fb.h 38 KB

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  1. #ifndef _LINUX_FB_H
  2. #define _LINUX_FB_H
  3. #include <asm/types.h>
  4. #include <linux/i2c.h>
  5. struct dentry;
  6. /* Definitions of frame buffers */
  7. #define FB_MAJOR 29
  8. #define FB_MAX 32 /* sufficient for now */
  9. /* ioctls
  10. 0x46 is 'F' */
  11. #define FBIOGET_VSCREENINFO 0x4600
  12. #define FBIOPUT_VSCREENINFO 0x4601
  13. #define FBIOGET_FSCREENINFO 0x4602
  14. #define FBIOGETCMAP 0x4604
  15. #define FBIOPUTCMAP 0x4605
  16. #define FBIOPAN_DISPLAY 0x4606
  17. #ifdef __KERNEL__
  18. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor_user)
  19. #else
  20. #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor)
  21. #endif
  22. /* 0x4607-0x460B are defined below */
  23. /* #define FBIOGET_MONITORSPEC 0x460C */
  24. /* #define FBIOPUT_MONITORSPEC 0x460D */
  25. /* #define FBIOSWITCH_MONIBIT 0x460E */
  26. #define FBIOGET_CON2FBMAP 0x460F
  27. #define FBIOPUT_CON2FBMAP 0x4610
  28. #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
  29. #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
  30. #define FBIO_ALLOC 0x4613
  31. #define FBIO_FREE 0x4614
  32. #define FBIOGET_GLYPH 0x4615
  33. #define FBIOGET_HWCINFO 0x4616
  34. #define FBIOPUT_MODEINFO 0x4617
  35. #define FBIOGET_DISPINFO 0x4618
  36. #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
  37. #define FB_TYPE_PLANES 1 /* Non interleaved planes */
  38. #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
  39. #define FB_TYPE_TEXT 3 /* Text/attributes */
  40. #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
  41. #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
  42. #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
  43. #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
  44. #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
  45. #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
  46. #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */
  47. #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */
  48. #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */
  49. #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */
  50. #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */
  51. #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */
  52. #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */
  53. #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
  54. #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
  55. #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
  56. #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
  57. #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
  58. #define FB_VISUAL_TRUECOLOR 2 /* True color */
  59. #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
  60. #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
  61. #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
  62. #define FB_ACCEL_NONE 0 /* no hardware accelerator */
  63. #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
  64. #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
  65. #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
  66. #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
  67. #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
  68. #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
  69. #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
  70. #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
  71. #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
  72. #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
  73. #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
  74. #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
  75. #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
  76. #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
  77. #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
  78. #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
  79. #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
  80. #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
  81. #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
  82. #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
  83. #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
  84. #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
  85. #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
  86. #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
  87. #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
  88. #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
  89. #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
  90. #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
  91. #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
  92. #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
  93. #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
  94. #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
  95. #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */
  96. #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */
  97. #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */
  98. #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */
  99. #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */
  100. #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */
  101. #define FB_ACCEL_I810 39 /* Intel 810/815 */
  102. #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */
  103. #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */
  104. #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */
  105. #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */
  106. #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */
  107. #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */
  108. #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */
  109. #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */
  110. #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */
  111. #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */
  112. #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */
  113. #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */
  114. #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */
  115. #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */
  116. #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */
  117. #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */
  118. #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */
  119. #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */
  120. #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */
  121. #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */
  122. #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */
  123. #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */
  124. #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */
  125. #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */
  126. #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */
  127. #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */
  128. #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */
  129. #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */
  130. #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */
  131. #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */
  132. #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */
  133. #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */
  134. #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */
  135. struct fb_fix_screeninfo {
  136. char id[16]; /* identification string eg "TT Builtin" */
  137. unsigned long smem_start; /* Start of frame buffer mem */
  138. /* (physical address) */
  139. __u32 smem_len; /* Length of frame buffer mem */
  140. __u32 type; /* see FB_TYPE_* */
  141. __u32 type_aux; /* Interleave for interleaved Planes */
  142. __u32 visual; /* see FB_VISUAL_* */
  143. __u16 xpanstep; /* zero if no hardware panning */
  144. __u16 ypanstep; /* zero if no hardware panning */
  145. __u16 ywrapstep; /* zero if no hardware ywrap */
  146. __u32 line_length; /* length of a line in bytes */
  147. unsigned long mmio_start; /* Start of Memory Mapped I/O */
  148. /* (physical address) */
  149. __u32 mmio_len; /* Length of Memory Mapped I/O */
  150. __u32 accel; /* Indicate to driver which */
  151. /* specific chip/card we have */
  152. __u16 reserved[3]; /* Reserved for future compatibility */
  153. };
  154. /* Interpretation of offset for color fields: All offsets are from the right,
  155. * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
  156. * can use the offset as right argument to <<). A pixel afterwards is a bit
  157. * stream and is written to video memory as that unmodified. This implies
  158. * big-endian byte order if bits_per_pixel is greater than 8.
