util.c 18 KB

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  1. /*
  2. * util.c
  3. *
  4. * ORIGINAL AUTHOR: Savio Lam (lam836@cs.cuhk.hk)
  5. * MODIFIED FOR LINUX KERNEL CONFIG BY: William Roadcap (roadcap@cfw.com)
  6. *
  7. * This program is free software; you can redistribute it and/or
  8. * modify it under the terms of the GNU General Public License
  9. * as published by the Free Software Foundation; either version 2
  10. * of the License, or (at your option) any later version.
  11. *
  12. * This program is distributed in the hope that it will be useful,
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. * GNU General Public License for more details.
  16. *
  17. * You should have received a copy of the GNU General Public License
  18. * along with this program; if not, write to the Free Software
  19. * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  20. */
  21. #include <stdarg.h>
  22. #include "dialog.h"
  23. /* Needed in signal handler in mconf.c */
  24. int saved_x, saved_y;
  25. struct dialog_info dlg;
  26. static void set_mono_theme(void)
  27. {
  28. dlg.screen.atr = A_NORMAL;
  29. dlg.shadow.atr = A_NORMAL;
  30. dlg.dialog.atr = A_NORMAL;
  31. dlg.title.atr = A_BOLD;
  32. dlg.border.atr = A_NORMAL;
  33. dlg.button_active.atr = A_REVERSE;
  34. dlg.button_inactive.atr = A_DIM;
  35. dlg.button_key_active.atr = A_REVERSE;
  36. dlg.button_key_inactive.atr = A_BOLD;
  37. dlg.button_label_active.atr = A_REVERSE;
  38. dlg.button_label_inactive.atr = A_NORMAL;
  39. dlg.inputbox.atr = A_NORMAL;
  40. dlg.inputbox_border.atr = A_NORMAL;
  41. dlg.searchbox.atr = A_NORMAL;
  42. dlg.searchbox_title.atr = A_BOLD;
  43. dlg.searchbox_border.atr = A_NORMAL;
  44. dlg.position_indicator.atr = A_BOLD;
  45. dlg.menubox.atr = A_NORMAL;
  46. dlg.menubox_border.atr = A_NORMAL;
  47. dlg.item.atr = A_NORMAL;
  48. dlg.item_selected.atr = A_REVERSE;
  49. dlg.tag.atr = A_BOLD;
  50. dlg.tag_selected.atr = A_REVERSE;
  51. dlg.tag_key.atr = A_BOLD;
  52. dlg.tag_key_selected.atr = A_REVERSE;
  53. dlg.check.atr = A_BOLD;
  54. dlg.check_selected.atr = A_REVERSE;
  55. dlg.uarrow.atr = A_BOLD;
  56. dlg.darrow.atr = A_BOLD;
  57. }
  58. #define DLG_COLOR(dialog, f, b, h) \
  59. do { \
  60. dlg.dialog.fg = (f); \
  61. dlg.dialog.bg = (b); \
  62. dlg.dialog.hl = (h); \
  63. } while (0)
  64. static void set_classic_theme(void)
  65. {
  66. DLG_COLOR(screen, COLOR_CYAN, COLOR_BLUE, true);
  67. DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, true);
  68. DLG_COLOR(dialog, COLOR_BLACK, COLOR_WHITE, false);
  69. DLG_COLOR(title, COLOR_YELLOW, COLOR_WHITE, true);
  70. DLG_COLOR(border, COLOR_WHITE, COLOR_WHITE, true);
  71. DLG_COLOR(button_active, COLOR_WHITE, COLOR_BLUE, true);
  72. DLG_COLOR(button_inactive, COLOR_BLACK, COLOR_WHITE, false);
  73. DLG_COLOR(button_key_active, COLOR_WHITE, COLOR_BLUE, true);
  74. DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_WHITE, false);
  75. DLG_COLOR(button_label_active, COLOR_YELLOW, COLOR_BLUE, true);
  76. DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_WHITE, true);
