gamecon.c 25 KB

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  1. /*
  2. * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
  3. *
  4. * Copyright (c) 1999-2004 Vojtech Pavlik <vojtech@suse.cz>
  5. * Copyright (c) 2004 Peter Nelson <rufus-kernel@hackish.org>
  6. *
  7. * Based on the work of:
  8. * Andree Borrmann John Dahlstrom
  9. * David Kuder Nathan Hand
  10. * Raphael Assenat
  11. */
  12. /*
  13. * This program is free software; you can redistribute it and/or modify
  14. * it under the terms of the GNU General Public License as published by
  15. * the Free Software Foundation; either version 2 of the License, or
  16. * (at your option) any later version.
  17. *
  18. * This program is distributed in the hope that it will be useful,
  19. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  20. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  21. * GNU General Public License for more details.
  22. *
  23. * You should have received a copy of the GNU General Public License
  24. * along with this program; if not, write to the Free Software
  25. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  26. *
  27. * Should you need to contact me, the author, you can do so either by
  28. * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
  29. * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
  30. */
  31. #include <linux/kernel.h>
  32. #include <linux/delay.h>
  33. #include <linux/module.h>
  34. #include <linux/init.h>
  35. #include <linux/parport.h>
  36. #include <linux/input.h>
  37. #include <linux/mutex.h>
  38. MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  39. MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
  40. MODULE_LICENSE("GPL");
  41. #define GC_MAX_PORTS 3
  42. #define GC_MAX_DEVICES 5
  43. struct gc_config {
  44. int args[GC_MAX_DEVICES + 1];
  45. unsigned int nargs;
  46. };
  47. static struct gc_config gc_cfg[GC_MAX_PORTS] __initdata;
  48. module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
  49. MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
  50. module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
  51. MODULE_PARM_DESC(map2, "Describes second set of devices");
  52. module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
  53. MODULE_PARM_DESC(map3, "Describes third set of devices");
  54. /* see also gs_psx_delay parameter in PSX support section */
  55. enum gc_type {
  56. GC_NONE = 0,
  57. GC_SNES,
  58. GC_NES,
  59. GC_NES4,
  60. GC_MULTI,
  61. GC_MULTI2,
  62. GC_N64,
  63. GC_PSX,
  64. GC_DDR,
  65. GC_SNESMOUSE,
  66. GC_MAX
  67. };
  68. #define GC_REFRESH_TIME HZ/100
  69. struct gc_pad {
  70. struct input_dev *dev;
  71. enum gc_type type;
  72. char phys[32];
  73. };
  74. struct gc {
  75. struct pardevice *pd;
  76. struct gc_pad pads[GC_MAX_DEVICES];
  77. struct input_dev *dev[GC_MAX_DEVICES];
  78. struct timer_list timer;
  79. int pad_count[GC_MAX];
  80. int used;
  81. struct mutex mutex;
  82. };
  83. struct gc_subdev {
  84. unsigned int idx;
  85. };
  86. static struct gc *gc_base[3];
  87. static int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
  88. static char *gc_names[] = {
  89. NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
  90. "Multisystem 2-button joystick", "N64 controller", "PSX controller",
  91. "PSX DDR controller", "SNES mouse"
  92. };
  93. /*
  94. * N64 support.
  95. */
  96. static unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
  97. static short gc_n64_btn[] = {
  98. BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
  99. BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
  100. };
  101. #define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */
  102. #define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */
  103. #define GC_N64_CMD_00 0x11111111UL
  104. #define GC_N64_CMD_01 0xd1111111UL
  105. #define GC_N64_CMD_03 0xdd111111UL
  106. #define GC_N64_CMD_1b 0xdd1dd111UL
  107. #define GC_N64_CMD_c0 0x111111ddUL
  108. #define GC_N64_CMD_80 0x1111111dUL
  109. #define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */
  110. #define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */
  111. #define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */
  112. #define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */
  113. /* GC_N64_DWS > 24 is known to fail */
  114. #define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */
  115. #define GC_N64_POWER_R 0xfd /* power during read */
  116. #define GC_N64_OUT 0x1d /* output bits to the 4 pads */
  117. /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
  118. /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
  119. /* than 123 us */
  120. #define GC_N64_CLOCK 0x02 /* clock bits for read */
  121. /*
  122. * Used for rumble code.