  159. */
  160. struct fb_bitfield {
  161. __u32 offset; /* beginning of bitfield */
  162. __u32 length; /* length of bitfield */
  163. __u32 msb_right; /* != 0 : Most significant bit is */
  164. /* right */
  165. };
  166. #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
  167. #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
  168. #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
  169. #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
  170. #define FB_ACTIVATE_MASK 15
  171. /* values */
  172. #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
  173. #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
  174. #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
  175. #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/
  176. #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */
  177. #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */
  178. #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
  179. #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
  180. #define FB_SYNC_EXT 4 /* external sync */
  181. #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
  182. #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
  183. /* vtotal = 144d/288n/576i => PAL */
  184. /* vtotal = 121d/242n/484i => NTSC */
  185. #define FB_SYNC_ON_GREEN 32 /* sync on green */
  186. #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
  187. #define FB_VMODE_INTERLACED 1 /* interlaced */
  188. #define FB_VMODE_DOUBLE 2 /* double scan */
  189. #define FB_VMODE_MASK 255
  190. #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
  191. #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
  192. #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
  193. /*
  194. * Display rotation support
  195. */
  196. #define FB_ROTATE_UR 0
  197. #define FB_ROTATE_CW 1
  198. #define FB_ROTATE_UD 2
  199. #define FB_ROTATE_CCW 3
  200. #define PICOS2KHZ(a) (1000000000UL/(a))
  201. #define KHZ2PICOS(a) (1000000000UL/(a))
  202. struct fb_var_screeninfo {
  203. __u32 xres; /* visible resolution */
  204. __u32 yres;
  205. __u32 xres_virtual; /* virtual resolution */
  206. __u32 yres_virtual;
  207. __u32 xoffset; /* offset from virtual to visible */
  208. __u32 yoffset; /* resolution */
  209. __u32 bits_per_pixel; /* guess what */
  210. __u32 grayscale; /* != 0 Graylevels instead of colors */
  211. struct fb_bitfield red; /* bitfield in fb mem if true color, */
  212. struct fb_bitfield green; /* else only length is significant */
  213. struct fb_bitfield blue;
  214. struct fb_bitfield transp; /* transparency */
  215. __u32 nonstd; /* != 0 Non standard pixel format */
  216. __u32 activate; /* see FB_ACTIVATE_* */
  217. __u32 height; /* height of picture in mm */
  218. __u32 width; /* width of picture in mm */
  219. __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
  220. /* Timing: All values in pixclocks, except pixclock (of course) */
  221. __u32 pixclock; /* pixel clock in ps (pico seconds) */
  222. __u32 left_margin; /* time from sync to picture */
  223. __u32 right_margin; /* time from picture to sync */
  224. __u32 upper_margin; /* time from sync to picture */
  225. __u32 lower_margin;
  226. __u32 hsync_len; /* length of horizontal sync */
  227. __u32 vsync_len; /* length of vertical sync */
  228. __u32 sync; /* see FB_SYNC_* */
  229. __u32 vmode; /* see FB_VMODE_* */
  230. __u32 rotate; /* angle we rotate counter clockwise */
  231. __u32 reserved[5]; /* Reserved for future compatibility */
  232. };
  233. struct fb_cmap {
  234. __u32 start; /* First entry */
  235. __u32 len; /* Number of entries */
  236. __u16 *red; /* Red values */
  237. __u16 *green;
  238. __u16 *blue;
  239. __u16 *transp; /* transparency, can be NULL */
  240. };
  241. struct fb_con2fbmap {
  242. __u32 console;
  243. __u32 framebuffer;
  244. };
  245. /* VESA Blanking Levels */
  246. #define VESA_NO_BLANKING 0
  247. #define VESA_VSYNC_SUSPEND 1
  248. #define VESA_HSYNC_SUSPEND 2
  249. #define VESA_POWERDOWN 3
  250. enum {
  251. /* screen: unblanked, hsync: on, vsync: on */
  252. FB_BLANK_UNBLANK = VESA_NO_BLANKING,
  253. /* screen: blanked, hsync: on, vsync: on */
  254. FB_BLANK_NORMAL = VESA_NO_BLANKING + 1,
