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Input: Probe PnP gameports first, ISA after that.

Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Vojtech Pavlik %!s(int64=20) %!d(string=hai) anos
pai
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Modificáronse 1 ficheiros con 6 adicións e 6 borrados
  1. 6 6
      drivers/input/gameport/ns558.c

+ 6 - 6
drivers/input/gameport/ns558.c

@@ -258,18 +258,18 @@ static int __init ns558_init(void)
 {
 {
 	int i = 0;
 	int i = 0;
 
 
+	if (pnp_register_driver(&ns558_pnp_driver) >= 0)
+		pnp_registered = 1;
+
 /*
 /*
- * Probe ISA ports first so that PnP gets to choose free port addresses
- * not occupied by the ISA ports.
+ * Probe ISA ports after PnP, so that PnP ports that are already
+ * enabled get detected as PnP. This may be suboptimal in multi-device
+ * configurations, but saves hassle with simple setups.
  */
  */
 
 
 	while (ns558_isa_portlist[i])
 	while (ns558_isa_portlist[i])
 		ns558_isa_probe(ns558_isa_portlist[i++]);
 		ns558_isa_probe(ns558_isa_portlist[i++]);
 
 
-	if (pnp_register_driver(&ns558_pnp_driver) >= 0)
-		pnp_registered = 1;
-
-
 	return (list_empty(&ns558_list) && !pnp_registered) ? -ENODEV : 0;
 	return (list_empty(&ns558_list) && !pnp_registered) ? -ENODEV : 0;
 }
 }