  77. DLG_COLOR(inputbox, COLOR_BLACK, COLOR_WHITE, false);
  78. DLG_COLOR(inputbox_border, COLOR_BLACK, COLOR_WHITE, false);
  79. DLG_COLOR(searchbox, COLOR_BLACK, COLOR_WHITE, false);
  80. DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_WHITE, true);
  81. DLG_COLOR(searchbox_border, COLOR_WHITE, COLOR_WHITE, true);
  82. DLG_COLOR(position_indicator, COLOR_YELLOW, COLOR_WHITE, true);
  83. DLG_COLOR(menubox, COLOR_BLACK, COLOR_WHITE, false);
  84. DLG_COLOR(menubox_border, COLOR_WHITE, COLOR_WHITE, true);
  85. DLG_COLOR(item, COLOR_BLACK, COLOR_WHITE, false);
  86. DLG_COLOR(item_selected, COLOR_WHITE, COLOR_BLUE, true);
  87. DLG_COLOR(tag, COLOR_YELLOW, COLOR_WHITE, true);
  88. DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_BLUE, true);
  89. DLG_COLOR(tag_key, COLOR_YELLOW, COLOR_WHITE, true);
  90. DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_BLUE, true);
  91. DLG_COLOR(check, COLOR_BLACK, COLOR_WHITE, false);
  92. DLG_COLOR(check_selected, COLOR_WHITE, COLOR_BLUE, true);
  93. DLG_COLOR(uarrow, COLOR_GREEN, COLOR_WHITE, true);
  94. DLG_COLOR(darrow, COLOR_GREEN, COLOR_WHITE, true);
  95. }
  96. static void set_blackbg_theme(void)
  97. {
  98. DLG_COLOR(screen, COLOR_RED, COLOR_BLACK, true);
  99. DLG_COLOR(shadow, COLOR_BLACK, COLOR_BLACK, false);
  100. DLG_COLOR(dialog, COLOR_WHITE, COLOR_BLACK, false);
  101. DLG_COLOR(title, COLOR_RED, COLOR_BLACK, false);
  102. DLG_COLOR(border, COLOR_BLACK, COLOR_BLACK, true);
  103. DLG_COLOR(button_active, COLOR_YELLOW, COLOR_RED, false);
  104. DLG_COLOR(button_inactive, COLOR_YELLOW, COLOR_BLACK, false);
  105. DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_RED, true);
  106. DLG_COLOR(button_key_inactive, COLOR_RED, COLOR_BLACK, false);
  107. DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_RED, false);
  108. DLG_COLOR(button_label_inactive, COLOR_BLACK, COLOR_BLACK, true);
  109. DLG_COLOR(inputbox, COLOR_YELLOW, COLOR_BLACK, false);
  110. DLG_COLOR(inputbox_border, COLOR_YELLOW, COLOR_BLACK, false);
  111. DLG_COLOR(searchbox, COLOR_YELLOW, COLOR_BLACK, false);
  112. DLG_COLOR(searchbox_title, COLOR_YELLOW, COLOR_BLACK, true);
  113. DLG_COLOR(searchbox_border, COLOR_BLACK, COLOR_BLACK, true);
  114. DLG_COLOR(position_indicator, COLOR_RED, COLOR_BLACK, false);
  115. DLG_COLOR(menubox, COLOR_YELLOW, COLOR_BLACK, false);
  116. DLG_COLOR(menubox_border, COLOR_BLACK, COLOR_BLACK, true);
  117. DLG_COLOR(item, COLOR_WHITE, COLOR_BLACK, false);
  118. DLG_COLOR(item_selected, COLOR_WHITE, COLOR_RED, false);
  119. DLG_COLOR(tag, COLOR_RED, COLOR_BLACK, false);
  120. DLG_COLOR(tag_selected, COLOR_YELLOW, COLOR_RED, true);
  121. DLG_COLOR(tag_key, COLOR_RED, COLOR_BLACK, false);
  122. DLG_COLOR(tag_key_selected, COLOR_YELLOW, COLOR_RED, true);
  123. DLG_COLOR(check, COLOR_YELLOW, COLOR_BLACK, false);
  124. DLG_COLOR(check_selected, COLOR_YELLOW, COLOR_RED, true);
  125. DLG_COLOR(uarrow, COLOR_RED, COLOR_BLACK, false);
  126. DLG_COLOR(darrow, COLOR_RED, COLOR_BLACK, false);
  127. }
  128. static void set_bluetitle_theme(void)
  129. {
  130. set_classic_theme();
  131. DLG_COLOR(title, COLOR_BLUE, COLOR_WHITE, true);