  255. /* screen: blanked, hsync: on, vsync: off */
  256. FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
  257. /* screen: blanked, hsync: off, vsync: on */
  258. FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
  259. /* screen: blanked, hsync: off, vsync: off */
  260. FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1
  261. };
  262. #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */
  263. #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */
  264. #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */
  265. #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */
  266. #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */
  267. #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */
  268. #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */
  269. #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */
  270. #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */
  271. struct fb_vblank {
  272. __u32 flags; /* FB_VBLANK flags */
  273. __u32 count; /* counter of retraces since boot */
  274. __u32 vcount; /* current scanline position */
  275. __u32 hcount; /* current scandot position */
  276. __u32 reserved[4]; /* reserved for future compatibility */
  277. };
  278. /* Internal HW accel */
  279. #define ROP_COPY 0
  280. #define ROP_XOR 1
  281. struct fb_copyarea {
  282. __u32 dx;
  283. __u32 dy;
  284. __u32 width;
  285. __u32 height;
  286. __u32 sx;
  287. __u32 sy;
  288. };
  289. struct fb_fillrect {
  290. __u32 dx; /* screen-relative */
  291. __u32 dy;
  292. __u32 width;
  293. __u32 height;
  294. __u32 color;
  295. __u32 rop;
  296. };
  297. struct fb_image {
  298. __u32 dx; /* Where to place image */
  299. __u32 dy;
  300. __u32 width; /* Size of image */
  301. __u32 height;
  302. __u32 fg_color; /* Only used when a mono bitmap */
  303. __u32 bg_color;
  304. __u8 depth; /* Depth of the image */
  305. const char *data; /* Pointer to image data */
  306. struct fb_cmap cmap; /* color map info */
  307. };
  308. /*
  309. * hardware cursor control
  310. */
  311. #define FB_CUR_SETIMAGE 0x01
  312. #define FB_CUR_SETPOS 0x02
  313. #define FB_CUR_SETHOT 0x04
  314. #define FB_CUR_SETCMAP 0x08
  315. #define FB_CUR_SETSHAPE 0x10
  316. #define FB_CUR_SETSIZE 0x20
  317. #define FB_CUR_SETALL 0xFF
  318. struct fbcurpos {
  319. __u16 x, y;
  320. };
  321. struct fb_cursor {
  322. __u16 set; /* what to set */
  323. __u16 enable; /* cursor on/off */
  324. __u16 rop; /* bitop operation */
  325. const char *mask; /* cursor mask bits */
  326. struct fbcurpos hot; /* cursor hot spot */
  327. struct fb_image image; /* Cursor image */
  328. };
  329. #ifdef CONFIG_FB_BACKLIGHT
  330. /* Settings for the generic backlight code */
  331. #define FB_BACKLIGHT_LEVELS 128
  332. #define FB_BACKLIGHT_MAX 0xFF
  333. #endif
  334. #ifdef __KERNEL__
  335. #include <linux/fs.h>
  336. #include <linux/init.h>
  337. #include <linux/device.h>
  338. #include <linux/workqueue.h>
  339. #include <linux/notifier.h>
  340. #include <linux/list.h>
  341. #include <linux/backlight.h>
  342. #include <asm/io.h>
  343. struct vm_area_struct;
  344. struct fb_info;
  345. struct device;
  346. struct file;
  347. /* Definitions below are used in the parsed monitor specs */
  348. #define FB_DPMS_ACTIVE_OFF 1
  349. #define FB_DPMS_SUSPEND 2
  350. #define FB_DPMS_STANDBY 4
  351. #define FB_DISP_DDI 1
  352. #define FB_DISP_ANA_700_300 2
  353. #define FB_DISP_ANA_714_286 4
  354. #define FB_DISP_ANA_1000_400 8
  355. #define FB_DISP_ANA_700_000 16
  356. #define FB_DISP_MONO 32
  357. #define FB_DISP_RGB 64
  358. #define FB_DISP_MULTI 128
  359. #define FB_DISP_UNKNOWN 256
  360. #define FB_SIGNAL_NONE 0
  361. #define FB_SIGNAL_BLANK_BLANK 1
  362. #define FB_SIGNAL_SEPARATE 2
  363. #define FB_SIGNAL_COMPOSITE 4
  364. #define FB_SIGNAL_SYNC_ON_GREEN 8
  365. #define FB_SIGNAL_SERRATION_ON 16
  366. #define FB_MISC_PRIM_COLOR 1
  367. #define FB_MISC_1ST_DETAIL 2 /* First Detailed Timing is preferred */
  368. struct fb_chroma {
  369. __u32 redx; /* in fraction of 1024 */
  370. __u32 greenx;
  371. __u32 bluex;
  372. __u32 whitex;
  373. __u32 redy;
  374. __u32 greeny;
  375. __u32 bluey;
  376. __u32 whitey;
  377. };