  123. */
  124. /* Send encoded command */
  125. static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
  126. unsigned char target)
  127. {
  128. struct parport *port = gc->pd->port;
  129. int i;
  130. for (i = 0; i < GC_N64_LENGTH; i++) {
  131. unsigned char data = (cmd >> i) & 1 ? target : 0;
  132. parport_write_data(port, GC_N64_POWER_W | data);
  133. udelay(GC_N64_DWS);
  134. }
  135. }
  136. /* Send stop bit */
  137. static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
  138. {
  139. struct parport *port = gc->pd->port;
  140. int i;
  141. for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
  142. unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
  143. parport_write_data(port, GC_N64_POWER_W | data);
  144. udelay(GC_N64_DWS);
  145. }
  146. }
  147. /*
  148. * gc_n64_read_packet() reads an N64 packet.
  149. * Each pad uses one bit per byte. So all pads connected to this port
  150. * are read in parallel.
  151. */
  152. static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
  153. {
  154. int i;
  155. unsigned long flags;
  156. /*
  157. * Request the pad to transmit data
  158. */
  159. local_irq_save(flags);
  160. gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
  161. gc_n64_send_stop_bit(gc, GC_N64_OUT);
  162. local_irq_restore(flags);
  163. /*
  164. * Wait for the pad response to be loaded into the 33-bit register
  165. * of the adapter.
  166. */
  167. udelay(GC_N64_DELAY);
  168. /*
  169. * Grab data (ignoring the last bit, which is a stop bit)
  170. */
  171. for (i = 0; i < GC_N64_LENGTH; i++) {
  172. parport_write_data(gc->pd->port, GC_N64_POWER_R);
  173. udelay(2);
  174. data[i] = parport_read_status(gc->pd->port);
  175. parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
  176. }
  177. /*
  178. * We must wait 200 ms here for the controller to reinitialize before
  179. * the next read request. No worries as long as gc_read is polled less
  180. * frequently than this.
  181. */
  182. }
  183. static void gc_n64_process_packet(struct gc *gc)
  184. {
  185. unsigned char data[GC_N64_LENGTH];
  186. struct input_dev *dev;
  187. int i, j, s;
  188. signed char x, y;
  189. gc_n64_read_packet(gc, data);
  190. for (i = 0; i < GC_MAX_DEVICES; i++) {
  191. if (gc->pads[i].type != GC_N64)
  192. continue;
  193. dev = gc->pads[i].dev;
  194. s = gc_status_bit[i];
  195. if (s & ~(data[8] | data[9])) {
  196. x = y = 0;
  197. for (j = 0; j < 8; j++) {
  198. if (data[23 - j] & s)
  199. x |= 1 << j;
  200. if (data[31 - j] & s)
  201. y |= 1 << j;
  202. }
  203. input_report_abs(dev, ABS_X, x);
  204. input_report_abs(dev, ABS_Y, -y);
  205. input_report_abs(dev, ABS_HAT0X,
  206. !(s & data[6]) - !(s & data[7]));
  207. input_report_abs(dev, ABS_HAT0Y,
  208. !(s & data[4]) - !(s & data[5]));
  209. for (j = 0; j < 10; j++)
  210. input_report_key(dev, gc_n64_btn[j],
  211. s & data[gc_n64_bytes[j]]);
  212. input_sync(dev);
  213. }
  214. }
  215. }
  216. static int gc_n64_play_effect(struct input_dev *dev, void *data,
  217. struct ff_effect *effect)
  218. {
  219. int i;
  220. unsigned long flags;
  221. struct gc *gc = input_get_drvdata(dev);
  222. struct gc_subdev *sdev = data;
  223. unsigned char target = 1 << sdev->idx; /* select desired pin */
  224. if (effect->type == FF_RUMBLE) {
  225. struct ff_rumble_effect *rumble = &effect->u.rumble;
  226. unsigned int cmd =
  227. rumble->strong_magnitude || rumble->weak_magnitude ?