  132. DLG_COLOR(button_key_active, COLOR_YELLOW, COLOR_BLUE, true);
  133. DLG_COLOR(button_label_active, COLOR_WHITE, COLOR_BLUE, true);
  134. DLG_COLOR(searchbox_title, COLOR_BLUE, COLOR_WHITE, true);
  135. DLG_COLOR(position_indicator, COLOR_BLUE, COLOR_WHITE, true);
  136. DLG_COLOR(tag, COLOR_BLUE, COLOR_WHITE, true);
  137. DLG_COLOR(tag_key, COLOR_BLUE, COLOR_WHITE, true);
  138. }
  139. /*
  140. * Select color theme
  141. */
  142. static int set_theme(const char *theme)
  143. {
  144. int use_color = 1;
  145. if (!theme)
  146. set_bluetitle_theme();
  147. else if (strcmp(theme, "classic") == 0)
  148. set_classic_theme();
  149. else if (strcmp(theme, "bluetitle") == 0)
  150. set_bluetitle_theme();
  151. else if (strcmp(theme, "blackbg") == 0)
  152. set_blackbg_theme();
  153. else if (strcmp(theme, "mono") == 0)
  154. use_color = 0;
  155. return use_color;
  156. }
  157. static void init_one_color(struct dialog_color *color)
  158. {
  159. static int pair = 0;
  160. pair++;
  161. init_pair(pair, color->fg, color->bg);
  162. if (color->hl)
  163. color->atr = A_BOLD | COLOR_PAIR(pair);
  164. else
  165. color->atr = COLOR_PAIR(pair);
  166. }
  167. static void init_dialog_colors(void)
  168. {
  169. init_one_color(&dlg.screen);
  170. init_one_color(&dlg.shadow);
  171. init_one_color(&dlg.dialog);
  172. init_one_color(&dlg.title);
  173. init_one_color(&dlg.border);
  174. init_one_color(&dlg.button_active);
  175. init_one_color(&dlg.button_inactive);
  176. init_one_color(&dlg.button_key_active);
  177. init_one_color(&dlg.button_key_inactive);
  178. init_one_color(&dlg.button_label_active);
  179. init_one_color(&dlg.button_label_inactive);
  180. init_one_color(&dlg.inputbox);
  181. init_one_color(&dlg.inputbox_border);
  182. init_one_color(&dlg.searchbox);
  183. init_one_color(&dlg.searchbox_title);
  184. init_one_color(&dlg.searchbox_border);
  185. init_one_color(&dlg.position_indicator);
  186. init_one_color(&dlg.menubox);
  187. init_one_color(&dlg.menubox_border);
  188. init_one_color(&dlg.item);
  189. init_one_color(&dlg.item_selected);
  190. init_one_color(&dlg.tag);
  191. init_one_color(&dlg.tag_selected);
  192. init_one_color(&dlg.tag_key);
  193. init_one_color(&dlg.tag_key_selected);
  194. init_one_color(&dlg.check);
  195. init_one_color(&dlg.check_selected);
  196. init_one_color(&dlg.uarrow);
  197. init_one_color(&dlg.darrow);
  198. }
  199. /*
  200. * Setup for color display
  201. */
  202. static void color_setup(const char *theme)
  203. {
  204. int use_color;
  205. use_color = set_theme(theme);
  206. if (use_color && has_colors()) {
  207. start_color();
  208. init_dialog_colors();
  209. } else
  210. set_mono_theme();
  211. }
  212. /*
  213. * Set window to attribute 'attr'
  214. */
  215. void attr_clear(WINDOW * win, int height, int width, chtype attr)
  216. {
  217. int i, j;
  218. wattrset(win, attr);
  219. for (i = 0; i < height; i++) {
  220. wmove(win, i, 0);
  221. for (j = 0; j < width; j++)
  222. waddch(win, ' ');
  223. }
  224. touchwin(win);
  225. }
  226. void dialog_clear(void)
