat cascading.
- */
- wq->first_flusher = NULL;
- }
- out_unlock:
- mutex_unlock(&wq->flush_mutex);
- }
- EXPORT_SYMBOL_GPL(flush_workqueue);
- /**
- * flush_work - block until a work_struct's callback has terminated
- * @work: the work which is to be flushed
- *
- * Returns false if @work has already terminated.
- *
- * It is expected that, prior to calling flush_work(), the caller has
- * arranged for the work to not be requeued, otherwise it doesn't make
- * sense to use this function.
- */
- int flush_work(struct work_struct *work)
- {
- struct worker *worker = NULL;
- struct global_cwq *gcwq;
- struct cpu_workqueue_struct *cwq;
- struct wq_barrier barr;
- might_sleep();
- gcwq = get_work_gcwq(work);
- if (!gcwq)
- return 0;
- spin_lock_irq(&gcwq->lock);
- if (!list_empty(&work->entry)) {
- /*
- * See the comment near try_to_grab_pending()->smp_rmb().
- * If it was re-queued to a different gcwq under us, we
- * are not going to wait.
- */
- smp_rmb();
- cwq = get_work_cwq(work);
- if (unlikely(!cwq || gcwq != cwq->gcwq))
- goto already_gone;
- } else {
- worker = find_worker_executing_work(gcwq, work);
- if (!worker)
- goto already_gone;
- cwq = worker->current_cwq;
- }
- insert_wq_barrier(cwq, &barr, work, worker);
- spin_unlock_irq(&gcwq->lock);
- lock_map_acquire(&cwq->wq->lockdep_map);
- lock_map_release(&cwq->wq->lockdep_map);
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- return 1;
- already_gone:
- spin_unlock_irq(&gcwq->lock);
- return 0;
- }
- EXPORT_SYMBOL_GPL(flush_work);
- /*
- * Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
- * so this work can't be re-armed in any way.
- */
- static int try_to_grab_pending(struct work_struct *work)
- {
- struct global_cwq *gcwq;
- int ret = -1;
- if (!test_and_set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)))
- return 0;
- /*
- * The queueing is in progress, or it is already queued. Try to
- * steal it from ->worklist without clearing WORK_STRUCT_PENDING.
- */
- gcwq = get_work_gcwq(work);
- if (!gcwq)
- return ret;
- spin_lock_irq(&gcwq->lock);
- if (!list_empty(&work->entry)) {
- /*
- * This work is queued, but perhaps we locked the wrong gcwq.
- * In that case we must see the new value after rmb(), see
- * insert_work()->wmb().
- */
- smp_rmb();
- if (gcwq == get_work_gcwq(work)) {
- debug_work_deactivate(work);
- list_del_init(&work->entry);
- cwq_dec_nr_in_flight(get_work_cwq(work),
- get_work_color(work));
- ret = 1;
- }
- }
- spin_unlock_irq(&gcwq->lock);
- return ret;
- }
- static void wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work)
- {
- struct wq_barrier barr;
- struct worker *worker;
- spin_lock_irq(&gcwq->lock);
- worker = find_worker_executing_work(gcwq, work);
- if (unlikely(worker))
- insert_wq_barrier(worker->current_cwq, &barr, work, worker);
- spin_unlock_irq(&gcwq->lock);
- if (unlikely(worker)) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- }
- }
- static void wait_on_work(struct work_struct *work)
- {
- int cpu;
- might_sleep();
- lock_map_acquire(&work->lockdep_map);
- lock_map_release(&work->lockdep_map);
- for_each_possible_cpu(cpu)
- wait_on_cpu_work(get_gcwq(cpu), work);
- }
- static int __cancel_work_timer(struct work_struct *work,
- struct timer_list* timer)
- {
- int ret;
- do {
- ret = (timer && likely(del_timer(timer)));
- if (!ret)
- ret = try_to_grab_pending(work);
- wait_on_work(work);
- } while (unlikely(ret < 0));
- clear_work_data(work);
- return ret;
- }
- /**
- * cancel_work_sync - block until a work_struct's callback has terminated
- * @work: the work which is to be flushed
- *
- * Returns true if @work was pending.