  378. struct fb_monspecs {
  379. struct fb_chroma chroma;
  380. struct fb_videomode *modedb; /* mode database */
  381. __u8 manufacturer[4]; /* Manufacturer */
  382. __u8 monitor[14]; /* Monitor String */
  383. __u8 serial_no[14]; /* Serial Number */
  384. __u8 ascii[14]; /* ? */
  385. __u32 modedb_len; /* mode database length */
  386. __u32 model; /* Monitor Model */
  387. __u32 serial; /* Serial Number - Integer */
  388. __u32 year; /* Year manufactured */
  389. __u32 week; /* Week Manufactured */
  390. __u32 hfmin; /* hfreq lower limit (Hz) */
  391. __u32 hfmax; /* hfreq upper limit (Hz) */
  392. __u32 dclkmin; /* pixelclock lower limit (Hz) */
  393. __u32 dclkmax; /* pixelclock upper limit (Hz) */
  394. __u16 input; /* display type - see FB_DISP_* */
  395. __u16 dpms; /* DPMS support - see FB_DPMS_ */
  396. __u16 signal; /* Signal Type - see FB_SIGNAL_* */
  397. __u16 vfmin; /* vfreq lower limit (Hz) */
  398. __u16 vfmax; /* vfreq upper limit (Hz) */
  399. __u16 gamma; /* Gamma - in fractions of 100 */
  400. __u16 gtf : 1; /* supports GTF */
  401. __u16 misc; /* Misc flags - see FB_MISC_* */
  402. __u8 version; /* EDID version... */
  403. __u8 revision; /* ...and revision */
  404. __u8 max_x; /* Maximum horizontal size (cm) */
  405. __u8 max_y; /* Maximum vertical size (cm) */
  406. };
  407. struct fb_cmap_user {
  408. __u32 start; /* First entry */
  409. __u32 len; /* Number of entries */
  410. __u16 __user *red; /* Red values */
  411. __u16 __user *green;
  412. __u16 __user *blue;
  413. __u16 __user *transp; /* transparency, can be NULL */
  414. };
  415. struct fb_image_user {
  416. __u32 dx; /* Where to place image */
  417. __u32 dy;
  418. __u32 width; /* Size of image */
  419. __u32 height;
  420. __u32 fg_color; /* Only used when a mono bitmap */
  421. __u32 bg_color;
  422. __u8 depth; /* Depth of the image */
  423. const char __user *data; /* Pointer to image data */
  424. struct fb_cmap_user cmap; /* color map info */
  425. };
  426. struct fb_cursor_user {
  427. __u16 set; /* what to set */
  428. __u16 enable; /* cursor on/off */
  429. __u16 rop; /* bitop operation */
  430. const char __user *mask; /* cursor mask bits */
  431. struct fbcurpos hot; /* cursor hot spot */
  432. struct fb_image_user image; /* Cursor image */
  433. };
  434. /*
  435. * Register/unregister for framebuffer events
  436. */
  437. /* The resolution of the passed in fb_info about to change */
  438. #define FB_EVENT_MODE_CHANGE 0x01
  439. /* The display on this fb_info is beeing suspended, no access to the
  440. * framebuffer is allowed any more after that call returns
  441. */
  442. #define FB_EVENT_SUSPEND 0x02
  443. /* The display on this fb_info was resumed, you can restore the display
  444. * if you own it
  445. */
  446. #define FB_EVENT_RESUME 0x03
  447. /* An entry from the modelist was removed */
  448. #define FB_EVENT_MODE_DELETE 0x04
  449. /* A driver registered itself */
  450. #define FB_EVENT_FB_REGISTERED 0x05
  451. /* A driver unregistered itself */
  452. #define FB_EVENT_FB_UNREGISTERED 0x06
  453. /* CONSOLE-SPECIFIC: get console to framebuffer mapping */
  454. #define FB_EVENT_GET_CONSOLE_MAP 0x07
  455. /* CONSOLE-SPECIFIC: set console to framebuffer mapping */
  456. #define FB_EVENT_SET_CONSOLE_MAP 0x08
  457. /* A hardware display blank change occured */
  458. #define FB_EVENT_BLANK 0x09
  459. /* Private modelist is to be replaced */
  460. #define FB_EVENT_NEW_MODELIST 0x0A
  461. /* The resolution of the passed in fb_info about to change and
  462. all vc's should be changed */
  463. #define FB_EVENT_MODE_CHANGE_ALL 0x0B
  464. /* A software display blank change occured */
  465. #define FB_EVENT_CONBLANK 0x0C
  466. struct fb_event {
  467. struct fb_info *info;
  468. void *data;
  469. };
  470. extern int fb_register_client(struct notifier_block *nb);
  471. extern int fb_unregister_client(struct notifier_block *nb);
  472. extern int fb_notifier_call_chain(unsigned long val, void *v);
  473. /*
  474. * Pixmap structure definition
  475. *
  476. * The purpose of this structure is to translate data
  477. * from the hardware independent format of fbdev to what
  478. * format the hardware needs.
