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x86, xsave: use BUG_ON() instead of BUILD_BUG_ON()

All these structure sizes are runtime determined. So use a runtime
bug check.

Signed-off-by: Suresh Siddha <suresh.b.siddha@intel.com>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Suresh Siddha пре 17 година
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f65bc214e0
1 измењених фајлова са 1 додато и 2 уклоњено
  1. 1 2
      arch/x86/kernel/xsave.c

+ 1 - 2
arch/x86/kernel/xsave.c

@@ -82,8 +82,7 @@ int save_i387_xstate(void __user *buf)
 	if (!access_ok(VERIFY_WRITE, buf, sig_xstate_size))
 	if (!access_ok(VERIFY_WRITE, buf, sig_xstate_size))
 		return -EACCES;
 		return -EACCES;
 
 
-	BUILD_BUG_ON(sizeof(struct user_i387_struct) !=
-			sizeof(tsk->thread.xstate->fxsave));
+	BUG_ON(sig_xstate_size < xstate_size);
 
 
 	if ((unsigned long)buf % 64)
 	if ((unsigned long)buf % 64)
 		printk("save_i387_xstate: bad fpstate %p\n", buf);
 		printk("save_i387_xstate: bad fpstate %p\n", buf);