- *
- * cancel_work_sync() will cancel the work if it is queued. If the work's
- * callback appears to be running, cancel_work_sync() will block until it
- * has completed.
- *
- * It is possible to use this function if the work re-queues itself. It can
- * cancel the work even if it migrates to another workqueue, however in that
- * case it only guarantees that work->func() has completed on the last queued
- * workqueue.
- *
- * cancel_work_sync(&delayed_work->work) should be used only if ->timer is not
- * pending, otherwise it goes into a busy-wait loop until the timer expires.
- *
- * The caller must ensure that workqueue_struct on which this work was last
- * queued can't be destroyed before this function returns.
- */
- int cancel_work_sync(struct work_struct *work)
- {
- return __cancel_work_timer(work, NULL);
- }
- EXPORT_SYMBOL_GPL(cancel_work_sync);
- /**
- * cancel_delayed_work_sync - reliably kill off a delayed work.
- * @dwork: the delayed work struct
- *
- * Returns true if @dwork was pending.
- *
- * It is possible to use this function if @dwork rearms itself via queue_work()
- * or queue_delayed_work(). See also the comment for cancel_work_sync().
- */
- int cancel_delayed_work_sync(struct delayed_work *dwork)
- {
- return __cancel_work_timer(&dwork->work, &dwork->timer);
- }
- EXPORT_SYMBOL(cancel_delayed_work_sync);
- static struct workqueue_struct *keventd_wq __read_mostly;
- /**
- * schedule_work - put work task in global workqueue
- * @work: job to be done
- *
- * Returns zero if @work was already on the kernel-global workqueue and
- * non-zero otherwise.
- *
- * This puts a job in the kernel-global workqueue if it was not already
- * queued and leaves it in the same position on the kernel-global
- * workqueue otherwise.
- */
- int schedule_work(struct work_struct *work)
- {
- return queue_work(keventd_wq, work);
- }
- EXPORT_SYMBOL(schedule_work);
- /*
- * schedule_work_on - put work task on a specific cpu
- * @cpu: cpu to put the work task on
- * @work: job to be done
- *
- * This puts a job on a specific cpu
- */
- int schedule_work_on(int cpu, struct work_struct *work)
- {
- return queue_work_on(cpu, keventd_wq, work);
- }
- EXPORT_SYMBOL(schedule_work_on);
- /**
- * schedule_delayed_work - put work task in global workqueue after delay
- * @dwork: job to be done
- * @delay: number of jiffies to wait or 0 for immediate execution
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue.
- */
- int schedule_delayed_work(struct delayed_work *dwork,
- unsigned long delay)
- {
- return queue_delayed_work(keventd_wq, dwork, delay);
- }
- EXPORT_SYMBOL(schedule_delayed_work);
- /**
- * flush_delayed_work - block until a dwork_struct's callback has terminated
- * @dwork: the delayed work which is to be flushed
- *
- * Any timeout is cancelled, and any pending work is run immediately.
- */
- void flush_delayed_work(struct delayed_work *dwork)
- {
- if (del_timer_sync(&dwork->timer)) {
- __queue_work(get_cpu(), get_work_cwq(&dwork->work)->wq,
- &dwork->work);
- put_cpu();
- }
- flush_work(&dwork->work);
- }
- EXPORT_SYMBOL(flush_delayed_work);
- /**
- * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
- * @cpu: cpu to use
- * @dwork: job to be done
- * @delay: number of jiffies to wait
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue on the specified CPU.
- */
- int schedule_delayed_work_on(int cpu,
- struct delayed_work *dwork, unsigned long delay)
- {
- return queue_delayed_work_on(cpu, keventd_wq, dwork, delay);
- }
- EXPORT_SYMBOL(schedule_delayed_work_on);
- /**
- * schedule_on_each_cpu - call a function on each online CPU from keventd
- * @func: the function to call
- *
- * Returns zero on success.