  479. */
  480. #define FB_PIXMAP_DEFAULT 1 /* used internally by fbcon */
  481. #define FB_PIXMAP_SYSTEM 2 /* memory is in system RAM */
  482. #define FB_PIXMAP_IO 4 /* memory is iomapped */
  483. #define FB_PIXMAP_SYNC 256 /* set if GPU can DMA */
  484. struct fb_pixmap {
  485. u8 *addr; /* pointer to memory */
  486. u32 size; /* size of buffer in bytes */
  487. u32 offset; /* current offset to buffer */
  488. u32 buf_align; /* byte alignment of each bitmap */
  489. u32 scan_align; /* alignment per scanline */
  490. u32 access_align; /* alignment per read/write (bits) */
  491. u32 flags; /* see FB_PIXMAP_* */
  492. /* access methods */
  493. void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
  494. void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
  495. };
  496. #ifdef CONFIG_FB_DEFERRED_IO
  497. struct fb_deferred_io {
  498. /* delay between mkwrite and deferred handler */
  499. unsigned long delay;
  500. struct mutex lock; /* mutex that protects the page list */
  501. struct list_head pagelist; /* list of touched pages */
  502. /* callback */
  503. void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
  504. };
  505. #endif
  506. /*
  507. * Frame buffer operations
  508. *
  509. * LOCKING NOTE: those functions must _ALL_ be called with the console
  510. * semaphore held, this is the only suitable locking mechanism we have
  511. * in 2.6. Some may be called at interrupt time at this point though.
  512. */
  513. struct fb_ops {
  514. /* open/release and usage marking */
  515. struct module *owner;
  516. int (*fb_open)(struct fb_info *info, int user);
  517. int (*fb_release)(struct fb_info *info, int user);
  518. /* For framebuffers with strange non linear layouts or that do not
  519. * work with normal memory mapped access
  520. */
  521. ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
  522. size_t count, loff_t *ppos);
  523. ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
  524. size_t count, loff_t *ppos);
  525. /* checks var and eventually tweaks it to something supported,
  526. * DO NOT MODIFY PAR */
  527. int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
  528. /* set the video mode according to info->var */
  529. int (*fb_set_par)(struct fb_info *info);
  530. /* set color register */
  531. int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
  532. unsigned blue, unsigned transp, struct fb_info *info);
  533. /* set color registers in batch */
  534. int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
  535. /* blank display */
  536. int (*fb_blank)(int blank, struct fb_info *info);
  537. /* pan display */
  538. int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
  539. /* Draws a rectangle */
  540. void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
  541. /* Copy data from area to another */
  542. void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
  543. /* Draws a image to the display */
  544. void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
  545. /* Draws cursor */
  546. int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
  547. /* Rotates the display */
  548. void (*fb_rotate)(struct fb_info *info, int angle);
  549. /* wait for blit idle, optional */
  550. int (*fb_sync)(struct fb_info *info);
  551. /* perform fb specific ioctl (optional) */
  552. int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
  553. unsigned long arg);
  554. /* Handle 32bit compat ioctl (optional) */
  555. int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
  556. unsigned long arg);
  557. /* perform fb specific mmap */
  558. int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
  559. /* save current hardware state */
  560. void (*fb_save_state)(struct fb_info *info);
  561. /* restore saved state */
  562. void (*fb_restore_state)(struct fb_info *info);
  563. };
  564. #ifdef CONFIG_FB_TILEBLITTING
  565. #define FB_TILE_CURSOR_NONE 0
  566. #define FB_TILE_CURSOR_UNDERLINE 1
  567. #define FB_TILE_CURSOR_LOWER_THIRD 2
  568. #define FB_TILE_CURSOR_LOWER_HALF 3
  569. #define FB_TILE_CURSOR_TWO_THIRDS 4
  570. #define FB_TILE_CURSOR_BLOCK 5
  571. struct fb_tilemap {
  572. __u32 width; /* width of each tile in pixels */
  573. __u32 height; /* height of each tile in scanlines */
  574. __u32 depth; /* color depth of each tile */
  575. __u32 length; /* number of tiles in the map */
  576. const __u8 *data; /* actual tile map: a bitmap array, packed
  577. to the nearest byte */
