clntlock.c 6.7 KB

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  1. /*
  2. * linux/fs/lockd/clntlock.c
  3. *
  4. * Lock handling for the client side NLM implementation
  5. *
  6. * Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de>
  7. */
  8. #include <linux/module.h>
  9. #include <linux/types.h>
  10. #include <linux/slab.h>
  11. #include <linux/time.h>
  12. #include <linux/nfs_fs.h>
  13. #include <linux/sunrpc/clnt.h>
  14. #include <linux/sunrpc/svc.h>
  15. #include <linux/lockd/lockd.h>
  16. #include <linux/smp_lock.h>
  17. #include <linux/kthread.h>
  18. #define NLMDBG_FACILITY NLMDBG_CLIENT
  19. /*
  20. * Local function prototypes
  21. */
  22. static int reclaimer(void *ptr);
  23. /*
  24. * The following functions handle blocking and granting from the
  25. * client perspective.
  26. */
  27. /*
  28. * This is the representation of a blocked client lock.
  29. */
  30. struct nlm_wait {
  31. struct list_head b_list; /* linked list */
  32. wait_queue_head_t b_wait; /* where to wait on */
  33. struct nlm_host * b_host;
  34. struct file_lock * b_lock; /* local file lock */
  35. unsigned short b_reclaim; /* got to reclaim lock */
  36. __be32 b_status; /* grant callback status */
  37. };
  38. static LIST_HEAD(nlm_blocked);
  39. /**
  40. * nlmclnt_init - Set up per-NFS mount point lockd data structures
  41. * @nlm_init: pointer to arguments structure
  42. *
  43. * Returns pointer to an appropriate nlm_host struct,
  44. * or an ERR_PTR value.
  45. */
  46. struct nlm_host *nlmclnt_init(const struct nlmclnt_initdata *nlm_init)
  47. {
  48. struct nlm_host *host;
  49. u32 nlm_version = (nlm_init->nfs_version == 2) ? 1 : 4;
  50. int status;
  51. status = lockd_up();
  52. if (status < 0)
  53. return ERR_PTR(status);
  54. host = nlmclnt_lookup_host(nlm_init->address, nlm_init->addrlen,
  55. nlm_init->protocol, nlm_version,
  56. nlm_init->hostname, nlm_init->noresvport);
  57. if (host == NULL) {
  58. lockd_down();
  59. return ERR_PTR(-ENOLCK);
  60. }
  61. return host;
  62. }
  63. EXPORT_SYMBOL_GPL(nlmclnt_init);
  64. /**
  65. * nlmclnt_done - Release resources allocated by nlmclnt_init()
  66. * @host: nlm_host structure reserved by nlmclnt_init()
  67. *
  68. */
  69. void nlmclnt_done(struct nlm_host *host)
  70. {
  71. nlm_release_host(host);
  72. lockd_down();
  73. }
  74. EXPORT_SYMBOL_GPL(nlmclnt_done);
  75. /*
  76. * Queue up a lock for blocking so that the GRANTED request can see it
  77. */
  78. struct nlm_wait *nlmclnt_prepare_block(struct nlm_host *host, struct file_lock *fl)
  79. {
  80. struct nlm_wait *block;
  81. block = kmalloc(sizeof(*block), GFP_KERNEL);
  82. if (block != NULL) {
  83. block->b_host = host;
  84. block->b_lock = fl;
  85. init_waitqueue_head(&block->b_wait);
  86. block->b_status = nlm_lck_blocked;
  87. list_add(&block->b_list, &nlm_blocked);
  88. }
  89. return block;
  90. }
  91. void nlmclnt_finish_block(struct nlm_wait *block)
  92. {
  93. if (block == NULL)
  94. return;
  95. list_del(&block->b_list);
  96. kfree(block);
  97. }
  98. /*
  99. * Block on a lock
  100. */
  101. int nlmclnt_block(struct nlm_wait *block, struct nlm_rqst *req, long timeout)
  102. {
  103. long ret;
  104. /* A borken server might ask us to block even if we didn't
  105. * request it. Just say no!
  106. */
  107. if (block == NULL)
  108. return -EAGAIN;
  109. /* Go to sleep waiting for GRANT callback. Some servers seem
  110. * to lose callbacks, however, so we're going to poll from
  111. * time to time just to make sure.
  112. *
  113. * For now, the retry frequency is pretty high; normally
  114. * a 1 minute timeout would do. See the comment before
  115. * nlmclnt_lock for an explanation.