  228. GC_N64_CMD_01 : GC_N64_CMD_00;
  229. local_irq_save(flags);
  230. /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
  231. gc_n64_send_command(gc, GC_N64_CMD_03, target);
  232. gc_n64_send_command(gc, GC_N64_CMD_80, target);
  233. gc_n64_send_command(gc, GC_N64_CMD_01, target);
  234. for (i = 0; i < 32; i++)
  235. gc_n64_send_command(gc, GC_N64_CMD_80, target);
  236. gc_n64_send_stop_bit(gc, target);
  237. udelay(GC_N64_DELAY);
  238. /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
  239. gc_n64_send_command(gc, GC_N64_CMD_03, target);
  240. gc_n64_send_command(gc, GC_N64_CMD_c0, target);
  241. gc_n64_send_command(gc, GC_N64_CMD_1b, target);
  242. for (i = 0; i < 32; i++)
  243. gc_n64_send_command(gc, cmd, target);
  244. gc_n64_send_stop_bit(gc, target);
  245. local_irq_restore(flags);
  246. }
  247. return 0;
  248. }
  249. static int __init gc_n64_init_ff(struct input_dev *dev, int i)
  250. {
  251. struct gc_subdev *sdev;
  252. int err;
  253. sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
  254. if (!sdev)
  255. return -ENOMEM;
  256. sdev->idx = i;
  257. input_set_capability(dev, EV_FF, FF_RUMBLE);
  258. err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
  259. if (err) {
  260. kfree(sdev);
  261. return err;
  262. }
  263. return 0;
  264. }
  265. /*
  266. * NES/SNES support.
  267. */
  268. #define GC_NES_DELAY 6 /* Delay between bits - 6us */
  269. #define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */
  270. #define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the
  271. last 4 bits are unused */
  272. #define GC_SNESMOUSE_LENGTH 32 /* The SNES mouse uses 32 bits, the first
  273. 16 bits are equivalent to a gamepad */
  274. #define GC_NES_POWER 0xfc
  275. #define GC_NES_CLOCK 0x01
  276. #define GC_NES_LATCH 0x02
  277. static unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
  278. static unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
  279. static short gc_snes_btn[] = {
  280. BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
  281. };
  282. /*
  283. * gc_nes_read_packet() reads a NES/SNES packet.
  284. * Each pad uses one bit per byte. So all pads connected to
  285. * this port are read in parallel.
  286. */
  287. static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
  288. {
  289. int i;
  290. parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
  291. udelay(GC_NES_DELAY * 2);
  292. parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
  293. for (i = 0; i < length; i++) {
  294. udelay(GC_NES_DELAY);
  295. parport_write_data(gc->pd->port, GC_NES_POWER);
  296. data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
  297. udelay(GC_NES_DELAY);
  298. parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
  299. }
  300. }
  301. static void gc_nes_process_packet(struct gc *gc)
  302. {
  303. unsigned char data[GC_SNESMOUSE_LENGTH];
  304. struct gc_pad *pad;
  305. struct input_dev *dev;
  306. int i, j, s, len;
  307. char x_rel, y_rel;
  308. len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
  309. (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
  310. gc_nes_read_packet(gc, len, data);
  311. for (i = 0; i < GC_MAX_DEVICES; i++) {
  312. pad = &gc->pads[i];
  313. dev = gc->dev[i];
  314. s = gc_status_bit[i];
  315. switch (pad->type) {
  316. case GC_NES:
  317. input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
  318. input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
  319. for (j = 0; j < 4; j++)
  320. input_report_key(dev, gc_snes_btn[j],
  321. s & data[gc_nes_bytes[j]]);
  322. input_sync(dev);
  323. break;
  324. case GC_SNES:
  325. input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
  326. input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
  327. for (j = 0; j < 8; j++)
  328. input_report_key(dev, gc_snes_btn[j],
  329. s & data[gc_snes_bytes[j]]);
  330. input_sync(dev);
  331. break;
  332. case GC_SNESMOUSE:
  333. /*
  334. * The 4 unused bits from SNES controllers appear
  335. * to be ID bits so use them to make sure we are
  336. * dealing with a mouse.