  578. };
  579. struct fb_tilerect {
  580. __u32 sx; /* origin in the x-axis */
  581. __u32 sy; /* origin in the y-axis */
  582. __u32 width; /* number of tiles in the x-axis */
  583. __u32 height; /* number of tiles in the y-axis */
  584. __u32 index; /* what tile to use: index to tile map */
  585. __u32 fg; /* foreground color */
  586. __u32 bg; /* background color */
  587. __u32 rop; /* raster operation */
  588. };
  589. struct fb_tilearea {
  590. __u32 sx; /* source origin in the x-axis */
  591. __u32 sy; /* source origin in the y-axis */
  592. __u32 dx; /* destination origin in the x-axis */
  593. __u32 dy; /* destination origin in the y-axis */
  594. __u32 width; /* number of tiles in the x-axis */
  595. __u32 height; /* number of tiles in the y-axis */
  596. };
  597. struct fb_tileblit {
  598. __u32 sx; /* origin in the x-axis */
  599. __u32 sy; /* origin in the y-axis */
  600. __u32 width; /* number of tiles in the x-axis */
  601. __u32 height; /* number of tiles in the y-axis */
  602. __u32 fg; /* foreground color */
  603. __u32 bg; /* background color */
  604. __u32 length; /* number of tiles to draw */
  605. __u32 *indices; /* array of indices to tile map */
  606. };
  607. struct fb_tilecursor {
  608. __u32 sx; /* cursor position in the x-axis */
  609. __u32 sy; /* cursor position in the y-axis */
  610. __u32 mode; /* 0 = erase, 1 = draw */
  611. __u32 shape; /* see FB_TILE_CURSOR_* */
  612. __u32 fg; /* foreground color */
  613. __u32 bg; /* background color */
  614. };
  615. struct fb_tile_ops {
  616. /* set tile characteristics */
  617. void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
  618. /* all dimensions from hereon are in terms of tiles */
  619. /* move a rectangular region of tiles from one area to another*/
  620. void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
  621. /* fill a rectangular region with a tile */
  622. void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
  623. /* copy an array of tiles */
  624. void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
  625. /* cursor */
  626. void (*fb_tilecursor)(struct fb_info *info,
  627. struct fb_tilecursor *cursor);
  628. };
  629. #endif /* CONFIG_FB_TILEBLITTING */
  630. /* FBINFO_* = fb_info.flags bit flags */
  631. #define FBINFO_MODULE 0x0001 /* Low-level driver is a module */
  632. #define FBINFO_HWACCEL_DISABLED 0x0002
  633. /* When FBINFO_HWACCEL_DISABLED is set:
  634. * Hardware acceleration is turned off. Software implementations
  635. * of required functions (copyarea(), fillrect(), and imageblit())
  636. * takes over; acceleration engine should be in a quiescent state */
  637. /* hints */
  638. #define FBINFO_PARTIAL_PAN_OK 0x0040 /* otw use pan only for double-buffering */
  639. #define FBINFO_READS_FAST 0x0080 /* soft-copy faster than rendering */
  640. /* hardware supported ops */
  641. /* semantics: when a bit is set, it indicates that the operation is
  642. * accelerated by hardware.
  643. * required functions will still work even if the bit is not set.
  644. * optional functions may not even exist if the flag bit is not set.
  645. */
  646. #define FBINFO_HWACCEL_NONE 0x0000
  647. #define FBINFO_HWACCEL_COPYAREA 0x0100 /* required */
  648. #define FBINFO_HWACCEL_FILLRECT 0x0200 /* required */
  649. #define FBINFO_HWACCEL_IMAGEBLIT 0x0400 /* required */
  650. #define FBINFO_HWACCEL_ROTATE 0x0800 /* optional */
  651. #define FBINFO_HWACCEL_XPAN 0x1000 /* optional */
  652. #define FBINFO_HWACCEL_YPAN 0x2000 /* optional */
  653. #define FBINFO_HWACCEL_YWRAP 0x4000 /* optional */
  654. #define FBINFO_MISC_USEREVENT 0x10000 /* event request
  655. from userspace */
  656. #define FBINFO_MISC_TILEBLITTING 0x20000 /* use tile blitting */
  657. /* A driver may set this flag to indicate that it does want a set_par to be
  658. * called every time when fbcon_switch is executed. The advantage is that with
  659. * this flag set you can really be sure that set_par is always called before
  660. * any of the functions dependant on the correct hardware state or altering
  661. * that state, even if you are using some broken X releases. The disadvantage
  662. * is that it introduces unwanted delays to every console switch if set_par
  663. * is slow. It is a good idea to try this flag in the drivers initialization
  664. * code whenever there is a bug report related to switching between X and the
  665. * framebuffer console.