- * Returns -ve errno on failure.
- *
- * schedule_on_each_cpu() is very slow.
- */
- int schedule_on_each_cpu(work_func_t func)
- {
- int cpu;
- int orig = -1;
- struct work_struct *works;
- works = alloc_percpu(struct work_struct);
- if (!works)
- return -ENOMEM;
- get_online_cpus();
- /*
- * When running in keventd don't schedule a work item on
- * itself. Can just call directly because the work queue is
- * already bound. This also is faster.
- */
- if (current_is_keventd())
- orig = raw_smp_processor_id();
- for_each_online_cpu(cpu) {
- struct work_struct *work = per_cpu_ptr(works, cpu);
- INIT_WORK(work, func);
- if (cpu != orig)
- schedule_work_on(cpu, work);
- }
- if (orig >= 0)
- func(per_cpu_ptr(works, orig));
- for_each_online_cpu(cpu)
- flush_work(per_cpu_ptr(works, cpu));
- put_online_cpus();
- free_percpu(works);
- return 0;
- }
- /**
- * flush_scheduled_work - ensure that any scheduled work has run to completion.
- *
- * Forces execution of the kernel-global workqueue and blocks until its
- * completion.
- *
- * Think twice before calling this function! It's very easy to get into
- * trouble if you don't take great care. Either of the following situations
- * will lead to deadlock:
- *
- * One of the work items currently on the workqueue needs to acquire
- * a lock held by your code or its caller.
- *
- * Your code is running in the context of a work routine.
- *
- * They will be detected by lockdep when they occur, but the first might not
- * occur very often. It depends on what work items are on the workqueue and
- * what locks they need, which you have no control over.
- *
- * In most situations flushing the entire workqueue is overkill; you merely
- * need to know that a particular work item isn't queued and isn't running.
- * In such cases you should use cancel_delayed_work_sync() or
- * cancel_work_sync() instead.
- */
- void flush_scheduled_work(void)
- {
- flush_workqueue(keventd_wq);
- }
- EXPORT_SYMBOL(flush_scheduled_work);
- /**
- * execute_in_process_context - reliably execute the routine with user context
- * @fn: the function to execute
- * @ew: guaranteed storage for the execute work structure (must
- * be available when the work executes)
- *
- * Executes the function immediately if process context is available,
- * otherwise schedules the function for delayed execution.
- *
- * Returns: 0 - function was executed
- * 1 - function was scheduled for execution
- */
- int execute_in_process_context(work_func_t fn, struct execute_work *ew)
- {
- if (!in_interrupt()) {
- fn(&ew->work);
- return 0;
- }
- INIT_WORK(&ew->work, fn);
- schedule_work(&ew->work);
- return 1;
- }
- EXPORT_SYMBOL_GPL(execute_in_process_context);
- int keventd_up(void)
- {
- return keventd_wq != NULL;
- }
- int current_is_keventd(void)
- {
- struct cpu_workqueue_struct *cwq;
- int cpu = raw_smp_processor_id(); /* preempt-safe: keventd is per-cpu */
- int ret = 0;
- BUG_ON(!keventd_wq);
- cwq = get_cwq(cpu, keventd_wq);
- if (current == cwq->worker->task)
- ret = 1;
- return ret;
- }
- static struct cpu_workqueue_struct *alloc_cwqs(void)
- {
- /*
- * cwqs are forced aligned according to WORK_STRUCT_FLAG_BITS.
- * Make sure that the alignment isn't lower than that of
- * unsigned long long.