  337. * gamepad is connected. This is important since
  338. * my SNES gamepad sends 1's for bits 16-31, which
  339. * cause the mouse pointer to quickly move to the
  340. * upper left corner of the screen.
  341. */
  342. if (!(s & data[12]) && !(s & data[13]) &&
  343. !(s & data[14]) && (s & data[15])) {
  344. input_report_key(dev, BTN_LEFT, s & data[9]);
  345. input_report_key(dev, BTN_RIGHT, s & data[8]);
  346. x_rel = y_rel = 0;
  347. for (j = 0; j < 7; j++) {
  348. x_rel <<= 1;
  349. if (data[25 + j] & s)
  350. x_rel |= 1;
  351. y_rel <<= 1;
  352. if (data[17 + j] & s)
  353. y_rel |= 1;
  354. }
  355. if (x_rel) {
  356. if (data[24] & s)
  357. x_rel = -x_rel;
  358. input_report_rel(dev, REL_X, x_rel);
  359. }
  360. if (y_rel) {
  361. if (data[16] & s)
  362. y_rel = -y_rel;
  363. input_report_rel(dev, REL_Y, y_rel);
  364. }
  365. input_sync(dev);
  366. }
  367. break;
  368. default:
  369. break;
  370. }
  371. }
  372. }
  373. /*
  374. * Multisystem joystick support
  375. */
  376. #define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */
  377. #define GC_MULTI2_LENGTH 6 /* One more bit for one more button */
  378. /*
  379. * gc_multi_read_packet() reads a Multisystem joystick packet.
  380. */
  381. static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
  382. {
  383. int i;
  384. for (i = 0; i < length; i++) {
  385. parport_write_data(gc->pd->port, ~(1 << i));
  386. data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
  387. }
  388. }
  389. static void gc_multi_process_packet(struct gc *gc)
  390. {
  391. unsigned char data[GC_MULTI2_LENGTH];
  392. int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
  393. struct gc_pad *pad;
  394. struct input_dev *dev;
  395. int i, s;
  396. gc_multi_read_packet(gc, data_len, data);
  397. for (i = 0; i < GC_MAX_DEVICES; i++) {
  398. pad = &gc->pads[i];
  399. dev = pad->dev;
  400. s = gc_status_bit[i];
  401. switch (pad->type) {
  402. case GC_MULTI2:
  403. input_report_key(dev, BTN_THUMB, s & data[5]);
  404. /* fall through */
  405. case GC_MULTI:
  406. input_report_abs(dev, ABS_X,
  407. !(s & data[2]) - !(s & data[3]));
  408. input_report_abs(dev, ABS_Y,
  409. !(s & data[0]) - !(s & data[1]));
  410. input_report_key(dev, BTN_TRIGGER, s & data[4]);
  411. input_sync(dev);
  412. break;
  413. default:
  414. break;
  415. }
  416. }
  417. }
  418. /*
  419. * PSX support
  420. *
  421. * See documentation at:
  422. * http://www.dim.com/~mackys/psxmemcard/ps-eng2.txt
  423. * http://www.gamesx.com/controldata/psxcont/psxcont.htm
  424. * ftp://milano.usal.es/pablo/
  425. *
  426. */
  427. #define GC_PSX_DELAY 25 /* 25 usec */
  428. #define GC_PSX_LENGTH 8 /* talk to the controller in bits */
  429. #define GC_PSX_BYTES 6 /* the maximum number of bytes to read off the controller */
  430. #define GC_PSX_MOUSE 1 /* Mouse */
  431. #define GC_PSX_NEGCON 2 /* NegCon */
  432. #define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */
  433. #define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */
  434. #define GC_PSX_RUMBLE 7 /* Rumble in Red mode */
  435. #define GC_PSX_CLOCK 0x04 /* Pin 4 */
  436. #define GC_PSX_COMMAND 0x01 /* Pin 2 */
  437. #define GC_PSX_POWER 0xf8 /* Pins 5-9 */
  438. #define GC_PSX_SELECT 0x02 /* Pin 3 */