  666. */
  667. #define FBINFO_MISC_ALWAYS_SETPAR 0x40000
  668. struct fb_info {
  669. int node;
  670. int flags;
  671. struct fb_var_screeninfo var; /* Current var */
  672. struct fb_fix_screeninfo fix; /* Current fix */
  673. struct fb_monspecs monspecs; /* Current Monitor specs */
  674. struct work_struct queue; /* Framebuffer event queue */
  675. struct fb_pixmap pixmap; /* Image hardware mapper */
  676. struct fb_pixmap sprite; /* Cursor hardware mapper */
  677. struct fb_cmap cmap; /* Current cmap */
  678. struct list_head modelist; /* mode list */
  679. struct fb_videomode *mode; /* current mode */
  680. #ifdef CONFIG_FB_BACKLIGHT
  681. /* assigned backlight device */
  682. /* set before framebuffer registration,
  683. remove after unregister */
  684. struct backlight_device *bl_dev;
  685. /* Backlight level curve */
  686. struct mutex bl_curve_mutex;
  687. u8 bl_curve[FB_BACKLIGHT_LEVELS];
  688. #endif
  689. #ifdef CONFIG_FB_DEFERRED_IO
  690. struct delayed_work deferred_work;
  691. struct fb_deferred_io *fbdefio;
  692. #endif
  693. struct fb_ops *fbops;
  694. struct device *device; /* This is the parent */
  695. struct device *dev; /* This is this fb device */
  696. int class_flag; /* private sysfs flags */
  697. #ifdef CONFIG_FB_TILEBLITTING
  698. struct fb_tile_ops *tileops; /* Tile Blitting */
  699. #endif
  700. char __iomem *screen_base; /* Virtual address */
  701. unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */
  702. void *pseudo_palette; /* Fake palette of 16 colors */
  703. #define FBINFO_STATE_RUNNING 0
  704. #define FBINFO_STATE_SUSPENDED 1
  705. u32 state; /* Hardware state i.e suspend */
  706. void *fbcon_par; /* fbcon use-only private area */
  707. /* From here on everything is device dependent */
  708. void *par;
  709. };
  710. #ifdef MODULE
  711. #define FBINFO_DEFAULT FBINFO_MODULE
  712. #else
  713. #define FBINFO_DEFAULT 0
  714. #endif
  715. // This will go away
  716. #define FBINFO_FLAG_MODULE FBINFO_MODULE
  717. #define FBINFO_FLAG_DEFAULT FBINFO_DEFAULT
  718. /* This will go away
  719. * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
  720. * when it wants to turn the acceleration engine on. This is
  721. * really a separate operation, and should be modified via sysfs.
  722. * But for now, we leave it broken with the following define
  723. */
  724. #define STUPID_ACCELF_TEXT_SHIT
  725. // This will go away
  726. #if defined(__sparc__)
  727. /* We map all of our framebuffers such that big-endian accesses
  728. * are what we want, so the following is sufficient.
  729. */
  730. // This will go away
  731. #define fb_readb sbus_readb
  732. #define fb_readw sbus_readw
  733. #define fb_readl sbus_readl
  734. #define fb_readq sbus_readq
  735. #define fb_writeb sbus_writeb
  736. #define fb_writew sbus_writew
  737. #define fb_writel sbus_writel
  738. #define fb_writeq sbus_writeq
  739. #define fb_memset sbus_memset_io
  740. #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
  741. #define fb_readb __raw_readb
  742. #define fb_readw __raw_readw
  743. #define fb_readl __raw_readl
  744. #define fb_readq __raw_readq
  745. #define fb_writeb __raw_writeb
  746. #define fb_writew __raw_writew
  747. #define fb_writel __raw_writel
  748. #define fb_writeq __raw_writeq
  749. #define fb_memset memset_io
  750. #else
  751. #define fb_readb(addr) (*(volatile u8 *) (addr))
  752. #define fb_readw(addr) (*(volatile u16 *) (addr))
  753. #define fb_readl(addr) (*(volatile u32 *) (addr))
  754. #define fb_readq(addr) (*(volatile u64 *) (addr))
  755. #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
  756. #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
  757. #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
  758. #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
  759. #define fb_memset memset
  760. #endif
  761. #if defined (__BIG_ENDIAN)
  762. #define FB_LEFT_POS(bpp) (32 - bpp)
  763. #define FB_SHIFT_HIGH(val, bits) ((val) >> (bits))
  764. #define FB_SHIFT_LOW(val, bits) ((val) << (bits))
  765. #else
  766. #define FB_LEFT_POS(bpp) (0)
  767. #define FB_SHIFT_HIGH(val, bits) ((val) << (bits))
  768. #define FB_SHIFT_LOW(val, bits) ((val) >> (bits))
  769. #endif
  770. /*
  771. * `Generic' versions of the frame buffer device operations
  772. */
  773. extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
  774. extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
  775. extern int fb_blank(struct fb_info *info, int blank);
  776. extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  777. extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  778. extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
  779. /*
  780. * Drawing operations where framebuffer is in system RAM
  781. */
  782. extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
  783. extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
  784. extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
  785. extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
  786. size_t count, loff_t *ppos);
  787. extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
  788. size_t count, loff_t *ppos);
  789. /* drivers/video/fbmem.c */
  790. extern int register_framebuffer(struct fb_info *fb_info);
  791. extern int unregister_framebuffer(struct fb_info *fb_info);