- */
- const size_t size = sizeof(struct cpu_workqueue_struct);
- const size_t align = max_t(size_t, 1 << WORK_STRUCT_FLAG_BITS,
- __alignof__(unsigned long long));
- struct cpu_workqueue_struct *cwqs;
- #ifndef CONFIG_SMP
- void *ptr;
- /*
- * On UP, percpu allocator doesn't honor alignment parameter
- * and simply uses arch-dependent default. Allocate enough
- * room to align cwq and put an extra pointer at the end
- * pointing back to the originally allocated pointer which
- * will be used for free.
- *
- * FIXME: This really belongs to UP percpu code. Update UP
- * percpu code to honor alignment and remove this ugliness.
- */
- ptr = __alloc_percpu(size + align + sizeof(void *), 1);
- cwqs = PTR_ALIGN(ptr, align);
- *(void **)per_cpu_ptr(cwqs + 1, 0) = ptr;
- #else
- /* On SMP, percpu allocator can do it itself */
- cwqs = __alloc_percpu(size, align);
- #endif
- /* just in case, make sure it's actually aligned */
- BUG_ON(!IS_ALIGNED((unsigned long)cwqs, align));
- return cwqs;
- }
- static void free_cwqs(struct cpu_workqueue_struct *cwqs)
- {
- #ifndef CONFIG_SMP
- /* on UP, the pointer to free is stored right after the cwq */
- if (cwqs)
- free_percpu(*(void **)per_cpu_ptr(cwqs + 1, 0));
- #else
- free_percpu(cwqs);
- #endif
- }
- struct workqueue_struct *__create_workqueue_key(const char *name,
- unsigned int flags,
- int max_active,
- struct lock_class_key *key,
- const char *lock_name)
- {
- struct workqueue_struct *wq;
- bool failed = false;
- unsigned int cpu;
- max_active = clamp_val(max_active, 1, INT_MAX);
- wq = kzalloc(sizeof(*wq), GFP_KERNEL);
- if (!wq)
- goto err;
- wq->cpu_wq = alloc_cwqs();
- if (!wq->cpu_wq)
- goto err;
- wq->flags = flags;
- wq->saved_max_active = max_active;
- mutex_init(&wq->flush_mutex);
- atomic_set(&wq->nr_cwqs_to_flush, 0);
- INIT_LIST_HEAD(&wq->flusher_queue);
- INIT_LIST_HEAD(&wq->flusher_overflow);
- wq->single_cpu = NR_CPUS;
- wq->name = name;
- lockdep_init_map(&wq->lockdep_map, lock_name, key, 0);
- INIT_LIST_HEAD(&wq->list);
- cpu_maps_update_begin();
- /*
- * We must initialize cwqs for each possible cpu even if we
- * are going to call destroy_workqueue() finally. Otherwise
- * cpu_up() can hit the uninitialized cwq once we drop the
- * lock.
- */
- for_each_possible_cpu(cpu) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- struct global_cwq *gcwq = get_gcwq(cpu);
- BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
- cwq->gcwq = gcwq;
- cwq->wq = wq;
- cwq->flush_color = -1;
- cwq->max_active = max_active;
- INIT_LIST_HEAD(&cwq->worklist);
- INIT_LIST_HEAD(&cwq->delayed_works);
- if (failed)
- continue;
- cwq->worker = create_worker(cwq, cpu_online(cpu));
- if (cwq->worker)
- start_worker(cwq->worker);
- else
- failed = true;
- }
- /*
- * workqueue_lock protects global freeze state and workqueues
- * list. Grab it, set max_active accordingly and add the new
- * workqueue to workqueues list.
- */
- spin_lock(&workqueue_lock);
- if (workqueue_freezing && wq->flags & WQ_FREEZEABLE)
- for_each_possible_cpu(cpu)
- get_cwq(cpu, wq)->max_active = 0;
- list_add(&wq->list, &workqueues);
- spin_unlock(&workqueue_lock);
- cpu_maps_update_done();
- if (failed) {
- destroy_workqueue(wq);
- wq = NULL;
- }
- return wq;
- err:
- if (wq) {
- free_cwqs(wq->cpu_wq);
- kfree(wq);
- }
- return NULL;
- }
- EXPORT_SYMBOL_GPL(__create_workqueue_key);
- /**
- * destroy_workqueue - safely terminate a workqueue
- * @wq: target workqueue
- *
- * Safely destroy a workqueue. All work currently pending will be done first.