  439. #define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */
  440. #define GC_PSX_LEN(x) (((x) & 0xf) << 1) /* Low nibble is length in bytes/2 */
  441. static int gc_psx_delay = GC_PSX_DELAY;
  442. module_param_named(psx_delay, gc_psx_delay, uint, 0);
  443. MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
  444. static short gc_psx_abs[] = {
  445. ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
  446. };
  447. static short gc_psx_btn[] = {
  448. BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
  449. BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
  450. };
  451. static short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
  452. /*
  453. * gc_psx_command() writes 8bit command and reads 8bit data from
  454. * the psx pad.
  455. */
  456. static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
  457. {
  458. struct parport *port = gc->pd->port;
  459. int i, j, cmd, read;
  460. memset(data, 0, GC_MAX_DEVICES);
  461. for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
  462. cmd = (b & 1) ? GC_PSX_COMMAND : 0;
  463. parport_write_data(port, cmd | GC_PSX_POWER);
  464. udelay(gc_psx_delay);
  465. read = parport_read_status(port) ^ 0x80;
  466. for (j = 0; j < GC_MAX_DEVICES; j++) {
  467. struct gc_pad *pad = &gc->pads[i];
  468. if (pad->type == GC_PSX || pad->type == GC_DDR)
  469. data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
  470. }
  471. parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
  472. udelay(gc_psx_delay);
  473. }
  474. }
  475. /*
  476. * gc_psx_read_packet() reads a whole psx packet and returns
  477. * device identifier code.
  478. */
  479. static void gc_psx_read_packet(struct gc *gc,
  480. unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
  481. unsigned char id[GC_MAX_DEVICES])
  482. {
  483. int i, j, max_len = 0;
  484. unsigned long flags;
  485. unsigned char data2[GC_MAX_DEVICES];
  486. /* Select pad */
  487. parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
  488. udelay(gc_psx_delay);
  489. /* Deselect, begin command */
  490. parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
  491. udelay(gc_psx_delay);
  492. local_irq_save(flags);
  493. gc_psx_command(gc, 0x01, data2); /* Access pad */
  494. gc_psx_command(gc, 0x42, id); /* Get device ids */
  495. gc_psx_command(gc, 0, data2); /* Dump status */
  496. /* Find the longest pad */
  497. for (i = 0; i < GC_MAX_DEVICES; i++) {
  498. struct gc_pad *pad = &gc->pads[i];
  499. if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
  500. GC_PSX_LEN(id[i]) > max_len &&
  501. GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
  502. max_len = GC_PSX_LEN(id[i]);
  503. }
  504. }
  505. /* Read in all the data */
  506. for (i = 0; i < max_len; i++) {
  507. gc_psx_command(gc, 0, data2);
  508. for (j = 0; j < GC_MAX_DEVICES; j++)
  509. data[j][i] = data2[j];
  510. }
  511. local_irq_restore(flags);
  512. parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
  513. /* Set id's to the real value */
  514. for (i = 0; i < GC_MAX_DEVICES; i++)
  515. id[i] = GC_PSX_ID(id[i]);
  516. }
  517. static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
  518. unsigned char *data)
  519. {
  520. struct input_dev *dev = pad->dev;
  521. int i;
  522. switch (psx_type) {
  523. case GC_PSX_RUMBLE:
  524. input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