  116. */
  117. ret = wait_event_interruptible_timeout(block->b_wait,
  118. block->b_status != nlm_lck_blocked,
  119. timeout);
  120. if (ret < 0)
  121. return -ERESTARTSYS;
  122. req->a_res.status = block->b_status;
  123. return 0;
  124. }
  125. /*
  126. * The server lockd has called us back to tell us the lock was granted
  127. */
  128. __be32 nlmclnt_grant(const struct sockaddr *addr, const struct nlm_lock *lock)
  129. {
  130. const struct file_lock *fl = &lock->fl;
  131. const struct nfs_fh *fh = &lock->fh;
  132. struct nlm_wait *block;
  133. __be32 res = nlm_lck_denied;
  134. /*
  135. * Look up blocked request based on arguments.
  136. * Warning: must not use cookie to match it!
  137. */
  138. list_for_each_entry(block, &nlm_blocked, b_list) {
  139. struct file_lock *fl_blocked = block->b_lock;
  140. if (fl_blocked->fl_start != fl->fl_start)
  141. continue;
  142. if (fl_blocked->fl_end != fl->fl_end)
  143. continue;
  144. /*
  145. * Careful! The NLM server will return the 32-bit "pid" that
  146. * we put on the wire: in this case the lockowner "pid".
  147. */
  148. if (fl_blocked->fl_u.nfs_fl.owner->pid != lock->svid)
  149. continue;
  150. if (!rpc_cmp_addr(nlm_addr(block->b_host), addr))
  151. continue;
  152. if (nfs_compare_fh(NFS_FH(fl_blocked->fl_file->f_path.dentry->d_inode) ,fh) != 0)
  153. continue;
  154. /* Alright, we found a lock. Set the return status
  155. * and wake up the caller
  156. */
  157. block->b_status = nlm_granted;
  158. wake_up(&block->b_wait);
  159. res = nlm_granted;
  160. }
  161. return res;
  162. }
  163. /*
  164. * The following procedures deal with the recovery of locks after a
  165. * server crash.
  166. */
  167. /*
  168. * Reclaim all locks on server host. We do this by spawning a separate
  169. * reclaimer thread.
  170. */
  171. void
  172. nlmclnt_recovery(struct nlm_host *host)
  173. {
  174. struct task_struct *task;
  175. if (!host->h_reclaiming++) {
  176. nlm_get_host(host);
  177. task = kthread_run(reclaimer, host, "%s-reclaim", host->h_name);
  178. if (IS_ERR(task))
  179. printk(KERN_ERR "lockd: unable to spawn reclaimer "
  180. "thread. Locks for %s won't be reclaimed! "
  181. "(%ld)\n", host->h_name, PTR_ERR(task));
  182. }
  183. }
  184. static int
  185. reclaimer(void *ptr)
  186. {
  187. struct nlm_host *host = (struct nlm_host *) ptr;
  188. struct nlm_wait *block;
  189. struct file_lock *fl, *next;
  190. u32 nsmstate;
  191. allow_signal(SIGKILL);
  192. down_write(&host->h_rwsem);
  193. /* This one ensures that our parent doesn't terminate while the
  194. * reclaim is in progress */
  195. lock_kernel();
  196. lockd_up(); /* note: this cannot fail as lockd is already running */
  197. dprintk("lockd: reclaiming locks for host %s\n", host->h_name);
  198. restart:
  199. nsmstate = host->h_nsmstate;
  200. /* Force a portmap getport - the peer's lockd will
  201. * most likely end up on a different port.
  202. */
  203. host->h_nextrebind = jiffies;
  204. nlm_rebind_host(host);
  205. /* First, reclaim all locks that have been granted. */
  206. list_splice_init(&host->h_granted, &host->h_reclaim);
  207. list_for_each_entry_safe(fl, next, &host->h_reclaim, fl_u.nfs_fl.list) {
  208. list_del_init(&fl->fl_u.nfs_fl.list);
  209. /*
  210. * sending this thread a SIGKILL will result in any unreclaimed
  211. * locks being removed from the h_granted list. This means that
  212. * the kernel will not attempt to reclaim them again if a new
  213. * reclaimer thread is spawned for this host.
  214. */
  215. if (signalled())
  216. continue;
  217. if (nlmclnt_reclaim(host, fl) != 0)
  218. continue;
  219. list_add_tail(&fl->fl_u.nfs_fl.list, &host->h_granted);
  220. if (host->h_nsmstate != nsmstate) {
  221. /* Argh! The server rebooted again! */
  222. goto restart;
  223. }
  224. }
  225. host->h_reclaiming = 0;
  226. up_write(&host->h_rwsem);
  227. dprintk("NLM: done reclaiming locks for host %s\n", host->h_name);
  228. /* Now, wake up all processes that sleep on a blocked lock */
  229. list_for_each_entry(block, &nlm_blocked, b_list) {
  230. if (block->b_host == host) {
  231. block->b_status = nlm_lck_denied_grace_period;
  232. wake_up(&block->b_wait);
  233. }
  234. }
  235. /* Release host handle after use */
  236. nlm_release_host(host);
  237. lockd_down();
  238. unlock_kernel();
  239. return 0;
  240. }