  227. {
  228. attr_clear(stdscr, LINES, COLS, dlg.screen.atr);
  229. /* Display background title if it exists ... - SLH */
  230. if (dlg.backtitle != NULL) {
  231. int i, len = 0, skip = 0;
  232. struct subtitle_list *pos;
  233. wattrset(stdscr, dlg.screen.atr);
  234. mvwaddstr(stdscr, 0, 1, (char *)dlg.backtitle);
  235. for (pos = dlg.subtitles; pos != NULL; pos = pos->next) {
  236. /* 3 is for the arrow and spaces */
  237. len += strlen(pos->text) + 3;
  238. }
  239. wmove(stdscr, 1, 1);
  240. if (len > COLS - 2) {
  241. const char *ellipsis = "[...] ";
  242. waddstr(stdscr, ellipsis);
  243. skip = len - (COLS - 2 - strlen(ellipsis));
  244. }
  245. for (pos = dlg.subtitles; pos != NULL; pos = pos->next) {
  246. if (skip == 0)
  247. waddch(stdscr, ACS_RARROW);
  248. else
  249. skip--;
  250. if (skip == 0)
  251. waddch(stdscr, ' ');
  252. else
  253. skip--;
  254. if (skip < strlen(pos->text)) {
  255. waddstr(stdscr, pos->text + skip);
  256. skip = 0;
  257. } else
  258. skip -= strlen(pos->text);
  259. if (skip == 0)
  260. waddch(stdscr, ' ');
  261. else
  262. skip--;
  263. }
  264. for (i = len + 1; i < COLS - 1; i++)
  265. waddch(stdscr, ACS_HLINE);
  266. }
  267. wnoutrefresh(stdscr);
  268. }
  269. /*
  270. * Do some initialization for dialog
  271. */
  272. int init_dialog(const char *backtitle)
  273. {
  274. int height, width;
  275. initscr(); /* Init curses */
  276. /* Get current cursor position for signal handler in mconf.c */
  277. getyx(stdscr, saved_y, saved_x);
  278. getmaxyx(stdscr, height, width);
  279. if (height < WINDOW_HEIGTH_MIN || width < WINDOW_WIDTH_MIN) {
  280. endwin();
  281. return -ERRDISPLAYTOOSMALL;
  282. }
  283. dlg.backtitle = backtitle;
  284. color_setup(getenv("MENUCONFIG_COLOR"));
  285. keypad(stdscr, TRUE);
  286. cbreak();
  287. noecho();
  288. dialog_clear();
  289. return 0;
  290. }
  291. void set_dialog_backtitle(const char *backtitle)
  292. {
  293. dlg.backtitle = backtitle;
  294. }
  295. void set_dialog_subtitles(struct subtitle_list *subtitles)
  296. {
  297. dlg.subtitles = subtitles;
  298. }
  299. /*
  300. * End using dialog functions.
  301. */
  302. void end_dialog(int x, int y)
  303. {
  304. /* move cursor back to original position */
  305. move(y, x);
  306. refresh();
  307. endwin();
  308. }
  309. /* Print the title of the dialog. Center the title and truncate
  310. * tile if wider than dialog (- 2 chars).
  311. **/
  312. void print_title(WINDOW *dialog, const char *title, int width)
  313. {
  314. if (title) {
  315. int tlen = MIN(width - 2, strlen(title));
  316. wattrset(dialog, dlg.title.atr);
  317. mvwaddch(dialog, 0, (width - tlen) / 2 - 1, ' ');
  318. mvwaddnstr(dialog, 0, (width - tlen)/2, title, tlen);
  319. waddch(dialog, ' ');
  320. }
  321. }
  322. /*
  323. * Print a string of text in a window, automatically wrap around to the
  324. * next line if the string is too long to fit on one line. Newline
  325. * characters '\n' are propperly processed. We start on a new line
  326. * if there is no room for at least 4 nonblanks following a double-space.