- */
- void destroy_workqueue(struct workqueue_struct *wq)
- {
- unsigned int cpu;
- flush_workqueue(wq);
- /*
- * wq list is used to freeze wq, remove from list after
- * flushing is complete in case freeze races us.
- */
- cpu_maps_update_begin();
- spin_lock(&workqueue_lock);
- list_del(&wq->list);
- spin_unlock(&workqueue_lock);
- cpu_maps_update_done();
- for_each_possible_cpu(cpu) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- int i;
- if (cwq->worker) {
- spin_lock_irq(&cwq->gcwq->lock);
- destroy_worker(cwq->worker);
- cwq->worker = NULL;
- spin_unlock_irq(&cwq->gcwq->lock);
- }
- for (i = 0; i < WORK_NR_COLORS; i++)
- BUG_ON(cwq->nr_in_flight[i]);
- BUG_ON(cwq->nr_active);
- BUG_ON(!list_empty(&cwq->delayed_works));
- }
- free_cwqs(wq->cpu_wq);
- kfree(wq);
- }
- EXPORT_SYMBOL_GPL(destroy_workqueue);
- /*
- * CPU hotplug.
- *
- * CPU hotplug is implemented by allowing cwqs to be detached from
- * CPU, running with unbound workers and allowing them to be
- * reattached later if the cpu comes back online. A separate thread
- * is created to govern cwqs in such state and is called the trustee.
- *
- * Trustee states and their descriptions.
- *
- * START Command state used on startup. On CPU_DOWN_PREPARE, a
- * new trustee is started with this state.
- *
- * IN_CHARGE Once started, trustee will enter this state after
- * making all existing workers rogue. DOWN_PREPARE waits
- * for trustee to enter this state. After reaching
- * IN_CHARGE, trustee tries to execute the pending
- * worklist until it's empty and the state is set to
- * BUTCHER, or the state is set to RELEASE.
- *
- * BUTCHER Command state which is set by the cpu callback after
- * the cpu has went down. Once this state is set trustee
- * knows that there will be no new works on the worklist
- * and once the worklist is empty it can proceed to
- * killing idle workers.
- *
- * RELEASE Command state which is set by the cpu callback if the
- * cpu down has been canceled or it has come online
- * again. After recognizing this state, trustee stops
- * trying to drain or butcher and transits to DONE.
- *
- * DONE Trustee will enter this state after BUTCHER or RELEASE
- * is complete.
- *
- * trustee CPU draining
- * took over down complete
- * START -----------> IN_CHARGE -----------> BUTCHER -----------> DONE
- * | | ^
- * | CPU is back online v return workers |
- * ----------------> RELEASE --------------
- */
- /**
- * trustee_wait_event_timeout - timed event wait for trustee
- * @cond: condition to wait for
- * @timeout: timeout in jiffies
- *
- * wait_event_timeout() for trustee to use. Handles locking and
- * checks for RELEASE request.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by trustee.
- *
- * RETURNS:
- * Positive indicating left time if @cond is satisfied, 0 if timed
- * out, -1 if canceled.
- */
- #define trustee_wait_event_timeout(cond, timeout) ({ \
- long __ret = (timeout); \
- while (!((cond) || (gcwq->trustee_state == TRUSTEE_RELEASE)) && \
- __ret) { \
- spin_unlock_irq(&gcwq->lock); \
- __wait_event_timeout(gcwq->trustee_wait, (cond) || \
- (gcwq->trustee_state == TRUSTEE_RELEASE), \
- __ret); \
- spin_lock_irq(&gcwq->lock); \
- } \
- gcwq->trustee_state == TRUSTEE_RELEASE ? -1 : (__ret); \
- })
- /**
- * trustee_wait_event - event wait for trustee
- * @cond: condition to wait for
- *
- * wait_event() for trustee to use. Automatically handles locking and
- * checks for CANCEL request.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by trustee.
