123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356 |
- /*
- * menu.c - the menu idle governor
- *
- * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com>
- * Copyright (C) 2009 Intel Corporation
- * Author:
- * Arjan van de Ven <arjan@linux.intel.com>
- *
- * This code is licenced under the GPL version 2 as described
- * in the COPYING file that acompanies the Linux Kernel.
- */
- #include <linux/kernel.h>
- #include <linux/cpuidle.h>
- #include <linux/pm_qos_params.h>
- #include <linux/time.h>
- #include <linux/ktime.h>
- #include <linux/hrtimer.h>
- #include <linux/tick.h>
- #include <linux/sched.h>
- #include <linux/math64.h>
- #define BUCKETS 12
- #define RESOLUTION 1024
- #define DECAY 4
- #define MAX_INTERESTING 50000
- /*
- * Concepts and ideas behind the menu governor
- *
- * For the menu governor, there are 3 decision factors for picking a C
- * state:
- * 1) Energy break even point
- * 2) Performance impact
- * 3) Latency tolerance (from pmqos infrastructure)
- * These these three factors are treated independently.
- *
- * Energy break even point
- * -----------------------
- * C state entry and exit have an energy cost, and a certain amount of time in
- * the C state is required to actually break even on this cost. CPUIDLE
- * provides us this duration in the "target_residency" field. So all that we
- * need is a good prediction of how long we'll be idle. Like the traditional
- * menu governor, we start with the actual known "next timer event" time.
- *
- * Since there are other source of wakeups (interrupts for example) than
- * the next timer event, this estimation is rather optimistic. To get a
- * more realistic estimate, a correction factor is applied to the estimate,
- * that is based on historic behavior. For example, if in the past the actual
- * duration always was 50% of the next timer tick, the correction factor will
- * be 0.5.
- *
- * menu uses a running average for this correction factor, however it uses a
- * set of factors, not just a single factor. This stems from the realization
- * that the ratio is dependent on the order of magnitude of the expected
- * duration; if we expect 500 milliseconds of idle time the likelihood of
- * getting an interrupt very early is much higher than if we expect 50 micro
- * seconds of idle time. A second independent factor that has big impact on
- * the actual factor is if there is (disk) IO outstanding or not.
- * (as a special twist, we consider every sleep longer than 50 milliseconds
- * as perfect; there are no power gains for sleeping longer than this)
- *
- * For these two reasons we keep an array of 12 independent factors, that gets
- * indexed based on the magnitude of the expected duration as well as the
- * "is IO outstanding" property.
- *
- * Limiting Performance Impact
- * ---------------------------
- * C states, especially those with large exit latencies, can have a real
- * noticable impact on workloads, which is not acceptable for most sysadmins,
- * and in addition, less performance has a power price of its own.
- *
- * As a general rule of thumb, menu assumes that the following heuristic
- * holds:
- * The busier the system, the less impact of C states is acceptable
- *
- * This rule-of-thumb is implemented using a performance-multiplier:
- * If the exit latency times the performance multiplier is longer than
- * the predicted duration, the C state is not considered a candidate
- * for selection due to a too high performance impact. So the higher
- * this multiplier is, the longer we need to be idle to pick a deep C
- * state, and thus the less likely a busy CPU will hit such a deep
- * C state.
- *
- * Two factors are used in determing this multiplier:
- * a value of 10 is added for each point of "per cpu load average" we have.
- * a value of 5 points is added for each process that is waiting for
- * IO on this CPU.
- * (these values are experimentally determined)
- *
- * The load average factor gives a longer term (few seconds) input to the
- * decision, while the iowait value gives a cpu local instantanious input.
- * The iowait factor may look low, but realize that this is also already
- * represented in the system load average.
- *
- */
- struct menu_device {
- int last_state_idx;
- int needs_update;
- unsigned int expected_us;
- u64 predicted_us;
- unsigned int measured_us;
- unsigned int exit_us;
- unsigned int bucket;
- u64 correction_factor[BUCKETS];
- };
- #define LOAD_INT(x) ((x) >> FSHIFT)
- #define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100)
- static int get_loadavg(void)
- {
- unsigned long this = this_cpu_load();
- return LOAD_INT(this) * 10 + LOAD_FRAC(this) / 10;
- }
- static inline int which_bucket(unsigned int duration)
- {
- int bucket = 0;
- /*
- * We keep two groups of stats; one with no
- * IO pending, one without.
- * This allows us to calculate
- * E(duration)|iowait
- */
- if (nr_iowait_cpu())
- bucket = BUCKETS/2;
- if (duration < 10)
- return bucket;
- if (duration < 100)
- return bucket + 1;
- if (duration < 1000)
- return bucket + 2;
- if (duration < 10000)
- return bucket + 3;
- if (duration < 100000)
- return bucket + 4;
- return bucket + 5;
- }
- /*
- * Return a multiplier for the exit latency that is intended
- * to take performance requirements into account.
- * The more performance critical we estimate the system
- * to be, the higher this multiplier, and thus the higher
- * the barrier to go to an expensive C state.