  792. extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
  793. extern int fb_show_logo(struct fb_info *fb_info, int rotate);
  794. extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
  795. extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
  796. u32 height, u32 shift_high, u32 shift_low, u32 mod);
  797. extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
  798. extern void fb_set_suspend(struct fb_info *info, int state);
  799. extern int fb_get_color_depth(struct fb_var_screeninfo *var,
  800. struct fb_fix_screeninfo *fix);
  801. extern int fb_get_options(char *name, char **option);
  802. extern int fb_new_modelist(struct fb_info *info);
  803. extern struct fb_info *registered_fb[FB_MAX];
  804. extern int num_registered_fb;
  805. static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
  806. u8 *src, u32 s_pitch, u32 height)
  807. {
  808. int i, j;
  809. d_pitch -= s_pitch;
  810. for (i = height; i--; ) {
  811. /* s_pitch is a few bytes at the most, memcpy is suboptimal */
  812. for (j = 0; j < s_pitch; j++)
  813. *dst++ = *src++;
  814. dst += d_pitch;
  815. }
  816. }
  817. /* drivers/video/fb_defio.c */
  818. extern void fb_deferred_io_init(struct fb_info *info);
  819. extern void fb_deferred_io_cleanup(struct fb_info *info);
  820. extern int fb_deferred_io_fsync(struct file *file, struct dentry *dentry,
  821. int datasync);
  822. /* drivers/video/fbsysfs.c */
  823. extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
  824. extern void framebuffer_release(struct fb_info *info);
  825. extern int fb_init_device(struct fb_info *fb_info);
  826. extern void fb_cleanup_device(struct fb_info *head);
  827. extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
  828. /* drivers/video/fbmon.c */
  829. #define FB_MAXTIMINGS 0
  830. #define FB_VSYNCTIMINGS 1
  831. #define FB_HSYNCTIMINGS 2
  832. #define FB_DCLKTIMINGS 3
  833. #define FB_IGNOREMON 0x100
  834. #define FB_MODE_IS_UNKNOWN 0
  835. #define FB_MODE_IS_DETAILED 1
  836. #define FB_MODE_IS_STANDARD 2
  837. #define FB_MODE_IS_VESA 4
  838. #define FB_MODE_IS_CALCULATED 8
  839. #define FB_MODE_IS_FIRST 16
  840. #define FB_MODE_IS_FROM_VAR 32
  841. extern int fbmon_dpms(const struct fb_info *fb_info);
  842. extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
  843. struct fb_info *info);
  844. extern int fb_validate_mode(const struct fb_var_screeninfo *var,
  845. struct fb_info *info);
  846. extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
  847. extern const unsigned char *fb_firmware_edid(struct device *device);
  848. extern void fb_edid_to_monspecs(unsigned char *edid,
  849. struct fb_monspecs *specs);
  850. extern void fb_destroy_modedb(struct fb_videomode *modedb);
  851. extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
  852. extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
  853. /* drivers/video/modedb.c */
  854. #define VESA_MODEDB_SIZE 34
  855. extern void fb_var_to_videomode(struct fb_videomode *mode,
  856. const struct fb_var_screeninfo *var);
  857. extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
  858. const struct fb_videomode *mode);
  859. extern int fb_mode_is_equal(const struct fb_videomode *mode1,
  860. const struct fb_videomode *mode2);
  861. extern int fb_add_videomode(const struct fb_videomode *mode,
  862. struct list_head *head);
  863. extern void fb_delete_videomode(const struct fb_videomode *mode,
  864. struct list_head *head);
  865. extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
  866. struct list_head *head);
  867. extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
  868. struct list_head *head);
  869. extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
  870. struct list_head *head);
  871. extern void fb_destroy_modelist(struct list_head *head);
  872. extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
  873. struct list_head *head);
  874. extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
  875. struct list_head *head);
  876. /* drivers/video/fbcmap.c */
  877. extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
  878. extern void fb_dealloc_cmap(struct fb_cmap *cmap);
  879. extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
  880. extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
  881. extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
  882. extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
  883. extern const struct fb_cmap *fb_default_cmap(int len);
  884. extern void fb_invert_cmaps(void);
  885. struct fb_videomode {
  886. const char *name; /* optional */
  887. u32 refresh; /* optional */
  888. u32 xres;
  889. u32 yres;
  890. u32 pixclock;
  891. u32 left_margin;
  892. u32 right_margin;
  893. u32 upper_margin;
  894. u32 lower_margin;
  895. u32 hsync_len;
  896. u32 vsync_len;
  897. u32 sync;
  898. u32 vmode;
  899. u32 flag;
  900. };
  901. extern const struct fb_videomode vesa_modes[];
  902. struct fb_modelist {
  903. struct list_head list;
  904. struct fb_videomode mode;
  905. };
  906. extern int fb_find_mode(struct fb_var_screeninfo *var,
  907. struct fb_info *info, const char *mode_option,
  908. const struct fb_videomode *db,
  909. unsigned int dbsize,
  910. const struct fb_videomode *default_mode,
  911. unsigned int default_bpp);
  912. #endif /* __KERNEL__ */
  913. #endif /* _LINUX_FB_H */