- *
- * RETURNS:
- * 0 if @cond is satisfied, -1 if canceled.
- */
- #define trustee_wait_event(cond) ({ \
- long __ret1; \
- __ret1 = trustee_wait_event_timeout(cond, MAX_SCHEDULE_TIMEOUT);\
- __ret1 < 0 ? -1 : 0; \
- })
- static int __cpuinit trustee_thread(void *__gcwq)
- {
- struct global_cwq *gcwq = __gcwq;
- struct worker *worker;
- struct hlist_node *pos;
- int i;
- BUG_ON(gcwq->cpu != smp_processor_id());
- spin_lock_irq(&gcwq->lock);
- /*
- * Make all workers rogue. Trustee must be bound to the
- * target cpu and can't be cancelled.
- */
- BUG_ON(gcwq->cpu != smp_processor_id());
- list_for_each_entry(worker, &gcwq->idle_list, entry)
- worker->flags |= WORKER_ROGUE;
- for_each_busy_worker(worker, i, pos, gcwq)
- worker->flags |= WORKER_ROGUE;
- /*
- * We're now in charge. Notify and proceed to drain. We need
- * to keep the gcwq running during the whole CPU down
- * procedure as other cpu hotunplug callbacks may need to
- * flush currently running tasks.
- */
- gcwq->trustee_state = TRUSTEE_IN_CHARGE;
- wake_up_all(&gcwq->trustee_wait);
- /*
- * The original cpu is in the process of dying and may go away
- * anytime now. When that happens, we and all workers would
- * be migrated to other cpus. Try draining any left work.
- * Note that if the gcwq is frozen, there may be frozen works
- * in freezeable cwqs. Don't declare completion while frozen.
- */
- while (gcwq->nr_workers != gcwq->nr_idle ||
- gcwq->flags & GCWQ_FREEZING ||
- gcwq->trustee_state == TRUSTEE_IN_CHARGE) {
- /* give a breather */
- if (trustee_wait_event_timeout(false, TRUSTEE_COOLDOWN) < 0)
- break;
- }
- /* notify completion */
- gcwq->trustee = NULL;
- gcwq->trustee_state = TRUSTEE_DONE;
- wake_up_all(&gcwq->trustee_wait);
- spin_unlock_irq(&gcwq->lock);
- return 0;
- }
- /**
- * wait_trustee_state - wait for trustee to enter the specified state
- * @gcwq: gcwq the trustee of interest belongs to
- * @state: target state to wait for
- *
- * Wait for the trustee to reach @state. DONE is already matched.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by cpu_callback.