  525. input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
  526. case GC_PSX_NEGCON:
  527. case GC_PSX_ANALOG:
  528. if (pad->type == GC_DDR) {
  529. for (i = 0; i < 4; i++)
  530. input_report_key(dev, gc_psx_ddr_btn[i],
  531. ~data[0] & (0x10 << i));
  532. } else {
  533. for (i = 0; i < 4; i++)
  534. input_report_abs(dev, gc_psx_abs[i + 2],
  535. data[i + 2]);
  536. input_report_abs(dev, ABS_X,
  537. !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
  538. input_report_abs(dev, ABS_Y,
  539. !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
  540. }
  541. for (i = 0; i < 8; i++)
  542. input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
  543. input_report_key(dev, BTN_START, ~data[0] & 0x08);
  544. input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
  545. input_sync(dev);
  546. break;
  547. case GC_PSX_NORMAL:
  548. if (pad->type == GC_DDR) {
  549. for (i = 0; i < 4; i++)
  550. input_report_key(dev, gc_psx_ddr_btn[i],
  551. ~data[0] & (0x10 << i));
  552. } else {
  553. input_report_abs(dev, ABS_X,
  554. !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
  555. input_report_abs(dev, ABS_Y,
  556. !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
  557. /*
  558. * For some reason if the extra axes are left unset
  559. * they drift.
  560. * for (i = 0; i < 4; i++)
  561. input_report_abs(dev, gc_psx_abs[i + 2], 128);
  562. * This needs to be debugged properly,
  563. * maybe fuzz processing needs to be done
  564. * in input_sync()
  565. * --vojtech
  566. */
  567. }
  568. for (i = 0; i < 8; i++)
  569. input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
  570. input_report_key(dev, BTN_START, ~data[0] & 0x08);
  571. input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
  572. input_sync(dev);
  573. break;
  574. default: /* not a pad, ignore */
  575. break;
  576. }
  577. }
  578. static void gc_psx_process_packet(struct gc *gc)
  579. {
  580. unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
  581. unsigned char id[GC_MAX_DEVICES];
  582. struct gc_pad *pad;
  583. int i;
  584. gc_psx_read_packet(gc, data, id);
  585. for (i = 0; i < GC_MAX_DEVICES; i++) {
  586. pad = &gc->pads[i];
  587. if (pad->type == GC_PSX || pad->type == GC_DDR)
  588. gc_psx_report_one(pad, id[i], data[i]);
  589. }
  590. }
  591. /*
  592. * gc_timer() initiates reads of console pads data.
  593. */
  594. static void gc_timer(unsigned long private)
  595. {
  596. struct gc *gc = (void *) private;
  597. /*
  598. * N64 pads - must be read first, any read confuses them for 200 us
  599. */
  600. if (gc->pad_count[GC_N64])
  601. gc_n64_process_packet(gc);
  602. /*
  603. * NES and SNES pads or mouse
  604. */
  605. if (gc->pad_count[GC_NES] ||
  606. gc->pad_count[GC_SNES] ||
  607. gc->pad_count[GC_SNESMOUSE]) {
  608. gc_nes_process_packet(gc);
  609. }
  610. /*
  611. * Multi and Multi2 joysticks
  612. */
  613. if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
  614. gc_multi_process_packet(gc);
  615. /*
  616. * PSX controllers
  617. */
  618. if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
  619. gc_psx_process_packet(gc);
  620. mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
  621. }
  622. static int gc_open(struct input_dev *dev)
  623. {
  624. struct gc *gc = input_get_drvdata(dev);