  327. */
  328. void print_autowrap(WINDOW * win, const char *prompt, int width, int y, int x)
  329. {
  330. int newl, cur_x, cur_y;
  331. int prompt_len, room, wlen;
  332. char tempstr[MAX_LEN + 1], *word, *sp, *sp2, *newline_separator = 0;
  333. strcpy(tempstr, prompt);
  334. prompt_len = strlen(tempstr);
  335. if (prompt_len <= width - x * 2) { /* If prompt is short */
  336. wmove(win, y, (width - prompt_len) / 2);
  337. waddstr(win, tempstr);
  338. } else {
  339. cur_x = x;
  340. cur_y = y;
  341. newl = 1;
  342. word = tempstr;
  343. while (word && *word) {
  344. sp = strpbrk(word, "\n ");
  345. if (sp && *sp == '\n')
  346. newline_separator = sp;
  347. if (sp)
  348. *sp++ = 0;
  349. /* Wrap to next line if either the word does not fit,
  350. or it is the first word of a new sentence, and it is
  351. short, and the next word does not fit. */
  352. room = width - cur_x;
  353. wlen = strlen(word);
  354. if (wlen > room ||
  355. (newl && wlen < 4 && sp
  356. && wlen + 1 + strlen(sp) > room
  357. && (!(sp2 = strpbrk(sp, "\n "))
  358. || wlen + 1 + (sp2 - sp) > room))) {
  359. cur_y++;
  360. cur_x = x;
  361. }
  362. wmove(win, cur_y, cur_x);
  363. waddstr(win, word);
  364. getyx(win, cur_y, cur_x);
  365. /* Move to the next line if the word separator was a newline */
  366. if (newline_separator) {
  367. cur_y++;
  368. cur_x = x;
  369. newline_separator = 0;
  370. } else
  371. cur_x++;
  372. if (sp && *sp == ' ') {
  373. cur_x++; /* double space */
  374. while (*++sp == ' ') ;
  375. newl = 1;
  376. } else
  377. newl = 0;
  378. word = sp;
  379. }
  380. }
  381. }
  382. /*
  383. * Print a button
  384. */
  385. void print_button(WINDOW * win, const char *label, int y, int x, int selected)
  386. {
  387. int i, temp;
  388. wmove(win, y, x);
  389. wattrset(win, selected ? dlg.button_active.atr
  390. : dlg.button_inactive.atr);
  391. waddstr(win, "<");
  392. temp = strspn(label, " ");
  393. label += temp;
  394. wattrset(win, selected ? dlg.button_label_active.atr
  395. : dlg.button_label_inactive.atr);
  396. for (i = 0; i < temp; i++)
  397. waddch(win, ' ');
  398. wattrset(win, selected ? dlg.button_key_active.atr
  399. : dlg.button_key_inactive.atr);
  400. waddch(win, label[0]);
  401. wattrset(win, selected ? dlg.button_label_active.atr
  402. : dlg.button_label_inactive.atr);
  403. waddstr(win, (char *)label + 1);
  404. wattrset(win, selected ? dlg.button_active.atr
  405. : dlg.button_inactive.atr);
  406. waddstr(win, ">");
  407. wmove(win, y, x + temp + 1);
  408. }
  409. /*
  410. * Draw a rectangular box with line drawing characters
  411. */
  412. void
  413. draw_box(WINDOW * win, int y, int x, int height, int width,
  414. chtype box, chtype border)
  415. {
  416. int i, j;
  417. wattrset(win, 0);
  418. for (i = 0; i < height; i++) {
  419. wmove(win, y + i, x);
  420. for (j = 0; j < width; j++)
  421. if (!i && !j)
  422. waddch(win, border | ACS_ULCORNER);
  423. else if (i == height - 1 && !j)
  424. waddch(win, border | ACS_LLCORNER);
  425. else if (!i && j == width - 1)
  426. waddch(win, box | ACS_URCORNER);
  427. else if (i == height - 1 && j == width - 1)
  428. waddch(win, box | ACS_LRCORNER);
  429. else if (!i)
  430. waddch(win, border | ACS_HLINE);
  431. else if (i == height - 1)
  432. waddch(win, box | ACS_HLINE);
  433. else if (!j)
  434. waddch(win, border | ACS_VLINE);
  435. else if (j == width - 1)
  436. waddch(win, box | ACS_VLINE);
  437. else
  438. waddch(win, box | ' ');
  439. }
  440. }
  441. /*
  442. * Draw shadows along the right and bottom edge to give a more 3D look
  443. * to the boxes
  444. */
  445. void draw_shadow(WINDOW * win, int y, int x, int height, int width)
  446. {
  447. int i;
  448. if (has_colors()) { /* Whether terminal supports color? */
  449. wattrset(win, dlg.shadow.atr);
  450. wmove(win, y + height, x + 2);
  451. for (i = 0; i < width; i++)
  452. waddch(win, winch(win) & A_CHARTEXT);
  453. for (i = y + 1; i < y + height + 1; i++) {
  454. wmove(win, i, x + width);
  455. waddch(win, winch(win) & A_CHARTEXT);
  456. waddch(win, winch(win) & A_CHARTEXT);
  457. }
  458. wnoutrefresh(win);
  459. }
  460. }
  461. /*
  462. * Return the position of the first alphabetic character in a string.
  463. */
  464. int first_alpha(const char *string, const char *exempt)
  465. {
  466. int i, in_paren = 0, c;
  467. for (i = 0; i < strlen(string); i++) {
  468. c = tolower(string[i]);
  469. if (strchr("<[(", c))
  470. ++in_paren;
  471. if (strchr(">])", c) && in_paren > 0)
  472. --in_paren;
  473. if ((!in_paren) && isalpha(c) && strchr(exempt, c) == 0)
  474. return i;
  475. }
  476. return 0;
  477. }
  478. /*
  479. * ncurses uses ESC to detect escaped char sequences. This resutl in
  480. * a small timeout before ESC is actually delivered to the application.