- */
- static inline int performance_multiplier(void)
- {
- int mult = 1;
- /* for higher loadavg, we are more reluctant */
- mult += 2 * get_loadavg();
- /* for IO wait tasks (per cpu!) we add 5x each */
- mult += 10 * nr_iowait_cpu();
- return mult;
- }
- static DEFINE_PER_CPU(struct menu_device, menu_devices);
- static void menu_update(struct cpuidle_device *dev);
- /* This implements DIV_ROUND_CLOSEST but avoids 64 bit division */
- static u64 div_round64(u64 dividend, u32 divisor)
- {
- return div_u64(dividend + (divisor / 2), divisor);
- }
- /**
- * menu_select - selects the next idle state to enter
- * @dev: the CPU
- */
- static int menu_select(struct cpuidle_device *dev)
- {
- struct menu_device *data = &__get_cpu_var(menu_devices);
- int latency_req = pm_qos_requirement(PM_QOS_CPU_DMA_LATENCY);
- int i;
- int multiplier;
- data->last_state_idx = 0;
- data->exit_us = 0;
- if (data->needs_update) {
- menu_update(dev);
- data->needs_update = 0;
- }
- /* Special case when user has set very strict latency requirement */
- if (unlikely(latency_req == 0))
- return 0;
- /* determine the expected residency time, round up */
- data->expected_us =
- DIV_ROUND_UP((u32)ktime_to_ns(tick_nohz_get_sleep_length()), 1000);
- data->bucket = which_bucket(data->expected_us);
- multiplier = performance_multiplier();
- /*
- * if the correction factor is 0 (eg first time init or cpu hotplug
- * etc), we actually want to start out with a unity factor.
- */
- if (data->correction_factor[data->bucket] == 0)
- data->correction_factor[data->bucket] = RESOLUTION * DECAY;
- /* Make sure to round up for half microseconds */
- data->predicted_us = div_round64(data->expected_us * data->correction_factor[data->bucket],
- RESOLUTION * DECAY);
- /*
- * We want to default to C1 (hlt), not to busy polling
- * unless the timer is happening really really soon.
- */
- if (data->expected_us > 5)
- data->last_state_idx = CPUIDLE_DRIVER_STATE_START;
- /* find the deepest idle state that satisfies our constraints */
- for (i = CPUIDLE_DRIVER_STATE_START; i < dev->state_count; i++) {
- struct cpuidle_state *s = &dev->states[i];
- if (s->target_residency > data->predicted_us)
- break;
- if (s->exit_latency > latency_req)
- break;
- if (s->exit_latency * multiplier > data->predicted_us)
- break;
- data->exit_us = s->exit_latency;
- data->last_state_idx = i;
- }
- return data->last_state_idx;
- }
- /**
- * menu_reflect - records that data structures need update
- * @dev: the CPU
- *
- * NOTE: it's important to be fast here because this operation will add to
- * the overall exit latency.
- */
- static void menu_reflect(struct cpuidle_device *dev)
- {
- struct menu_device *data = &__get_cpu_var(menu_devices);
- data->needs_update = 1;
- }
- /**
- * menu_update - attempts to guess what happened after entry
- * @dev: the CPU
- */
- static void menu_update(struct cpuidle_device *dev)
- {
- struct menu_device *data = &__get_cpu_var(menu_devices);
- int last_idx = data->last_state_idx;
- unsigned int last_idle_us = cpuidle_get_last_residency(dev);
- struct cpuidle_state *target = &dev->states[last_idx];
- unsigned int measured_us;
- u64 new_factor;
- /*
- * Ugh, this idle state doesn't support residency measurements, so we
- * are basically lost in the dark. As a compromise, assume we slept
- * for the whole expected time.
- */
- if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID)))
- last_idle_us = data->expected_us;
- measured_us = last_idle_us;
- /*
- * We correct for the exit latency; we are assuming here that the
- * exit latency happens after the event that we're interested in.
- */
- if (measured_us > data->exit_us)
- measured_us -= data->exit_us;
- /* update our correction ratio */
- new_factor = data->correction_factor[data->bucket]
- * (DECAY - 1) / DECAY;
- if (data->expected_us > 0 && data->measured_us < MAX_INTERESTING)
- new_factor += RESOLUTION * measured_us / data->expected_us;
- else
- /*
- * we were idle so long that we count it as a perfect
- * prediction
- */
- new_factor += RESOLUTION;
- /*
- * We don't want 0 as factor; we always want at least
- * a tiny bit of estimated time.
- */
- if (new_factor == 0)
- new_factor = 1;
- data->correction_factor[data->bucket] = new_factor;
- }
- /**
- * menu_enable_device - scans a CPU's states and does setup
- * @dev: the CPU
- */
- static int menu_enable_device(struct cpuidle_device *dev)
- {
- struct menu_device *data = &per_cpu(menu_devices, dev->cpu);
- memset(data, 0, sizeof(struct menu_device));
- return 0;
- }
- static struct cpuidle_governor menu_governor = {
- .name = "menu",
- .rating = 20,
- .enable = menu_enable_device,
- .select = menu_select,
- .reflect = menu_reflect,
- .owner = THIS_MODULE,
- };
- /**
- * init_menu - initializes the governor
- */
- static int __init init_menu(void)
- {
- return cpuidle_register_governor(&menu_governor);
- }
- /**
- * exit_menu - exits the governor
- */
- static void __exit exit_menu(void)
- {
- cpuidle_unregister_governor(&menu_governor);
- }
- MODULE_LICENSE("GPL");
- module_init(init_menu);
- module_exit(exit_menu);
|