- */
- static void __cpuinit wait_trustee_state(struct global_cwq *gcwq, int state)
- {
- if (!(gcwq->trustee_state == state ||
- gcwq->trustee_state == TRUSTEE_DONE)) {
- spin_unlock_irq(&gcwq->lock);
- __wait_event(gcwq->trustee_wait,
- gcwq->trustee_state == state ||
- gcwq->trustee_state == TRUSTEE_DONE);
- spin_lock_irq(&gcwq->lock);
- }
- }
- static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
- {
- unsigned int cpu = (unsigned long)hcpu;
- struct global_cwq *gcwq = get_gcwq(cpu);
- struct task_struct *new_trustee = NULL;
- struct worker *worker;
- struct hlist_node *pos;
- unsigned long flags;
- int i;
- action &= ~CPU_TASKS_FROZEN;
- switch (action) {
- case CPU_DOWN_PREPARE:
- new_trustee = kthread_create(trustee_thread, gcwq,
- "workqueue_trustee/%d\n", cpu);
- if (IS_ERR(new_trustee))
- return notifier_from_errno(PTR_ERR(new_trustee));
- kthread_bind(new_trustee, cpu);
- }
- /* some are called w/ irq disabled, don't disturb irq status */
- spin_lock_irqsave(&gcwq->lock, flags);
- switch (action) {
- case CPU_DOWN_PREPARE:
- /* initialize trustee and tell it to acquire the gcwq */
- BUG_ON(gcwq->trustee || gcwq->trustee_state != TRUSTEE_DONE);
- gcwq->trustee = new_trustee;
- gcwq->trustee_state = TRUSTEE_START;
- wake_up_process(gcwq->trustee);
- wait_trustee_state(gcwq, TRUSTEE_IN_CHARGE);
- break;
- case CPU_POST_DEAD:
- gcwq->trustee_state = TRUSTEE_BUTCHER;
- break;
- case CPU_DOWN_FAILED:
- case CPU_ONLINE:
- if (gcwq->trustee_state != TRUSTEE_DONE) {
- gcwq->trustee_state = TRUSTEE_RELEASE;
- wake_up_process(gcwq->trustee);
- wait_trustee_state(gcwq, TRUSTEE_DONE);
- }
- /* clear ROGUE from all workers */
- list_for_each_entry(worker, &gcwq->idle_list, entry)
- worker->flags &= ~WORKER_ROGUE;
- for_each_busy_worker(worker, i, pos, gcwq)
- worker->flags &= ~WORKER_ROGUE;
- break;
- }
- spin_unlock_irqrestore(&gcwq->lock, flags);
- return notifier_from_errno(0);
- }
- #ifdef CONFIG_SMP
- struct work_for_cpu {
- struct completion completion;
- long (*fn)(void *);
- void *arg;
- long ret;
- };
- static int do_work_for_cpu(void *_wfc)
- {
- struct work_for_cpu *wfc = _wfc;
- wfc->ret = wfc->fn(wfc->arg);
- complete(&wfc->completion);
- return 0;
- }
- /**
- * work_on_cpu - run a function in user context on a particular cpu
- * @cpu: the cpu to run on
- * @fn: the function to run
- * @arg: the function arg
- *
- * This will return the value @fn returns.
- * It is up to the caller to ensure that the cpu doesn't go offline.
- * The caller must not hold any locks which would prevent @fn from completing.
- */
- long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
- {
- struct task_struct *sub_thread;
- struct work_for_cpu wfc = {
- .completion = COMPLETION_INITIALIZER_ONSTACK(wfc.completion),
- .fn = fn,
- .arg = arg,
- };
- sub_thread = kthread_create(do_work_for_cpu, &wfc, "work_for_cpu");
- if (IS_ERR(sub_thread))
- return PTR_ERR(sub_thread);
- kthread_bind(sub_thread, cpu);
- wake_up_process(sub_thread);
- wait_for_completion(&wfc.completion);
- return wfc.ret;
- }
- EXPORT_SYMBOL_GPL(work_on_cpu);
- #endif /* CONFIG_SMP */
- #ifdef CONFIG_FREEZER
- /**
- * freeze_workqueues_begin - begin freezing workqueues
- *
- * Start freezing workqueues. After this function returns, all
- * freezeable workqueues will queue new works to their frozen_works
- * list instead of the cwq ones.
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock and gcwq->lock's.
- */
- void freeze_workqueues_begin(void)
- {
- struct workqueue_struct *wq;
- unsigned int cpu;
- spin_lock(&workqueue_lock);
- BUG_ON(workqueue_freezing);
- workqueue_freezing = true;
- for_each_possible_cpu(cpu) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- spin_lock_irq(&gcwq->lock);
- BUG_ON(gcwq->flags & GCWQ_FREEZING);
- gcwq->flags |= GCWQ_FREEZING;
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- if (wq->flags & WQ_FREEZEABLE)
- cwq->max_active = 0;
- }
- spin_unlock_irq(&gcwq->lock);
- }
- spin_unlock(&workqueue_lock);
- }
- /**
- * freeze_workqueues_busy - are freezeable workqueues still busy?