  481. * lxdialog suggest <ESC> <ESC> which is correctly translated to two
  482. * times esc. But then we need to ignore the second esc to avoid stepping
  483. * out one menu too much. Filter away all escaped key sequences since
  484. * keypad(FALSE) turn off ncurses support for escape sequences - and thats
  485. * needed to make notimeout() do as expected.
  486. */
  487. int on_key_esc(WINDOW *win)
  488. {
  489. int key;
  490. int key2;
  491. int key3;
  492. nodelay(win, TRUE);
  493. keypad(win, FALSE);
  494. key = wgetch(win);
  495. key2 = wgetch(win);
  496. do {
  497. key3 = wgetch(win);
  498. } while (key3 != ERR);
  499. nodelay(win, FALSE);
  500. keypad(win, TRUE);
  501. if (key == KEY_ESC && key2 == ERR)
  502. return KEY_ESC;
  503. else if (key != ERR && key != KEY_ESC && key2 == ERR)
  504. ungetch(key);
  505. return -1;
  506. }
  507. /* redraw screen in new size */
  508. int on_key_resize(void)
  509. {
  510. dialog_clear();
  511. return KEY_RESIZE;
  512. }
  513. struct dialog_list *item_cur;
  514. struct dialog_list item_nil;
  515. struct dialog_list *item_head;
  516. void item_reset(void)
  517. {
  518. struct dialog_list *p, *next;
  519. for (p = item_head; p; p = next) {
  520. next = p->next;
  521. free(p);
  522. }
  523. item_head = NULL;
  524. item_cur = &item_nil;
  525. }
  526. void item_make(const char *fmt, ...)
  527. {
  528. va_list ap;
  529. struct dialog_list *p = malloc(sizeof(*p));
  530. if (item_head)
  531. item_cur->next = p;
  532. else
  533. item_head = p;
  534. item_cur = p;
  535. memset(p, 0, sizeof(*p));
  536. va_start(ap, fmt);
  537. vsnprintf(item_cur->node.str, sizeof(item_cur->node.str), fmt, ap);
  538. va_end(ap);
  539. }
  540. void item_add_str(const char *fmt, ...)
  541. {
  542. va_list ap;
  543. size_t avail;
  544. avail = sizeof(item_cur->node.str) - strlen(item_cur->node.str);
  545. va_start(ap, fmt);
  546. vsnprintf(item_cur->node.str + strlen(item_cur->node.str),
  547. avail, fmt, ap);
  548. item_cur->node.str[sizeof(item_cur->node.str) - 1] = '\0';
  549. va_end(ap);
  550. }
  551. void item_set_tag(char tag)
  552. {
  553. item_cur->node.tag = tag;
  554. }
  555. void item_set_data(void *ptr)
  556. {
  557. item_cur->node.data = ptr;
  558. }
  559. void item_set_selected(int val)
  560. {
  561. item_cur->node.selected = val;
  562. }
  563. int item_activate_selected(void)
  564. {
  565. item_foreach()
  566. if (item_is_selected())
  567. return 1;
  568. return 0;
  569. }
  570. void *item_data(void)
  571. {
  572. return item_cur->node.data;
  573. }
  574. char item_tag(void)
  575. {
  576. return item_cur->node.tag;
  577. }
  578. int item_count(void)
  579. {
  580. int n = 0;
  581. struct dialog_list *p;
  582. for (p = item_head; p; p = p->next)
  583. n++;
  584. return n;
  585. }
  586. void item_set(int n)
  587. {
  588. int i = 0;
  589. item_foreach()
  590. if (i++ == n)
  591. return;
  592. }
  593. int item_n(void)
  594. {
  595. int n = 0;
  596. struct dialog_list *p;
  597. for (p = item_head; p; p = p->next) {
  598. if (p == item_cur)
  599. return n;
  600. n++;
  601. }
  602. return 0;
  603. }
  604. const char *item_str(void)
  605. {
  606. return item_cur->node.str;
  607. }
  608. int item_is_selected(void)
  609. {
  610. return (item_cur->node.selected != 0);
  611. }
  612. int item_is_tag(char tag)
  613. {
  614. return (item_cur->node.tag == tag);
  615. }