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- /*
- * Linux network driver for Brocade Converged Network Adapter.
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License (GPL) Version 2 as
- * published by the Free Software Foundation
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- */
- /*
- * Copyright (c) 2005-2010 Brocade Communications Systems, Inc.
- * All rights reserved
- * www.brocade.com
- */
- /**
- * @file bfasm.h State machine defines
- */
- #ifndef __BFA_SM_H__
- #define __BFA_SM_H__
- #include "cna.h"
- typedef void (*bfa_sm_t)(void *sm, int event);
- /**
- * oc - object class eg. bfa_ioc
- * st - state, eg. reset
- * otype - object type, eg. struct bfa_ioc
- * etype - object type, eg. enum ioc_event
- */
- #define bfa_sm_state_decl(oc, st, otype, etype) \
- static void oc ## _sm_ ## st(otype * fsm, etype event)
- #define bfa_sm_set_state(_sm, _state) ((_sm)->sm = (bfa_sm_t)(_state))
- #define bfa_sm_send_event(_sm, _event) ((_sm)->sm((_sm), (_event)))
- #define bfa_sm_get_state(_sm) ((_sm)->sm)
- #define bfa_sm_cmp_state(_sm, _state) ((_sm)->sm == (bfa_sm_t)(_state))
- /**
- * For converting from state machine function to state encoding.
- */
- struct bfa_sm_table {
- bfa_sm_t sm; /*!< state machine function */
- int state; /*!< state machine encoding */
- char *name; /*!< state name for display */
- };
- #define BFA_SM(_sm) ((bfa_sm_t)(_sm))
- /**
- * State machine with entry actions.
- */
- typedef void (*bfa_fsm_t)(void *fsm, int event);
- /**
- * oc - object class eg. bfa_ioc
- * st - state, eg. reset
- * otype - object type, eg. struct bfa_ioc
- * etype - object type, eg. enum ioc_event
- */
- #define bfa_fsm_state_decl(oc, st, otype, etype) \
- static void oc ## _sm_ ## st(otype * fsm, etype event); \
- static void oc ## _sm_ ## st ## _entry(otype * fsm)
- #define bfa_fsm_set_state(_fsm, _state) do { \
- (_fsm)->fsm = (bfa_fsm_t)(_state); \
- _state ## _entry(_fsm); \
- } while (0)
- #define bfa_fsm_send_event(_fsm, _event) ((_fsm)->fsm((_fsm), (_event)))
- #define bfa_fsm_get_state(_fsm) ((_fsm)->fsm)
- #define bfa_fsm_cmp_state(_fsm, _state) \
- ((_fsm)->fsm == (bfa_fsm_t)(_state))
- static inline int
- bfa_sm_to_state(const struct bfa_sm_table *smt, bfa_sm_t sm)
- {
- int i = 0;
- while (smt[i].sm && smt[i].sm != sm)
- i++;
- return smt[i].state;
- }
- #endif
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