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@@ -870,3 +870,74 @@ int prom_update_property(struct device_node *np,
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return 0;
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}
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+
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+#if defined(CONFIG_OF_DYNAMIC)
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+/*
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+ * Support for dynamic device trees.
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+ *
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+ * On some platforms, the device tree can be manipulated at runtime.
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+ * The routines in this section support adding, removing and changing
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+ * device tree nodes.
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+ */
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+
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+/**
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+ * of_attach_node - Plug a device node into the tree and global list.
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+ */
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+void of_attach_node(struct device_node *np)
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+{
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+ unsigned long flags;
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+
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+ write_lock_irqsave(&devtree_lock, flags);
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+ np->sibling = np->parent->child;
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+ np->allnext = allnodes;
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+ np->parent->child = np;
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+ allnodes = np;
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+ write_unlock_irqrestore(&devtree_lock, flags);
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+}
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+
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+/**
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+ * of_detach_node - "Unplug" a node from the device tree.
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+ *
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+ * The caller must hold a reference to the node. The memory associated with
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+ * the node is not freed until its refcount goes to zero.
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+ */
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+void of_detach_node(struct device_node *np)
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+{
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+ struct device_node *parent;
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+ unsigned long flags;
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+
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+ write_lock_irqsave(&devtree_lock, flags);
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+
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+ parent = np->parent;
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+ if (!parent)
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+ goto out_unlock;
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+
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+ if (allnodes == np)
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+ allnodes = np->allnext;
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+ else {
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+ struct device_node *prev;
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+ for (prev = allnodes;
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+ prev->allnext != np;
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+ prev = prev->allnext)
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+ ;
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+ prev->allnext = np->allnext;
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+ }
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+
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+ if (parent->child == np)
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+ parent->child = np->sibling;
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+ else {
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+ struct device_node *prevsib;
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+ for (prevsib = np->parent->child;
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+ prevsib->sibling != np;
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+ prevsib = prevsib->sibling)
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+ ;
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+ prevsib->sibling = np->sibling;
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+ }
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+
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+ of_node_set_flag(np, OF_DETACHED);
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+
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+out_unlock:
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+ write_unlock_irqrestore(&devtree_lock, flags);
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+}
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+#endif /* defined(CONFIG_OF_DYNAMIC) */
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+
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