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+/*
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+ * Functions for auto gain.
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+ *
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+ * Copyright (C) 2010-2011 Hans de Goede <hdegoede@redhat.com>
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+ *
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+ * This program is free software; you can redistribute it and/or modify
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+ * it under the terms of the GNU General Public License as published by
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+ * the Free Software Foundation; either version 2 of the License, or
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+ * (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful,
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+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+ * GNU General Public License for more details.
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+ *
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+ * You should have received a copy of the GNU General Public License
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+ * along with this program; if not, write to the Free Software
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+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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+ */
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+
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+/* auto gain and exposure algorithm based on the knee algorithm described here:
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+ http://ytse.tricolour.net/docs/LowLightOptimization.html
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+
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+ Returns 0 if no changes were made, 1 if the gain and or exposure settings
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+ where changed. */
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+static inline int auto_gain_n_exposure(
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+ struct gspca_dev *gspca_dev,
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+ int avg_lum,
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+ int desired_avg_lum,
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+ int deadzone,
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+ int gain_knee,
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+ int exposure_knee)
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+{
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+ struct sd *sd = (struct sd *) gspca_dev;
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+ int i, steps, gain, orig_gain, exposure, orig_exposure;
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+ int retval = 0;
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+
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+ orig_gain = gain = sd->ctrls[GAIN].val;
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+ orig_exposure = exposure = sd->ctrls[EXPOSURE].val;
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+
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+ /* If we are of a multiple of deadzone, do multiple steps to reach the
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+ desired lumination fast (with the risc of a slight overshoot) */
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+ steps = abs(desired_avg_lum - avg_lum) / deadzone;
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+
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+ PDEBUG(D_FRAM, "autogain: lum: %d, desired: %d, steps: %d",
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+ avg_lum, desired_avg_lum, steps);
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+
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+ for (i = 0; i < steps; i++) {
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+ if (avg_lum > desired_avg_lum) {
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+ if (gain > gain_knee)
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+ gain--;
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+ else if (exposure > exposure_knee)
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+ exposure--;
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+ else if (gain > sd->ctrls[GAIN].def)
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+ gain--;
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+ else if (exposure > sd->ctrls[EXPOSURE].min)
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+ exposure--;
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+ else if (gain > sd->ctrls[GAIN].min)
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+ gain--;
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+ else
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+ break;
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+ } else {
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+ if (gain < sd->ctrls[GAIN].def)
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+ gain++;
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+ else if (exposure < exposure_knee)
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+ exposure++;
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+ else if (gain < gain_knee)
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+ gain++;
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+ else if (exposure < sd->ctrls[EXPOSURE].max)
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+ exposure++;
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+ else if (gain < sd->ctrls[GAIN].max)
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+ gain++;
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+ else
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+ break;
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+ }
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+ }
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+
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+ if (gain != orig_gain) {
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+ sd->ctrls[GAIN].val = gain;
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+ setgain(gspca_dev);
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+ retval = 1;
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+ }
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+ if (exposure != orig_exposure) {
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+ sd->ctrls[EXPOSURE].val = exposure;
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+ setexposure(gspca_dev);
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+ retval = 1;
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+ }
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+
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+ if (retval)
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+ PDEBUG(D_FRAM, "autogain: changed gain: %d, expo: %d",
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+ gain, exposure);
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+ return retval;
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+}
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+
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+/* Autogain + exposure algorithm for cameras with a coarse exposure control
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+ (usually this means we can only control the clockdiv to change exposure)
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+ As changing the clockdiv so that the fps drops from 30 to 15 fps for
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+ example, will lead to a huge exposure change (it effectively doubles),
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+ this algorithm normally tries to only adjust the gain (between 40 and
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+ 80 %) and if that does not help, only then changes exposure. This leads
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+ to a much more stable image then using the knee algorithm which at
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+ certain points of the knee graph will only try to adjust exposure,
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+ which leads to oscilating as one exposure step is huge.
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+
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+ Note this assumes that the sd struct for the cam in question has
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+ exp_too_high_cnt and exp_too_high_cnt int members for use by this function.
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+
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+ Returns 0 if no changes were made, 1 if the gain and or exposure settings
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+ where changed. */
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+static inline int coarse_grained_expo_autogain(
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+ struct gspca_dev *gspca_dev,
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+ int avg_lum,
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+ int desired_avg_lum,
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+ int deadzone)
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+{
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+ struct sd *sd = (struct sd *) gspca_dev;
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+ int steps, gain, orig_gain, exposure, orig_exposure;
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+ int gain_low, gain_high;
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+ int retval = 0;
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+
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+ orig_gain = gain = sd->ctrls[GAIN].val;
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+ orig_exposure = exposure = sd->ctrls[EXPOSURE].val;
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+
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+ gain_low = (sd->ctrls[GAIN].max - sd->ctrls[GAIN].min) / 5 * 2;
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+ gain_low += sd->ctrls[GAIN].min;
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+ gain_high = (sd->ctrls[GAIN].max - sd->ctrls[GAIN].min) / 5 * 4;
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+ gain_high += sd->ctrls[GAIN].min;
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+
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+ /* If we are of a multiple of deadzone, do multiple steps to reach the
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+ desired lumination fast (with the risc of a slight overshoot) */
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+ steps = (desired_avg_lum - avg_lum) / deadzone;
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+
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+ PDEBUG(D_FRAM, "autogain: lum: %d, desired: %d, steps: %d",
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+ avg_lum, desired_avg_lum, steps);
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+
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+ if ((gain + steps) > gain_high &&
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+ exposure < sd->ctrls[EXPOSURE].max) {
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+ gain = gain_high;
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+ sd->exp_too_low_cnt++;
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+ sd->exp_too_high_cnt = 0;
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+ } else if ((gain + steps) < gain_low &&
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+ exposure > sd->ctrls[EXPOSURE].min) {
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+ gain = gain_low;
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+ sd->exp_too_high_cnt++;
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+ sd->exp_too_low_cnt = 0;
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+ } else {
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+ gain += steps;
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+ if (gain > sd->ctrls[GAIN].max)
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+ gain = sd->ctrls[GAIN].max;
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+ else if (gain < sd->ctrls[GAIN].min)
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+ gain = sd->ctrls[GAIN].min;
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+ sd->exp_too_high_cnt = 0;
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+ sd->exp_too_low_cnt = 0;
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+ }
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+
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+ if (sd->exp_too_high_cnt > 3) {
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+ exposure--;
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+ sd->exp_too_high_cnt = 0;
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+ } else if (sd->exp_too_low_cnt > 3) {
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+ exposure++;
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+ sd->exp_too_low_cnt = 0;
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+ }
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+
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+ if (gain != orig_gain) {
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+ sd->ctrls[GAIN].val = gain;
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+ setgain(gspca_dev);
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+ retval = 1;
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+ }
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+ if (exposure != orig_exposure) {
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+ sd->ctrls[EXPOSURE].val = exposure;
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+ setexposure(gspca_dev);
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+ retval = 1;
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+ }
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+
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+ if (retval)
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+ PDEBUG(D_FRAM, "autogain: changed gain: %d, expo: %d",
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+ gain, exposure);
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+ return retval;
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+}
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