  625. int err;
  626. err = mutex_lock_interruptible(&gc->mutex);
  627. if (err)
  628. return err;
  629. if (!gc->used++) {
  630. parport_claim(gc->pd);
  631. parport_write_control(gc->pd->port, 0x04);
  632. mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
  633. }
  634. mutex_unlock(&gc->mutex);
  635. return 0;
  636. }
  637. static void gc_close(struct input_dev *dev)
  638. {
  639. struct gc *gc = input_get_drvdata(dev);
  640. mutex_lock(&gc->mutex);
  641. if (!--gc->used) {
  642. del_timer_sync(&gc->timer);
  643. parport_write_control(gc->pd->port, 0x00);
  644. parport_release(gc->pd);
  645. }
  646. mutex_unlock(&gc->mutex);
  647. }
  648. static int __init gc_setup_pad(struct gc *gc, int idx, int pad_type)
  649. {
  650. struct gc_pad *pad = &gc->pads[idx];
  651. struct input_dev *input_dev;
  652. int i;
  653. int err;
  654. if (pad_type < 1 || pad_type > GC_MAX) {
  655. printk(KERN_WARNING "gamecon.c: Pad type %d unknown\n", pad_type);
  656. return -EINVAL;
  657. }
  658. pad->dev = input_dev = input_allocate_device();
  659. if (!input_dev) {
  660. printk(KERN_ERR "gamecon.c: Not enough memory for input device\n");
  661. return -ENOMEM;
  662. }
  663. pad->type = pad_type;
  664. snprintf(pad->phys, sizeof(pad->phys),
  665. "%s/input%d", gc->pd->port->name, idx);
  666. input_dev->name = gc_names[pad_type];
  667. input_dev->phys = pad->phys;
  668. input_dev->id.bustype = BUS_PARPORT;
  669. input_dev->id.vendor = 0x0001;
  670. input_dev->id.product = pad_type;
  671. input_dev->id.version = 0x0100;
  672. input_set_drvdata(input_dev, gc);
  673. input_dev->open = gc_open;
  674. input_dev->close = gc_close;
  675. if (pad_type != GC_SNESMOUSE) {
  676. input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
  677. for (i = 0; i < 2; i++)
  678. input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
  679. } else
  680. input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
  681. gc->pad_count[pad_type]++;
  682. switch (pad_type) {
  683. case GC_N64:
  684. for (i = 0; i < 10; i++)
  685. __set_bit(gc_n64_btn[i], input_dev->keybit);
  686. for (i = 0; i < 2; i++) {
  687. input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
  688. input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
  689. }
  690. err = gc_n64_init_ff(input_dev, idx);
  691. if (err) {
  692. printk(KERN_WARNING "gamecon.c: Failed to initiate rumble for N64 device %d\n", idx);
  693. goto err_free_dev;
  694. }
  695. break;
  696. case GC_SNESMOUSE:
  697. __set_bit(BTN_LEFT, input_dev->keybit);
  698. __set_bit(BTN_RIGHT, input_dev->keybit);
  699. __set_bit(REL_X, input_dev->relbit);
  700. __set_bit(REL_Y, input_dev->relbit);
  701. break;
  702. case GC_SNES:
  703. for (i = 4; i < 8; i++)
  704. __set_bit(gc_snes_btn[i], input_dev->keybit);
  705. case GC_NES:
  706. for (i = 0; i < 4; i++)
  707. __set_bit(gc_snes_btn[i], input_dev->keybit);
  708. break;
  709. case GC_MULTI2:
  710. __set_bit(BTN_THUMB, input_dev->keybit);
  711. case GC_MULTI:
  712. __set_bit(BTN_TRIGGER, input_dev->keybit);
  713. break;
  714. case GC_PSX:
  715. for (i = 0; i < 6; i++)
  716. input_set_abs_params(input_dev,
  717. gc_psx_abs[i], 4, 252, 0, 2);
  718. for (i = 0; i < 12; i++)
  719. __set_bit(gc_psx_btn[i], input_dev->keybit);
  720. break;