- *
- * Check whether freezing is complete. This function must be called
- * between freeze_workqueues_begin() and thaw_workqueues().
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock.
- *
- * RETURNS:
- * %true if some freezeable workqueues are still busy. %false if
- * freezing is complete.
- */
- bool freeze_workqueues_busy(void)
- {
- struct workqueue_struct *wq;
- unsigned int cpu;
- bool busy = false;
- spin_lock(&workqueue_lock);
- BUG_ON(!workqueue_freezing);
- for_each_possible_cpu(cpu) {
- /*
- * nr_active is monotonically decreasing. It's safe
- * to peek without lock.
- */
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- if (!(wq->flags & WQ_FREEZEABLE))
- continue;
- BUG_ON(cwq->nr_active < 0);
- if (cwq->nr_active) {
- busy = true;
- goto out_unlock;
- }
- }
- }
- out_unlock:
- spin_unlock(&workqueue_lock);
- return busy;
- }
- /**
- * thaw_workqueues - thaw workqueues
- *
- * Thaw workqueues. Normal queueing is restored and all collected
- * frozen works are transferred to their respective cwq worklists.
- *
- * CONTEXT:
- * Grabs and releases workqueue_lock and gcwq->lock's.
- */
- void thaw_workqueues(void)
- {
- struct workqueue_struct *wq;
- unsigned int cpu;
- spin_lock(&workqueue_lock);
- if (!workqueue_freezing)
- goto out_unlock;
- for_each_possible_cpu(cpu) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- spin_lock_irq(&gcwq->lock);
- BUG_ON(!(gcwq->flags & GCWQ_FREEZING));
- gcwq->flags &= ~GCWQ_FREEZING;
- list_for_each_entry(wq, &workqueues, list) {
- struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- if (!(wq->flags & WQ_FREEZEABLE))
- continue;
- /* restore max_active and repopulate worklist */
- cwq->max_active = wq->saved_max_active;
- while (!list_empty(&cwq->delayed_works) &&
- cwq->nr_active < cwq->max_active)
- cwq_activate_first_delayed(cwq);
- /* perform delayed unbind from single cpu if empty */
- if (wq->single_cpu == gcwq->cpu &&
- !cwq->nr_active && list_empty(&cwq->delayed_works))
- cwq_unbind_single_cpu(cwq);
- wake_up_process(cwq->worker->task);
- }
- spin_unlock_irq(&gcwq->lock);
- }
- workqueue_freezing = false;
- out_unlock:
- spin_unlock(&workqueue_lock);
- }
- #endif /* CONFIG_FREEZER */
- void __init init_workqueues(void)
- {
- unsigned int cpu;
- int i;
- /*
- * The pointer part of work->data is either pointing to the
- * cwq or contains the cpu number the work ran last on. Make
- * sure cpu number won't overflow into kernel pointer area so
- * that they can be distinguished.
- */
- BUILD_BUG_ON(NR_CPUS << WORK_STRUCT_FLAG_BITS >= PAGE_OFFSET);
- hotcpu_notifier(workqueue_cpu_callback, CPU_PRI_WORKQUEUE);
- /* initialize gcwqs */
- for_each_possible_cpu(cpu) {
- struct global_cwq *gcwq = get_gcwq(cpu);
- spin_lock_init(&gcwq->lock);
- gcwq->cpu = cpu;
- INIT_LIST_HEAD(&gcwq->idle_list);
- for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)
- INIT_HLIST_HEAD(&gcwq->busy_hash[i]);
- ida_init(&gcwq->worker_ida);
- gcwq->trustee_state = TRUSTEE_DONE;
- init_waitqueue_head(&gcwq->trustee_wait);
- }
- keventd_wq = create_workqueue("events");
- BUG_ON(!keventd_wq);
- }
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