  721. case GC_DDR:
  722. for (i = 0; i < 4; i++)
  723. __set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
  724. for (i = 0; i < 12; i++)
  725. __set_bit(gc_psx_btn[i], input_dev->keybit);
  726. break;
  727. }
  728. err = input_register_device(pad->dev);
  729. if (err)
  730. goto err_free_dev;
  731. return 0;
  732. err_free_dev:
  733. input_free_device(pad->dev);
  734. pad->dev = NULL;
  735. return err;
  736. }
  737. static struct gc __init *gc_probe(int parport, int *pads, int n_pads)
  738. {
  739. struct gc *gc;
  740. struct parport *pp;
  741. struct pardevice *pd;
  742. int i;
  743. int count = 0;
  744. int err;
  745. pp = parport_find_number(parport);
  746. if (!pp) {
  747. printk(KERN_ERR "gamecon.c: no such parport\n");
  748. err = -EINVAL;
  749. goto err_out;
  750. }
  751. pd = parport_register_device(pp, "gamecon", NULL, NULL, NULL, PARPORT_DEV_EXCL, NULL);
  752. if (!pd) {
  753. printk(KERN_ERR "gamecon.c: parport busy already - lp.o loaded?\n");
  754. err = -EBUSY;
  755. goto err_put_pp;
  756. }
  757. gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
  758. if (!gc) {
  759. printk(KERN_ERR "gamecon.c: Not enough memory\n");
  760. err = -ENOMEM;
  761. goto err_unreg_pardev;
  762. }
  763. mutex_init(&gc->mutex);
  764. gc->pd = pd;
  765. setup_timer(&gc->timer, gc_timer, (long) gc);
  766. for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
  767. if (!pads[i])
  768. continue;
  769. err = gc_setup_pad(gc, i, pads[i]);
  770. if (err)
  771. goto err_unreg_devs;
  772. count++;
  773. }
  774. if (count == 0) {
  775. printk(KERN_ERR "gamecon.c: No valid devices specified\n");
  776. err = -EINVAL;
  777. goto err_free_gc;
  778. }
  779. parport_put_port(pp);
  780. return gc;
  781. err_unreg_devs:
  782. while (--i >= 0)
  783. if (gc->pads[i].dev)
  784. input_unregister_device(gc->pads[i].dev);
  785. err_free_gc:
  786. kfree(gc);
  787. err_unreg_pardev:
  788. parport_unregister_device(pd);
  789. err_put_pp:
  790. parport_put_port(pp);
  791. err_out:
  792. return ERR_PTR(err);
  793. }
  794. static void gc_remove(struct gc *gc)
  795. {
  796. int i;
  797. for (i = 0; i < GC_MAX_DEVICES; i++)
  798. if (gc->pads[i].dev)
  799. input_unregister_device(gc->pads[i].dev);
  800. parport_unregister_device(gc->pd);
  801. kfree(gc);
  802. }
  803. static int __init gc_init(void)
  804. {
  805. int i;
  806. int have_dev = 0;
  807. int err = 0;
  808. for (i = 0; i < GC_MAX_PORTS; i++) {
  809. if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
  810. continue;
  811. if (gc_cfg[i].nargs < 2) {
  812. printk(KERN_ERR "gamecon.c: at least one device must be specified\n");
  813. err = -EINVAL;
  814. break;
  815. }
  816. gc_base[i] = gc_probe(gc_cfg[i].args[0],
  817. gc_cfg[i].args + 1, gc_cfg[i].nargs - 1);
  818. if (IS_ERR(gc_base[i])) {
  819. err = PTR_ERR(gc_base[i]);
  820. break;
  821. }
  822. have_dev = 1;
  823. }
  824. if (err) {
  825. while (--i >= 0)
  826. if (gc_base[i])
  827. gc_remove(gc_base[i]);
  828. return err;
  829. }
  830. return have_dev ? 0 : -ENODEV;
  831. }
  832. static void __exit gc_exit(void)
  833. {
  834. int i;
  835. for (i = 0; i < GC_MAX_PORTS; i++)
  836. if (gc_base[i])
  837. gc_remove(gc_base[i]);
  838. }
  839. module_init(gc_init);
  840. module_exit(gc_exit);